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/** | |
* Core commands | |
* Pokemon Showdown - http://pokemonshowdown.com/ | |
* | |
* These are core commands - basic commands required for Pokemon Showdown | |
* to run. A lot of these are sent by the client. | |
* | |
* System commands should not be modified, added, or removed. If you'd | |
* like to modify or add commands, add or edit files in chat-plugins/ | |
* | |
* For the API, see chat-plugins/COMMANDS.md | |
* | |
* @license MIT | |
*/ | |
/* eslint no-else-return: "error" */ | |
import { Utils } from '../../lib'; | |
import type { UserSettings } from '../users'; | |
import type { GlobalPermission, RoomPermission } from '../user-groups'; | |
export const crqHandlers: { [k: string]: Chat.CRQHandler } = { | |
userdetails(target, user, trustable) { | |
if (target.length > 18) { | |
return null; | |
} | |
const targetUser = Users.get(target); | |
if (!trustable || !targetUser) { | |
return { | |
id: target, | |
userid: toID(target), | |
name: target, | |
rooms: false, | |
}; | |
} | |
interface RoomData { p1?: string; p2?: string; isPrivate?: boolean | 'hidden' | 'voice' } | |
let roomList: { [roomid: string]: RoomData } | false = {}; | |
for (const roomid of targetUser.inRooms) { | |
const targetRoom = Rooms.get(roomid); | |
if (!targetRoom) continue; // shouldn't happen | |
const roomData: RoomData = {}; | |
if (targetRoom.settings.isPrivate) { | |
if (!user.inRooms.has(roomid) && !user.games.has(roomid)) continue; | |
roomData.isPrivate = true; | |
} | |
if (targetRoom.battle) { | |
if (targetUser.settings.hideBattlesFromTrainerCard && user.id !== targetUser.id && !user.can('lock')) continue; | |
const battle = targetRoom.battle; | |
roomData.p1 = battle.p1 ? ' ' + battle.p1.name : ''; | |
roomData.p2 = battle.p2 ? ' ' + battle.p2.name : ''; | |
} | |
let roomidWithAuth: string = roomid; | |
if (targetRoom.auth.has(targetUser.id)) { | |
roomidWithAuth = targetRoom.auth.getDirect(targetUser.id) + roomid; | |
} | |
roomList[roomidWithAuth] = roomData; | |
} | |
if (!targetUser.connected) roomList = false; | |
let group = targetUser.tempGroup; | |
if (targetUser.locked) group = Config.punishgroups?.locked?.symbol ?? '\u203d'; | |
if (targetUser.namelocked) group = Config.punishgroups?.namelocked?.symbol ?? '✖'; | |
const sectionleader = Users.globalAuth.sectionLeaders.has(targetUser.id); | |
return { | |
id: target, | |
userid: targetUser.id, | |
name: targetUser.name, | |
avatar: targetUser.avatar, | |
group, | |
customgroup: sectionleader ? "Section Leader" : undefined, | |
autoconfirmed: targetUser.autoconfirmed ? true : undefined, | |
status: targetUser.getStatus() || undefined, | |
rooms: roomList, | |
friended: user.friends?.has(targetUser.id) || undefined, | |
}; | |
}, | |
roomlist(target, user, trustable) { | |
if (!trustable) return false; | |
return { rooms: Rooms.global.getBattles(target) }; | |
}, | |
rooms(target, user, trustable) { | |
if (!trustable) return false; | |
return Rooms.global.getRooms(user); | |
}, | |
laddertop(target, user, trustable) { | |
if (!trustable) return false; | |
const [format, prefix] = target.split(',').map(x => x.trim()); | |
return Ladders(toID(format)).getTop(prefix); | |
}, | |
roominfo(target, user, trustable) { | |
if (!trustable) return false; | |
if (target.length > 225) { | |
return null; | |
} | |
const targetRoom = Rooms.get(target); | |
if (!targetRoom || ( | |
targetRoom.settings.isPrivate && !user.inRooms.has(targetRoom.roomid) && !user.games.has(targetRoom.roomid) | |
)) { | |
const roominfo = { id: target, error: 'not found or access denied' }; | |
return roominfo; | |
} | |
let visibility; | |
if (targetRoom.settings.isPrivate) { | |
visibility = (targetRoom.settings.isPrivate === 'hidden') ? 'hidden' : 'secret'; | |
} else { | |
visibility = 'public'; | |
} | |
const roominfo: AnyObject = { | |
id: target, | |
roomid: targetRoom.roomid, | |
title: targetRoom.title, | |
type: targetRoom.type, | |
visibility, | |
modchat: targetRoom.settings.modchat, | |
modjoin: targetRoom.settings.modjoin, | |
auth: {}, | |
users: [], | |
}; | |
for (const [id, rank] of targetRoom.auth) { | |
if (!roominfo.auth[rank]) roominfo.auth[rank] = []; | |
roominfo.auth[rank].push(id); | |
} | |
for (const userid in targetRoom.users) { | |
const curUser = targetRoom.users[userid]; | |
if (!curUser.named) continue; | |
const userinfo = curUser.getIdentity(targetRoom); | |
roominfo.users.push(userinfo); | |
} | |
return roominfo; | |
}, | |
fullformat(target, user, trustable) { | |
if (!trustable) return false; | |
if (target.length > 225) { | |
return null; | |
} | |
const targetRoom = Rooms.get(target); | |
if (!targetRoom?.battle?.playerTable[user.id]) { | |
return null; | |
} | |
return targetRoom.battle.format; | |
}, | |
cmdsearch(target, user, trustable) { | |
// in no world should ths be a thing. our longest command name is 37 chars | |
if (target.length > 40) return null; | |
const cmdPrefix = target.charAt(0); | |
if (!['/', '!'].includes(cmdPrefix)) return null; | |
target = toID(target.slice(1)); | |
const results = []; | |
for (const command of Chat.allCommands()) { | |
if (cmdPrefix === '!' && !command.broadcastable) continue; | |
const req = command.requiredPermission as GlobalPermission; | |
if (!!req && | |
!(command.hasRoomPermissions ? !!this.room && user.can(req as RoomPermission, null, this.room) : user.can(req)) | |
) { | |
continue; | |
} | |
const cmds = [ | |
command.fullCmd, | |
...command.aliases.map(x => command.fullCmd.replace(command.cmd, `${x}`)), | |
]; | |
for (const cmd of cmds) { | |
if (toID(cmd).startsWith(target)) { | |
results.push(cmdPrefix + cmd); | |
break; | |
} | |
} | |
// limit number of results to prevent spam | |
if (results.length >= 20) break; | |
} | |
return results; | |
}, | |
}; | |
export const commands: Chat.ChatCommands = { | |
version(target, room, user) { | |
if (!this.runBroadcast()) return; | |
const version = Chat.packageData.version; | |
this.sendReplyBox(this.tr`Server version: <b>${version}</b>`); | |
}, | |
versionhelp: [ | |
`/version - Get the current server version.`, | |
], | |
userlist(target, room, user) { | |
room = this.requireRoom(); | |
const userList = []; | |
for (const id in room.users) { | |
const curUser = Users.get(room.users[id]); | |
if (!curUser?.named) continue; | |
userList.push(Utils.escapeHTML(curUser.getIdentity(room))); | |
} | |
let output = `There ${Chat.plural(userList, "are", "is")} <strong style="color:#24678d">${Chat.count(userList, "</strong> users")} in this room:<br />`; | |
output += userList.join(`, `); | |
this.sendReplyBox(output); | |
}, | |
userlisthelp: [`/userlist - Displays a list of users who are currently in the room.`], | |
mee: 'me', | |
me(target, room, user) { | |
if (this.cmd === 'mee' && /[A-Z-a-z0-9/]/.test(target.charAt(0))) { | |
return this.errorReply(this.tr`/mee - must not start with a letter or number`); | |
} | |
target = this.checkChat(`/${this.cmd} ${target || ''}`); | |
if (this.message.startsWith(`/ME`)) { | |
const uppercaseIdentity = user.getIdentity(room).toUpperCase(); | |
if (this.pmTarget) { | |
const msg = `|pm|${uppercaseIdentity}|${this.pmTarget.getIdentity()}|${target}`; | |
user.send(msg); | |
if (this.pmTarget !== user) this.pmTarget.send(msg); | |
} else { | |
this.add(`|c|${uppercaseIdentity}|${target}`); | |
} | |
return; | |
} | |
return target; | |
}, | |
mehelp: [`/me [action] - Adds the given [action] into chat, attributed to the user.`], | |
shrug(target) { | |
target = target ? ' ' + target + ' ' : ''; | |
if (target.startsWith(' /me')) target = target.slice(1); | |
return this.checkChat(target + '¯\\_(ツ)_/¯'); | |
}, | |
shrughelp: ['/shrug [message] - Sends the given message, if any, appended with ¯\\_(ツ)_/¯'], | |
tableflip(target) { | |
target = target ? ' ' + target + ' ' : ''; | |
if (target.startsWith(' /me')) target = target.slice(1); | |
return this.checkChat(target + '(╯°□°)╯︵ ┻━┻'); | |
}, | |
tablefliphelp: ['/tableflip [message] - Sends the given message, if any, appended with (╯°□°)╯︵ ┻━┻'], | |
tableunflip(target) { | |
target = target ? ' ' + target + ' ' : ''; | |
if (target.startsWith(' /me')) target = target.slice(1); | |
return this.checkChat(target + '┬──┬◡ノ(° -°ノ)'); | |
}, | |
tableunfliphelp: ['/tableunflip [message] - Sends the given message, if any, appended with ┬──┬◡ノ(° -°ノ)'], | |
'battle!': 'battle', | |
battle(target, room, user, connection, cmd) { | |
if (cmd === 'battle') { | |
return this.sendReply(this.tr`What?! How are you not more excited to battle?! Try /battle! to show me you're ready.`); | |
} | |
if (!target) target = "randombattle"; | |
return this.parse(`/search ${target}`); | |
}, | |
battlehelp: [ | |
`/battle! [format] - Starts a battle in the given [format].`, | |
`If none is given, defaults to current generation random battle.`, | |
], | |
signout: 'logout', | |
logout(target, room, user) { | |
user.resetName(); | |
}, | |
logouthelp: [`/logout - Logs you out and ends your session.`], | |
noreply(target, room, user) { | |
if (!target.startsWith('/')) return this.parse('/help noreply'); | |
return this.parse(target, { isQuiet: true }); | |
}, | |
noreplyhelp: [`/noreply [command] - Runs the command without displaying the response.`], | |
async linksmogon(target, room, user) { | |
if (Config.smogonauth && !Users.globalAuth.atLeast(user, Config.smogonauth)) { | |
throw new Chat.ErrorMessage("Access denied."); | |
} | |
if (!user.registered) { | |
throw new Chat.ErrorMessage( | |
"You must be registered in order to use this command. If you just registered, please refresh and try again." | |
); | |
} | |
this.sendReply("Linking..."); | |
const response = await LoginServer.request("smogon/validate", { | |
username: user.id, | |
}); | |
const name = response[0]?.signed_username; | |
if (response[1] || !name) { | |
throw new Chat.ErrorMessage("Error while verifying username: " + (response[1]?.message || "malformed name received")); | |
} | |
const link = `https://www.smogon.com/tools/connect-ps-account/${user.id}/${name}`; | |
user.send(`|openpage|${link}`); | |
this.sendReply(`|html|If the page failed to open, you may link your Smogon and PS accounts by clicking <a href="${link}">this link</a>.`); | |
}, | |
async msgroom(target, room, user, connection) { | |
const [targetId, message] = Utils.splitFirst(target, ',').map(i => i.trim()); | |
if (!targetId || !message) { | |
return this.parse(`/help msgroom`); | |
} | |
this.checkRecursion(); | |
const targetRoom = Rooms.search(targetId.trim()); | |
if (!targetRoom) return this.errorReply(`Room not found.`); | |
if (message.trim().startsWith('/msgroom ')) { | |
return this.errorReply(`Please do not nest /msgroom inside itself.`); | |
} | |
const subcontext = new Chat.CommandContext({ room: targetRoom, message, user, connection }); | |
await subcontext.parse(); | |
}, | |
msgroomhelp: [`/msgroom [room], [command] - Runs the [command] in the given [room].`], | |
r: 'reply', | |
reply(target, room, user) { | |
if (!target) return this.parse('/help reply'); | |
if (!user.lastPM) { | |
return this.errorReply(this.tr`No one has PMed you yet.`); | |
} | |
return this.parse(`/msg ${user.lastPM || ''}, ${target}`); | |
}, | |
replyhelp: [`/reply OR /r [message] - Send a message to the last user you got a message from, or sent a message to.`], | |
pm: 'msg', | |
whisper: 'msg', | |
w: 'msg', | |
msg(target, room, user, connection) { | |
if (!target) return this.parse('/help msg'); | |
if (!target.includes(',')) { | |
this.errorReply(this.tr`You forgot the comma.`); | |
return this.parse('/help msg'); | |
} | |
this.checkRecursion(); | |
const { targetUser, targetUsername, rest: message } = this.splitUser(target); | |
if (targetUsername === '~') { | |
this.pmTarget = null; | |
this.room = null; | |
} else if (!targetUser) { | |
if (Chat.PrivateMessages.offlineIsEnabled) { | |
if (user.lastCommand === 'pm') { | |
// don't delete lastCommand so they can just keep sending pms | |
return this.parse(`/offlinemsg ${targetUsername},${message}`); | |
} | |
user.lastCommand = 'pm'; | |
return this.errorReply( | |
this.tr`User ${targetUsername} is offline. Send the message again to confirm. If you are using /msg, use /offlinemsg instead.` | |
); | |
} | |
let error = this.tr`User ${targetUsername} not found. Did you misspell their name?`; | |
error = `|pm|${this.user.getIdentity()}| ${targetUsername}|/error ${error}`; | |
connection.send(error); | |
return; | |
} else { | |
this.pmTarget = targetUser; | |
this.room = null; | |
} | |
if (targetUser && !targetUser.connected) { | |
if (Chat.PrivateMessages.offlineIsEnabled) { | |
if (user.lastCommand === 'pm') { | |
// don't delete lastCommand so they can just keep sending pms | |
return this.parse(`/offlinemsg ${targetUser.getLastId()},${message}`); | |
} | |
user.lastCommand = 'pm'; | |
return this.errorReply( | |
this.tr`User ${targetUsername} is offline. Send the message again to confirm. If you are using /msg, use /offlinemsg instead.` | |
); | |
} | |
return this.errorReply(`${targetUsername} is offline.`); | |
} | |
return this.parse(message); | |
}, | |
msghelp: [`/msg OR /whisper OR /w [username], [message] - Send a private message.`], | |
offlinepm: 'offlinemsg', | |
opm: 'offlinemsg', | |
offlinewhisper: 'offlinemsg', | |
ofw: 'offlinemsg', | |
async offlinemsg(target, room, user) { | |
target = target.trim(); | |
if (!target) return this.parse('/help offlinemsg'); | |
if (!Chat.PrivateMessages.offlineIsEnabled) { | |
return this.errorReply(`Offline private messages have been disabled.`); | |
} | |
let [username, message] = Utils.splitFirst(target, ',').map(i => i.trim()); | |
const userid = toID(username); | |
Chat.PrivateMessages.checkCanPM(user, userid); | |
if (!userid || !message) { | |
return this.parse('/help offlinemsg'); | |
} | |
if (Chat.parseCommand(message)) { | |
return this.errorReply(`You cannot send commands in offline PMs.`); | |
} | |
if (userid === user.id) { | |
return this.errorReply(`You cannot send offline PMs to yourself.`); | |
} else if (userid.startsWith('guest')) { | |
return this.errorReply('You cannot send offline PMs to guests.'); | |
} | |
if (Users.get(userid)?.connected) { | |
this.sendReply(`That user is online, so a normal PM is being sent.`); | |
return this.parse(`/pm ${userid}, ${message}`); | |
} | |
if (userid.length > 18) { | |
throw new Chat.ErrorMessage(`Invalid userid. Must be <=18 characters in length.`); | |
} | |
message = this.checkChat(message); | |
if (!message) return; | |
await Chat.PrivateMessages.sendOffline(userid, user, message, this); | |
}, | |
offlinemsghelp: [ | |
`/offlinemsg [username], [message] - Sends a message to the offline [username], to be received when they log in.`, | |
], | |
receivedpms: 'offlinepms', | |
offlinepms() { | |
return this.parse(`/j view-receivedpms`); | |
}, | |
offlinepmshelp: [ | |
`/offlinepms - View your recently received offline PMs.`, | |
], | |
inv: 'invite', | |
invite(target, room, user) { | |
if (!target) return this.parse('/help invite'); | |
const pmTarget = this.pmTarget; // not room means it's a PM | |
if (!pmTarget) { | |
const users = target.split(',').map(part => part.trim()); | |
let targetRoom; | |
if (users.length > 1 && Rooms.search(users[users.length - 1])) { | |
targetRoom = users.pop(); | |
} else { | |
targetRoom = room; | |
} | |
if (users.length > 1 && !user.trusted) { | |
return this.errorReply("You do not have permission to mass-invite users."); | |
} | |
if (users.length > 10) { | |
return this.errorReply("You cannot invite more than 10 users at once."); | |
} | |
for (const toInvite of users) { | |
this.parse(`/pm ${toInvite}, /invite ${targetRoom}`); | |
} | |
return; | |
} | |
const targetRoom = Rooms.search(target); | |
if (!targetRoom) return this.errorReply(this.tr`The room "${target}" was not found.`); | |
const invitesBlocked = pmTarget.settings.blockInvites; | |
if (invitesBlocked) { | |
if (invitesBlocked === true ? !user.can('lock') : !Users.globalAuth.atLeast(user, invitesBlocked as GroupSymbol)) { | |
Chat.maybeNotifyBlocked('invite', pmTarget, user); | |
return this.errorReply(`This user is currently blocking room invites.`); | |
} | |
} | |
if (!targetRoom.checkModjoin(pmTarget)) { | |
this.room = targetRoom; | |
this.parse(`/roomvoice ${pmTarget.name}`); | |
if (!targetRoom.checkModjoin(pmTarget)) { | |
return this.errorReply(this.tr`You do not have permission to invite people into this room.`); | |
} | |
} | |
if (pmTarget.id in targetRoom.users) { | |
return this.errorReply(this.tr`This user is already in "${targetRoom.title}".`); | |
} | |
return this.checkChat(`/invite ${targetRoom.roomid}`); | |
}, | |
invitehelp: [ | |
`/invite [username] - Invites the player [username] to join the room you sent the command to.`, | |
`/invite [comma-separated usernames] - Invites multiple users to join the room you sent the command to. Requires trusted`, | |
`/invite [username], [roomname] - Invites the player [username] to join the room [roomname].`, | |
`(in a PM) /invite [roomname] - Invites the player you're PMing to join the room [roomname].`, | |
], | |
blockpm: 'blockpms', | |
ignorepms: 'blockpms', | |
ignorepm: 'blockpms', | |
blockofflinepms: 'blockpms', | |
async blockpms(target, room, user, connection, cmd) { | |
target = target.toLowerCase().trim(); | |
if (target === 'ac') target = 'autoconfirmed'; | |
const isOffline = cmd.includes('offline'); | |
const msg = isOffline ? `offline ` : ``; | |
if (!isOffline && user.settings.blockPMs === (target || true)) { | |
return this.errorReply(this.tr`You are already blocking ${msg}private messages! To unblock, use /unblockpms`); | |
} | |
if (Users.Auth.isAuthLevel(target)) { | |
if (!isOffline) user.settings.blockPMs = target; | |
this.sendReply(this.tr`You are now blocking ${msg}private messages, except from staff and ${target}.`); | |
} else if (target === 'autoconfirmed' || target === 'trusted' || target === 'unlocked') { | |
if (!isOffline) user.settings.blockPMs = target; | |
target = this.tr(target); | |
this.sendReply(this.tr`You are now blocking ${msg}private messages, except from staff and ${target} users.`); | |
} else if (target === 'friends') { | |
if (!isOffline) user.settings.blockPMs = target; | |
this.sendReply(this.tr`You are now blocking ${msg}private messages, except from staff and friends.`); | |
} else { | |
if (!isOffline) user.settings.blockPMs = true; | |
this.sendReply(this.tr`You are now blocking ${msg}private messages, except from staff.`); | |
} | |
if (isOffline) { | |
let saveValue: string | null = target; | |
if (!saveValue) saveValue = 'none'; | |
// todo: can we do this? atm. no. | |
if (['unlocked', 'autoconfirmed'].includes(saveValue)) { | |
saveValue = null; | |
} | |
await Chat.PrivateMessages.setViewOnly(user, saveValue); | |
} | |
user.update(); | |
return true; | |
}, | |
blockpmshelp: [ | |
`/blockpms - Blocks private messages except from staff. Unblock them with /unblockpms.`, | |
`/blockpms [unlocked/ac/trusted/+/friends] - Blocks private messages except from staff and the specified group.`, | |
], | |
unblockpm: 'unblockpms', | |
unignorepms: 'unblockpms', | |
unignorepm: 'unblockpms', | |
unblockofflinepms: 'unblockpms', | |
async unblockpms(target, room, user, connection, cmd) { | |
const isOffline = cmd.includes('offline'); | |
const msg = isOffline ? 'offline ' : ''; | |
if (isOffline ? !(await Chat.PrivateMessages.getSettings(user.id)) : !user.settings.blockPMs) { | |
return this.errorReply(this.tr`You are not blocking ${msg}private messages! To block, use /blockpms`); | |
} | |
if (isOffline) { | |
await Chat.PrivateMessages.deleteSettings(user.id); | |
} else { | |
// eslint-disable-next-line require-atomic-updates | |
user.settings.blockPMs = false; | |
} | |
user.update(); | |
return this.sendReply(this.tr`You are no longer blocking ${msg}private messages.`); | |
}, | |
unblockpmshelp: [ | |
`/unblockpms - Unblocks private messages. Block them with /blockpms.`, | |
`/unblockofflinepms - Unblocks offline private messages. Block them with /blockofflinepms.`, | |
], | |
unblockinvites: 'blockinvites', | |
blockinvites(target, room, user, connection, cmd) { | |
const unblock = cmd.includes('unblock'); | |
if (unblock) { | |
if (!user.settings.blockInvites) { | |
return this.errorReply(`You are not blocking room invites! To block, use /blockinvites.`); | |
} | |
user.settings.blockInvites = false; | |
this.sendReply(`You are no longer blocking room invites.`); | |
} else { | |
if (toID(target) === 'ac') target = 'autoconfirmed'; | |
if (user.settings.blockInvites === (target || true)) { | |
return this.errorReply("You are already blocking room invites - to unblock, use /unblockinvites"); | |
} | |
if (target in Config.groups) { | |
user.settings.blockInvites = target as GroupSymbol; | |
this.sendReply(this.tr`You are now blocking room invites, except from staff and ${target}.`); | |
} else if (target === 'autoconfirmed' || target === 'trusted' || target === 'unlocked') { | |
user.settings.blockInvites = target; | |
this.sendReply(this.tr`You are now blocking room invites, except from staff and ${target} users.`); | |
} else { | |
user.settings.blockInvites = true; | |
this.sendReply(this.tr`You are now blocking room invites, except from staff.`); | |
} | |
} | |
return user.update(); | |
}, | |
blockinviteshelp: [ | |
`/blockinvites [rank] - Allows only users with the given [rank] to invite you to rooms.`, | |
`Valid settings: autoconfirmed, trusted, unlocked, +, %, @, ~.`, | |
`/unblockinvites - Allows anyone to invite you to rooms.`, | |
], | |
status(target, room, user, connection, cmd) { | |
if (user.locked || user.semilocked) { | |
return this.errorReply(this.tr`Your status cannot be updated while you are locked or semilocked.`); | |
} | |
if (!target) return this.parse('/help status'); | |
const maxLength = 70; | |
if (target.length > maxLength) { | |
return this.errorReply(this.tr`Your status is too long; it must be under ${maxLength} characters.`); | |
} | |
target = this.statusfilter(target); | |
if (!target) return this.errorReply(this.tr`Your status contains a banned word.`); | |
user.setUserMessage(target); | |
this.sendReply(this.tr`Your status has been set to: ${target}.`); | |
}, | |
statushelp: [ | |
`/status [note] - Sets a short note as your status, visible when users click your username.`, | |
`Use /clearstatus to clear your status message.`, | |
], | |
donotdisturb: 'busy', | |
dnd: 'busy', | |
busy(target, room, user, connection, cmd) { | |
if (target) { | |
this.errorReply(this.tr`Setting status messages in /busy is no longer supported. Set a status using /status.`); | |
} | |
user.setStatusType('busy'); | |
const isDND = ['dnd', 'donotdisturb'].includes(cmd); | |
if (isDND) { | |
this.parse('/blockpms +'); | |
this.parse('/blockchallenges'); | |
user.settings.doNotDisturb = true; | |
} | |
this.sendReply(this.tr`You are now marked as busy.`); | |
}, | |
busyhelp: [ | |
`/busy OR /donotdisturb - Marks you as busy.`, | |
`Use /donotdisturb to also block private messages and challenges.`, | |
`Use /back to mark yourself as back.`, | |
], | |
idle: 'away', | |
afk: 'away', | |
brb: 'away', | |
away(target, room, user, connection, cmd) { | |
if (target) { | |
this.errorReply(this.tr`Setting status messages in /away is no longer supported. Set a status using /status.`); | |
} | |
user.setStatusType('idle'); | |
this.sendReply(this.tr`You are now marked as away. Send a message or use /back to indicate you are back.`); | |
}, | |
awayhelp: [`/away - Marks you as away. Send a message or use /back to indicate you are back.`], | |
cs: 'clearstatus', | |
clearstatus(target, room, user) { | |
if (target) return this.parse(`/forceclearstatus ${target}`); | |
if (!user.userMessage) return this.sendReply(this.tr`You don't have a status message set.`); | |
user.setUserMessage(''); | |
return this.sendReply(this.tr`You have cleared your status message.`); | |
}, | |
clearstatushelp: [ | |
`/clearstatus - Clears your status message.`, | |
`/clearstatus user, reason - Clears another person's status message. Requires: % @ ~`, | |
], | |
unaway: 'back', | |
unafk: 'back', | |
back(target, room, user) { | |
if (user.statusType === 'online') return this.errorReply(this.tr`You are already marked as back.`); | |
const statusType = user.statusType; | |
user.setStatusType('online'); | |
if (user.settings.doNotDisturb) { | |
this.parse('/unblockpms'); | |
this.parse('/unblockchallenges'); | |
user.settings.doNotDisturb = false; | |
} | |
if (statusType) { | |
return this.sendReply(this.tr`You are no longer marked as busy.`); | |
} | |
return this.sendReply(this.tr`You have cleared your status message.`); | |
}, | |
backhelp: [`/back - Marks you as back if you are away.`], | |
async rank(target, room, user) { | |
if (!target) target = user.name; | |
const values = await Ladders.visualizeAll(target); | |
let buffer = `<div class="ladder"><table>`; | |
buffer += Utils.html`<tr><td colspan="8">User: <strong>${target}</strong></td></tr>`; | |
const ratings = values.join(``); | |
if (!ratings) { | |
buffer += `<tr><td colspan="8"><em>${this.tr`This user has not played any ladder games yet.`}</em></td></tr>`; | |
} else { | |
buffer += `<tr><th>${this.tr`Format`}</th><th><abbr title="Elo rating">Elo</abbr></th><th>${this.tr`W`}</th><th>${this.tr`L`}</th><th>${this.tr`Total`}</th>`; | |
buffer += ratings; | |
} | |
buffer += `</table></div>`; | |
this.sendReply(`|raw|${buffer}`); | |
}, | |
rankhelp: [ | |
`/rank [user] - Shows all ladder ranks for the given [user].`, | |
`If no user is given, it defaults to the user of the command.`, | |
], | |
showrank: 'hiderank', | |
hiderank(target, room, user, connection, cmd) { | |
const userGroup = Users.Auth.getGroup(Users.globalAuth.get(user.id)); | |
if (!userGroup['hiderank'] || !user.registered) { | |
return this.errorReply(`/hiderank - Access denied.`); | |
} | |
const isShow = cmd === 'showrank'; | |
const group = (isShow ? Users.globalAuth.get(user.id) : (target.trim() || Users.Auth.defaultSymbol()) as GroupSymbol); | |
if (user.tempGroup === group) { | |
return this.errorReply(this.tr`You already have the temporary symbol '${group}'.`); | |
} | |
if (!Users.Auth.isValidSymbol(group) || !(group in Config.groups)) { | |
return this.errorReply(this.tr`You must specify a valid group symbol.`); | |
} | |
if (!isShow && Config.groups[group].rank > Config.groups[user.tempGroup].rank) { | |
return this.errorReply(this.tr`You may only set a temporary symbol below your current rank.`); | |
} | |
user.tempGroup = group; | |
user.updateIdentity(); | |
this.sendReply(`|c|~|${this.tr`Your temporary group symbol is now`} \`\`${user.tempGroup}\`\`.`); | |
}, | |
showrankhelp: 'hiderankhelp', | |
hiderankhelp: [ | |
`/hiderank [rank] - Displays your global rank as the given [rank].`, | |
`/showrank - Displays your true global rank instead of the rank you're hidden as.`, | |
], | |
language(target, room, user) { | |
if (!target) { | |
const language = Chat.languages.get(user.language || 'english' as ID); | |
return this.sendReply(this.tr`Currently, you're viewing Pokémon Showdown in ${language}.`); | |
} | |
const languageID = toID(target); | |
if (!Chat.languages.has(languageID)) { | |
const languages = [...Chat.languages.values()].join(', '); | |
return this.errorReply(this.tr`Valid languages are: ${languages}`); | |
} | |
user.language = languageID; | |
user.update(); | |
const languageName = Chat.languages.get(languageID); | |
const langRoom = Rooms.search(languageName || ""); | |
let language = languageName; | |
if (langRoom) { | |
language = `<a href="/${langRoom.roomid}">${languageName}</a>`; | |
} | |
return this.sendReply( | |
`|html|` + this.tr`Pokémon Showdown will now be displayed in ${language} (except in language rooms).` | |
); | |
}, | |
languagehelp: [ | |
`/language - View your current language setting.`, | |
`/language [language] - Changes the language Pokémon Showdown will be displayed to you in.`, | |
`Note that rooms can set their own language, which will override this setting.`, | |
], | |
updatesettings(target, room, user) { | |
const settings: Partial<UserSettings> = {}; | |
try { | |
const raw = JSON.parse(target); | |
if (typeof raw !== 'object' || Array.isArray(raw) || !raw) { | |
this.errorReply(this.tr`/updatesettings expects JSON encoded object.`); | |
} | |
if (typeof raw.language === 'string') this.parse(`/noreply /language ${raw.language}`); | |
for (const setting in user.settings) { | |
if (setting in raw) { | |
if (setting === 'blockPMs' && | |
Users.Auth.isAuthLevel(raw[setting])) { | |
settings[setting] = raw[setting]; | |
} else { | |
settings[setting as keyof UserSettings] = !!raw[setting]; | |
} | |
} | |
} | |
Object.assign(user.settings, settings); | |
user.update(); | |
} catch { | |
this.errorReply(this.tr`Unable to parse settings in /updatesettings!`); | |
} | |
}, | |
updatesettingshelp: [ | |
`/updatesettings [settings] - Update your settings to match the given JSON settings blob.`, | |
], | |
/********************************************************* | |
* Battle management commands | |
*********************************************************/ | |
allowexportinputlog(target, room, user) { | |
room = this.requireRoom(); | |
const battle = room.battle; | |
if (!battle) { | |
return this.errorReply(this.tr`Must be in a battle.`); | |
} | |
const targetUser = Users.getExact(target); | |
if (!targetUser) { | |
return this.errorReply(this.tr`User ${target} not found.`); | |
} | |
if (!battle.playerTable[user.id]) { | |
return this.errorReply(this.tr`Must be a player in this battle.`); | |
} | |
if (!battle.allowExtraction[targetUser.id]) { | |
return this.errorReply(this.tr`${targetUser.name} has not requested extraction.`); | |
} | |
if (battle.allowExtraction[targetUser.id].has(user.id)) { | |
return this.errorReply(this.tr`You have already consented to extraction with ${targetUser.name}.`); | |
} | |
battle.allowExtraction[targetUser.id].add(user.id); | |
this.addModAction(room.tr`${user.name} consents to sharing battle team and choices with ${targetUser.name}.`); | |
if (!battle.inputLog) return this.errorReply(this.tr`No input log found.`); | |
if (Object.keys(battle.playerTable).length === battle.allowExtraction[targetUser.id].size) { | |
this.addModAction(room.tr`${targetUser.name} has extracted the battle input log.`); | |
const inputLog = battle.inputLog.map(Utils.escapeHTML).join(`<br />`); | |
targetUser.sendTo( | |
room, | |
`|html|<div class="chat"><code style="white-space: pre-wrap; overflow-wrap: break-word; display: block">${inputLog}</code></div>`, | |
); | |
} | |
}, | |
allowexportinputloghelp: [ | |
`/allowexportinputlog [user] - Consents to sharing teams and choices from the current battle with the specified user.`, | |
], | |
requestinputlog: 'exportinputlog', | |
exportinputlog(target, room, user) { | |
room = this.requireRoom(); | |
const battle = room.battle; | |
if (!battle) { | |
return this.errorReply(this.tr`This command only works in battle rooms.`); | |
} | |
if (!battle.inputLog) { | |
this.errorReply(this.tr`This command only works when the battle has ended - if the battle has stalled, use /offertie.`); | |
if (user.can('forcewin')) this.errorReply(this.tr`Alternatively, you can end the battle with /forcetie.`); | |
return; | |
} | |
this.checkCan('exportinputlog', null, room); | |
if (user.can('forcewin') || Dex.formats.get(battle.format).team) { | |
if (!battle.inputLog) return this.errorReply(this.tr`No input log found.`); | |
this.addModAction(room.tr`${user.name} has extracted the battle input log.`); | |
const inputLog = battle.inputLog.map(Utils.escapeHTML).join(`<br />`); | |
user.sendTo( | |
room, | |
`|html|<div class="chat"><code style="white-space: pre-wrap; overflow-wrap: break-word; display: block">${inputLog}</code></div>`, | |
); | |
} else if (!battle.allowExtraction[user.id]) { | |
battle.allowExtraction[user.id] = new Set(); | |
for (const id in battle.playerTable) { | |
const playerUser = Users.get(id); | |
if (!playerUser) continue; | |
if (playerUser.id === user.id) { | |
battle.allowExtraction[user.id].add(user.id); | |
} else { | |
playerUser.sendTo( | |
room, | |
Utils.html`|html|${user.name} wants to extract the battle input log. <button name="send" value="/allowexportinputlog ${user.id}">Share your team and choices with "${user.name}"</button>` | |
); | |
} | |
} | |
this.addModAction(room.tr`${user.name} wants to extract the battle input log.`); | |
} else { | |
// Re-request to make the buttons appear again for users who have not allowed extraction | |
let logExported = true; | |
for (const id in battle.playerTable) { | |
const playerUser = Users.get(id); | |
if (!playerUser || battle.allowExtraction[user.id].has(playerUser.id)) continue; | |
logExported = false; | |
playerUser.sendTo( | |
room, | |
Utils.html`|html|${user.name} wants to extract the battle input log. <button name="send" value="/allowexportinputlog ${user.id}">Share your team and choices with "${user.name}"</button>` | |
); | |
} | |
if (logExported) return this.errorReply(this.tr`You already extracted the battle input log.`); | |
this.sendReply(this.tr`Battle input log re-requested.`); | |
} | |
}, | |
exportinputloghelp: [`/exportinputlog - Asks players in a battle for permission to export an inputlog. Requires: ~`], | |
importinputlog(target, room, user, connection) { | |
this.checkCan('importinputlog'); | |
const formatIndex = target.indexOf(`"formatid":"`); | |
const nextQuoteIndex = target.indexOf(`"`, formatIndex + 12); | |
if (formatIndex < 0 || nextQuoteIndex < 0) return this.errorReply(this.tr`Invalid input log.`); | |
target = target.replace(/\r/g, ''); | |
if ((`\n` + target).includes(`\n>eval `) && !user.hasConsoleAccess(connection)) { | |
return this.errorReply(this.tr`Your input log contains untrusted code - you must have console access to use it.`); | |
} | |
const formatid = target.slice(formatIndex + 12, nextQuoteIndex); | |
const battleRoom = Rooms.createBattle({ format: formatid, players: [], inputLog: target }); | |
if (!battleRoom) return; // createBattle will inform the user if creating the battle failed | |
battleRoom.auth.set(user.id, Users.HOST_SYMBOL); | |
this.parse(`/join ${battleRoom.roomid}`); | |
setTimeout(() => { | |
// timer to make sure this goes under the battle | |
battleRoom.add(`|uhtmlchange|invites|<div class="broadcast broadcast-blue"><strong>This is an imported replay</strong><br />Players will need to be manually added with <code>/invitebattle</code> or <code>/restoreplayers</code></div>`); | |
battleRoom.add(`|uhtml|invites|`).update(); | |
battleRoom.battle!.sendInviteForm(user); | |
}, 500); | |
}, | |
importinputloghelp: [`/importinputlog [inputlog] - Starts a battle with a given inputlog. Requires: + % @ ~`], | |
showteam: 'showset', | |
async showset(target, room, user, connection, cmd) { | |
this.checkChat(); | |
const showAll = cmd === 'showteam'; | |
const hideStats = toID(target) === 'hidestats'; | |
room = this.requireRoom(); | |
const battle = room.battle; | |
if (!showAll && !target) return this.parse(`/help showset`); | |
if (!battle) return this.errorReply(this.tr`This command can only be used in a battle.`); | |
let team = await battle.getTeam(user); | |
if (!team) return this.errorReply(this.tr`You are not a player and don't have a team.`); | |
if (!showAll) { | |
const parsed = parseInt(target); | |
if (isNaN(parsed)) { | |
const id = toID(target); | |
const matchedSet = team.find(set => toID(set.name) === id || toID(set.species) === id); | |
if (!matchedSet) return this.errorReply(this.tr`You don't have a Pokémon matching "${target}" in your team.`); | |
team = [matchedSet]; | |
} else { | |
const setIndex = parsed - 1; | |
const indexedSet = team[setIndex]; | |
if (!indexedSet) { | |
return this.errorReply(this.tr`You don't have a Pokémon #${parsed} on your team - your team only has ${team.length} Pokémon.`); | |
} | |
team = [indexedSet]; | |
} | |
} | |
let resultString = Utils.escapeHTML(Teams.export(team, { hideStats })); | |
if (showAll) { | |
resultString = `<details><summary>${this.tr`View team`}</summary>${resultString}</details>`; | |
} | |
this.runBroadcast(true); | |
return this.sendReplyBox(resultString); | |
}, | |
showsethelp: [ | |
`!showteam - show the team you're using in the current battle (must be used in a battle you're a player in).`, | |
`!showteam hidestats - show the team you're using in the current battle, without displaying any stat-related information.`, | |
`!showset [number] - shows the set of the pokemon corresponding to that number (in original Team Preview order, not necessarily current order)`, | |
], | |
confirmready(target, room, user) { | |
const game = this.requireGame(Rooms.BestOfGame); | |
game.confirmReady(user); | |
}, | |
acceptopenteamsheets(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
const battle = room.battle; | |
if (!battle) return this.errorReply(this.tr`Must be in a battle room.`); | |
const player = battle.playerTable[user.id]; | |
if (!player) { | |
return this.errorReply(this.tr`Must be a player to agree to open team sheets.`); | |
} | |
const format = Dex.formats.get(battle.options.format); | |
if (!Dex.formats.getRuleTable(format).has('openteamsheets')) { | |
return this.errorReply(this.tr`This format does not allow requesting open team sheets. You can both manually agree to it by using !showteam hidestats.`); | |
} | |
if (battle.turn > 0) { | |
return this.errorReply(this.tr`You cannot agree to open team sheets after Team Preview. Each player can still show their own sheet by using this command: !showteam hidestats`); | |
} | |
if (battle.players.some(curPlayer => curPlayer.wantsOpenTeamSheets === false)) { | |
return this.errorReply(this.tr`An opponent has already rejected open team sheets.`); | |
} | |
if (player.wantsOpenTeamSheets !== null) { | |
return this.errorReply(this.tr`You have already made your decision about agreeing to open team sheets.`); | |
} | |
player.wantsOpenTeamSheets = true; | |
player.sendRoom(Utils.html`|uhtmlchange|otsrequest|`); | |
this.add(this.tr`${user.name} has agreed to open team sheets.`); | |
if (battle.players.every(curPlayer => curPlayer.wantsOpenTeamSheets)) { | |
void battle.stream.write('>show-openteamsheets'); | |
} | |
}, | |
acceptopenteamsheetshelp: [`/acceptopenteamsheets - Agrees to an open team sheet opportunity during Team Preview, where all information on a team except stats is shared with the opponent. Requires: \u2606`], | |
rejectopenteamsheets(target, room, user) { | |
room = this.requireRoom(); | |
const battle = room.battle; | |
if (!battle) return this.errorReply(this.tr`Must be in a battle room.`); | |
const player = battle.playerTable[user.id]; | |
if (!player) { | |
return this.errorReply(this.tr`Must be a player to reject open team sheets.`); | |
} | |
const format = Dex.formats.get(battle.options.format); | |
if (!Dex.formats.getRuleTable(format).has('openteamsheets')) { | |
return this.errorReply(this.tr`This format does not allow requesting open team sheets.`); | |
} | |
if (battle.turn > 0) { | |
return this.errorReply(this.tr`You cannot reject open team sheets after Team Preview.`); | |
} | |
if (player.wantsOpenTeamSheets !== null) { | |
return this.errorReply(this.tr`You have already made your decision about agreeing to open team sheets.`); | |
} | |
player.wantsOpenTeamSheets = false; | |
for (const otherPlayer of battle.players) { | |
otherPlayer.sendRoom(Utils.html`|uhtmlchange|otsrequest|`); | |
} | |
return this.add(this.tr`${user.name} rejected open team sheets.`); | |
}, | |
rejectopenteamsheetshelp: [`/rejectopenteamsheetshelp - Rejects an open team sheet opportunity during Team Preview, where all information on a team except stats is shared with the opponent. Requires: \u2606`], | |
acceptdraw: 'offertie', | |
accepttie: 'offertie', | |
offerdraw: 'offertie', | |
requesttie: 'offertie', | |
offertie(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
const battle = room.battle; | |
if (!battle) return this.errorReply(this.tr`Must be in a battle room.`); | |
if (!Config.allowrequestingties) { | |
return this.errorReply(this.tr`This server does not allow offering ties.`); | |
} | |
if (room.tour) { | |
return this.errorReply(this.tr`You can't offer ties in tournaments.`); | |
} | |
if (battle.turn < 100) { | |
return this.errorReply(this.tr`It's too early to tie, please play until turn 100.`); | |
} | |
this.checkCan('roomvoice', null, room); | |
if (cmd === 'accepttie' && !battle.players.some(player => player.wantsTie)) { | |
return this.errorReply(this.tr`No other player is requesting a tie right now. It was probably canceled.`); | |
} | |
const player = battle.playerTable[user.id]; | |
if (!battle.players.some(curPlayer => curPlayer.wantsTie)) { | |
this.add(this.tr`${user.name} is offering a tie.`); | |
room.update(); | |
for (const otherPlayer of battle.players) { | |
if (otherPlayer !== player) { | |
otherPlayer.sendRoom( | |
Utils.html`|uhtml|offertie|<button class="button" name="send" value="/accepttie"><strong>${this.tr`Accept tie`}</strong></button> <button class="button" name="send" value="/rejecttie">${this.tr`Reject`}</button>` | |
); | |
} else { | |
player.wantsTie = true; | |
} | |
} | |
} else { | |
if (!player) { | |
return this.errorReply(this.tr`Must be a player to accept ties.`); | |
} | |
if (!player.wantsTie) { | |
player.wantsTie = true; | |
} else { | |
return this.errorReply(this.tr`You have already agreed to a tie.`); | |
} | |
player.sendRoom(Utils.html`|uhtmlchange|offertie|`); | |
this.add(this.tr`${user.name} accepted the tie.`); | |
if (battle.players.every(curPlayer => curPlayer.wantsTie)) { | |
if (battle.players.length > 2) { | |
this.add(this.tr`All players have accepted the tie.`); | |
} | |
battle.tie(); | |
} | |
} | |
}, | |
offertiehelp: [`/offertie - Offers a tie to all players in a battle; if all accept, it ties. Can only be used after 100+ turns have passed. Requires: \u2606 @ # ~`], | |
rejectdraw: 'rejecttie', | |
rejecttie(target, room, user) { | |
room = this.requireRoom(); | |
const battle = room.battle; | |
if (!battle) return this.errorReply(this.tr`Must be in a battle room.`); | |
const player = battle.playerTable[user.id]; | |
if (!player) { | |
return this.errorReply(this.tr`Must be a player to reject ties.`); | |
} | |
if (!battle.players.some(curPlayer => curPlayer.wantsTie)) { | |
return this.errorReply(this.tr`No other player is requesting a tie right now. It was probably canceled.`); | |
} | |
if (player.wantsTie) player.wantsTie = false; | |
for (const otherPlayer of battle.players) { | |
otherPlayer.sendRoom(Utils.html`|uhtmlchange|offertie|`); | |
} | |
return this.add(this.tr`${user.name} rejected the tie.`); | |
}, | |
rejecttiehelp: [`/rejecttie - Rejects a tie offered by another player in a battle.`], | |
inputlog() { | |
this.parse(`/help exportinputlog`); | |
this.parse(`/help importinputlog`); | |
}, | |
/********************************************************* | |
* Battle commands | |
*********************************************************/ | |
forfeit(target, room, user) { | |
room = this.requireRoom(); | |
if (!room.game) return this.errorReply(this.tr`This room doesn't have an active game.`); | |
if (!room.game.forfeit) { | |
return this.errorReply(this.tr`This kind of game can't be forfeited.`); | |
} | |
room.game.forfeit(user); | |
}, | |
forfeithelp: [ | |
`/forfeit - Forfeits your currently active game, if it supports that.`, | |
], | |
guess: 'choose', | |
choose(target, room, user) { | |
room = this.requireRoom(); | |
if (!room.game) return this.errorReply(this.tr`This room doesn't have an active game.`); | |
if (!room.game.choose) return this.errorReply(this.tr`This game doesn't support /choose`); | |
if (room.game.checkChat) this.checkChat(); | |
room.game.choose(user, target); | |
}, | |
choosehelp: [ | |
`/choose [text] - Make a choice for the currently active game.`, | |
], | |
mv: 'move', | |
attack: 'move', | |
move(target, room, user) { | |
this.parse(`/choose move ${target}`); | |
}, | |
movehelp: [ | |
`/move [move] - Make a move for the current game.`, | |
], | |
sw: 'switch', | |
switch(target, room, user) { | |
this.parse(`/choose switch ${target}`); | |
}, | |
switchhelp: [ | |
`/switch [pokemon] - Make a switch for the current game.`, | |
], | |
team(target, room, user) { | |
this.parse(`/choose team ${target}`); | |
}, | |
teamhelp: [ | |
`/team [pokemon] - Change your team for the current game.`, | |
], | |
undo(target, room, user) { | |
room = this.requireRoom(); | |
if (!room.game) return this.errorReply(this.tr`This room doesn't have an active game.`); | |
if (!room.game.undo) return this.errorReply(this.tr`This game doesn't support /undo`); | |
room.game.undo(user, target); | |
}, | |
undohelp: [ | |
`/undo - Reverts the last move of the player in the current game, if it supports it.`, | |
], | |
uploadreplay: 'savereplay', | |
async savereplay(target, room, user, connection) { | |
if (!room?.battle) { | |
return this.errorReply(this.tr`You can only save replays for battles.`); | |
} | |
const options = (target === 'forpunishment' || target === 'silent') ? target : undefined; | |
await room.uploadReplay(user, connection, options); | |
}, | |
savereplayhelp: [`/savereplay - Saves the replay for the current battle.`], | |
hidereplay(target, room, user, connection) { | |
if (!room?.battle) return this.errorReply(`Must be used in a battle.`); | |
this.checkCan('joinbattle', null, room); | |
if (room.tour?.forcePublic) { | |
return this.errorReply(this.tr`This battle can't have hidden replays, because the tournament is set to be forced public.`); | |
} | |
if (room.hideReplay) return this.errorReply(this.tr`The replay for this battle is already set to hidden.`); | |
room.hideReplay = true; | |
// If a replay has already been saved, /savereplay again to update the uploaded replay's hidden status | |
if (room.battle.replaySaved) this.parse('/savereplay'); | |
this.addModAction(room.tr`${user.name} hid the replay of this battle.`); | |
}, | |
hidereplayhelp: [`/hidereplay - Hides the replay of the current battle. Requires: ${Users.PLAYER_SYMBOL} ~`], | |
addplayer: 'invitebattle', | |
invitebattle(target, room, user, connection) { | |
room = this.requireRoom(); | |
if (!room.battle) return this.errorReply(this.tr`You can only do this in battle rooms.`); | |
if (room.rated) return this.errorReply(this.tr`You can only add a Player to unrated battles.`); | |
this.checkCan('joinbattle', null, room); | |
const { targetUser, targetUsername: name, rest: slot } = this.splitUser(target, { exactName: true }); | |
if (slot !== 'p1' && slot !== 'p2' && slot !== 'p3' && slot !== 'p4') { | |
this.errorReply(this.tr`Player must be set to "p1" or "p2", not "${slot}".`); | |
return this.parse('/help addplayer'); | |
} | |
const battle = room.battle; | |
const player = battle[slot]; | |
if (!player) { | |
return this.errorReply(`This battle does not support having players in ${slot}`); | |
} | |
if (!targetUser) { | |
battle.sendInviteForm(connection); | |
return this.errorReply(this.tr`User ${name} not found.`); | |
} | |
if (player.id) { | |
battle.sendInviteForm(connection); | |
return this.errorReply(this.tr`This room already has a player in slot ${slot}.`); | |
} | |
if (player.invite) { | |
battle.sendInviteForm(connection); | |
return this.errorReply(`Someone else (${player.invite}) has already been invited to be ${slot}!`); | |
} | |
if (targetUser.id in battle.playerTable) { | |
battle.sendInviteForm(connection); | |
return this.errorReply(this.tr`${targetUser.name} is already a player in this battle.`); | |
} | |
if (targetUser.settings.blockChallenges && !user.can('bypassblocks', targetUser)) { | |
battle.sendInviteForm(connection); | |
Chat.maybeNotifyBlocked('challenge', targetUser, user); | |
return this.errorReply(this.tr`The user '${targetUser.name}' is not accepting challenges right now.`); | |
} | |
// INVITE | |
if (!targetUser.inRooms.has(room.roomid) || !player.hasTeam) { | |
player.invite = targetUser.id; | |
const playerNames = battle.players.map(p => p.id && p.name).filter(Boolean).join(', '); | |
const ready = player.hasTeam ? battle.format : new Ladders.BattleReady(user.id, battle.format, user.battleSettings); | |
Ladders.challenges.add( | |
new Ladders.BattleInvite(user.id, targetUser.id, ready, { | |
acceptCommand: `/acceptbattle ${user.id}`, | |
message: `You're invited to join a battle (with ${playerNames})`, | |
roomid: room.roomid, | |
}) | |
); | |
battle.sendInviteForm(battle.invitesFull() ? true : connection); | |
return this.add(`||Invite sent to ${targetUser.name}!`); | |
} | |
room.auth.set(targetUser.id, Users.PLAYER_SYMBOL); | |
const success = battle.joinGame(targetUser, slot); | |
if (!success) { | |
room.auth.delete(targetUser.id); | |
return; | |
} | |
if (!battle.started) battle.sendInviteForm(connection); | |
}, | |
invitebattlehelp: [ | |
`/addplayer [username], [p1|p2|p3|p4] - Invites the player to join your current battle.`, | |
], | |
async acceptbattle(target, room, user, connection) { | |
const chall = Ladders.challenges.resolveAcceptCommand(this); | |
const targetRoom = Rooms.get(chall.roomid); | |
if (!targetRoom) return this.errorReply(`Room ${chall.roomid} not found`); | |
const battle = targetRoom.battle!; | |
const player = battle.players.find(maybe => maybe.invite === user.id); | |
if (!player) { | |
return this.errorReply(`You haven't been invited to that battle.`); | |
} | |
const slot = player.slot; | |
if (player.id) { | |
throw new Error(`Player ${player.slot} in ${chall.roomid} should not have both 'id' and 'invite'`); | |
} | |
let playerOpts = undefined; | |
if (!player.hasTeam) { | |
const ladder = Ladders(battle.format); | |
const ready = await ladder.prepBattle(connection, 'challenge'); | |
if (!ready) return; | |
playerOpts = ready.settings; | |
} | |
const fromUser = Ladders.challenges.accept(this); | |
this.pmTarget = fromUser; | |
this.sendChatMessage(`/text You accepted the battle invite`); | |
this.parse(`/join ${targetRoom.roomid}`); | |
battle.joinGame(user, slot, playerOpts); | |
}, | |
acceptbattlehelp: [`/acceptbattle - Accept an invite from someone to join a battle.`], | |
uninvitebattle(target, room, user, connection) { | |
room = this.requireRoom(); | |
this.checkCan('joinbattle', null, room); | |
if (!room.battle) return this.errorReply(this.tr`You can only do this in battle rooms.`); | |
const invitesFull = room.battle.invitesFull(); | |
const challenges = Ladders.challenges.get(target as ID); | |
if (!challenges) throw new Chat.ErrorMessage(`User ${target} is not currently invited to the battle`); | |
for (const challenge of challenges) { | |
if (challenge.to === target && challenge.roomid === room.roomid) { | |
Ladders.challenges.remove(challenge); | |
Ladders.challenges.send(challenge.from, target, `/text The battle invite was changed to someone else; sorry!`); | |
} | |
} | |
room.battle.sendInviteForm(invitesFull ? true : connection); | |
}, | |
uninvitebattlehelp: [ | |
`/uninvitebattle [username] - Revokes an invite from a user to join a battle.`, | |
`Requires: ${Users.PLAYER_SYMBOL} ~`, | |
], | |
restoreplayers(target, room, user) { | |
room = this.requireRoom(); | |
if (!room.battle) return this.errorReply(this.tr`You can only do this in battle rooms.`); | |
if (room.rated) return this.errorReply(this.tr`You can only add a Player to unrated battles.`); | |
let didSomething = false; | |
for (const player of room.battle.players) { | |
if (!player.id && player.name !== `Player ${player.num}`) { | |
this.parse(`/invitebattle ${player.name}, ${player.slot}`); | |
didSomething = true; | |
} | |
} | |
if (!didSomething) { | |
return this.errorReply(this.tr`Players could not be restored (maybe this battle already has two players?).`); | |
} | |
}, | |
restoreplayershelp: [ | |
`/restoreplayers - Restore previous players in an imported input log.`, | |
], | |
joinbattle: 'joingame', | |
joingame(target, room, user) { | |
room = this.requireRoom(); | |
if (!room.game) return this.errorReply(this.tr`This room doesn't have an active game.`); | |
if (!room.game.joinGame) return this.errorReply(this.tr`This game doesn't support /joingame`); | |
room.game.joinGame(user, target); | |
}, | |
joingamehelp: [`/joingame [username] - Join the game being played in the current room.`], | |
leavebattle: 'leavegame', | |
partbattle: 'leavegame', | |
leavegame(target, room, user) { | |
room = this.requireRoom(); | |
if (!room.game) return this.errorReply(this.tr`This room doesn't have an active game.`); | |
if (!room.game.leaveGame) return this.errorReply(this.tr`This game doesn't support /leavegame`); | |
room.game.leaveGame(user); | |
}, | |
leavegamehelp: [`/leavegame - Leave the current game.`], | |
kickbattle: 'kickgame', | |
kickgame(target, room, user) { | |
room = this.requireRoom(); | |
if (!room.battle) return this.errorReply(this.tr`You can only do this in battle rooms.`); | |
if (room.battle.challengeType === 'tour' || room.battle.rated) { | |
return this.errorReply(this.tr`You can only do this in unrated non-tour battles.`); | |
} | |
const { targetUser, rest: reason } = this.requireUser(target, { allowOffline: true }); | |
this.checkCan('kick', targetUser, room); | |
if (room.battle.leaveGame(targetUser)) { | |
const displayReason = reason ? ` (${reason})` : ``; | |
this.addModAction(room.tr`${targetUser.name} was kicked from a battle by ${user.name}.${displayReason}`); | |
this.modlog('KICKBATTLE', targetUser, reason, { noip: 1, noalts: 1 }); | |
} else { | |
this.errorReply("/kickbattle - User isn't in battle."); | |
} | |
}, | |
kickbattlehelp: [`/kickbattle [username], [reason] - Kicks a user from a battle with reason. Requires: % @ ~`], | |
kickinactive(target, room, user) { | |
this.parse(`/timer on`); | |
}, | |
kickinactivehelp: [ | |
`/kickinactive - Activates the inactive timer, if the game supports it.`, | |
], | |
timer(target, room, user) { | |
target = toID(target); | |
room = this.requireRoom(); | |
if (!room.game?.timer) { | |
return this.errorReply(this.tr`You can only set the timer from inside a battle room.`); | |
} | |
const timer = room.game.timer as any; | |
if (!timer.timerRequesters) { | |
return this.sendReply(this.tr`This game's timer is managed by a different command.`); | |
} | |
if (!target) { | |
if (!timer.timerRequesters.size) { | |
return this.sendReply(this.tr`The game timer is OFF.`); | |
} | |
const requester = [...timer.timerRequesters].join(', '); | |
return this.sendReply(this.tr`The game timer is ON (requested by ${requester})`); | |
} | |
const force = user.can('timer', null, room); | |
if (!force && !room.game.playerTable[user.id]) { | |
return this.errorReply(this.tr`Access denied.`); | |
} | |
if (this.meansNo(target) || target === 'stop') { | |
if (timer.timerRequesters.size) { | |
timer.stop(force ? undefined : user); | |
if (force) { | |
room.send(`|inactiveoff|${room.tr`Timer was turned off by staff. Please do not turn it back on until our staff say it's okay.`}`); | |
} | |
} else { | |
this.errorReply(this.tr`The timer is already off.`); | |
} | |
} else if (this.meansYes(target) || target === 'start') { | |
timer.start(user); | |
} else { | |
this.errorReply(this.tr`"${target}" is not a recognized timer state.`); | |
} | |
}, | |
timerhelp: [ | |
`/timer [start|stop] - Starts or stops the game timer. Requires: ${Users.PLAYER_SYMBOL} % @ ~`, | |
], | |
autotimer: 'forcetimer', | |
forcetimer(target, room, user) { | |
room = this.requireRoom(); | |
target = toID(target); | |
this.checkCan('autotimer'); | |
if (this.meansNo(target) || target === 'stop') { | |
Config.forcetimer = false; | |
this.addModAction(room.tr`Forcetimer is now OFF: The timer is now opt-in. (set by ${user.name})`); | |
} else if (this.meansYes(target) || target === 'start' || !target) { | |
Config.forcetimer = true; | |
this.addModAction(room.tr`Forcetimer is now ON: All battles will be timed. (set by ${user.name})`); | |
} else { | |
this.errorReply(this.tr`'${target}' is not a recognized forcetimer setting.`); | |
} | |
}, | |
forcetimerhelp: [ | |
`/forcetimer [start|stop] - Forces all battles to have the inactive timer enabled. Requires: ~`, | |
], | |
forcetie: 'forcewin', | |
forcewin(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('forcewin'); | |
if ( | |
!room.battle && | |
!(room.game && typeof (room.game as any).tie === 'function' && typeof (room.game as any).win === 'function') | |
) { | |
this.errorReply("/forcewin - This is not a battle room."); | |
return false; | |
} | |
if (room.battle) room.battle.endType = 'forced'; | |
if (!target) { | |
(room.game as any).tie(); | |
this.modlog('FORCETIE'); | |
return false; | |
} | |
const targetUser = Users.getExact(target); | |
if (!targetUser) return this.errorReply(this.tr`User '${target}' not found.`); | |
(room.game as any).win(targetUser); | |
this.modlog('FORCEWIN', targetUser.id); | |
}, | |
forcewinhelp: [ | |
`/forcetie - Forces the current match to end in a tie. Requires: ~`, | |
`/forcewin [user] - Forces the current match to end in a win for a user. Requires: ~`, | |
], | |
/********************************************************* | |
* Challenging and searching commands | |
*********************************************************/ | |
async search(target, room, user, connection) { | |
if (target) { | |
if (Config.laddermodchat && !Users.globalAuth.atLeast(user, Config.laddermodchat)) { | |
const groupName = Config.groups[Config.laddermodchat].name || Config.laddermodchat; | |
this.popupReply(this.tr`This server requires you to be rank ${groupName} or higher to search for a battle.`); | |
return false; | |
} | |
const ladder = Ladders(target); | |
if (!user.registered && Config.forceregisterelo && await ladder.getRating(user.id) >= Config.forceregisterelo) { | |
user.send( | |
Utils.html`|popup||html|${this.tr`Since you have reached ${Config.forceregisterelo} ELO in ${target}, you must register your account to continue playing that format on ladder.`}<p style="text-align: center"><button name="register" value="${user.id}"><b>${this.tr`Register`}</b></button></p>` | |
); | |
return false; | |
} | |
Chat.runHandlers('onLadderSearch', user, connection, ladder.formatid as ID); | |
return ladder.searchBattle(user, connection); | |
} | |
return Ladders.cancelSearches(user); | |
}, | |
searchhelp: [ | |
`/search [format] - Searches for a battle in the specified format.`, | |
], | |
cancelsearch(target, room, user) { | |
if (target) { | |
Ladders(toID(target)).cancelSearch(user); | |
} else { | |
Ladders.cancelSearches(user); | |
} | |
}, | |
cancelsearchhelp: [ | |
`/cancelsearch [format] - Cancels a search for a battle in the specified format.`, | |
`If no format is given, cancels searches for all formats.`, | |
], | |
chall: 'challenge', | |
challenge(target, room, user, connection) { | |
const { targetUser, targetUsername, rest: formatName } = this.splitUser(target); | |
if (!targetUser?.connected) { | |
return this.popupReply(this.tr`The user '${targetUsername}' was not found.`); | |
} | |
if (user.locked && !targetUser.locked) { | |
return this.popupReply(this.tr`You are locked and cannot challenge unlocked users. If this user is your friend, ask them to challenge you instead.`); | |
} | |
if (Punishments.isBattleBanned(user)) { | |
return this.popupReply(this.tr`You are banned from battling and cannot challenge users.`); | |
} | |
if (!user.named) { | |
return this.popupReply(this.tr`You must choose a username before you challenge someone.`); | |
} | |
if (Config.pmmodchat && !user.hasSysopAccess() && !Users.globalAuth.atLeast(user, Config.pmmodchat as GroupSymbol)) { | |
const groupName = Config.groups[Config.pmmodchat].name || Config.pmmodchat; | |
this.popupReply(this.tr`This server requires you to be rank ${groupName} or higher to challenge users.`); | |
return false; | |
} | |
return Ladders(formatName).makeChallenge(connection, targetUser); | |
}, | |
challengehelp: [ | |
`/challenge [user], [format] - Challenges the given [user] to a battle in the given [format].`, | |
], | |
bch: 'blockchallenges', | |
blockchall: 'blockchallenges', | |
blockchalls: 'blockchallenges', | |
blockchallenges(target, room, user) { | |
if (toID(target) === 'ac') target = 'autoconfirmed'; | |
if (user.settings.blockChallenges === (target || true)) { | |
return this.errorReply(this.tr`You are already blocking challenges!`); | |
} | |
if (Users.Auth.isAuthLevel(target)) { | |
user.settings.blockChallenges = target; | |
this.sendReply(this.tr`You are now blocking challenges, except from staff and ${target}.`); | |
} else if (target === 'autoconfirmed' || target === 'trusted' || target === 'unlocked' || target === 'friends') { | |
user.settings.blockChallenges = target; | |
if (target === 'friends') target = 'friended'; | |
target = this.tr(target); | |
this.sendReply(this.tr`You are now blocking challenges, except from staff and ${target} users.`); | |
} else { | |
user.settings.blockChallenges = true; | |
this.sendReply(this.tr`You are now blocking all incoming challenge requests.`); | |
} | |
user.update(); | |
}, | |
blockchallengeshelp: [ | |
`/blockchallenges - Blocks challenges so no one can challenge you. Unblock them with /unblockchallenges.`, | |
], | |
unbch: 'allowchallenges', | |
unblockchall: 'allowchallenges', | |
unblockchalls: 'allowchallenges', | |
unblockchallenges: 'allowchallenges', | |
allowchallenges(target, room, user) { | |
if (!user.settings.blockChallenges) return this.errorReply(this.tr`You are already available for challenges!`); | |
user.settings.blockChallenges = false; | |
user.update(); | |
this.sendReply(this.tr`You are available for challenges from now on.`); | |
}, | |
allowchallengeshelp: [ | |
`/unblockchallenges - Unblocks challenges so you can be challenged again. Block them with /blockchallenges.`, | |
], | |
cchall: 'cancelchallenge', | |
cancelchallenge(target, room, user, connection) { | |
const { targetUser, targetUsername, rest } = this.splitUser(target); | |
if (rest) return this.popupReply(this.tr`This command does not support specifying multiple users`); | |
this.pmTarget = targetUser || this.pmTarget; | |
if (!this.pmTarget) return this.popupReply(this.tr`User "${targetUsername}" not found.`); | |
const chall = Ladders.challenges.search(user.id, this.pmTarget.id); | |
if (!chall || chall.from !== user.id) { | |
connection.popup(`You are not challenging ${this.pmTarget.name}. Maybe they accepted/rejected before you cancelled?`); | |
return false; | |
} | |
this.sendChatMessage(`/log ${user.name} cancelled the challenge.`); | |
return Ladders.challenges.remove(chall); | |
}, | |
cancelchallengehelp: [ | |
`/cancelchallenge [user] - Cancels a pending challenge to the given [user].`, | |
], | |
async accept(target, room, user, connection) { | |
const { targetUser, targetUsername, rest } = this.splitUser(target); | |
if (rest) return this.popupReply(this.tr`This command does not support specifying multiple users`); | |
this.pmTarget = targetUser || this.pmTarget; | |
if (!this.pmTarget) return this.popupReply(this.tr`User "${targetUsername}" not found.`); | |
const chall = Ladders.challenges.search(user.id, this.pmTarget.id); | |
if (!chall || chall.to !== user.id) { | |
connection.popup(`${this.pmTarget.id} is not challenging you. Maybe they cancelled before you accepted?`); | |
return false; | |
} | |
if (chall.acceptCommand) { | |
return this.parse(chall.acceptCommand); | |
} | |
const gameRoom = await Ladders.acceptChallenge(connection, chall as Ladders.BattleChallenge); | |
if (!gameRoom) return false; | |
this.sendChatMessage(Utils.html`/nonotify ${user.name} accepted the challenge, starting «<a href="/${gameRoom.roomid}">${gameRoom.roomid}</a>»`); | |
return true; | |
}, | |
accepthelp: [`/accept [user] - Accepts a challenge from the given user.`], | |
reject(target, room, user, connection) { | |
const { targetUser, targetUsername, rest } = this.splitUser(target); | |
if (rest) return this.popupReply(this.tr`This command does not support specifying multiple users`); | |
this.pmTarget = targetUser || this.pmTarget; | |
if (!this.pmTarget) return this.popupReply(this.tr`User "${targetUsername}" not found.`); | |
const chall = Ladders.challenges.search(user.id, this.pmTarget.id); | |
if (!chall || chall.to !== user.id) { | |
connection.popup(`${this.pmTarget.id} is not challenging you. Maybe they cancelled before you rejected?`); | |
return false; | |
} | |
this.sendChatMessage(`/nonotify ${user.name} rejected the challenge.`); | |
return Ladders.challenges.remove(chall, false); | |
}, | |
rejecthelp: [`/reject [user] - Rejects a challenge from the given user.`], | |
saveteam: 'useteam', | |
utm: 'useteam', | |
useteam(target, room, user) { | |
user.battleSettings.team = target; | |
}, | |
useteamhelp: [`/useteam [packed team] - Sets your team for your next battles to the given [team].`], | |
vtm(target, room, user, connection) { | |
if (Monitor.countPrepBattle(connection.ip, connection)) { | |
return; | |
} | |
if (!target) return this.errorReply(this.tr`Provide a valid format.`); | |
const originalFormat = Dex.formats.get(target); | |
// Note: The default here of Anything Goes isn't normally hit; since the web client will send a default format | |
const format = originalFormat.effectType === 'Format' ? originalFormat : Dex.formats.get('Anything Goes'); | |
if (format.effectType !== 'Format') return this.popupReply(this.tr`Please provide a valid format.`); | |
return TeamValidatorAsync.get(format.id).validateTeam(user.battleSettings.team, { user: user.id }).then(result => { | |
const matchMessage = (originalFormat === format ? "" : this.tr`The format '${originalFormat.name}' was not found.`); | |
if (result.startsWith('1')) { | |
connection.popup(`${(matchMessage ? matchMessage + "\n\n" : "")}${this.tr`Your team is valid for ${format.name}.`}`); | |
} else { | |
connection.popup(`${(matchMessage ? matchMessage + "\n\n" : "")}${this.tr`Your team was rejected for the following reasons:`}\n\n- ${result.slice(1).replace(/\n/g, '\n- ')}`); | |
} | |
}); | |
}, | |
vtmhelp: [`/vtm [format] - Validates your current team (set with /utm).`], | |
hbtc: 'hidebattlesfromtrainercard', | |
sbtc: 'hidebattlesfromtrainercard', | |
showbattlesinusercard: 'hidebattlesfromtrainercard', | |
hidebattlesfromusercard: 'hidebattlesfromtrainercard', | |
showbattlesintrainercard: 'hidebattlesfromtrainercard', | |
hidebattlesfromtrainercard(target, room, user, connection, cmd) { | |
const shouldHide = cmd.includes('hide') || cmd === 'hbtc'; | |
user.settings.hideBattlesFromTrainerCard = shouldHide; | |
user.update(); | |
if (shouldHide) { | |
this.sendReply(this.tr`Battles are now hidden (except to staff) in your trainer card.`); | |
} else { | |
this.sendReply(this.tr`Battles are now visible in your trainer card.`); | |
} | |
}, | |
hidebattlesfromtrainercardhelp: [ | |
`/hidebattlesfromtrainercard OR /hbtc - Hides your battles in your trainer card.`, | |
`/showbattlesintrainercard OR /sbtc - Displays your battles in your trainer card.`, | |
], | |
/********************************************************* | |
* Low-level | |
*********************************************************/ | |
cmd: 'crq', | |
query: 'crq', | |
async crq(target, room, user, connection) { | |
// In emergency mode, clamp down on data returned from crq's | |
const trustable = (!Config.emergency || (user.named && user.registered)); | |
let cmd; | |
[cmd, target] = Utils.splitFirst(target, ' '); | |
const handler = Chat.crqHandlers[cmd]; | |
if (!handler) return connection.send(`|queryresponse|${cmd}|null`); | |
let data = handler.call(this, target, user, trustable); | |
if (data?.then) data = await data; | |
connection.send(`|queryresponse|${cmd}|${JSON.stringify(data)}`); | |
}, | |
trn(target, room, user, connection) { | |
if (target === user.name) return false; | |
const [name, registeredString, token] = Utils.splitFirst(target, ',', 2); | |
const registered = !!parseInt(registeredString); | |
return user.rename(name, token || '', registered, connection); | |
}, | |
trnhelp: [ | |
`/trn [username], [registered], [token] - Finishes a rename to the [username] with a given [token].`, | |
], | |
/********************************************************* | |
* Help commands | |
*********************************************************/ | |
commands: 'help', | |
h: 'help', | |
'?': 'help', | |
man: 'help', | |
help(target, room, user) { | |
if (!this.runBroadcast()) return; | |
target = target.toLowerCase().trim(); | |
if (target.startsWith('/') || target.startsWith('!')) target = target.slice(1); | |
if (!target) { | |
const broadcastMsg = this.tr`(replace / with ! to broadcast. Broadcasting requires: + % @ # ~)`; | |
this.sendReply(`${this.tr`COMMANDS`}: /report, /msg, /reply, /logout, /challenge, /search, /rating, /whois, /user, /join, /leave, /userauth, /roomauth`); | |
this.sendReply(`${this.tr`BATTLE ROOM COMMANDS`}: /savereplay, /hideroom, /inviteonly, /invite, /timer, /forfeit`); | |
this.sendReply(`${this.tr`OPTION COMMANDS`}: /nick, /avatar, /ignore, /status, /away, /busy, /back, /timestamps, /highlight, /showjoins, /hidejoins, /blockchallenges, /blockpms`); | |
this.sendReply(`${this.tr`INFORMATIONAL/RESOURCE COMMANDS`}: /groups, /faq, /rules, /intro, /formatshelp, /othermetas, /analysis, /punishments, /calc, /git, /cap, /roomhelp, /roomfaq ${broadcastMsg}`); | |
this.sendReply(`${this.tr`DATA COMMANDS`}: /data, /dexsearch, /movesearch, /itemsearch, /learn, /statcalc, /effectiveness, /weakness, /coverage, /randommove, /randompokemon ${broadcastMsg}`); | |
if (user.tempGroup !== Users.Auth.defaultSymbol()) { | |
this.sendReply(`${this.tr`DRIVER COMMANDS`}: /warn, /mute, /hourmute, /unmute, /alts, /forcerename, /modlog, /modnote, /modchat, /lock, /weeklock, /unlock, /announce`); | |
this.sendReply(`${this.tr`MODERATOR COMMANDS`}: /globalban, /unglobalban, /ip, /markshared, /unlockip`); | |
this.sendReply(`${this.tr`ADMIN COMMANDS`}: /declare, /forcetie, /forcewin, /promote, /demote, /banip, /host, /ipsearch`); | |
} | |
this.sendReply(this.tr`For an overview of room commands, use /roomhelp`); | |
this.sendReply(this.tr`For details of a specific command, use something like: /help data`); | |
return; | |
} | |
const getHelp = (namespace: Chat.AnnotatedChatCommands, cmds: string[]): boolean => { | |
const [cmd, ...subCmds] = cmds; | |
if (subCmds.length) { | |
// more specific help first | |
const subNamespace = namespace[cmd]; | |
if (typeof subNamespace === 'object' && !Array.isArray(subNamespace)) { | |
if (getHelp(subNamespace, subCmds)) { | |
return true; | |
} | |
} | |
} | |
const curHandler = namespace[cmd] as Chat.AnnotatedChatHandler; | |
let isPrivate = curHandler?.isPrivate; | |
let requiredPerm = curHandler?.requiredPermission || 'lock'; | |
let help = namespace[`${cmd}help`]; | |
if (typeof help === 'string') { | |
help = namespace[help]; | |
} | |
if (!help && typeof namespace[cmd] === 'string') { | |
help = namespace[`${namespace[cmd]}help`]; | |
} | |
if (!help && namespace !== Chat.commands && namespace['help']) { | |
help = namespace['help']; | |
} | |
const isNamespace = typeof Chat.commands[cmd] === 'object'; | |
if ((namespace !== Chat.commands || isNamespace) && !isPrivate) { | |
if (isNamespace) namespace = Chat.commands[cmd] as Chat.AnnotatedChatCommands; | |
for (const k in namespace) { | |
const cur = namespace[k]; | |
if (typeof cur === 'function' && cur.isPrivate) { | |
isPrivate = true; | |
requiredPerm = (cur.requiredPermission || "lock"); | |
} | |
} | |
} | |
if (isPrivate && !user.can(requiredPerm as GlobalPermission)) { | |
throw new Chat.ErrorMessage(this.tr`The command '/${target}' does not exist.`); | |
} | |
if (typeof help === 'function') { | |
// If the help command is a function, parse it instead | |
this.run(help); | |
return true; | |
} | |
if (Array.isArray(help)) { | |
this.sendReply(help.map(line => this.tr(line)).join('\n')); | |
return true; | |
} | |
if (!curHandler) { | |
for (const g in Config.groups) { | |
const groupid = Config.groups[g].id; | |
if (new RegExp(`(global)?(un|de)?${groupid}`).test(cmd)) { | |
return this.parse(`/help promote`); | |
} | |
if (new RegExp(`room(un|de)?${groupid}`).test(cmd)) { | |
return this.parse(`/help roompromote`); | |
} | |
} | |
throw new Chat.ErrorMessage(this.tr`The command '/${target}' does not exist.`); | |
} | |
if (cmd.endsWith('help')) { | |
this.sendReply(this.tr`'/${target}' is a help command.`); | |
return true; | |
} | |
return false; | |
}; | |
if (!getHelp(Chat.commands, target.split(' '))) { | |
throw new Chat.ErrorMessage(this.tr`Could not find help for '/${target}'. Try /help for general help.`); | |
} | |
}, | |
helphelp: [ | |
`/help OR /h OR /? - Gives you help.`, | |
`/help [command] - Gives you help for a specific command.`, | |
], | |
}; | |
export const pages: Chat.PageTable = { | |
receivedpms(query, user) { | |
this.title = '[Received PMs]'; | |
if (!Chat.PrivateMessages.offlineIsEnabled) { | |
return this.errorReply(`Offline PMs are presently disabled.`); | |
} | |
return Chat.PrivateMessages.renderReceived(user); | |
}, | |
}; | |
process.nextTick(() => { | |
// We might want to migrate most of this to a JSON schema of command attributes. | |
Chat.multiLinePattern.register( | |
'>>>? ', '/(?:room|staff)intro ', '/(?:staff)?topic ', '/(?:add|widen)datacenters ', '/bash ', '!code ', '/code ', '/modnote ', '/mn ', | |
'/eval', '!eval', '/evalbattle', '/evalsql', '>>sql', | |
'/importinputlog ' | |
); | |
}); | |
export const loginfilter: Chat.LoginFilter = user => { | |
if (!Chat.PrivateMessages.checkCanUse(user, { isLogin: true, forceBool: true })) return; | |
void Chat.PrivateMessages.sendReceived(user); | |
}; | |