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function checkMegaForme(species: Species, forme: string, battle: Battle) { | |
const baseSpecies = battle.dex.species.get(species.baseSpecies); | |
const altForme = battle.dex.species.get(`${baseSpecies.name}-${forme}`); | |
if ( | |
altForme.exists && !battle.ruleTable.isBannedSpecies(altForme) && | |
!battle.ruleTable.isBanned('pokemontag:mega') | |
) { | |
return altForme.name; | |
} | |
return null; | |
} | |
export const Scripts: ModdedBattleScriptsData = { | |
inherit: 'gen7', | |
init() { | |
this.modData('Abilities', 'noability').isNonstandard = null; | |
for (const i in this.data.Pokedex) { | |
this.modData('Pokedex', i).abilities = { 0: 'No Ability' }; | |
delete this.modData('Pokedex', i).requiredItem; | |
} | |
}, | |
actions: { | |
inherit: true, | |
canMegaEvo(pokemon) { | |
return checkMegaForme(pokemon.baseSpecies, 'Mega', this.battle); | |
}, | |
canMegaEvoX(pokemon) { | |
return checkMegaForme(pokemon.baseSpecies, 'Mega-X', this.battle); | |
}, | |
canMegaEvoY(pokemon) { | |
return checkMegaForme(pokemon.baseSpecies, 'Mega-Y', this.battle); | |
}, | |
runMegaEvo(pokemon) { | |
const speciesid = pokemon.canMegaEvo || pokemon.canMegaEvoX || pokemon.canMegaEvoY; | |
if (!speciesid) return false; | |
pokemon.formeChange(speciesid, null, true); | |
this.battle.add('-mega', pokemon, this.dex.species.get(speciesid).baseSpecies); | |
// Limit one mega evolution | |
for (const ally of pokemon.side.pokemon) { | |
ally.canMegaEvo = null; | |
ally.canMegaEvoX = null; | |
ally.canMegaEvoY = null; | |
} | |
this.battle.runEvent('AfterMega', pokemon); | |
return true; | |
}, | |
runMegaEvoX(pokemon) { | |
if (!pokemon.canMegaEvoX) return false; | |
pokemon.canMegaEvoY = null; | |
return this.runMegaEvo(pokemon); | |
}, | |
runMegaEvoY(pokemon) { | |
if (!pokemon.canMegaEvoY) return false; | |
pokemon.canMegaEvoX = null; | |
return this.runMegaEvo(pokemon); | |
}, | |
}, | |
/** | |
* Given a table of base stats and a pokemon set, return the actual stats. | |
*/ | |
spreadModify(baseStats, set) { | |
const modStats: StatsTable = { hp: 10, atk: 10, def: 10, spa: 10, spd: 10, spe: 10 }; | |
let statName: StatID; | |
for (statName in modStats) { | |
const stat = baseStats[statName]; | |
modStats[statName] = Math.floor((Math.floor(2 * stat + set.ivs[statName]) * set.level / 100 + 5)); | |
} | |
if ('hp' in baseStats) { | |
const stat = baseStats['hp']; | |
modStats['hp'] = Math.floor(Math.floor(2 * stat + set.ivs['hp'] + 100) * set.level / 100 + 10); | |
} | |
return this.natureModify(modStats, set); | |
}, | |
/** | |
* @param {StatsTable} stats | |
* @param {PokemonSet} set | |
* @return {StatsTable} | |
*/ | |
natureModify(stats, set) { | |
const nature = this.dex.natures.get(set.nature); | |
if (nature.plus) stats[nature.plus] = Math.floor(stats[nature.plus] * 1.1); | |
if (nature.minus) stats[nature.minus] = Math.floor(stats[nature.minus] * 0.9); | |
set.happiness = 70; | |
const friendshipValue = Math.floor((set.happiness / 255 / 10 + 1) * 100); | |
let stat: StatID; | |
for (stat in stats) { | |
if (stat !== 'hp') { | |
stats[stat] = Math.floor(stats[stat] * friendshipValue / 100); | |
} | |
stats[stat] += set.evs[stat]; | |
} | |
return stats; | |
}, | |
}; | |