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export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTable = {
mummy: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (target.ability === 'mummy') {
const sourceAbility = source.getAbility();
if (sourceAbility.flags['cantsuppress'] || sourceAbility.id === 'mummy') {
return;
}
if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
const oldAbility = source.setAbility('mummy', target);
if (oldAbility) {
this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(oldAbility).name, `[of] ${source}`);
}
}
} else {
const possibleAbilities = [source.ability, ...(source.m.innates || [])]
.filter(val => !this.dex.abilities.get(val).flags['cantsuppress'] && val !== 'mummy');
if (!possibleAbilities.length) return;
if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
const abil = this.sample(possibleAbilities);
if (abil === source.ability) {
const oldAbility = source.setAbility('mummy', target);
if (oldAbility) {
this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(oldAbility).name, `[of] ${source}`);
}
} else {
source.removeVolatile('ability:' + abil);
source.addVolatile('ability:mummy', source);
if (abil) {
this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(abil).name, `[of] ${source}`);
}
}
}
}
},
},
powerofalchemy: {
inherit: true,
onAllyFaint(ally) {
const pokemon = this.effectState.target;
if (!pokemon.hp) return;
const isAbility = pokemon.ability === 'powerofalchemy';
let possibleAbilities = [ally.ability];
if (ally.m.innates) possibleAbilities.push(...ally.m.innates);
const additionalBannedAbilities = [pokemon.ability, ...(pokemon.m.innates || [])];
possibleAbilities = possibleAbilities
.filter(val => !this.dex.abilities.get(val).flags['noreceiver'] && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length) return;
const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
this.add('-ability', pokemon, ability, '[from] ability: Power of Alchemy', `[of] ${ally}`);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:powerofalchemy");
pokemon.addVolatile(`ability:${ability}`, pokemon);
}
},
},
receiver: {
inherit: true,
onAllyFaint(ally) {
const pokemon = this.effectState.target;
if (!pokemon.hp) return;
const isAbility = pokemon.ability === 'receiver';
let possibleAbilities = [ally.ability];
if (ally.m.innates) possibleAbilities.push(...ally.m.innates);
const additionalBannedAbilities = [pokemon.ability, ...(pokemon.m.innates || [])];
possibleAbilities = possibleAbilities
.filter(val => !this.dex.abilities.get(val).flags['noreceiver'] && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length) return;
const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
this.add('-ability', pokemon, ability, '[from] ability: Receiver', `[of] ${ally}`);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:receiver");
pokemon.addVolatile(`ability:${ability}`, pokemon);
}
},
},
trace: {
inherit: true,
onUpdate(pokemon) {
if (!this.effectState.seek) return;
const isAbility = pokemon.ability === 'trace';
const possibleTargets: Pokemon[] = [];
for (const target of pokemon.side.foe.active) {
if (target && !target.fainted) {
possibleTargets.push(target);
}
}
while (possibleTargets.length) {
const rand = this.random(possibleTargets.length);
const target = possibleTargets[rand];
let possibleAbilities = [target.ability];
if (target.m.innates) possibleAbilities.push(...target.m.innates);
const additionalBannedAbilities = [pokemon.ability, ...(pokemon.m.innates || [])];
possibleAbilities = possibleAbilities
.filter(val => !this.dex.abilities.get(val).flags['notrace'] && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length) {
possibleTargets.splice(rand, 1);
continue;
}
const ability = this.dex.abilities.get(this.sample(possibleAbilities));
this.add('-ability', pokemon, ability, '[from] ability: Trace', `[of] ${target}`);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:trace");
pokemon.addVolatile(`ability:${ability}`, pokemon);
}
return;
}
},
},
};