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Running
Running
export const Conditions: import('../../../sim/dex-conditions').ModdedConditionDataTable = { | |
slp: { | |
inherit: true, | |
onBeforeMove(pokemon, target, move) { | |
if (this.effectState.timerDecreased !== this.turn) { | |
this.effectState.timerDecreased = this.turn; | |
if (pokemon.hasAbility('earlybird')) { | |
pokemon.statusState.time--; | |
} | |
pokemon.statusState.time--; | |
if (pokemon.statusState.time <= 0) { | |
pokemon.cureStatus(); | |
return; | |
} | |
this.add('cant', pokemon, 'slp'); | |
} | |
if (move.sleepUsable) return; | |
return false; | |
}, | |
}, | |
frz: { | |
inherit: true, | |
onBeforeMove(pokemon, target, move) { | |
if (move.flags['defrost']) return; | |
if (this.effectState.durationRolled !== this.turn && this.randomChance(1, 5)) { | |
pokemon.cureStatus(); | |
return; | |
} | |
if (this.effectState.durationRolled !== this.turn) { | |
// Display the `frozen` message only once per turn. | |
this.effectState.durationRolled = this.turn; | |
this.add('cant', pokemon, 'frz'); | |
} | |
return false; | |
}, | |
}, | |
confusion: { | |
inherit: true, | |
onBeforeMove(pokemon) { | |
if (this.effectState.timerDecreased !== this.turn) { | |
this.effectState.timerDecreased = this.turn; | |
pokemon.volatiles.confusion.time--; | |
if (!pokemon.volatiles.confusion.time) { | |
pokemon.removeVolatile('confusion'); | |
return; | |
} | |
} | |
this.add('-activate', pokemon, 'confusion'); | |
if (!this.randomChance(1, 3)) { | |
return; | |
} | |
this.activeTarget = pokemon; | |
const damage = this.actions.getDamage(pokemon, pokemon, 40); | |
if (typeof damage !== 'number') throw new Error("Confusion damage not dealt"); | |
this.damage(damage, pokemon, pokemon, { | |
id: 'confused' as ID, | |
effectType: 'Move', | |
type: '???', | |
} as unknown as ActiveMove); | |
return false; | |
}, | |
}, | |
gem: { | |
inherit: true, | |
onBeforeMove(pokemon) { | |
if (pokemon.moveThisTurn) pokemon.removeVolatile('gem'); | |
}, | |
}, | |
}; | |