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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Current Game</title>
<link href="https://cdn.jsdelivr.net/npm/[email protected]/dist/tailwind.min.css" rel="stylesheet">
<link href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css" rel="stylesheet">
</head>
<body class="bg-gradient-to-br from-gray-50 to-gray-100 min-h-screen">
<div class="container mx-auto py-8 px-4 sm:px-6 lg:px-8 max-w-4xl">
<!-- Header Section -->
<div class="bg-white rounded-2xl shadow-lg p-6 mb-8">
<div class="flex justify-between items-center">
<div>
<h1 class="text-3xl font-bold text-gray-800 mb-2">Word Game</h1>
<p class="text-sm text-gray-600 font-medium">Welcome, <span id="player-name" class="text-indigo-600"></span>!</p>
</div>
<div id="timer" class="text-2xl font-bold text-indigo-600 bg-indigo-50 px-6 py-3 rounded-xl shadow-sm"></div>
</div>
</div>
<!-- Game Status -->
<div id="status" class="bg-blue-50 border-l-4 border-blue-500 p-4 rounded-lg mb-8 text-blue-700 font-medium shadow-sm"></div>
<!-- Feedback Section -->
<div id="feedback-section" class="bg-white rounded-2xl shadow-lg p-6 mb-8 hidden">
<div class="flex items-center justify-between">
<div class="flex-1">
<h3 class="text-lg font-semibold text-gray-800 mb-2">Latest Guess Results</h3>
<div class="flex items-center space-x-4">
<div class="bg-gray-50 rounded-lg px-4 py-2">
<span class="text-gray-500 text-sm">Word:</span>
<span id="guessed-word" class="font-medium text-gray-800 ml-2"></span>
</div>
<div class="bg-indigo-50 rounded-lg px-4 py-2">
<span class="text-indigo-500 text-sm">Score:</span>
<span id="guess-score" class="font-medium text-indigo-600 ml-2"></span>
</div>
</div>
<p id="feedback-text" class="mt-3 text-gray-700"></p>
</div>
<div id="score-indicator" class="w-24 h-24 rounded-full border-8 flex items-center justify-center">
<span class="text-2xl font-bold"></span>
</div>
</div>
</div>
<!-- Game Info Card -->
<div class="grid grid-cols-1 md:grid-cols-2 gap-8 mb-8">
<!-- Game Details -->
<div class="bg-white rounded-2xl shadow-lg p-6">
<div id="game-info" class="space-y-4">
<!-- Will be populated by JS -->
</div>
</div>
<!-- Advice Section -->
<div class="bg-white rounded-2xl shadow-lg p-6">
<h3 class="text-lg font-semibold text-gray-800 mb-4">Give Advice</h3>
<div class="space-y-4">
<!-- Personality Selector -->
<div class="mb-4">
<label for="personality-select" class="block text-sm font-medium text-gray-700 mb-2">Choose Personality</label>
<select
id="personality-select"
class="w-full px-4 py-3 rounded-xl border border-gray-200 focus:ring-2 focus:ring-indigo-500 focus:border-indigo-500 transition-all duration-200 shadow-sm"
>
<option value="helpful">Helpful</option>
<option value="funny">Funny</option>
<option value="strict">Strict</option>
</select>
</div>
<input
id="guess-input"
type="text"
placeholder="Enter your advice..."
class="w-full px-4 py-3 rounded-xl border border-gray-200 focus:ring-2 focus:ring-indigo-500 focus:border-indigo-500 transition-all duration-200 shadow-sm"
required
/>
<button
id="submit-guess-btn"
class="w-full bg-indigo-600 hover:bg-indigo-700 text-white font-medium py-3 px-6 rounded-xl transition-all duration-200 shadow-md hover:shadow-lg transform hover:-translate-y-0.5">
Submit Advice
</button>
</div>
</div>
</div>
<!-- Previous Guesses -->
<div class="bg-white rounded-2xl shadow-lg p-6">
<h3 class="text-lg font-semibold text-gray-800 mb-4">Previous Turn Guesses</h3>
<div class="bg-gray-50 rounded-xl p-4">
<ul id="previous-guess-list" class="space-y-2"></ul>
</div>
</div>
<script>
const statusEl = document.getElementById('status');
const timerEl = document.getElementById('timer');
const gameInfoEl = document.getElementById('game-info');
const guessInput = document.getElementById('guess-input');
const submitGuessBtn = document.getElementById('submit-guess-btn');
const previousGuessList = document.getElementById('previous-guess-list');
const feedbackSection = document.getElementById('feedback-section');
const guessedWordEl = document.getElementById('guessed-word');
const guessScoreEl = document.getElementById('guess-score');
const feedbackTextEl = document.getElementById('feedback-text');
const scoreIndicatorEl = document.getElementById('score-indicator');
let countdownInterval;
const playerName = 'Player1'; // You can change this or make it dynamic
document.getElementById('player-name').textContent = playerName;
function startCountdown(endTimestamp) {
if (countdownInterval) {
clearInterval(countdownInterval);
}
function updateTimer() {
const now = new Date().getTime();
const timeLeft = endTimestamp - now;
if (timeLeft <= 0) {
clearInterval(countdownInterval);
timerEl.innerHTML = '<i class="fas fa-hourglass-end mr-2"></i>Time\'s up!';
timerEl.classList.remove('text-indigo-600', 'bg-indigo-50');
timerEl.classList.add('text-red-600', 'bg-red-50');
fetchGameState();
return;
}
const seconds = Math.floor(timeLeft / 1000);
timerEl.innerHTML = `<i class="fas fa-hourglass-half mr-2"></i>${seconds}s`;
}
updateTimer();
countdownInterval = setInterval(updateTimer, 1000);
}
async function submitGuess(guessText) {
if (!guessText) return;
submitGuessBtn.disabled = true;
submitGuessBtn.classList.add('opacity-75');
try {
const formData = new FormData();
formData.append('guess_text', guessText);
formData.append('player_name', playerName);
formData.append('personality', document.getElementById('personality-select').value);
const response = await fetch('https://lemot.online/player/play/submit_guess/', {
method: 'POST',
body: formData
});
const data = await response.json();
if (data.error) {
statusEl.textContent = data.message || "Error submitting guess.";
statusEl.classList.remove('bg-blue-50', 'border-blue-500', 'text-blue-700');
statusEl.classList.add('bg-red-50', 'border-red-500', 'text-red-700');
} else {
feedbackSection.classList.remove('hidden');
guessedWordEl.textContent = data.guessed_word;
guessScoreEl.textContent = `${data.score}%`;
feedbackTextEl.textContent = data.feedback;
scoreIndicatorEl.className = 'w-24 h-24 rounded-full border-8 flex items-center justify-center';
if (data.score >= 90) {
scoreIndicatorEl.classList.add('border-green-500', 'text-green-500');
} else if (data.score >= 70) {
scoreIndicatorEl.classList.add('border-yellow-500', 'text-yellow-500');
} else if (data.score >= 50) {
scoreIndicatorEl.classList.add('border-orange-500', 'text-orange-500');
} else {
scoreIndicatorEl.classList.add('border-red-500', 'text-red-500');
}
scoreIndicatorEl.querySelector('span').textContent = `${Math.round(data.score)}%`;
guessInput.value = '';
fetchGameState();
}
} catch (err) {
console.error(err);
statusEl.textContent = "Error submitting guess.";
statusEl.classList.remove('bg-blue-50', 'border-blue-500', 'text-blue-700');
statusEl.classList.add('bg-red-50', 'border-red-500', 'text-red-700');
} finally {
submitGuessBtn.disabled = false;
submitGuessBtn.classList.remove('opacity-75');
}
}
function fetchGameState() {
const formData = new FormData();
formData.append('player_name', playerName);
fetch('https://lemot.online/player/play/', {
method: 'POST',
body: formData
})
.then(res => res.json())
.then(data => {
if (data.error) {
statusEl.textContent = data.message;
statusEl.classList.remove('bg-blue-50', 'border-blue-500', 'text-blue-700');
statusEl.classList.add('bg-red-50', 'border-red-500', 'text-red-700');
} else {
statusEl.classList.remove('bg-red-50', 'border-red-500', 'text-red-700');
statusEl.classList.add('bg-blue-50', 'border-blue-500', 'text-blue-700');
updateGameState(data);
}
})
.catch(err => {
console.error(err);
statusEl.textContent = "Error fetching game state.";
});
}
function updateGameState(data) {
gameInfoEl.innerHTML = '';
previousGuessList.innerHTML = '';
statusEl.textContent = data.message || '';
if (data.session_id) {
const infoHtml = `
<div class="space-y-4">
<div class="flex items-center space-x-2">
<span class="text-gray-500">Session:</span>
<span class="font-medium text-gray-800">${data.session_id || ''}</span>
</div>
<div class="flex items-center space-x-2">
<span class="text-gray-500">Turn:</span>
<span class="font-medium text-gray-800">${data.turn_number || ''}</span>
</div>
<div class="flex items-center space-x-2">
<span class="text-gray-500">Word:</span>
<span class="font-medium text-gray-800">${data.word || ''}</span>
</div>
<div class="border-t border-gray-100 pt-4">
<h4 class="font-semibold text-gray-800 mb-2">Hints:</h4>
<ul class="space-y-2">
<li class="flex items-center space-x-2">
<i class="fas fa-lightbulb text-yellow-400"></i>
<span>${data.hint0 || ''}</span>
</li>
<li class="flex items-center space-x-2">
<i class="fas fa-lightbulb text-yellow-400"></i>
<span>${data.hint1 || ''}</span>
</li>
<li class="flex items-center space-x-2">
<i class="fas fa-lightbulb text-yellow-400"></i>
<span>${data.hint2 || ''}</span>
</li>
<li class="flex items-center space-x-2">
<i class="fas fa-lightbulb text-yellow-400"></i>
<span>${data.hint3 || ''}</span>
</li>
</ul>
</div>
</div>
`;
gameInfoEl.innerHTML = infoHtml;
if (data.end_timestamp) {
startCountdown(data.end_timestamp);
}
}
if (Array.isArray(data.previous_turn_guesses) && data.previous_turn_guesses.length > 0) {
data.previous_turn_guesses.forEach(g => {
const li = document.createElement('li');
li.className = 'flex items-center space-x-3 text-gray-700';
li.innerHTML = `
<i class="fas fa-user-circle text-gray-400"></i>
<span class="font-medium text-indigo-600">${g.player_name}</span>
<span class="text-gray-400">:</span>
<span>${g.guess_text}</span>
`;
previousGuessList.appendChild(li);
});
} else {
previousGuessList.innerHTML = '<p class="text-gray-500 italic">No guesses from previous turn</p>';
}
}
// Event Listeners
submitGuessBtn.addEventListener('click', () => {
const guessText = guessInput.value.trim();
submitGuess(guessText);
});
guessInput.addEventListener('keypress', (e) => {
if (e.key === 'Enter') {
const guessText = guessInput.value.trim();
submitGuess(guessText);
}
});
// Initial fetch
window.addEventListener('load', fetchGameState);
</script>
</div>
</body>
</html> |