Spaces:
Sleeping
Sleeping
File size: 1,532 Bytes
5c2ed06 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 |
'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Gluttony', () => {
afterEach(() => {
battle.destroy();
});
it(`should activate Aguav Berry at 50% health`, () => {
battle = common.createBattle([[
{ species: "wobbuffet", ability: 'gluttony', item: 'aguavberry', evs: { hp: 4 }, moves: ['sleeptalk'] },
], [
{ species: "wynaut", ability: 'compoundeyes', moves: ['superfang'] },
]]);
battle.makeChoices();
const wobbuffet = battle.p1.active[0];
assert.equal(wobbuffet.hp, Math.floor(wobbuffet.maxhp / 2) + Math.floor(wobbuffet.maxhp / 3));
});
it(`should activate after Belly Drum`, () => {
battle = common.createBattle([[
{ species: "snorlax", ability: 'gluttony', item: 'aguavberry', evs: { hp: 4 }, moves: ['bellydrum'] },
], [
{ species: "wynaut", moves: ['sleeptalk'] },
]]);
battle.makeChoices();
const snorlax = battle.p1.active[0];
assert.equal(snorlax.hp, Math.floor(snorlax.maxhp / 2) + Math.floor(snorlax.maxhp / 3));
});
it(`should activate after poison damage`, () => {
battle = common.createBattle([[
{ species: "wobbuffet", ability: 'gluttony', item: 'aguavberry', evs: { hp: 28 }, moves: ['sleeptalk'] },
], [
{ species: "wynaut", ability: 'noguard', moves: ['poisonpowder'] },
]]);
for (let i = 0; i < 4; i++) battle.makeChoices();
const wobbuffet = battle.p1.active[0];
assert.equal(wobbuffet.hp, Math.floor(wobbuffet.maxhp / 2) + Math.floor(wobbuffet.maxhp / 3));
});
});
|