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Running
export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = { | |
acupressure: { | |
inherit: true, | |
flags: { snatch: 1, metronome: 1 }, | |
onHit(target) { | |
if (target.volatiles['substitute']) { | |
return false; | |
} | |
const stats: BoostID[] = []; | |
let stat: BoostID; | |
for (stat in target.boosts) { | |
if (target.boosts[stat] < 6) { | |
stats.push(stat); | |
} | |
} | |
if (stats.length) { | |
const randomStat = this.sample(stats); | |
const boost: SparseBoostsTable = {}; | |
boost[randomStat] = 2; | |
this.boost(boost); | |
} else { | |
return false; | |
} | |
}, | |
}, | |
aromatherapy: { | |
inherit: true, | |
onHit(target, source) { | |
this.add('-cureteam', source, '[from] move: Aromatherapy'); | |
const allies = [...target.side.pokemon, ...target.side.allySide?.pokemon || []]; | |
for (const ally of allies) { | |
ally.clearStatus(); | |
} | |
}, | |
}, | |
aquaring: { | |
inherit: true, | |
flags: { metronome: 1 }, | |
condition: { | |
onStart(pokemon) { | |
this.add('-start', pokemon, 'Aqua Ring'); | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 2, | |
onResidual(pokemon) { | |
this.heal(pokemon.baseMaxhp / 16); | |
}, | |
}, | |
}, | |
assist: { | |
inherit: true, | |
onHit(target) { | |
const moves = []; | |
for (const pokemon of target.side.pokemon) { | |
if (pokemon === target) continue; | |
for (const moveSlot of pokemon.moveSlots) { | |
const moveid = moveSlot.id; | |
const move = this.dex.moves.get(moveid); | |
if ( | |
move.flags['noassist'] || | |
(this.field.pseudoWeather['gravity'] && move.flags['gravity']) || | |
(target.volatiles['healblock'] && move.flags['heal']) | |
) { | |
continue; | |
} | |
moves.push(moveid); | |
} | |
} | |
let randomMove = ''; | |
if (moves.length) randomMove = this.sample(moves); | |
if (!randomMove) { | |
return false; | |
} | |
this.actions.useMove(randomMove, target); | |
}, | |
}, | |
beatup: { | |
inherit: true, | |
basePower: 10, | |
basePowerCallback(pokemon, target, move) { | |
if (!move.allies?.length) return null; | |
return 10; | |
}, | |
onModifyMove(move, pokemon) { | |
pokemon.addVolatile('beatup'); | |
move.type = '???'; | |
move.category = 'Physical'; | |
move.allies = pokemon.side.pokemon.filter(ally => !ally.fainted && !ally.status); | |
move.multihit = move.allies.length; | |
}, | |
condition: { | |
duration: 1, | |
onModifyAtkPriority: -101, | |
onModifyAtk(atk, pokemon, defender, move) { | |
// https://www.smogon.com/forums/posts/8992145/ | |
// this.add('-activate', pokemon, 'move: Beat Up', '[of] ' + move.allies![0].name); | |
this.event.modifier = 1; | |
return move.allies!.shift()!.species.baseStats.atk; | |
}, | |
onFoeModifyDefPriority: -101, | |
onFoeModifyDef(def, pokemon) { | |
this.event.modifier = 1; | |
return pokemon.species.baseStats.def; | |
}, | |
}, | |
}, | |
bide: { | |
inherit: true, | |
condition: { | |
duration: 3, | |
onLockMove: 'bide', | |
onStart(pokemon) { | |
this.effectState.totalDamage = 0; | |
this.add('-start', pokemon, 'move: Bide'); | |
}, | |
onDamagePriority: -101, | |
onDamage(damage, target, source, move) { | |
if (!move || move.effectType !== 'Move' || !source) return; | |
this.effectState.totalDamage += damage; | |
this.effectState.lastDamageSource = source; | |
}, | |
onAfterSetStatus(status, pokemon) { | |
if (status.id === 'slp' || status.id === 'frz') { | |
pokemon.removeVolatile('bide'); | |
} | |
}, | |
onBeforeMove(pokemon, target, move) { | |
if (this.effectState.duration === 1) { | |
this.add('-end', pokemon, 'move: Bide'); | |
if (!this.effectState.totalDamage) { | |
this.add('-fail', pokemon); | |
return false; | |
} | |
target = this.effectState.lastDamageSource; | |
if (!target) { | |
this.add('-fail', pokemon); | |
return false; | |
} | |
if (!target.isActive) { | |
const possibleTarget = this.getRandomTarget(pokemon, this.dex.moves.get('pound')); | |
if (!possibleTarget) { | |
this.add('-miss', pokemon); | |
return false; | |
} | |
target = possibleTarget; | |
} | |
const moveData = { | |
id: 'bide', | |
name: "Bide", | |
accuracy: true, | |
damage: this.effectState.totalDamage * 2, | |
category: "Physical", | |
priority: 1, | |
flags: { contact: 1, protect: 1 }, | |
ignoreImmunity: true, | |
effectType: 'Move', | |
type: 'Normal', | |
} as unknown as ActiveMove; | |
this.actions.tryMoveHit(target, pokemon, moveData); | |
pokemon.removeVolatile('bide'); | |
return false; | |
} | |
this.add('-activate', pokemon, 'move: Bide'); | |
}, | |
onMoveAborted(pokemon) { | |
pokemon.removeVolatile('bide'); | |
}, | |
onEnd(pokemon) { | |
this.add('-end', pokemon, 'move: Bide', '[silent]'); | |
}, | |
}, | |
}, | |
bind: { | |
inherit: true, | |
accuracy: 75, | |
}, | |
bonerush: { | |
inherit: true, | |
accuracy: 80, | |
}, | |
bravebird: { | |
inherit: true, | |
recoil: [1, 3], | |
}, | |
bulletseed: { | |
inherit: true, | |
basePower: 10, | |
}, | |
camouflage: { | |
inherit: true, | |
onHit(target) { | |
if (target.hasType('Normal') || !target.setType('Normal')) return false; | |
this.add('-start', target, 'typechange', 'Normal'); | |
}, | |
}, | |
chatter: { | |
inherit: true, | |
secondary: { | |
chance: 31, | |
volatileStatus: 'confusion', | |
}, | |
}, | |
clamp: { | |
inherit: true, | |
accuracy: 75, | |
pp: 10, | |
}, | |
conversion: { | |
inherit: true, | |
flags: { metronome: 1 }, | |
onHit(target) { | |
const possibleTypes = target.moveSlots.map(moveSlot => { | |
const move = this.dex.moves.get(moveSlot.id); | |
if (move.id !== 'conversion' && move.id !== 'curse' && !target.hasType(move.type)) { | |
return move.type; | |
} | |
return ''; | |
}).filter(type => type); | |
if (!possibleTypes.length) { | |
return false; | |
} | |
const type = this.sample(possibleTypes); | |
if (!target.setType(type)) return false; | |
this.add('-start', target, 'typechange', type); | |
}, | |
}, | |
copycat: { | |
inherit: true, | |
onHit(pokemon) { | |
const move: Move | ActiveMove | null = this.lastMove; | |
if (!move) return; | |
if ( | |
move.flags['failcopycat'] || | |
(this.field.pseudoWeather['gravity'] && move.flags['gravity']) || | |
(pokemon.volatiles['healblock'] && move.flags['heal']) | |
) { | |
return false; | |
} | |
this.actions.useMove(move.id, pokemon); | |
}, | |
}, | |
cottonspore: { | |
inherit: true, | |
accuracy: 85, | |
}, | |
covet: { | |
inherit: true, | |
basePower: 40, | |
}, | |
crabhammer: { | |
inherit: true, | |
accuracy: 85, | |
}, | |
crushgrip: { | |
inherit: true, | |
basePowerCallback(pokemon, target) { | |
const bp = Math.floor(target.hp * 120 / target.maxhp) + 1; | |
this.debug(`BP for ${target.hp}/${target.maxhp} HP: ${bp}`); | |
return bp; | |
}, | |
}, | |
curse: { | |
inherit: true, | |
flags: { metronome: 1 }, | |
onModifyMove(move, source, target) { | |
if (!source.hasType('Ghost')) { | |
delete move.volatileStatus; | |
delete move.onHit; | |
move.self = { boosts: { atk: 1, def: 1, spe: -1 } }; | |
move.target = move.nonGhostTarget!; | |
} else if (target?.volatiles['substitute']) { | |
delete move.volatileStatus; | |
delete move.onHit; | |
} | |
}, | |
condition: { | |
onStart(pokemon, source) { | |
this.add('-start', pokemon, 'Curse', `[of] ${source}`); | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 8, | |
onResidual(pokemon) { | |
this.damage(pokemon.baseMaxhp / 4); | |
}, | |
}, | |
type: "???", | |
}, | |
defog: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
detect: { | |
inherit: true, | |
priority: 3, | |
condition: { | |
duration: 1, | |
onStart(target) { | |
this.add('-singleturn', target, 'Protect'); | |
}, | |
onTryHitPriority: 3, | |
onTryHit(target, source, move) { | |
if (!move.flags['protect']) return; | |
this.add('-activate', target, 'Protect'); | |
const lockedmove = source.getVolatile('lockedmove'); | |
if (lockedmove) { | |
// Outrage counter is NOT reset | |
if (source.volatiles['lockedmove'].trueDuration >= 2) { | |
source.volatiles['lockedmove'].duration = 2; | |
} | |
} | |
return null; | |
}, | |
}, | |
}, | |
disable: { | |
inherit: true, | |
accuracy: 80, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
volatileStatus: 'disable', | |
condition: { | |
durationCallback() { | |
return this.random(4, 8); | |
}, | |
noCopy: true, | |
onStart(pokemon) { | |
if (!this.queue.willMove(pokemon)) { | |
this.effectState.duration!++; | |
} | |
if (!pokemon.lastMove) { | |
return false; | |
} | |
for (const moveSlot of pokemon.moveSlots) { | |
if (moveSlot.id === pokemon.lastMove.id) { | |
if (!moveSlot.pp) { | |
return false; | |
} else { | |
this.add('-start', pokemon, 'Disable', moveSlot.move); | |
this.effectState.move = pokemon.lastMove.id; | |
return; | |
} | |
} | |
} | |
return false; | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 13, | |
onEnd(pokemon) { | |
this.add('-end', pokemon, 'move: Disable'); | |
}, | |
onBeforeMovePriority: 7, | |
onBeforeMove(attacker, defender, move) { | |
if (move.id === this.effectState.move) { | |
this.add('cant', attacker, 'Disable', move); | |
return false; | |
} | |
}, | |
onDisableMove(pokemon) { | |
for (const moveSlot of pokemon.moveSlots) { | |
if (moveSlot.id === this.effectState.move) { | |
pokemon.disableMove(moveSlot.id); | |
} | |
} | |
}, | |
}, | |
}, | |
doomdesire: { | |
inherit: true, | |
accuracy: 85, | |
basePower: 120, | |
onTry(source, target) { | |
if (!target.side.addSlotCondition(target, 'futuremove')) return false; | |
const moveData = { | |
name: "Doom Desire", | |
basePower: 120, | |
category: "Special", | |
flags: { metronome: 1, futuremove: 1 }, | |
willCrit: false, | |
type: '???', | |
} as unknown as ActiveMove; | |
const damage = this.actions.getDamage(source, target, moveData, true); | |
Object.assign(target.side.slotConditions[target.position]['futuremove'], { | |
duration: 3, | |
move: 'doomdesire', | |
source, | |
moveData: { | |
id: 'doomdesire', | |
name: "Doom Desire", | |
accuracy: 85, | |
basePower: 0, | |
damage, | |
category: "Special", | |
flags: { metronome: 1, futuremove: 1 }, | |
effectType: 'Move', | |
type: '???', | |
}, | |
}); | |
this.add('-start', source, 'Doom Desire'); | |
return null; | |
}, | |
}, | |
doubleedge: { | |
inherit: true, | |
recoil: [1, 3], | |
}, | |
drainpunch: { | |
inherit: true, | |
basePower: 60, | |
pp: 5, | |
}, | |
dreameater: { | |
inherit: true, | |
onTryImmunity(target) { | |
return target.status === 'slp' && !target.volatiles['substitute']; | |
}, | |
}, | |
embargo: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, metronome: 1 }, | |
onTryHit(pokemon) { | |
if (pokemon.ability === 'multitype' || pokemon.item === 'griseousorb') { | |
return false; | |
} | |
}, | |
condition: { | |
duration: 5, | |
onStart(pokemon) { | |
this.add('-start', pokemon, 'Embargo'); | |
}, | |
// Item suppression implemented in Pokemon.ignoringItem() within sim/pokemon.js | |
onResidualOrder: 10, | |
onResidualSubOrder: 18, | |
onEnd(pokemon) { | |
this.add('-end', pokemon, 'Embargo'); | |
}, | |
}, | |
}, | |
encore: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1, failencore: 1 }, | |
volatileStatus: 'encore', | |
condition: { | |
durationCallback() { | |
return this.random(4, 9); | |
}, | |
onStart(target, source) { | |
const moveIndex = target.lastMove ? target.moves.indexOf(target.lastMove.id) : -1; | |
if ( | |
!target.lastMove || target.lastMove.flags['failencore'] || | |
!target.moveSlots[moveIndex] || target.moveSlots[moveIndex].pp <= 0 | |
) { | |
// it failed | |
return false; | |
} | |
this.effectState.move = target.lastMove.id; | |
this.add('-start', target, 'Encore'); | |
}, | |
onOverrideAction(pokemon) { | |
return this.effectState.move; | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 14, | |
onResidual(target) { | |
if ( | |
target.moves.includes(this.effectState.move) && | |
target.moveSlots[target.moves.indexOf(this.effectState.move)].pp <= 0 | |
) { | |
// early termination if you run out of PP | |
target.removeVolatile('encore'); | |
} | |
}, | |
onEnd(target) { | |
this.add('-end', target, 'Encore'); | |
}, | |
onDisableMove(pokemon) { | |
if (!this.effectState.move || !pokemon.hasMove(this.effectState.move)) { | |
return; | |
} | |
for (const moveSlot of pokemon.moveSlots) { | |
if (moveSlot.id !== this.effectState.move) { | |
pokemon.disableMove(moveSlot.id); | |
} | |
} | |
}, | |
}, | |
}, | |
endeavor: { | |
inherit: true, | |
onTry(pokemon, target) { | |
if (pokemon.hp >= target.hp) { | |
this.add('-fail', pokemon); | |
return null; | |
} | |
}, | |
}, | |
extremespeed: { | |
inherit: true, | |
priority: 1, | |
}, | |
fakeout: { | |
inherit: true, | |
priority: 1, | |
}, | |
feint: { | |
inherit: true, | |
basePower: 50, | |
onTry(source, target) { | |
if (!target.volatiles['protect']) { | |
this.add('-fail', source); | |
return null; | |
} | |
}, | |
}, | |
firespin: { | |
inherit: true, | |
accuracy: 70, | |
basePower: 15, | |
}, | |
flail: { | |
inherit: true, | |
basePowerCallback(pokemon) { | |
const ratio = Math.max(Math.floor(pokemon.hp * 64 / pokemon.maxhp), 1); | |
let bp; | |
if (ratio < 2) { | |
bp = 200; | |
} else if (ratio < 6) { | |
bp = 150; | |
} else if (ratio < 13) { | |
bp = 100; | |
} else if (ratio < 22) { | |
bp = 80; | |
} else if (ratio < 43) { | |
bp = 40; | |
} else { | |
bp = 20; | |
} | |
this.debug(`BP: ${bp}`); | |
return bp; | |
}, | |
}, | |
flareblitz: { | |
inherit: true, | |
recoil: [1, 3], | |
}, | |
fling: { | |
inherit: true, | |
onPrepareHit(target, source, move) { | |
if (source.ignoringItem()) return false; | |
if (source.hasAbility('multitype')) return false; | |
const item = source.getItem(); | |
if (!this.singleEvent('TakeItem', item, source.itemState, source, source, move, item)) return false; | |
if (!item.fling) return false; | |
move.basePower = item.fling.basePower; | |
this.debug(`BP: ${move.basePower}`); | |
if (item.isBerry) { | |
move.onHit = function (foe) { | |
if (this.singleEvent('Eat', item, null, foe, null, null)) { | |
this.runEvent('EatItem', foe, null, null, item); | |
if (item.id === 'leppaberry') foe.staleness = 'external'; | |
} | |
if (item.onEat) foe.ateBerry = true; | |
}; | |
} else if (item.fling.effect) { | |
move.onHit = item.fling.effect; | |
} else { | |
if (!move.secondaries) move.secondaries = []; | |
if (item.fling.status) { | |
move.secondaries.push({ status: item.fling.status }); | |
} else if (item.fling.volatileStatus) { | |
move.secondaries.push({ volatileStatus: item.fling.volatileStatus }); | |
} | |
} | |
source.addVolatile('fling'); | |
}, | |
}, | |
focuspunch: { | |
inherit: true, | |
priorityChargeCallback() {}, | |
beforeTurnCallback(pokemon) { | |
pokemon.addVolatile('focuspunch'); | |
}, | |
beforeMoveCallback() {}, | |
onTry(pokemon) { | |
if (pokemon.volatiles['focuspunch']?.lostFocus) { | |
this.attrLastMove('[still]'); | |
this.add('cant', pokemon, 'Focus Punch', 'Focus Punch'); | |
return null; | |
} | |
}, | |
}, | |
foresight: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
furycutter: { | |
inherit: true, | |
basePower: 10, | |
condition: { | |
duration: 2, | |
onStart() { | |
this.effectState.multiplier = 1; | |
}, | |
onRestart() { | |
if (this.effectState.multiplier < 16) { | |
this.effectState.multiplier <<= 1; | |
} | |
this.effectState.duration = 2; | |
}, | |
}, | |
}, | |
futuresight: { | |
inherit: true, | |
accuracy: 90, | |
basePower: 80, | |
pp: 15, | |
onTry(source, target) { | |
if (!target.side.addSlotCondition(target, 'futuremove')) return false; | |
const moveData = { | |
name: "Future Sight", | |
basePower: 80, | |
category: "Special", | |
flags: { metronome: 1, futuremove: 1 }, | |
willCrit: false, | |
type: '???', | |
} as unknown as ActiveMove; | |
const damage = this.actions.getDamage(source, target, moveData, true); | |
Object.assign(target.side.slotConditions[target.position]['futuremove'], { | |
duration: 3, | |
move: 'futuresight', | |
source, | |
moveData: { | |
id: 'futuresight', | |
name: "Future Sight", | |
accuracy: 90, | |
basePower: 0, | |
damage, | |
category: "Special", | |
flags: { metronome: 1, futuremove: 1 }, | |
effectType: 'Move', | |
type: '???', | |
}, | |
}); | |
this.add('-start', source, 'Future Sight'); | |
return null; | |
}, | |
}, | |
gigadrain: { | |
inherit: true, | |
basePower: 60, | |
}, | |
glare: { | |
inherit: true, | |
accuracy: 75, | |
}, | |
gravity: { | |
inherit: true, | |
condition: { | |
duration: 5, | |
durationCallback(source, effect) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-activate', source, 'ability: Persistent', '[move] Gravity'); | |
return 7; | |
} | |
return 5; | |
}, | |
onFieldStart(target, source) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-fieldstart', 'move: Gravity', '[persistent]'); | |
} else { | |
this.add('-fieldstart', 'move: Gravity'); | |
} | |
for (const pokemon of this.getAllActive()) { | |
let applies = false; | |
if (pokemon.removeVolatile('bounce') || pokemon.removeVolatile('fly')) { | |
applies = true; | |
this.queue.cancelMove(pokemon); | |
pokemon.removeVolatile('twoturnmove'); | |
} | |
if (pokemon.volatiles['skydrop']) { | |
applies = true; | |
this.queue.cancelMove(pokemon); | |
if (pokemon.volatiles['skydrop'].source) { | |
this.add('-end', pokemon.volatiles['twoturnmove'].source, 'Sky Drop', '[interrupt]'); | |
} | |
pokemon.removeVolatile('skydrop'); | |
pokemon.removeVolatile('twoturnmove'); | |
} | |
if (pokemon.volatiles['magnetrise']) { | |
applies = true; | |
delete pokemon.volatiles['magnetrise']; | |
} | |
if (pokemon.volatiles['telekinesis']) { | |
applies = true; | |
delete pokemon.volatiles['telekinesis']; | |
} | |
if (applies) this.add('-activate', pokemon, 'move: Gravity'); | |
} | |
}, | |
onModifyAccuracy(accuracy) { | |
if (typeof accuracy !== 'number') return; | |
return this.chainModify([6840, 4096]); | |
}, | |
onDisableMove(pokemon) { | |
for (const moveSlot of pokemon.moveSlots) { | |
if (this.dex.moves.get(moveSlot.id).flags['gravity']) { | |
pokemon.disableMove(moveSlot.id); | |
} | |
} | |
}, | |
// groundedness implemented in battle.engine.js:BattlePokemon#isGrounded | |
onBeforeMovePriority: 6, | |
onBeforeMove(pokemon, target, move) { | |
if (move.flags['gravity'] && !move.isZ) { | |
this.add('cant', pokemon, 'move: Gravity', move); | |
return false; | |
} | |
}, | |
onModifyMove(move, pokemon, target) { | |
if (move.flags['gravity'] && !move.isZ) { | |
this.add('cant', pokemon, 'move: Gravity', move); | |
return false; | |
} | |
}, | |
onFieldResidualOrder: 9, | |
onFieldEnd() { | |
this.add('-fieldend', 'move: Gravity'); | |
}, | |
}, | |
}, | |
growth: { | |
inherit: true, | |
onModifyMove() {}, | |
boosts: { | |
spa: 1, | |
}, | |
}, | |
healbell: { | |
inherit: true, | |
onHit(target, source) { | |
this.add('-activate', source, 'move: Heal Bell'); | |
const allies = [...target.side.pokemon, ...target.side.allySide?.pokemon || []]; | |
for (const ally of allies) { | |
if (ally.hasAbility('soundproof')) { | |
if (ally.isActive) this.add('-immune', ally, '[from] ability: Soundproof'); | |
continue; | |
} | |
ally.cureStatus(true); | |
} | |
}, | |
}, | |
healblock: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, metronome: 1 }, | |
condition: { | |
duration: 5, | |
durationCallback(target, source, effect) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-activate', source, 'ability: Persistent', '[move] Heal Block'); | |
return 7; | |
} | |
return 5; | |
}, | |
onStart(pokemon) { | |
this.add('-start', pokemon, 'move: Heal Block'); | |
}, | |
onDisableMove(pokemon) { | |
for (const moveSlot of pokemon.moveSlots) { | |
if (this.dex.moves.get(moveSlot.id).flags['heal']) { | |
pokemon.disableMove(moveSlot.id); | |
} | |
} | |
}, | |
onBeforeMovePriority: 6, | |
onBeforeMove(pokemon, target, move) { | |
if (move.flags['heal']) { | |
this.add('cant', pokemon, 'move: Heal Block', move); | |
return false; | |
} | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 17, | |
onEnd(pokemon) { | |
this.add('-end', pokemon, 'move: Heal Block'); | |
}, | |
onTryHeal(damage, pokemon, source, effect) { | |
if (effect && (effect.id === 'drain' || effect.id === 'leechseed' || effect.id === 'wish')) { | |
return false; | |
} | |
}, | |
}, | |
}, | |
healingwish: { | |
inherit: true, | |
flags: { heal: 1, metronome: 1 }, | |
onAfterMove(pokemon) { | |
pokemon.switchFlag = true; | |
}, | |
condition: { | |
duration: 1, | |
onSwitchInPriority: -1, | |
onSwitchIn(target) { | |
if (target.hp > 0) { | |
target.heal(target.maxhp); | |
target.clearStatus(); | |
this.add('-heal', target, target.getHealth, '[from] move: Healing Wish'); | |
target.side.removeSlotCondition(target, 'healingwish'); | |
target.lastMove = this.lastMove; | |
} else { | |
target.switchFlag = true; | |
} | |
}, | |
}, | |
}, | |
highjumpkick: { | |
inherit: true, | |
basePower: 100, | |
pp: 20, | |
onMoveFail(target, source, move) { | |
move.causedCrashDamage = true; | |
let damage = this.actions.getDamage(source, target, move, true); | |
if (!damage) damage = target.maxhp; | |
this.damage(this.clampIntRange(damage / 2, 1, Math.floor(target.maxhp / 2)), source, source, move); | |
}, | |
}, | |
iciclespear: { | |
inherit: true, | |
basePower: 10, | |
}, | |
imprison: { | |
inherit: true, | |
flags: { bypasssub: 1, metronome: 1 }, | |
onTryHit(pokemon) { | |
for (const target of pokemon.foes()) { | |
for (const move of pokemon.moves) { | |
if (target.moves.includes(move)) return; | |
} | |
} | |
return false; | |
}, | |
}, | |
ingrain: { | |
inherit: true, | |
condition: { | |
onStart(pokemon) { | |
this.add('-start', pokemon, 'move: Ingrain'); | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 1, | |
onResidual(pokemon) { | |
this.heal(pokemon.baseMaxhp / 16); | |
}, | |
onTrapPokemon(pokemon) { | |
pokemon.tryTrap(); | |
}, | |
// groundedness implemented in battle.engine.js:BattlePokemon#isGrounded | |
onDragOut(pokemon) { | |
this.add('-activate', pokemon, 'move: Ingrain'); | |
return null; | |
}, | |
}, | |
}, | |
jumpkick: { | |
inherit: true, | |
basePower: 85, | |
pp: 25, | |
onMoveFail(target, source, move) { | |
move.causedCrashDamage = true; | |
let damage = this.actions.getDamage(source, target, move, true); | |
if (!damage) damage = target.maxhp; | |
this.damage(this.clampIntRange(damage / 2, 1, Math.floor(target.maxhp / 2)), source, source, move); | |
}, | |
}, | |
knockoff: { | |
inherit: true, | |
onAfterHit(target, source, move) { | |
if (!target.item || target.itemState.knockedOff) return; | |
if (target.ability === 'multitype') return; | |
const item = target.getItem(); | |
if (this.runEvent('TakeItem', target, source, move, item)) { | |
target.itemState.knockedOff = true; | |
this.add('-enditem', target, item.name, '[from] move: Knock Off', `[of] ${source}`); | |
this.hint("In Gens 3-4, Knock Off only makes the target's item unusable; it cannot obtain a new item.", true); | |
} | |
}, | |
}, | |
lastresort: { | |
inherit: true, | |
basePower: 130, | |
}, | |
leechseed: { | |
inherit: true, | |
condition: { | |
onStart(target) { | |
this.add('-start', target, 'move: Leech Seed'); | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 5, | |
onResidual(pokemon) { | |
const target = this.getAtSlot(pokemon.volatiles['leechseed'].sourceSlot); | |
if (!target || target.fainted || target.hp <= 0) { | |
this.debug('Nothing to leech into'); | |
return; | |
} | |
const damage = this.damage(pokemon.baseMaxhp / 8, pokemon, target); | |
if (damage) { | |
this.heal(damage, target, pokemon); | |
} | |
}, | |
}, | |
}, | |
lightscreen: { | |
inherit: true, | |
condition: { | |
duration: 5, | |
durationCallback(target, source, effect) { | |
if (source?.hasItem('lightclay')) { | |
return 8; | |
} | |
return 5; | |
}, | |
onAnyModifyDamagePhase1(damage, source, target, move) { | |
if (target !== source && this.effectState.target.hasAlly(target) && this.getCategory(move) === 'Special') { | |
if (!target.getMoveHitData(move).crit && !move.infiltrates) { | |
this.debug('Light Screen weaken'); | |
if (target.alliesAndSelf().length > 1) return this.chainModify(2, 3); | |
return this.chainModify(0.5); | |
} | |
} | |
}, | |
onSideStart(side) { | |
this.add('-sidestart', side, 'Light Screen'); | |
}, | |
onSideResidualOrder: 2, | |
onSideEnd(side) { | |
this.add('-sideend', side, 'Light Screen'); | |
}, | |
}, | |
}, | |
lockon: { | |
inherit: true, | |
condition: { | |
duration: 2, | |
onSourceInvulnerabilityPriority: 1, | |
onSourceInvulnerability(target, source, move) { | |
if (move && source === this.effectState.target && target === this.effectState.source) return 0; | |
}, | |
onSourceAccuracy(accuracy, target, source, move) { | |
if (move && source === this.effectState.target && target === this.effectState.source) return true; | |
}, | |
}, | |
}, | |
luckychant: { | |
inherit: true, | |
flags: { metronome: 1 }, | |
condition: { | |
duration: 5, | |
onSideStart(side) { | |
this.add('-sidestart', side, 'move: Lucky Chant'); | |
}, | |
onCriticalHit: false, | |
onSideResidualOrder: 6, | |
onSideEnd(side) { | |
this.add('-sideend', side, 'move: Lucky Chant'); | |
}, | |
}, | |
}, | |
lunardance: { | |
inherit: true, | |
flags: { heal: 1, metronome: 1 }, | |
onAfterMove(pokemon) { | |
pokemon.switchFlag = true; | |
}, | |
condition: { | |
duration: 1, | |
onSideStart(side) { | |
this.debug('Lunar Dance started on ' + side.name); | |
}, | |
onSwitchInPriority: -1, | |
onSwitchIn(target) { | |
if (target.getSlot() !== this.effectState.sourceSlot) { | |
return; | |
} | |
if (target.hp > 0) { | |
target.heal(target.maxhp); | |
target.clearStatus(); | |
for (const moveSlot of target.moveSlots) { | |
moveSlot.pp = moveSlot.maxpp; | |
} | |
this.add('-heal', target, target.getHealth, '[from] move: Lunar Dance'); | |
target.side.removeSlotCondition(target, 'lunardance'); | |
target.lastMove = this.lastMove; | |
} else { | |
target.switchFlag = true; | |
} | |
}, | |
}, | |
}, | |
magiccoat: { | |
inherit: true, | |
condition: { | |
duration: 1, | |
onTryHitPriority: 2, | |
onTryHit(target, source, move) { | |
if (target === source || move.hasBounced || !move.flags['reflectable']) { | |
return; | |
} | |
target.removeVolatile('magiccoat'); | |
const newMove = this.dex.getActiveMove(move.id); | |
newMove.hasBounced = true; | |
this.actions.useMove(newMove, target, { target: source }); | |
return null; | |
}, | |
}, | |
}, | |
magmastorm: { | |
inherit: true, | |
accuracy: 70, | |
}, | |
magnetrise: { | |
inherit: true, | |
flags: { gravity: 1, metronome: 1 }, | |
volatileStatus: 'magnetrise', | |
condition: { | |
duration: 5, | |
onStart(target) { | |
if (target.volatiles['ingrain'] || target.ability === 'levitate') return false; | |
this.add('-start', target, 'Magnet Rise'); | |
}, | |
onImmunity(type) { | |
if (type === 'Ground') return false; | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 16, | |
onEnd(target) { | |
this.add('-end', target, 'Magnet Rise'); | |
}, | |
}, | |
}, | |
mefirst: { | |
inherit: true, | |
condition: { | |
duration: 1, | |
onModifyDamagePhase2(damage) { | |
return damage * 1.5; | |
}, | |
}, | |
}, | |
metalburst: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, metronome: 1 }, | |
}, | |
metronome: { | |
inherit: true, | |
flags: { noassist: 1, failcopycat: 1, nosleeptalk: 1, failmimic: 1 }, | |
onHit(pokemon) { | |
const moves = this.dex.moves.all().filter(move => ( | |
(![2, 4].includes(this.gen) || !pokemon.moves.includes(move.id)) && | |
(!move.isNonstandard || move.isNonstandard === 'Unobtainable') && | |
move.flags['metronome'] && | |
!(this.field.pseudoWeather['gravity'] && move.flags['gravity']) && | |
!(pokemon.volatiles['healblock'] && move.flags['heal']) | |
)); | |
let randomMove = ''; | |
if (moves.length) { | |
moves.sort((a, b) => a.num - b.num); | |
randomMove = this.sample(moves).id; | |
} | |
if (!randomMove) return false; | |
pokemon.side.lastSelectedMove = this.toID(randomMove); | |
this.actions.useMove(randomMove, pokemon); | |
}, | |
}, | |
mimic: { | |
inherit: true, | |
flags: { | |
protect: 1, allyanim: 1, noassist: 1, failcopycat: 1, failencore: 1, failinstruct: 1, failmimic: 1, | |
}, | |
onHit(target, source) { | |
if (source.transformed || !target.lastMove || target.volatiles['substitute']) { | |
return false; | |
} | |
if (target.lastMove.flags['failmimic'] || source.moves.includes(target.lastMove.id)) { | |
return false; | |
} | |
const mimicIndex = source.moves.indexOf('mimic'); | |
if (mimicIndex < 0) return false; | |
const move = this.dex.moves.get(target.lastMove.id); | |
source.moveSlots[mimicIndex] = { | |
move: move.name, | |
id: move.id, | |
pp: 5, | |
maxpp: move.pp * 8 / 5, | |
disabled: false, | |
used: false, | |
virtual: true, | |
}; | |
this.add('-activate', source, 'move: Mimic', move.name); | |
}, | |
}, | |
minimize: { | |
inherit: true, | |
boosts: { | |
evasion: 1, | |
}, | |
}, | |
miracleeye: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
mirrormove: { | |
inherit: true, | |
onTryHit() {}, | |
onHit(pokemon) { | |
const lastAttackedBy = pokemon.getLastAttackedBy(); | |
if (!lastAttackedBy?.source.lastMove || !lastAttackedBy.move) { | |
return false; | |
} | |
const noMirror = [ | |
'acupressure', 'aromatherapy', 'assist', 'chatter', 'copycat', 'counter', 'curse', 'doomdesire', 'feint', 'focuspunch', 'futuresight', 'gravity', 'hail', 'haze', 'healbell', 'helpinghand', 'lightscreen', 'luckychant', 'magiccoat', 'mefirst', 'metronome', 'mimic', 'mirrorcoat', 'mirrormove', 'mist', 'mudsport', 'naturepower', 'perishsong', 'psychup', 'raindance', 'reflect', 'roleplay', 'safeguard', 'sandstorm', 'sketch', 'sleeptalk', 'snatch', 'spikes', 'spitup', 'stealthrock', 'struggle', 'sunnyday', 'tailwind', 'toxicspikes', 'transform', 'watersport', | |
]; | |
if (noMirror.includes(lastAttackedBy.move) || !lastAttackedBy.source.hasMove(lastAttackedBy.move)) { | |
return false; | |
} | |
this.actions.useMove(lastAttackedBy.move, pokemon); | |
}, | |
target: "self", | |
}, | |
mist: { | |
inherit: true, | |
condition: { | |
duration: 5, | |
onTryBoost(boost, target, source, effect) { | |
if (effect.effectType === 'Move' && effect.infiltrates && !target.isAlly(source)) return; | |
if (source && target !== source) { | |
let showMsg = false; | |
let i: BoostID; | |
for (i in boost) { | |
if (boost[i]! < 0) { | |
delete boost[i]; | |
showMsg = true; | |
} | |
} | |
if (showMsg && !(effect as ActiveMove).secondaries) { | |
this.add('-activate', target, 'move: Mist'); | |
} | |
} | |
}, | |
onSideStart(side) { | |
this.add('-sidestart', side, 'Mist'); | |
}, | |
onSideResidualOrder: 3, | |
onSideEnd(side) { | |
this.add('-sideend', side, 'Mist'); | |
}, | |
}, | |
}, | |
moonlight: { | |
inherit: true, | |
onHit(pokemon) { | |
if (this.field.isWeather(['sunnyday', 'desolateland'])) { | |
this.heal(pokemon.maxhp * 2 / 3); | |
} else if (this.field.isWeather(['raindance', 'primordialsea', 'sandstorm', 'hail'])) { | |
this.heal(pokemon.baseMaxhp / 4); | |
} else { | |
this.heal(pokemon.baseMaxhp / 2); | |
} | |
}, | |
}, | |
morningsun: { | |
inherit: true, | |
onHit(pokemon) { | |
if (this.field.isWeather(['sunnyday', 'desolateland'])) { | |
this.heal(pokemon.maxhp * 2 / 3); | |
} else if (this.field.isWeather(['raindance', 'primordialsea', 'sandstorm', 'hail'])) { | |
this.heal(pokemon.baseMaxhp / 4); | |
} else { | |
this.heal(pokemon.baseMaxhp / 2); | |
} | |
}, | |
}, | |
mudsport: { | |
inherit: true, | |
condition: { | |
onStart(pokemon) { | |
this.add('-start', pokemon, 'move: Mud Sport'); | |
}, | |
onAnyBasePowerPriority: 3, | |
onAnyBasePower(basePower, user, target, move) { | |
if (move.type === 'Electric') { | |
this.debug('Mud Sport weaken'); | |
return this.chainModify(0.5); | |
} | |
}, | |
}, | |
}, | |
naturepower: { | |
inherit: true, | |
flags: { metronome: 1 }, | |
onHit(pokemon) { | |
this.actions.useMove('triattack', pokemon); | |
}, | |
}, | |
nightmare: { | |
inherit: true, | |
condition: { | |
noCopy: true, | |
onStart(pokemon) { | |
if (pokemon.status !== 'slp' && !pokemon.hasAbility('comatose')) { | |
return false; | |
} | |
this.add('-start', pokemon, 'Nightmare'); | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 7, | |
onResidual(pokemon) { | |
this.damage(pokemon.baseMaxhp / 4); | |
}, | |
}, | |
}, | |
odorsleuth: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
outrage: { | |
inherit: true, | |
pp: 15, | |
onAfterMove() {}, | |
}, | |
payback: { | |
inherit: true, | |
basePowerCallback(pokemon, target) { | |
if (this.queue.willMove(target)) { | |
return 50; | |
} | |
this.debug('BP doubled'); | |
return 100; | |
}, | |
}, | |
payday: { | |
inherit: true, | |
onHit() { | |
this.add('-fieldactivate', 'move: Pay Day'); | |
}, | |
}, | |
perishsong: { | |
inherit: true, | |
condition: { | |
duration: 4, | |
onEnd(target) { | |
this.add('-start', target, 'perish0'); | |
target.faint(); | |
}, | |
onResidualOrder: 12, | |
onResidual(pokemon) { | |
const duration = pokemon.volatiles['perishsong'].duration; | |
this.add('-start', pokemon, `perish${duration}`); | |
}, | |
}, | |
}, | |
petaldance: { | |
inherit: true, | |
basePower: 90, | |
pp: 20, | |
onAfterMove() {}, | |
}, | |
poisongas: { | |
inherit: true, | |
accuracy: 55, | |
target: "normal", | |
}, | |
powertrick: { | |
inherit: true, | |
flags: { metronome: 1 }, | |
}, | |
protect: { | |
inherit: true, | |
priority: 3, | |
condition: { | |
duration: 1, | |
onStart(target) { | |
this.add('-singleturn', target, 'Protect'); | |
}, | |
onTryHitPriority: 3, | |
onTryHit(target, source, move) { | |
if (!move.flags['protect']) return; | |
this.add('-activate', target, 'Protect'); | |
const lockedmove = source.getVolatile('lockedmove'); | |
if (lockedmove) { | |
// Outrage counter is NOT reset | |
if (source.volatiles['lockedmove'].trueDuration >= 2) { | |
source.volatiles['lockedmove'].duration = 2; | |
} | |
} | |
return null; | |
}, | |
}, | |
}, | |
psychup: { | |
inherit: true, | |
flags: { snatch: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
pursuit: { | |
inherit: true, | |
condition: { | |
duration: 1, | |
onBeforeSwitchOut(pokemon) { | |
this.debug('Pursuit start'); | |
let alreadyAdded = false; | |
for (const source of this.effectState.sources) { | |
if (!this.queue.cancelMove(source) || !source.hp) continue; | |
if (!alreadyAdded) { | |
this.add('-activate', pokemon, 'move: Pursuit'); | |
alreadyAdded = true; | |
} | |
// Run through each action in queue to check if the Pursuit user is supposed to Mega Evolve this turn. | |
// If it is, then Mega Evolve before moving. | |
if (source.canMegaEvo || source.canUltraBurst) { | |
for (const [actionIndex, action] of this.queue.entries()) { | |
if (action.pokemon === source && action.choice === 'megaEvo') { | |
this.actions.runMegaEvo(source); | |
this.queue.list.splice(actionIndex, 1); | |
break; | |
} | |
} | |
} | |
this.actions.runMove('pursuit', source, source.getLocOf(pokemon)); | |
} | |
}, | |
}, | |
}, | |
rapidspin: { | |
inherit: true, | |
self: { | |
onHit(pokemon) { | |
if (pokemon.removeVolatile('leechseed')) { | |
this.add('-end', pokemon, 'Leech Seed', '[from] move: Rapid Spin', `[of] ${pokemon}`); | |
} | |
const sideConditions = ['spikes', 'toxicspikes', 'stealthrock', 'stickyweb']; | |
for (const condition of sideConditions) { | |
if (pokemon.side.removeSideCondition(condition)) { | |
this.add('-sideend', pokemon.side, this.dex.conditions.get(condition).name, '[from] move: Rapid Spin', `[of] ${pokemon}`); | |
} | |
} | |
if (pokemon.volatiles['partiallytrapped']) { | |
pokemon.removeVolatile('partiallytrapped'); | |
} | |
}, | |
}, | |
}, | |
recycle: { | |
inherit: true, | |
flags: { metronome: 1 }, | |
}, | |
reflect: { | |
inherit: true, | |
condition: { | |
duration: 5, | |
durationCallback(target, source, effect) { | |
if (source?.hasItem('lightclay')) { | |
return 8; | |
} | |
return 5; | |
}, | |
onAnyModifyDamagePhase1(damage, source, target, move) { | |
if (target !== source && this.effectState.target.hasAlly(target) && this.getCategory(move) === 'Physical') { | |
if (!target.getMoveHitData(move).crit && !move.infiltrates) { | |
this.debug('Reflect weaken'); | |
if (target.alliesAndSelf().length > 1) return this.chainModify(2, 3); | |
return this.chainModify(0.5); | |
} | |
} | |
}, | |
onSideStart(side) { | |
this.add('-sidestart', side, 'Reflect'); | |
}, | |
onSideResidualOrder: 1, | |
onSideEnd(side) { | |
this.add('-sideend', side, 'Reflect'); | |
}, | |
}, | |
}, | |
reversal: { | |
inherit: true, | |
basePowerCallback(pokemon) { | |
const ratio = Math.max(Math.floor(pokemon.hp * 64 / pokemon.maxhp), 1); | |
let bp; | |
if (ratio < 2) { | |
bp = 200; | |
} else if (ratio < 6) { | |
bp = 150; | |
} else if (ratio < 13) { | |
bp = 100; | |
} else if (ratio < 22) { | |
bp = 80; | |
} else if (ratio < 43) { | |
bp = 40; | |
} else { | |
bp = 20; | |
} | |
this.debug(`BP: ${bp}`); | |
return bp; | |
}, | |
}, | |
roar: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, sound: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
rockblast: { | |
inherit: true, | |
accuracy: 80, | |
}, | |
roleplay: { | |
inherit: true, | |
onTryHit(target, source) { | |
if (target.ability === source.ability || source.hasItem('griseousorb')) return false; | |
if (target.getAbility().flags['failroleplay'] || source.ability === 'multitype') { | |
return false; | |
} | |
}, | |
}, | |
safeguard: { | |
inherit: true, | |
condition: { | |
duration: 5, | |
durationCallback(target, source, effect) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-activate', source, 'ability: Persistent', '[move] Safeguard'); | |
return 7; | |
} | |
return 5; | |
}, | |
onSetStatus(status, target, source, effect) { | |
if (!effect || !source) return; | |
if (effect.id === 'yawn') return; | |
if (effect.effectType === 'Move' && effect.infiltrates && !target.isAlly(source)) return; | |
if (target !== source) { | |
this.debug('interrupting setStatus'); | |
if (effect.id === 'synchronize' || (effect.effectType === 'Move' && !effect.secondaries)) { | |
this.add('-activate', target, 'move: Safeguard'); | |
} | |
return null; | |
} | |
}, | |
onTryAddVolatile(status, target, source, effect) { | |
if (!effect || !source) return; | |
if (effect.effectType === 'Move' && effect.infiltrates && !target.isAlly(source)) return; | |
if ((status.id === 'confusion' || status.id === 'yawn') && target !== source) { | |
if (effect.effectType === 'Move' && !effect.secondaries) this.add('-activate', target, 'move: Safeguard'); | |
return null; | |
} | |
}, | |
onSideStart(side, source) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-sidestart', side, 'Safeguard', '[persistent]'); | |
} else { | |
this.add('-sidestart', side, 'Safeguard'); | |
} | |
}, | |
onSideResidualOrder: 4, | |
onSideEnd(side) { | |
this.add('-sideend', side, 'Safeguard'); | |
}, | |
}, | |
}, | |
sandtomb: { | |
inherit: true, | |
accuracy: 70, | |
basePower: 15, | |
}, | |
scaryface: { | |
inherit: true, | |
accuracy: 90, | |
}, | |
secretpower: { | |
inherit: true, | |
secondary: { | |
chance: 30, | |
status: 'par', | |
}, | |
}, | |
sketch: { | |
inherit: true, | |
flags: { | |
bypasssub: 1, allyanim: 1, failencore: 1, noassist: 1, | |
failcopycat: 1, failinstruct: 1, failmimic: 1, nosketch: 1, | |
}, | |
onHit(target, source) { | |
if (source.transformed || !target.lastMove || target.volatiles['substitute']) { | |
return false; | |
} | |
if (target.lastMove.flags['nosketch'] || source.moves.includes(target.lastMove.id)) { | |
return false; | |
} | |
const sketchIndex = source.moves.indexOf('sketch'); | |
if (sketchIndex < 0) return false; | |
const move = this.dex.moves.get(target.lastMove.id); | |
const sketchedMove = { | |
move: move.name, | |
id: move.id, | |
pp: move.pp, | |
maxpp: move.pp, | |
disabled: false, | |
used: false, | |
}; | |
source.moveSlots[sketchIndex] = sketchedMove; | |
source.baseMoveSlots[sketchIndex] = sketchedMove; | |
this.add('-activate', source, 'move: Mimic', move.name); | |
}, | |
}, | |
skillswap: { | |
inherit: true, | |
onHit(target, source) { | |
const targetAbility = target.ability; | |
const sourceAbility = source.ability; | |
if (targetAbility === sourceAbility || source.hasItem('griseousorb') || target.hasItem('griseousorb')) { | |
return false; | |
} | |
this.add('-activate', source, 'move: Skill Swap'); | |
source.setAbility(targetAbility); | |
target.setAbility(sourceAbility); | |
}, | |
}, | |
sleeptalk: { | |
inherit: true, | |
onTryHit(pokemon) { | |
return !pokemon.volatiles['choicelock'] && !pokemon.volatiles['encore']; | |
}, | |
}, | |
snatch: { | |
inherit: true, | |
flags: { bypasssub: 1, noassist: 1, failcopycat: 1 }, | |
condition: { | |
duration: 1, | |
onStart(pokemon) { | |
this.add('-singleturn', pokemon, 'Snatch'); | |
}, | |
onAnyPrepareHitPriority: -1, | |
onAnyPrepareHit(source, target, move) { | |
const snatchUser = this.effectState.source; | |
if (snatchUser.isSkyDropped()) return; | |
if (!move || move.isZ || move.isMax || !move.flags['snatch']) { | |
return; | |
} | |
snatchUser.removeVolatile('snatch'); | |
this.add('-activate', snatchUser, 'move: Snatch', `[of] ${source}`); | |
this.actions.useMove(move.id, snatchUser); | |
return null; | |
}, | |
}, | |
}, | |
snore: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, sound: 1, metronome: 1 }, | |
}, | |
spikes: { | |
inherit: true, | |
flags: { metronome: 1, mustpressure: 1 }, | |
condition: { | |
// this is a side condition | |
onSideStart(side) { | |
this.add('-sidestart', side, 'Spikes'); | |
this.effectState.layers = 1; | |
}, | |
onSideRestart(side) { | |
if (this.effectState.layers >= 3) return false; | |
this.add('-sidestart', side, 'Spikes'); | |
this.effectState.layers++; | |
}, | |
onEntryHazard(pokemon) { | |
if (!pokemon.isGrounded() || pokemon.hasItem('heavydutyboots')) return; | |
const damageAmounts = [0, 3, 4, 6]; // 1/8, 1/6, 1/4 | |
this.damage(damageAmounts[this.effectState.layers] * pokemon.maxhp / 24); | |
}, | |
}, | |
}, | |
spite: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
stealthrock: { | |
inherit: true, | |
flags: { metronome: 1, mustpressure: 1 }, | |
condition: { | |
// this is a side condition | |
onSideStart(side) { | |
this.add('-sidestart', side, 'move: Stealth Rock'); | |
}, | |
onEntryHazard(pokemon) { | |
if (pokemon.hasItem('heavydutyboots')) return; | |
const typeMod = this.clampIntRange(pokemon.runEffectiveness(this.dex.getActiveMove('stealthrock')), -6, 6); | |
this.damage(pokemon.maxhp * 2 ** typeMod / 8); | |
}, | |
}, | |
}, | |
struggle: { | |
inherit: true, | |
flags: { | |
contact: 1, protect: 1, failencore: 1, failmefirst: 1, | |
noassist: 1, failcopycat: 1, failinstruct: 1, failmimic: 1, nosketch: 1, | |
}, | |
onModifyMove(move) { | |
move.type = '???'; | |
}, | |
}, | |
substitute: { | |
inherit: true, | |
condition: { | |
onStart(target) { | |
this.add('-start', target, 'Substitute'); | |
this.effectState.hp = Math.floor(target.maxhp / 4); | |
delete target.volatiles['partiallytrapped']; | |
}, | |
onTryPrimaryHitPriority: -1, | |
onTryPrimaryHit(target, source, move) { | |
if (target === source || move.flags['bypasssub']) { | |
return; | |
} | |
let damage = this.actions.getDamage(source, target, move); | |
if (!damage && damage !== 0) { | |
this.add('-fail', source); | |
this.attrLastMove('[still]'); | |
return null; | |
} | |
damage = this.runEvent('SubDamage', target, source, move, damage); | |
if (!damage) { | |
return damage; | |
} | |
if (damage > target.volatiles['substitute'].hp) { | |
damage = target.volatiles['substitute'].hp as number; | |
} | |
target.volatiles['substitute'].hp -= damage; | |
source.lastDamage = damage; | |
if (target.volatiles['substitute'].hp <= 0) { | |
target.removeVolatile('substitute'); | |
target.addVolatile('substitutebroken'); | |
if (target.volatiles['substitutebroken']) target.volatiles['substitutebroken'].move = move.id; | |
if (move.ohko) this.add('-ohko'); | |
} else { | |
this.add('-activate', target, 'Substitute', '[damage]'); | |
} | |
if (move.recoil && damage) { | |
this.damage(this.actions.calcRecoilDamage(damage, move, source), source, target, 'recoil'); | |
} | |
if (move.drain) { | |
this.heal(Math.ceil(damage * move.drain[0] / move.drain[1]), source, target, 'drain'); | |
} | |
this.runEvent('AfterSubDamage', target, source, move, damage); | |
return this.HIT_SUBSTITUTE; | |
}, | |
onEnd(target) { | |
this.add('-end', target, 'Substitute'); | |
}, | |
}, | |
}, | |
suckerpunch: { | |
inherit: true, | |
onTry(source, target) { | |
const action = this.queue.willMove(target); | |
if (!action || action.choice !== 'move' || action.move.category === 'Status' || target.volatiles['mustrecharge']) { | |
this.add('-fail', source); | |
return null; | |
} | |
}, | |
}, | |
swallow: { | |
inherit: true, | |
onTry(source) { | |
return !!source.volatiles['stockpile']; | |
}, | |
}, | |
switcheroo: { | |
inherit: true, | |
onTryHit(target, source, move) { | |
if (target.hasAbility('multitype') || source.hasAbility('multitype')) return false; | |
}, | |
}, | |
synthesis: { | |
inherit: true, | |
onHit(pokemon) { | |
if (this.field.isWeather(['sunnyday', 'desolateland'])) { | |
this.heal(pokemon.maxhp * 2 / 3); | |
} else if (this.field.isWeather(['raindance', 'primordialsea', 'sandstorm', 'hail'])) { | |
this.heal(pokemon.baseMaxhp / 4); | |
} else { | |
this.heal(pokemon.baseMaxhp / 2); | |
} | |
}, | |
}, | |
tackle: { | |
inherit: true, | |
accuracy: 95, | |
basePower: 35, | |
}, | |
tailglow: { | |
inherit: true, | |
boosts: { | |
spa: 2, | |
}, | |
}, | |
tailwind: { | |
inherit: true, | |
condition: { | |
duration: 3, | |
durationCallback(target, source, effect) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-activate', source, 'ability: Persistent', '[move] Tailwind'); | |
return 5; | |
} | |
return 3; | |
}, | |
onSideStart(side, source) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-sidestart', side, 'move: Tailwind', '[persistent]'); | |
} else { | |
this.add('-sidestart', side, 'move: Tailwind'); | |
} | |
}, | |
onModifySpe(spe) { | |
return spe * 2; | |
}, | |
onSideResidualOrder: 5, | |
onSideEnd(side) { | |
this.add('-sideend', side, 'move: Tailwind'); | |
}, | |
}, | |
}, | |
taunt: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
condition: { | |
durationCallback() { | |
return this.random(3, 6); | |
}, | |
onStart(target) { | |
this.add('-start', target, 'move: Taunt'); | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 15, | |
onEnd(target) { | |
this.add('-end', target, 'move: Taunt'); | |
}, | |
onDisableMove(pokemon) { | |
for (const moveSlot of pokemon.moveSlots) { | |
if (this.dex.moves.get(moveSlot.id).category === 'Status') { | |
pokemon.disableMove(moveSlot.id); | |
} | |
} | |
}, | |
onBeforeMovePriority: 5, | |
onBeforeMove(attacker, defender, move) { | |
if (move.category === 'Status') { | |
this.add('cant', attacker, 'move: Taunt', move); | |
return false; | |
} | |
}, | |
}, | |
}, | |
thrash: { | |
inherit: true, | |
basePower: 90, | |
pp: 20, | |
onAfterMove() {}, | |
}, | |
torment: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
toxic: { | |
inherit: true, | |
accuracy: 85, | |
}, | |
toxicspikes: { | |
inherit: true, | |
flags: { metronome: 1, mustpressure: 1 }, | |
condition: { | |
// this is a side condition | |
onSideStart(side) { | |
this.add('-sidestart', side, 'move: Toxic Spikes'); | |
this.effectState.layers = 1; | |
}, | |
onSideRestart(side) { | |
if (this.effectState.layers >= 2) return false; | |
this.add('-sidestart', side, 'move: Toxic Spikes'); | |
this.effectState.layers++; | |
}, | |
onEntryHazard(pokemon) { | |
if (!pokemon.isGrounded()) return; | |
if (pokemon.hasType('Poison')) { | |
this.add('-sideend', pokemon.side, 'move: Toxic Spikes', `[of] ${pokemon}`); | |
pokemon.side.removeSideCondition('toxicspikes'); | |
} else if (pokemon.volatiles['substitute'] || pokemon.hasType('Steel')) { | |
// do nothing | |
} else if (this.effectState.layers >= 2) { | |
pokemon.trySetStatus('tox', pokemon.side.foe.active[0]); | |
} else { | |
pokemon.trySetStatus('psn', pokemon.side.foe.active[0]); | |
} | |
}, | |
}, | |
}, | |
transform: { | |
inherit: true, | |
flags: { bypasssub: 1, metronome: 1, failencore: 1 }, | |
}, | |
trick: { | |
inherit: true, | |
onTryHit(target, source, move) { | |
if (target.hasAbility('multitype') || source.hasAbility('multitype')) return false; | |
}, | |
}, | |
trickroom: { | |
inherit: true, | |
condition: { | |
duration: 5, | |
durationCallback(source, effect) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-activate', source, 'ability: Persistent', '[move] Trick Room'); | |
return 7; | |
} | |
return 5; | |
}, | |
onFieldStart(target, source) { | |
if (source?.hasAbility('persistent')) { | |
this.add('-fieldstart', 'move: Trick Room', `[of] ${source}`, '[persistent]'); | |
} else { | |
this.add('-fieldstart', 'move: Trick Room', `[of] ${source}`); | |
} | |
}, | |
onFieldRestart(target, source) { | |
this.field.removePseudoWeather('trickroom'); | |
}, | |
// Speed modification is changed in Pokemon.getActionSpeed() in sim/pokemon.js | |
onFieldResidualOrder: 13, | |
onFieldEnd() { | |
this.add('-fieldend', 'move: Trick Room'); | |
}, | |
}, | |
}, | |
uproar: { | |
inherit: true, | |
basePower: 50, | |
condition: { | |
onStart(target) { | |
this.add('-start', target, 'Uproar'); | |
// 3-6 turns | |
this.effectState.duration = this.random(3, 7); | |
}, | |
onResidual(target) { | |
if (target.volatiles['throatchop']) { | |
target.removeVolatile('uproar'); | |
return; | |
} | |
if (target.lastMove && target.lastMove.id === 'struggle') { | |
// don't lock | |
delete target.volatiles['uproar']; | |
} | |
this.add('-start', target, 'Uproar', '[upkeep]'); | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 11, | |
onEnd(target) { | |
this.add('-end', target, 'Uproar'); | |
}, | |
onLockMove: 'uproar', | |
onAnySetStatus(status, pokemon) { | |
if (status.id === 'slp') { | |
if (pokemon === this.effectState.target) { | |
this.add('-fail', pokemon, 'slp', '[from] Uproar', '[msg]'); | |
} else { | |
this.add('-fail', pokemon, 'slp', '[from] Uproar'); | |
} | |
return null; | |
} | |
}, | |
}, | |
}, | |
volttackle: { | |
inherit: true, | |
recoil: [1, 3], | |
}, | |
watersport: { | |
inherit: true, | |
condition: { | |
onStart(pokemon) { | |
this.add('-start', pokemon, 'move: Water Sport'); | |
}, | |
onAnyBasePowerPriority: 3, | |
onAnyBasePower(basePower, user, target, move) { | |
if (move.type === 'Fire') { | |
this.debug('Water Sport weaken'); | |
return this.chainModify(0.5); | |
} | |
}, | |
}, | |
}, | |
whirlpool: { | |
inherit: true, | |
accuracy: 70, | |
basePower: 15, | |
}, | |
whirlwind: { | |
inherit: true, | |
flags: { protect: 1, mirror: 1, bypasssub: 1, metronome: 1 }, | |
}, | |
wish: { | |
inherit: true, | |
flags: { heal: 1, metronome: 1 }, | |
slotCondition: 'Wish', | |
condition: { | |
duration: 2, | |
onResidualOrder: 7, | |
onEnd(target) { | |
if (!target.fainted) { | |
const source = this.effectState.source; | |
const damage = this.heal(target.baseMaxhp / 2, target, target); | |
if (damage) this.add('-heal', target, target.getHealth, '[from] move: Wish', '[wisher] ' + source.name); | |
} | |
}, | |
}, | |
}, | |
woodhammer: { | |
inherit: true, | |
recoil: [1, 3], | |
}, | |
worryseed: { | |
inherit: true, | |
onTryHit(pokemon) { | |
const bannedAbilities = ['multitype', 'truant']; | |
if (bannedAbilities.includes(pokemon.ability) || pokemon.hasItem('griseousorb')) { | |
return false; | |
} | |
}, | |
}, | |
wrap: { | |
inherit: true, | |
accuracy: 85, | |
}, | |
wringout: { | |
inherit: true, | |
basePowerCallback(pokemon, target) { | |
const bp = Math.floor(target.hp * 120 / target.maxhp) + 1; | |
this.debug(`BP for ${target.hp}/${target.maxhp} HP: ${bp}`); | |
return bp; | |
}, | |
}, | |
yawn: { | |
inherit: true, | |
condition: { | |
noCopy: true, // doesn't get copied by Baton Pass | |
duration: 2, | |
onStart(target, source) { | |
this.add('-start', target, 'move: Yawn', `[of] ${source}`); | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 19, | |
onEnd(target) { | |
this.add('-end', target, 'move: Yawn', '[silent]'); | |
target.trySetStatus('slp', this.effectState.source); | |
}, | |
}, | |
}, | |
}; | |