Spaces:
Running
Running
File size: 6,204 Bytes
5c2ed06 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 |
export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
gastroacid: {
inherit: true,
condition: {
// Ability suppression implemented in Pokemon.ignoringAbility() within sim/pokemon.js
onStart(pokemon) {
if (pokemon.hasItem('Ability Shield')) return false;
this.add('-endability', pokemon);
this.singleEvent('End', pokemon.getAbility(), pokemon.abilityState, pokemon, pokemon, 'gastroacid');
const keys = Object.keys(pokemon.volatiles).filter(x => x.startsWith("ability:"));
if (keys.length) {
for (const abil of keys) {
pokemon.removeVolatile(abil);
}
}
},
},
},
grudge: {
inherit: true,
condition: {
onStart(pokemon) {
this.add('-singlemove', pokemon, 'Grudge');
},
onFaint(target, source, effect) {
if (!source || source.fainted || !effect) return;
if (effect.effectType === 'Move' && !effect.flags['futuremove'] && source.lastMove) {
let move: Move = source.lastMove;
if (move.isMax && move.baseMove) move = this.dex.moves.get(move.baseMove);
for (const moveSlot of source.moveSlots) {
if (moveSlot.id === move.id) {
moveSlot.pp = 0;
if (!source.m.curMoves.includes(moveSlot.id) && source.m.trackPP.get(moveSlot.id)) {
source.m.trackPP.set(moveSlot.id, moveSlot.maxpp - moveSlot.pp);
}
this.add('-activate', source, 'move: Grudge', move.name);
}
}
}
},
onBeforeMovePriority: 100,
onBeforeMove(pokemon) {
this.debug('removing Grudge before attack');
pokemon.removeVolatile('grudge');
},
},
},
lunardance: {
inherit: true,
condition: {
onSwitchIn(target) {
this.singleEvent('Swap', this.effect, this.effectState, target);
},
onSwap(target) {
if (
!target.fainted && (
target.hp < target.maxhp ||
target.status ||
target.moveSlots.some(moveSlot => moveSlot.pp < moveSlot.maxpp)
)
) {
target.heal(target.maxhp);
target.clearStatus();
for (const moveSlot of target.moveSlots) {
moveSlot.pp = moveSlot.maxpp;
}
for (const key of target.m.trackPP.keys()) {
target.m.trackPP.set(key, 0);
}
this.add('-heal', target, target.getHealth, '[from] move: Lunar Dance');
target.side.removeSlotCondition(target, 'lunardance');
}
},
},
},
mimic: {
inherit: true,
onHit(target, source) {
const move = target.lastMove;
if (source.transformed || !move || move.flags['failmimic'] || source.moves.includes(move.id)) {
return false;
}
if (move.isZ || move.isMax) return false;
const mimicIndex = source.moves.indexOf('mimic');
if (mimicIndex < 0) return false;
if (!source.m.curMoves.includes('mimic')) return false;
const mimickedMove = {
move: move.name,
id: move.id,
pp: move.pp,
maxpp: move.pp,
target: move.target,
disabled: false,
used: false,
virtual: true,
};
source.moveSlots[mimicIndex] = mimickedMove;
source.m.curMoves[mimicIndex] = mimickedMove.id;
this.add('-start', source, 'Mimic', move.name);
},
},
sketch: {
inherit: true,
onHit(target, source) {
const disallowedMoves = ['chatter', 'sketch', 'struggle'];
const move = target.lastMove;
if (source.transformed || !move || source.moves.includes(move.id)) return false;
if (disallowedMoves.includes(move.id) || move.isZ || move.isMax) return false;
const sketchIndex = source.moves.indexOf('sketch');
if (sketchIndex < 0) return false;
if (!source.m.curMoves.includes('sketch')) return false;
const sketchedMove = {
move: move.name,
id: move.id,
pp: move.pp,
maxpp: move.pp,
target: move.target,
disabled: false,
used: false,
};
source.moveSlots[sketchIndex] = sketchedMove;
source.baseMoveSlots[sketchIndex] = sketchedMove;
source.m.curMoves[sketchIndex] = sketchedMove.id;
this.add('-activate', source, 'move: Sketch', move.name);
},
},
skillswap: {
inherit: true,
onHit(target, source, move) {
const targetAbility = target.getAbility();
const sourceAbility = source.getAbility();
const ally = source.side.active.find(mon => mon && mon !== source && !mon.fainted);
const foeAlly = target.side.active.find(mon => mon && mon !== target && !mon.fainted);
if (target.isAlly(source)) {
this.add('-activate', source, 'move: Skill Swap', '', '', `[of] ${target}`);
} else {
this.add('-activate', source, 'move: Skill Swap', targetAbility, sourceAbility, `[of] ${target}`);
}
this.singleEvent('End', sourceAbility, source.abilityState, source);
if (ally?.m.innate) {
ally.removeVolatile(ally.m.innate);
delete ally.m.innate;
}
this.singleEvent('End', targetAbility, target.abilityState, target);
if (foeAlly?.m.innate) {
foeAlly.removeVolatile(foeAlly.m.innate);
delete foeAlly.m.innate;
}
source.ability = targetAbility.id;
source.abilityState = this.initEffectState({ id: this.toID(source.ability), target: source });
if (source.m.innate?.endsWith(targetAbility.id)) {
source.removeVolatile(source.m.innate);
delete source.m.innate;
}
if (ally && ally.ability !== targetAbility.id) {
if (!source.m.innate) {
source.m.innate = 'ability:' + ally.getAbility().id;
source.addVolatile(source.m.innate);
}
ally.m.innate = 'ability:' + targetAbility.id;
ally.addVolatile(ally.m.innate);
}
target.ability = sourceAbility.id;
target.abilityState = this.initEffectState({ id: this.toID(target.ability), target });
if (target.m.innate?.endsWith(sourceAbility.id)) {
target.removeVolatile(target.m.innate);
delete target.m.innate;
}
if (foeAlly && foeAlly.ability !== sourceAbility.id) {
if (!target.m.innate) {
target.m.innate = 'ability:' + foeAlly.getAbility().id;
target.addVolatile(target.m.innate);
}
foeAlly.m.innate = 'ability:' + sourceAbility.id;
foeAlly.addVolatile(foeAlly.m.innate);
}
if (!target.isAlly(source)) target.volatileStaleness = 'external';
this.singleEvent('Start', targetAbility, source.abilityState, source);
this.singleEvent('Start', sourceAbility, target.abilityState, target);
},
},
};
|