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export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
pursuit: {
inherit: true,
beforeTurnCallback(pokemon, target) {
// @ts-expect-error modded
const linkedMoves: [string, string] = pokemon.getLinkedMoves();
if (linkedMoves.length) {
if (linkedMoves[0] !== 'pursuit' && linkedMoves[1] === 'pursuit') return;
}
target.side.addSideCondition('pursuit', pokemon);
if (!target.side.sideConditions['pursuit'].sources) {
target.side.sideConditions['pursuit'].sources = [];
}
target.side.sideConditions['pursuit'].sources.push(pokemon);
},
},
mefirst: {
inherit: true,
onTryHit(target, pokemon) {
const action = this.queue.willMove(target);
if (action) {
// Mod-specific: Me First copies the first move in the link
// @ts-expect-error modded
const move = this.dex.getActiveMove(action.linked?.[0] || action.move);
if (move.category !== 'Status' && !move.flags['failmefirst']) {
pokemon.addVolatile('mefirst');
this.actions.useMove(move, pokemon, { target });
return null;
}
}
return false;
},
},
// Modify Sucker Punch to check if both moves in a link are status
suckerpunch: {
inherit: true,
onTry(source, target) {
const action = this.queue.willMove(target);
if (!action || action.choice !== 'move') {
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
if (target.volatiles.mustrecharge && target.volatiles.mustrecharge.duration! < 2) {
// Duration may not be lower than 2 if Sucker Punch is used as a low-priority move
// i.e. if Sucker Punch is linked with a negative priority move
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
// @ts-expect-error modded
if (!action.linked) {
if (action.move.category === 'Status' && action.move.id !== 'mefirst') {
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
} else {
// @ts-expect-error modded
for (const linkedMove of action.linked) {
if (linkedMove.category !== 'Status' || linkedMove.id === 'mefirst') return;
}
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
},
},
// Copy the last used move of a link
sketch: {
inherit: true,
onHit(target, source) {
const disallowedMoves = ['chatter', 'sketch', 'struggle'];
const lastMove: Move = target.m.lastMoveAbsolute;
if (source.transformed || !lastMove || disallowedMoves.includes(lastMove.id) ||
source.moves.includes(lastMove.id) || lastMove.isZ) return false;
const sketchIndex = source.moves.indexOf('sketch');
if (sketchIndex < 0) return false;
const move = this.dex.moves.get(lastMove);
const sketchedMove = {
move: move.name,
id: move.id,
pp: move.pp,
maxpp: move.pp,
target: move.target,
disabled: false,
used: false,
};
source.moveSlots[sketchIndex] = sketchedMove;
source.baseMoveSlots[sketchIndex] = sketchedMove;
this.add('-activate', source, 'move: Sketch', move.name);
},
},
mimic: {
inherit: true,
onHit(target, source) {
const lastMove: Move = target.m.lastMoveAbsolute;
if (source.transformed || !lastMove || lastMove.flags['failmimic'] ||
source.moves.includes(lastMove.id) || lastMove.isZ) return false;
const mimicIndex = source.moves.indexOf('mimic');
if (mimicIndex < 0) return false;
const move = this.dex.moves.get(lastMove);
source.moveSlots[mimicIndex] = {
move: move.name,
id: move.id,
pp: move.pp,
maxpp: move.pp,
target: move.target,
disabled: false,
used: false,
virtual: true,
};
this.add('-start', source, 'Mimic', move.name);
},
},
// Copy/call last move of a link
instruct: {
inherit: true,
onHit(target, source) {
const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute;
if (!lastMove || target.volatiles['dynamax']) return false;
const moveIndex = target.moves.indexOf(lastMove.id);
if (
lastMove.flags['failinstruct'] || lastMove.isZ || lastMove.isMax ||
lastMove.flags['charge'] || lastMove.flags['recharge'] ||
target.volatiles['beakblast'] || target.volatiles['focuspunch'] || target.volatiles['shelltrap'] ||
(target.moveSlots[moveIndex] && target.moveSlots[moveIndex].pp <= 0)
) {
return false;
}
this.add('-singleturn', target, 'move: Instruct', `[of] ${source}`);
this.actions.runMove(lastMove.id, target, target.lastMoveTargetLoc!);
},
},
mirrormove: {
inherit: true,
onTryHit(target, pokemon) {
const move: Move | ActiveMove | null = target.m.lastMoveAbsolute;
if (!move?.flags['mirror'] || move.isZ || move.isMax) {
return false;
}
this.actions.useMove(move.id, pokemon, { target });
return null;
},
},
// Disabling effects
disable: {
inherit: true,
condition: {
duration: 5,
noCopy: true, // doesn't get copied by Baton Pass
onStart(pokemon, source, effect) {
const lastMove: Move | ActiveMove | null = pokemon.m.lastMoveAbsolute;
if (
this.queue.willMove(pokemon) ||
(pokemon === this.activePokemon && this.activeMove && !this.activeMove.isExternal)
) {
this.effectState.duration!--;
}
if (!lastMove) {
this.debug('pokemon hasn\'t moved yet');
return false;
}
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id === lastMove.id) {
if (!moveSlot.pp) {
this.debug('Move out of PP');
return false;
} else {
if (effect.id === 'cursedbody') {
this.add('-start', pokemon, 'Disable', moveSlot.move, '[from] ability: Cursed Body', `[of] ${source}`);
} else {
this.add('-start', pokemon, 'Disable', moveSlot.move);
}
this.effectState.move = lastMove.id;
return;
}
}
}
return false;
},
onResidualOrder: 14,
onEnd(pokemon) {
this.add('-end', pokemon, 'Disable');
},
onBeforeMovePriority: 7,
onBeforeMove(attacker, defender, move) {
if (!move.isZ && move.id === this.effectState.move) {
this.add('cant', attacker, 'Disable', move);
return false;
}
},
onDisableMove(pokemon) {
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id === this.effectState.move) {
pokemon.disableMove(moveSlot.id);
}
}
},
},
},
encore: {
inherit: true,
condition: {
duration: 3,
noCopy: true, // doesn't get copied by Z-Baton Pass
onStart(target) {
let lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute;
if (!lastMove || target.volatiles['dynamax']) return false;
if ((lastMove as ActiveMove).isZOrMaxPowered) lastMove = this.dex.moves.get(lastMove.baseMove);
// @ts-expect-error modded
const linkedMoves: [string, string] = target.getLinkedMoves(true);
const moveIndex = target.moves.indexOf(lastMove.id);
if (linkedMoves.includes(lastMove.id) && this.dex.moves.get((linkedMoves[0])).flags['failencore'] &&
this.dex.moves.get((linkedMoves[1])).flags['failencore']) {
// both moves cannot be encored
delete target.volatiles['encore'];
return false;
}
if (lastMove.isZ || lastMove.flags['failencore'] ||
(target.moveSlots[moveIndex] && target.moveSlots[moveIndex].pp <= 0)) {
// it failed
delete target.volatiles['encore'];
return false;
}
this.effectState.turnsActivated = {};
this.effectState.move = lastMove.id;
this.add('-start', target, 'Encore');
if (linkedMoves.includes(lastMove.id)) {
this.effectState.move = linkedMoves;
}
if (!this.queue.willMove(target)) {
this.effectState.duration!++;
}
},
onOverrideAction(pokemon, target, move) {
if (!this.effectState.turnsActivated[this.turn]) {
// Initialize Encore effect for this turn
this.effectState.turnsActivated[this.turn] = 0;
} else if (
this.effectState.turnsActivated[this.turn] >= (Array.isArray(this.effectState.move) ?
this.effectState.move.length : 1)) {
// Finish Encore effect for this turn
return;
}
this.effectState.turnsActivated[this.turn]++;
if (!Array.isArray(this.effectState.move)) {
this.queue.cancelAction(pokemon);
if (move.id !== this.effectState.move) return this.effectState.move;
return;
}
// Locked into a link
switch (this.effectState.turnsActivated[this.turn]) {
case 1: {
if (this.effectState.move[0] !== move.id) return this.effectState.move[0];
return;
}
case 2:
if (this.effectState.move[1] !== move.id) return this.effectState.move[1];
return;
}
},
onResidualOrder: 13,
onResidual(target) {
// early termination if you run out of PP
const lastMove = target.m.lastMoveAbsolute;
const index = target.moves.indexOf(lastMove.id);
if (index === -1) return; // no last move
// @ts-expect-error modded
if (target.hasLinkedMove(lastMove.id)) {
// TODO: Check instead whether the last executed move was linked
if (target.moveSlots[0].pp <= 0 || target.moveSlots[1].pp <= 0) {
delete target.volatiles.encore;
this.add('-end', target, 'Encore');
}
} else {
if (target.moveSlots[index].pp <= 0) {
delete target.volatiles.encore;
this.add('-end', target, 'Encore');
}
}
},
onEnd(target) {
this.add('-end', target, 'Encore');
},
onDisableMove(pokemon) {
if (Array.isArray(this.effectState.move)) {
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id !== this.effectState.move[0] && moveSlot.id !== this.effectState.move[1]) {
pokemon.disableMove(moveSlot.id);
}
}
}
if (!this.effectState.move || !pokemon.hasMove(this.effectState.move)) {
return;
}
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id !== this.effectState.move) {
pokemon.disableMove(moveSlot.id);
}
}
},
},
},
torment: {
inherit: true,
condition: {
noCopy: true,
onStart(pokemon) {
if (pokemon.volatiles['dynamax']) {
delete pokemon.volatiles['torment'];
return false;
}
this.add('-start', pokemon, 'Torment');
},
onEnd(pokemon) {
this.add('-end', pokemon, 'Torment');
},
onDisableMove(pokemon) {
const lastMove = pokemon.lastMove;
if (!lastMove || lastMove.id === 'struggle') return;
if (Array.isArray(lastMove)) {
for (const move of lastMove) {
pokemon.disableMove(move.id);
}
} else {
pokemon.disableMove(lastMove.id);
}
},
},
},
// PP-decreasing moves
grudge: {
inherit: true,
condition: {
onStart(pokemon) {
this.add('-singlemove', pokemon, 'Grudge');
},
onFaint(target, source, effect) {
if (!source || source.fainted || !effect) return;
const lastMove: Move | ActiveMove | null = source.m.lastMoveAbsolute;
if (effect.effectType === 'Move' && !effect.flags['futuremove'] && lastMove) {
for (const moveSlot of source.moveSlots) {
if (moveSlot.id === lastMove.id) {
moveSlot.pp = 0;
this.add('-activate', source, 'move: Grudge', this.dex.moves.get(lastMove.id).name);
}
}
}
},
onBeforeMovePriority: 100,
onBeforeMove(pokemon) {
if (pokemon.moveThisTurn) return; // Second stage of a Linked move
this.debug('removing Grudge before attack');
pokemon.removeVolatile('grudge');
},
},
},
spite: {
inherit: true,
onHit(target) {
const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute;
if (!lastMove || lastMove.isZ || lastMove.isMax) return false;
const ppDeducted = target.deductPP(lastMove.id, 4);
if (!ppDeducted) return false;
this.add("-activate", target, 'move: Spite', lastMove.name, ppDeducted);
},
},
// Other lastMove checks
conversion2: {
inherit: true,
onHit(target, source) {
const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute;
if (!lastMove) return false;
const possibleTypes = [];
const attackType = lastMove.type;
for (const typeName of this.dex.types.names()) {
if (source.hasType(typeName)) continue;
const typeCheck = this.dex.types.get(typeName).damageTaken[attackType];
if (typeCheck === 2 || typeCheck === 3) {
possibleTypes.push(typeName);
}
}
if (!possibleTypes.length) {
return false;
}
const randomType = this.sample(possibleTypes);
if (!source.setType(randomType)) return false;
this.add('-start', source, 'typechange', randomType);
},
},
destinybond: {
inherit: true,
condition: {
onStart(pokemon) {
this.add('-singlemove', pokemon, 'Destiny Bond');
},
onFaint(target, source, effect) {
if (!source || !effect || target.side === source.side) return;
if (effect.effectType === 'Move' && !effect.flags['futuremove']) {
if (source.volatiles['dynamax']) {
this.add('-hint', "Dynamaxed Pokémon are immune to Destiny Bond.");
return;
}
this.add('-activate', target, 'move: Destiny Bond');
source.faint();
}
},
onBeforeMovePriority: -1,
onBeforeMove(pokemon, target, move) {
// Second stage of a Linked move does not remove Destiny Bond
if (pokemon.moveThisTurn || move.id === 'destinybond') return;
this.debug('removing Destiny Bond before attack');
pokemon.removeVolatile('destinybond');
},
onMoveAborted(pokemon, target, move) {
pokemon.removeVolatile('destinybond');
},
},
},
iceball: {
inherit: true,
condition: {
duration: 1,
onLockMove: 'iceball',
onStart() {
this.effectState.hitCount = 0;
},
onResidual(target) {
// This is just to ensure the volatile is deleted correctly
const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute;
if (lastMove?.id === 'struggle') {
delete target.volatiles['iceball'];
}
},
},
},
rollout: {
inherit: true,
condition: {
duration: 1,
onLockMove: 'rollout',
onStart() {
this.effectState.hitCount = 0;
},
onResidual(target) {
// This is just to ensure the volatile is deleted correctly
const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute;
if (lastMove?.id === 'struggle') {
delete target.volatiles['rollout'];
}
},
},
},
};