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export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTable = { | |
airlock: { | |
inherit: true, | |
onSwitchIn() {}, | |
onStart(pokemon) { | |
pokemon.abilityState.ending = false; | |
}, | |
}, | |
angerpoint: { | |
inherit: true, | |
onAfterSubDamage(damage, target, source, move) { | |
if (!target.hp) return; | |
if (move && move.effectType === 'Move' && target.getMoveHitData(move).crit) { | |
target.setBoost({ atk: 6 }); | |
this.add('-setboost', target, 'atk', 12, '[from] ability: Anger Point'); | |
} | |
}, | |
rating: 1.5, | |
}, | |
baddreams: { | |
inherit: true, | |
onResidualOrder: 10, | |
onResidualSubOrder: 10, | |
}, | |
blaze: { | |
onBasePowerPriority: 2, | |
onBasePower(basePower, attacker, defender, move) { | |
if (move.type === 'Fire' && attacker.hp <= attacker.maxhp / 3) { | |
this.debug('Blaze boost'); | |
return this.chainModify(1.5); | |
} | |
}, | |
name: "Blaze", | |
rating: 2, | |
num: 66, | |
}, | |
cloudnine: { | |
inherit: true, | |
onSwitchIn() {}, | |
onStart(pokemon) { | |
pokemon.abilityState.ending = false; | |
}, | |
}, | |
colorchange: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (!damage || !target.hp) return; | |
const type = move.type; | |
if (target.isActive && move.category !== 'Status' && type !== '???' && !target.hasType(type)) { | |
if (!target.setType(type)) return false; | |
this.add('-start', target, 'typechange', type, '[from] ability: Color Change'); | |
} | |
}, | |
onAfterMoveSecondary() {}, | |
}, | |
compoundeyes: { | |
onSourceModifyAccuracyPriority: 9, | |
onSourceModifyAccuracy(accuracy) { | |
if (typeof accuracy !== 'number') return; | |
this.debug('compoundeyes - enhancing accuracy'); | |
return accuracy * 1.3; | |
}, | |
inherit: true, | |
}, | |
cutecharm: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags['contact']) { | |
if (this.randomChance(3, 10)) { | |
source.addVolatile('attract', this.effectState.target); | |
} | |
} | |
}, | |
}, | |
download: { | |
inherit: true, | |
onStart(pokemon) { | |
let totaldef = 0; | |
let totalspd = 0; | |
for (const target of pokemon.foes()) { | |
if (target.volatiles.substitute) continue; | |
totaldef += target.getStat('def', false, true); | |
totalspd += target.getStat('spd', false, true); | |
} | |
if (totaldef && totaldef >= totalspd) { | |
this.boost({ spa: 1 }); | |
} else if (totalspd) { | |
this.boost({ atk: 1 }); | |
} | |
}, | |
}, | |
effectspore: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags['contact'] && !source.status) { | |
const r = this.random(100); | |
if (r < 10) { | |
source.setStatus('slp', target); | |
} else if (r < 20) { | |
source.setStatus('par', target); | |
} else if (r < 30) { | |
source.setStatus('psn', target); | |
} | |
} | |
}, | |
}, | |
flamebody: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags['contact']) { | |
if (this.randomChance(3, 10)) { | |
source.trySetStatus('brn', target); | |
} | |
} | |
}, | |
}, | |
flashfire: { | |
inherit: true, | |
onTryHit(target, source, move) { | |
if (target !== source && move.type === 'Fire') { | |
if (target.status === 'frz') { | |
return; | |
} | |
if (!target.addVolatile('flashfire')) { | |
this.add('-immune', target, '[from] ability: Flash Fire'); | |
} | |
return null; | |
} | |
}, | |
condition: { | |
noCopy: true, // doesn't get copied by Baton Pass | |
onStart(target) { | |
this.add('-start', target, 'ability: Flash Fire'); | |
}, | |
onModifyDamagePhase1(atk, attacker, defender, move) { | |
if (move.type === 'Fire') { | |
this.debug('Flash Fire boost'); | |
return this.chainModify(1.5); | |
} | |
}, | |
onEnd(target) { | |
this.add('-end', target, 'ability: Flash Fire', '[silent]'); | |
}, | |
}, | |
}, | |
flowergift: { | |
inherit: true, | |
onAllyModifyAtk(atk) { | |
if (this.field.isWeather('sunnyday')) { | |
return this.chainModify(1.5); | |
} | |
}, | |
onAllyModifySpD(spd) { | |
if (this.field.isWeather('sunnyday')) { | |
return this.chainModify(1.5); | |
} | |
}, | |
flags: { breakable: 1 }, | |
}, | |
forecast: { | |
inherit: true, | |
flags: { notrace: 1 }, | |
}, | |
forewarn: { | |
inherit: true, | |
onStart(pokemon) { | |
let warnMoves: Move[] = []; | |
let warnBp = 1; | |
for (const target of pokemon.foes()) { | |
for (const moveSlot of target.moveSlots) { | |
const move = this.dex.moves.get(moveSlot.move); | |
let bp = move.basePower; | |
if (move.ohko) bp = 160; | |
if (move.id === 'counter' || move.id === 'metalburst' || move.id === 'mirrorcoat') bp = 120; | |
if (!bp && move.category !== 'Status') bp = 80; | |
if (bp > warnBp) { | |
warnMoves = [move]; | |
warnBp = bp; | |
} else if (bp === warnBp) { | |
warnMoves.push(move); | |
} | |
} | |
} | |
if (!warnMoves.length) return; | |
const warnMove = this.sample(warnMoves); | |
this.add('-activate', pokemon, 'ability: Forewarn', warnMove); | |
}, | |
}, | |
frisk: { | |
inherit: true, | |
onStart(pokemon) { | |
const target = pokemon.side.randomFoe(); | |
if (target?.item && !target.itemState.knockedOff) { | |
this.add('-item', '', target.getItem().name, '[from] ability: Frisk', `[of] ${pokemon}`); | |
} | |
}, | |
}, | |
hustle: { | |
inherit: true, | |
onSourceModifyAccuracyPriority: 7, | |
onSourceModifyAccuracy(accuracy, target, source, move) { | |
if (move.category === 'Physical' && typeof accuracy === 'number') { | |
return accuracy * 0.8; | |
} | |
}, | |
}, | |
hydration: { | |
onWeather(target, source, effect) { | |
if (effect.id === 'raindance' && target.status) { | |
this.add('-activate', target, 'ability: Hydration'); | |
target.cureStatus(); | |
} | |
}, | |
name: "Hydration", | |
rating: 1.5, | |
num: 93, | |
}, | |
insomnia: { | |
inherit: true, | |
rating: 2.5, | |
}, | |
intimidate: { | |
inherit: true, | |
onStart(pokemon) { | |
const activated = pokemon.adjacentFoes().some(target => ( | |
!(target.volatiles['substitute'] || target.volatiles['substitutebroken']?.move === 'uturn') | |
)); | |
if (!activated) { | |
this.hint("In Gen 4, Intimidate does not activate if every target has a Substitute (or the Substitute was just broken by U-turn).", false, pokemon.side); | |
return; | |
} | |
this.add('-ability', pokemon, 'Intimidate', 'boost'); | |
for (const target of pokemon.adjacentFoes()) { | |
if (target.volatiles['substitute']) { | |
this.add('-immune', target); | |
} else if (target.volatiles['substitutebroken']?.move === 'uturn') { | |
this.hint("In Gen 4, if U-turn breaks Substitute the incoming Intimidate does nothing."); | |
} else { | |
this.boost({ atk: -1 }, target, pokemon, null, true); | |
} | |
} | |
}, | |
}, | |
leafguard: { | |
inherit: true, | |
onSetStatus(status, target, source, effect) { | |
if (effect && effect.id === 'rest') { | |
// do nothing | |
} else if (this.field.isWeather('sunnyday')) { | |
return false; | |
} | |
}, | |
}, | |
lightningrod: { | |
inherit: true, | |
onTryHit() {}, | |
rating: 0, | |
}, | |
liquidooze: { | |
inherit: true, | |
onSourceTryHeal(damage, target, source, effect) { | |
this.debug(`Heal is occurring: ${target} <- ${source} :: ${effect.id}`); | |
const canOoze = ['drain', 'leechseed']; | |
if (canOoze.includes(effect.id) && this.activeMove?.id !== 'dreameater') { | |
this.damage(damage, null, null, null, true); | |
return 0; | |
} | |
}, | |
}, | |
magicguard: { | |
onDamage(damage, target, source, effect) { | |
if (effect.effectType !== 'Move') { | |
return false; | |
} | |
}, | |
onSetStatus(status, target, source, effect) { | |
if (effect && effect.id === 'toxicspikes') { | |
return false; | |
} | |
}, | |
name: "Magic Guard", | |
rating: 4.5, | |
num: 98, | |
}, | |
minus: { | |
onModifySpA(spa, pokemon) { | |
for (const ally of pokemon.allies()) { | |
if (ally.ability === 'plus') { | |
return spa * 1.5; | |
} | |
} | |
}, | |
name: "Minus", | |
rating: 0, | |
num: 58, | |
}, | |
naturalcure: { | |
inherit: true, | |
onCheckShow(pokemon) {}, | |
onSwitchOut(pokemon) { | |
if (!pokemon.status || pokemon.status === 'fnt') return; | |
// Because statused/unstatused pokemon are shown after every switch | |
// in gen 3-4, Natural Cure's curing is always known to both players | |
this.add('-curestatus', pokemon, pokemon.status, '[from] ability: Natural Cure'); | |
pokemon.clearStatus(); | |
}, | |
}, | |
normalize: { | |
inherit: true, | |
onModifyMove(move) { | |
if (move.id !== 'struggle') { | |
move.type = 'Normal'; | |
} | |
}, | |
}, | |
overgrow: { | |
onBasePowerPriority: 2, | |
onBasePower(basePower, attacker, defender, move) { | |
if (move.type === 'Grass' && attacker.hp <= attacker.maxhp / 3) { | |
this.debug('Overgrow boost'); | |
return this.chainModify(1.5); | |
} | |
}, | |
name: "Overgrow", | |
rating: 2, | |
num: 65, | |
}, | |
pickup: { | |
name: "Pickup", | |
rating: 0, | |
num: 53, | |
}, | |
plus: { | |
onModifySpA(spa, pokemon) { | |
for (const ally of pokemon.allies()) { | |
if (ally.ability === 'minus') { | |
return spa * 1.5; | |
} | |
} | |
}, | |
name: "Plus", | |
rating: 0, | |
num: 57, | |
}, | |
poisonpoint: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags['contact']) { | |
if (this.randomChance(3, 10)) { | |
source.trySetStatus('psn', target); | |
} | |
} | |
}, | |
}, | |
pressure: { | |
onStart(pokemon) { | |
this.add('-ability', pokemon, 'Pressure'); | |
}, | |
onDeductPP(target, source) { | |
if (target === source) return; | |
return 1; | |
}, | |
name: "Pressure", | |
rating: 1.5, | |
num: 46, | |
}, | |
roughskin: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags['contact']) { | |
this.damage(source.baseMaxhp / 8, source, target); | |
} | |
}, | |
}, | |
sandveil: { | |
inherit: true, | |
onModifyAccuracyPriority: 8, | |
onModifyAccuracy(accuracy) { | |
if (typeof accuracy !== 'number') return; | |
if (this.field.isWeather('sandstorm')) { | |
this.debug('Sand Veil - decreasing accuracy'); | |
return accuracy * 0.8; | |
} | |
}, | |
}, | |
serenegrace: { | |
inherit: true, | |
onModifyMove(move) { | |
if (move.secondaries) { | |
this.debug('doubling secondary chance'); | |
for (const secondary of move.secondaries) { | |
if (secondary.chance) secondary.chance *= 2; | |
} | |
} | |
}, | |
}, | |
shedskin: { | |
inherit: true, | |
onResidualOrder: 10, | |
onResidualSubOrder: 3, | |
}, | |
simple: { | |
onModifyBoost(boosts) { | |
let key: BoostID; | |
for (key in boosts) { | |
boosts[key]! *= 2; | |
} | |
}, | |
flags: { breakable: 1 }, | |
name: "Simple", | |
rating: 4, | |
num: 86, | |
}, | |
snowcloak: { | |
inherit: true, | |
onModifyAccuracyPriority: 8, | |
onModifyAccuracy(accuracy) { | |
if (typeof accuracy !== 'number') return; | |
if (this.field.isWeather('hail')) { | |
this.debug('Snow Cloak - decreasing accuracy'); | |
return accuracy * 0.8; | |
} | |
}, | |
}, | |
speedboost: { | |
inherit: true, | |
onResidualOrder: 10, | |
onResidualSubOrder: 3, | |
}, | |
static: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags['contact']) { | |
if (this.randomChance(3, 10)) { | |
source.trySetStatus('par', target); | |
} | |
} | |
}, | |
}, | |
stench: { | |
name: "Stench", | |
rating: 0, | |
num: 1, | |
}, | |
stickyhold: { | |
inherit: true, | |
onTakeItem(item, pokemon, source) { | |
if ((source && source !== pokemon) || (this.activeMove && this.activeMove.id === 'knockoff')) { | |
this.add('-activate', pokemon, 'ability: Sticky Hold'); | |
return false; | |
} | |
}, | |
}, | |
stormdrain: { | |
inherit: true, | |
onTryHit() {}, | |
rating: 0, | |
}, | |
sturdy: { | |
inherit: true, | |
onDamage() {}, | |
rating: 0, | |
}, | |
swarm: { | |
onBasePowerPriority: 2, | |
onBasePower(basePower, attacker, defender, move) { | |
if (move.type === 'Bug' && attacker.hp <= attacker.maxhp / 3) { | |
this.debug('Swarm boost'); | |
return this.chainModify(1.5); | |
} | |
}, | |
name: "Swarm", | |
rating: 2, | |
num: 68, | |
}, | |
synchronize: { | |
inherit: true, | |
onAfterSetStatus(status, target, source, effect) { | |
if (!source || source === target) return; | |
if (effect && effect.id === 'toxicspikes') return; | |
let id: string = status.id; | |
if (id === 'slp' || id === 'frz') return; | |
if (id === 'tox') id = 'psn'; | |
source.trySetStatus(id, target); | |
}, | |
}, | |
tangledfeet: { | |
inherit: true, | |
onModifyAccuracyPriority: 6, | |
onModifyAccuracy(accuracy, target) { | |
if (typeof accuracy !== 'number') return; | |
if (target?.volatiles['confusion']) { | |
this.debug('Tangled Feet - decreasing accuracy'); | |
return accuracy * 0.5; | |
} | |
}, | |
}, | |
thickfat: { | |
onSourceBasePowerPriority: 1, | |
onSourceBasePower(basePower, attacker, defender, move) { | |
if (move.type === 'Ice' || move.type === 'Fire') { | |
return this.chainModify(0.5); | |
} | |
}, | |
flags: { breakable: 1 }, | |
name: "Thick Fat", | |
rating: 3.5, | |
num: 47, | |
}, | |
torrent: { | |
onBasePowerPriority: 2, | |
onBasePower(basePower, attacker, defender, move) { | |
if (move.type === 'Water' && attacker.hp <= attacker.maxhp / 3) { | |
this.debug('Torrent boost'); | |
return this.chainModify(1.5); | |
} | |
}, | |
name: "Torrent", | |
rating: 2, | |
num: 67, | |
}, | |
trace: { | |
inherit: true, | |
onUpdate(pokemon) { | |
if (!this.effectState.seek) return; | |
const target = pokemon.side.randomFoe(); | |
if (!target || target.fainted) return; | |
const ability = target.getAbility(); | |
const bannedAbilities = ['forecast', 'multitype', 'trace']; | |
if (bannedAbilities.includes(target.ability)) { | |
return; | |
} | |
if (pokemon.setAbility(ability)) { | |
this.add('-ability', pokemon, ability, '[from] ability: Trace', `[of] ${target}`); | |
} | |
}, | |
flags: { notrace: 1 }, | |
}, | |
unburden: { | |
inherit: true, | |
condition: { | |
onModifySpe(spe, pokemon) { | |
if ((!pokemon.item || pokemon.itemState.knockedOff) && !pokemon.ignoringAbility()) { | |
return this.chainModify(2); | |
} | |
}, | |
}, | |
}, | |
vitalspirit: { | |
inherit: true, | |
rating: 2.5, | |
}, | |
wonderguard: { | |
inherit: true, | |
onTryHit(target, source, move) { | |
if (move.id === 'firefang') { | |
this.hint("In Gen 4, Fire Fang is always able to hit through Wonder Guard.", true, target.side); | |
return; | |
} | |
if (target === source || move.category === 'Status' || move.type === '???' || move.id === 'struggle') return; | |
this.debug('Wonder Guard immunity: ' + move.id); | |
if (target.runEffectiveness(move) <= 0) { | |
this.add('-immune', target, '[from] ability: Wonder Guard'); | |
return null; | |
} | |
}, | |
}, | |
}; | |