File size: 10,006 Bytes
5c2ed06
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
  for (var name in all)
    __defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
  if (from && typeof from === "object" || typeof from === "function") {
    for (let key of __getOwnPropNames(from))
      if (!__hasOwnProp.call(to, key) && key !== except)
        __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
  }
  return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var abilities_exports = {};
__export(abilities_exports, {
  Abilities: () => Abilities
});
module.exports = __toCommonJS(abilities_exports);
const Abilities = {
  mummy: {
    inherit: true,
    onDamagingHit(damage, target, source, move) {
      if (target.ability === "mummy") {
        const sourceAbility = source.getAbility();
        if (sourceAbility.flags["cantsuppress"] || sourceAbility.id === "mummy") {
          return;
        }
        if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
          const oldAbility = source.setAbility("mummy", target);
          if (oldAbility) {
            this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(oldAbility).name, `[of] ${source}`);
          }
        }
      } else {
        const possibleAbilities = [source.ability, ...source.m.innates || []].filter((val) => !this.dex.abilities.get(val).flags["cantsuppress"] && val !== "mummy");
        if (!possibleAbilities.length)
          return;
        if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
          const abil = this.sample(possibleAbilities);
          if (abil === source.ability) {
            const oldAbility = source.setAbility("mummy", target);
            if (oldAbility) {
              this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(oldAbility).name, `[of] ${source}`);
            }
          } else {
            source.removeVolatile("ability:" + abil);
            source.addVolatile("ability:mummy", source);
            if (abil) {
              this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(abil).name, `[of] ${source}`);
            }
          }
        }
      }
    }
  },
  neutralizinggas: {
    inherit: true,
    // Ability suppression implemented in sim/pokemon.ts:Pokemon#ignoringAbility
    onSwitchIn(pokemon) {
      this.add("-ability", pokemon, "Neutralizing Gas");
      pokemon.abilityState.ending = false;
      if (pokemon.m.innates) {
        for (const innate of pokemon.m.innates) {
          if (this.dex.abilities.get(innate).flags["cantsuppress"] || innate === "neutralizinggas")
            continue;
          pokemon.removeVolatile("ability:" + innate);
        }
      }
      for (const target of this.getAllActive()) {
        if (target.illusion) {
          this.singleEvent("End", this.dex.abilities.get("Illusion"), target.abilityState, target, pokemon, "neutralizinggas");
        }
        if (target.volatiles["slowstart"]) {
          delete target.volatiles["slowstart"];
          this.add("-end", target, "Slow Start", "[silent]");
        }
        if (target.m.innates) {
          for (const innate of target.m.innates) {
            if (this.dex.abilities.get(innate).flags["cantsuppress"])
              continue;
            target.removeVolatile("ability:" + innate);
          }
        }
      }
    },
    onEnd(source) {
      this.add("-end", source, "ability: Neutralizing Gas");
      if (source.abilityState.ending)
        return;
      source.abilityState.ending = true;
      const sortedActive = this.getAllActive();
      this.speedSort(sortedActive);
      for (const pokemon of sortedActive) {
        if (pokemon !== source) {
          this.singleEvent("Start", pokemon.getAbility(), pokemon.abilityState, pokemon);
          if (pokemon.m.innates) {
            for (const innate of pokemon.m.innates) {
              if (pokemon.volatiles["ability:" + innate])
                continue;
              pokemon.addVolatile("ability:" + innate, pokemon);
            }
          }
        }
      }
    }
  },
  powerofalchemy: {
    inherit: true,
    onAllyFaint(ally) {
      const pokemon = this.effectState.target;
      if (!pokemon.hp)
        return;
      const isAbility = pokemon.ability === "powerofalchemy";
      let possibleAbilities = [ally.ability];
      if (ally.m.innates)
        possibleAbilities.push(...ally.m.innates);
      const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []];
      possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["noreceiver"] && !additionalBannedAbilities.includes(val));
      if (!possibleAbilities.length)
        return;
      const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
      this.add("-ability", pokemon, ability, "[from] ability: Power of Alchemy", `[of] ${ally}`);
      if (isAbility) {
        pokemon.setAbility(ability);
      } else {
        pokemon.removeVolatile("ability:powerofalchemy");
        pokemon.addVolatile(`ability:${ability}`, pokemon);
      }
    }
  },
  receiver: {
    inherit: true,
    onAllyFaint(ally) {
      const pokemon = this.effectState.target;
      if (!pokemon.hp)
        return;
      const isAbility = pokemon.ability === "receiver";
      let possibleAbilities = [ally.ability];
      if (ally.m.innates)
        possibleAbilities.push(...ally.m.innates);
      const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []];
      possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["noreceiver"] && !additionalBannedAbilities.includes(val));
      if (!possibleAbilities.length)
        return;
      const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
      this.add("-ability", pokemon, ability, "[from] ability: Receiver", `[of] ${ally}`);
      if (isAbility) {
        pokemon.setAbility(ability);
      } else {
        pokemon.removeVolatile("ability:receiver");
        pokemon.addVolatile(`ability:${ability}`, pokemon);
      }
    }
  },
  trace: {
    inherit: true,
    onUpdate(pokemon) {
      if (!this.effectState.seek)
        return;
      const isAbility = pokemon.ability === "trace";
      const possibleTargets = [];
      for (const target of pokemon.side.foe.active) {
        if (target && !target.fainted) {
          possibleTargets.push(target);
        }
      }
      while (possibleTargets.length) {
        const rand = this.random(possibleTargets.length);
        const target = possibleTargets[rand];
        let possibleAbilities = [target.ability];
        if (target.m.innates)
          possibleAbilities.push(...target.m.innates);
        const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []];
        possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["notrace"] && !additionalBannedAbilities.includes(val));
        if (!possibleAbilities.length) {
          possibleTargets.splice(rand, 1);
          continue;
        }
        const ability = this.dex.abilities.get(this.sample(possibleAbilities));
        this.add("-ability", pokemon, ability, "[from] ability: Trace", `[of] ${target}`);
        if (isAbility) {
          pokemon.setAbility(ability);
        } else {
          pokemon.removeVolatile("ability:trace");
          pokemon.addVolatile(`ability:${ability}`, pokemon);
        }
        return;
      }
    }
  },
  wanderingspirit: {
    inherit: true,
    onDamagingHit(damage, target, source, move) {
      const isAbility = target.ability === "wanderingspirit";
      if (isAbility) {
        if (source.getAbility().flags["failskillswap"] || target.volatiles["dynamax"])
          return;
        if (this.checkMoveMakesContact(move, source, target)) {
          const sourceAbility = source.setAbility("wanderingspirit", target);
          if (!sourceAbility)
            return;
          if (target.isAlly(source)) {
            this.add("-activate", target, "Skill Swap", "", "", `[of] ${source}`);
          } else {
            this.add("-activate", target, "ability: Wandering Spirit", this.dex.abilities.get(sourceAbility).name, "Wandering Spirit", `[of] ${source}`);
          }
          target.setAbility(sourceAbility);
        }
      } else {
        const possibleAbilities = [source.ability, ...source.m.innates || []].filter((val) => !this.dex.abilities.get(val).flags["failskillswap"]);
        if (!possibleAbilities.length || target.volatiles["dynamax"])
          return;
        if (move.flags["contact"]) {
          const sourceAbility = this.sample(possibleAbilities);
          if (sourceAbility === source.ability) {
            if (!source.setAbility("wanderingspirit", target))
              return;
          } else {
            source.removeVolatile("ability:" + sourceAbility);
            source.addVolatile("ability:wanderingspirit", source);
          }
          if (target.isAlly(source)) {
            this.add("-activate", target, "Skill Swap", "", "", `[of] ${source}`);
          } else {
            this.add("-activate", target, "ability: Wandering Spirit", this.dex.abilities.get(sourceAbility).name, "Wandering Spirit", `[of] ${source}`);
          }
          if (sourceAbility === source.ability) {
            target.setAbility(sourceAbility);
          } else {
            target.removeVolatile("ability:wanderingspirit");
            target.addVolatile("ability:" + sourceAbility, target);
          }
        }
      }
    }
  }
};
//# sourceMappingURL=abilities.js.map