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Sleeping
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import { RESTORATIVE_BERRIES } from "../../../sim/pokemon";
export const Scripts: ModdedBattleScriptsData = {
gen: 9,
inherit: 'gen9',
pokemon: {
isGrounded(negateImmunity) {
if ('gravity' in this.battle.field.pseudoWeather) return true;
if ('ingrain' in this.volatiles && this.battle.gen >= 4) return true;
if ('smackdown' in this.volatiles) return true;
const item = (this.ignoringItem() ? '' : this.item);
if (item === 'ironball' || (this.volatiles['item:ironball'] && !this.ignoringItem())) return true;
// If a Fire/Flying type uses Burn Up and Roost, it becomes ???/Flying-type, but it's still grounded.
if (!negateImmunity && this.hasType('Flying') && !(this.hasType('???') && 'roost' in this.volatiles)) return false;
if (this.hasAbility('levitate') && !this.battle.suppressingAbility(this)) return null;
if ('magnetrise' in this.volatiles) return false;
if ('telekinesis' in this.volatiles) return false;
if (item === 'airballoon' || (this.volatiles['item:airballoon'] && !this.ignoringItem())) return false;
return true;
},
hasItem(item) {
if (Array.isArray(item)) {
return item.some(i => this.hasItem(i));
} else {
if (this.battle.toID(item) !== this.item && !this.volatiles['item:' + this.battle.toID(item)]) return false;
}
return !this.ignoringItem();
},
useItem(source, sourceEffect) {
const hasAnyItem = !!this.item || Object.keys(this.volatiles).some(v => v.startsWith('item:'));
// Best to declare everything early because ally might have a gem that needs proccing
if (!sourceEffect && this.battle.effect) sourceEffect = this.battle.effect;
if (!source && this.battle.event?.target) source = this.battle.event.target;
const item = (sourceEffect?.id.startsWith('item:')) ? sourceEffect as Item : this.getItem();
if ((!this.hp && !item.isGem) || !this.isActive) return false;
if (!hasAnyItem) return false;
if (this.battle.runEvent('UseItem', this, null, null, item)) {
switch (item.id.startsWith('item:') ? item.id.slice(5) : item.id) {
case 'redcard':
this.battle.add('-enditem', this, item.fullname, `[of] ${source}`);
break;
default:
if (item.isGem) {
this.battle.add('-enditem', this, item.fullname, '[from] gem');
} else {
this.battle.add('-enditem', this, item.fullname);
}
break;
}
if (item.boosts) {
this.battle.boost(item.boosts, this, source, item);
}
this.battle.singleEvent('Use', item, this.itemState, this, source, sourceEffect);
if (item.id.startsWith('item:')) {
delete this.volatiles[item.id];
this.m.sharedItemsUsed.push(item.id.slice(5));
} else {
this.lastItem = this.item;
this.item = '';
this.battle.clearEffectState(this.itemState);
}
this.usedItemThisTurn = true;
this.battle.runEvent('AfterUseItem', this, null, null, item);
return true;
}
return false;
},
eatItem(force, source, sourceEffect) {
const hasAnyItem = !!this.item || Object.keys(this.volatiles).some(v => v.startsWith('item:'));
if (!sourceEffect && this.battle.effect) sourceEffect = this.battle.effect;
if (!source && this.battle.event?.target) source = this.battle.event.target;
const item = (sourceEffect?.id.startsWith('item:')) ? sourceEffect as Item : this.getItem();
if (!hasAnyItem) return false;
if ((!this.hp && this.battle.toID(item.name) !== 'jabocaberry' && this.battle.toID(item.name) !== 'rowapberry') ||
!this.isActive) return false;
if (
this.battle.runEvent('UseItem', this, null, null, item) &&
(force || this.battle.runEvent('TryEatItem', this, null, null, item))
) {
this.battle.add('-enditem', this, item.fullname, '[eat]');
this.battle.singleEvent('Eat', item, this.itemState, this, source, sourceEffect);
this.battle.runEvent('EatItem', this, null, null, item);
if (RESTORATIVE_BERRIES.has(item.id.startsWith('item:') ? item.id.slice(5) as ID : item.id)) {
switch (this.pendingStaleness) {
case 'internal':
if (this.staleness !== 'external') this.staleness = 'internal';
break;
case 'external':
this.staleness = 'external';
break;
}
this.pendingStaleness = undefined;
}
if (item.id.startsWith('item:')) {
delete this.volatiles[item.id];
this.m.sharedItemsUsed.push(item.id.slice(5));
} else {
this.lastItem = this.item;
this.item = '';
this.battle.clearEffectState(this.itemState);
}
this.usedItemThisTurn = true;
this.ateBerry = true;
this.battle.runEvent('AfterUseItem', this, null, null, item);
return true;
}
return false;
},
setItem(item, source, effect) {
if (!this.hp || !this.isActive) return false;
if (this.itemState.knockedOff) return false;
if (typeof item === 'string') item = this.battle.dex.items.get(item);
const effectid = this.battle.effect ? this.battle.effect.id : '';
if (RESTORATIVE_BERRIES.has('leppaberry' as ID)) {
const inflicted = ['trick', 'switcheroo'].includes(effectid);
const external = inflicted && source && !source.isAlly(this);
this.pendingStaleness = external ? 'external' : 'internal';
} else {
this.pendingStaleness = undefined;
}
const oldItem = this.getItem();
const oldItemState = this.itemState;
this.item = item.id;
this.itemState = this.battle.initEffectState({ id: item.id, target: this });
if (oldItem.exists) this.battle.singleEvent('End', oldItem, oldItemState, this);
if (item.id) {
this.battle.singleEvent('Start', item, this.itemState, this, source, effect);
for (const ally of this.side.pokemon) {
if (!ally.m.sharedItemsUsed) continue;
ally.m.sharedItemsUsed = ally.m.sharedItemsUsed.filter((i: ID) => i !== item.id);
}
}
return true;
},
},
};
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