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Sleeping
Sleeping
import pygame | |
class Tile: | |
def __init__(self, sprite, rect): | |
self.sprite = sprite | |
self.rect = rect | |
def drawRect(self, screen): | |
try: | |
pygame.draw.rect(screen, pygame.Color(255, 0, 0), self.rect, 1) | |
except Exception: | |
pass | |