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function checkMegaForme(species: Species, forme: string, battle: Battle) {
const baseSpecies = battle.dex.species.get(species.baseSpecies);
const altForme = battle.dex.species.get(`${baseSpecies.name}-${forme}`);
if (
altForme.exists && !battle.ruleTable.isBannedSpecies(altForme) &&
!battle.ruleTable.isBanned('pokemontag:mega')
) {
return altForme.name;
}
return null;
}
export const Scripts: ModdedBattleScriptsData = {
inherit: 'gen7',
init() {
this.modData('Abilities', 'noability').isNonstandard = null;
for (const i in this.data.Pokedex) {
this.modData('Pokedex', i).abilities = { 0: 'No Ability' };
delete this.modData('Pokedex', i).requiredItem;
}
},
actions: {
inherit: true,
canMegaEvo(pokemon) {
return checkMegaForme(pokemon.baseSpecies, 'Mega', this.battle);
},
canMegaEvoX(pokemon) {
return checkMegaForme(pokemon.baseSpecies, 'Mega-X', this.battle);
},
canMegaEvoY(pokemon) {
return checkMegaForme(pokemon.baseSpecies, 'Mega-Y', this.battle);
},
runMegaEvo(pokemon) {
const speciesid = pokemon.canMegaEvo || pokemon.canMegaEvoX || pokemon.canMegaEvoY;
if (!speciesid) return false;
pokemon.formeChange(speciesid, null, true);
this.battle.add('-mega', pokemon, this.dex.species.get(speciesid).baseSpecies);
// Limit one mega evolution
for (const ally of pokemon.side.pokemon) {
ally.canMegaEvo = null;
ally.canMegaEvoX = null;
ally.canMegaEvoY = null;
}
this.battle.runEvent('AfterMega', pokemon);
return true;
},
runMegaEvoX(pokemon) {
if (!pokemon.canMegaEvoX) return false;
pokemon.canMegaEvoY = null;
return this.runMegaEvo(pokemon);
},
runMegaEvoY(pokemon) {
if (!pokemon.canMegaEvoY) return false;
pokemon.canMegaEvoX = null;
return this.runMegaEvo(pokemon);
},
},
/**
* Given a table of base stats and a pokemon set, return the actual stats.
*/
spreadModify(baseStats, set) {
const modStats: StatsTable = { hp: 10, atk: 10, def: 10, spa: 10, spd: 10, spe: 10 };
let statName: StatID;
for (statName in modStats) {
const stat = baseStats[statName];
modStats[statName] = Math.floor((Math.floor(2 * stat + set.ivs[statName]) * set.level / 100 + 5));
}
if ('hp' in baseStats) {
const stat = baseStats['hp'];
modStats['hp'] = Math.floor(Math.floor(2 * stat + set.ivs['hp'] + 100) * set.level / 100 + 10);
}
return this.natureModify(modStats, set);
},
/**
* @param {StatsTable} stats
* @param {PokemonSet} set
* @return {StatsTable}
*/
natureModify(stats, set) {
const nature = this.dex.natures.get(set.nature);
if (nature.plus) stats[nature.plus] = Math.floor(stats[nature.plus] * 1.1);
if (nature.minus) stats[nature.minus] = Math.floor(stats[nature.minus] * 0.9);
set.happiness = 70;
const friendshipValue = Math.floor((set.happiness / 255 / 10 + 1) * 100);
let stat: StatID;
for (stat in stats) {
if (stat !== 'hp') {
stats[stat] = Math.floor(stats[stat] * friendshipValue / 100);
}
stats[stat] += set.evs[stat];
}
return stats;
},
};