Spaces:
Running
on
Zero
Running
on
Zero
Update scoring_calculation_system.py
Browse files- scoring_calculation_system.py +493 -109
scoring_calculation_system.py
CHANGED
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@@ -28,11 +28,113 @@ class UserPreferences:
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self.barking_acceptance = self.noise_tolerance
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@staticmethod
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def calculate_breed_bonus(breed_info: dict, user_prefs: 'UserPreferences') -> float:
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-
"""
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bonus = 0.0
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temperament = breed_info.get('Temperament', '').lower()
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# 1. 壽命加分(最高0.05)
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try:
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@@ -55,13 +157,20 @@ def calculate_breed_bonus(breed_info: dict, user_prefs: 'UserPreferences') -> fl
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'calm': 0.03
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}
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negative_traits = {
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'aggressive': -0.08,
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'stubborn': -0.06,
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'dominant': -0.06,
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'aloof': -0.04,
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'nervous': -0.05,
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'protective': -0.04
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}
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personality_score = sum(value for trait, value in positive_traits.items() if trait in temperament)
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@@ -74,56 +183,76 @@ def calculate_breed_bonus(breed_info: dict, user_prefs: 'UserPreferences') -> fl
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adaptability_bonus += 0.05
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if 'adaptable' in temperament or 'versatile' in temperament:
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adaptability_bonus += 0.05
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bonus += min(0.1, adaptability_bonus)
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# 4. 家庭相容性(最高0.1)
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if user_prefs.has_children:
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family_traits = {
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'good with children': 0.06,
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'patient': 0.05,
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'gentle': 0.05,
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'tolerant': 0.04,
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'playful': 0.03
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}
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unfriendly_traits = {
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'aggressive': -0.08,
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'nervous': -0.07,
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'protective': -0.06,
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'territorial': -0.05
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}
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# 年齡評估這樣能更細緻
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age_adjustments = {
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'toddler': {'bonus_mult': 0.7, 'penalty_mult': 1.3},
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'school_age': {'bonus_mult': 1.0, 'penalty_mult': 1.0},
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'teenager': {'bonus_mult': 1.2, 'penalty_mult': 0.8}
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}
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# 5. 專門技能加分(最高0.1)
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skill_bonus = 0.0
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special_abilities = {
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'working': 0.03,
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'herding': 0.03,
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'hunting': 0.03,
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'tracking': 0.03,
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'agility': 0.02
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}
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for ability, value in special_abilities.items():
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if ability in temperament.lower():
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bonus += min(0.1, skill_bonus)
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return min(0.5, max(-0.25, bonus))
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@@ -205,6 +334,116 @@ def calculate_additional_factors(breed_info: dict, user_prefs: 'UserPreferences'
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return factors
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def calculate_compatibility_score(breed_info: dict, user_prefs: UserPreferences) -> dict:
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"""計算品種與使用者條件的相容性分數的優化版本"""
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try:
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return base_score
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def calculate_experience_score(care_level: str, user_experience: str, temperament: str) -> float:
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-
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"""
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#
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base_scores = {
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"High": {
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"beginner": 0.12,
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"intermediate": 0.65,
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"advanced":
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},
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"Moderate": {
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"beginner": 0.35,
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"intermediate": 0.
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"advanced":
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},
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"Low": {
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"beginner": 0.
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"intermediate": 0.
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"advanced":
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}
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}
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# 取得基礎分數
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score = base_scores.get(care_level, base_scores["Moderate"])[user_experience]
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#
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temperament_lower = temperament.lower()
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temperament_adjustments = 0.0
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if user_experience == "beginner":
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# 新手不適合的特徵 - 更嚴格的懲罰
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difficult_traits = {
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'stubborn': -0.15,
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'independent': -0.12,
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'dominant': -0.12,
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'
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'aloof': -0.08, # 加重冷漠的懲罰
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'energetic': -0.06 # 輕微懲罰高能量
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}
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# 新手友善的特徵 - 提供更多獎勵
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easy_traits = {
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'gentle': 0.08,
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'friendly': 0.08,
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'eager to please': 0.08,
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'patient': 0.06
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'adaptable': 0.06, # 獎勵適應性
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'calm': 0.05 # 獎勵冷靜
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}
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# 計算特徵調整
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for trait, penalty in difficult_traits.items():
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if trait in temperament_lower:
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temperament_adjustments += penalty * 1.2
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for trait, bonus in easy_traits.items():
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if trait in temperament_lower:
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temperament_adjustments += bonus
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# 品種特殊調整
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if any(term in temperament_lower for term in ['terrier', 'working', 'guard']):
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temperament_adjustments -= 0.12 # 加重對特定類型品種的懲罰
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elif user_experience == "intermediate":
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# 中級玩家的調整更加平衡
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moderate_traits = {
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'intelligent': 0.
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'athletic': 0.
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'versatile': 0.
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'stubborn': -0.06,
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'independent': -0.05
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'protective': -0.04 # 輕微懲罰保護性
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}
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for trait, adjustment in moderate_traits.items():
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temperament_adjustments += adjustment
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else: # advanced
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#
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advanced_traits = {
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'stubborn': 0.
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'independent': 0.
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'intelligent': 0.
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'protective': 0.
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'strong-willed': 0.
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}
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for trait,
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if trait in temperament_lower:
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temperament_adjustments +=
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#
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def calculate_health_score(breed_name: str) -> float:
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"""計算品種健康分數"""
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'noise': calculate_noise_score(breed_info.get('Breed', ''), user_prefs.noise_tolerance)
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}
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# 優化權重配置
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weights = {
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'space': 0.28,
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'noise': 0.08
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}
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# 計算加權總分
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weighted_score = sum(score * weights[category] for category, score in scores.items())
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self.barking_acceptance = self.noise_tolerance
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# @staticmethod
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# def calculate_breed_bonus(breed_info: dict, user_prefs: 'UserPreferences') -> float:
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# """計算品種額外加分"""
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# bonus = 0.0
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# temperament = breed_info.get('Temperament', '').lower()
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# # 1. 壽命加分(最高0.05)
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# try:
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| 39 |
+
# lifespan = breed_info.get('Lifespan', '10-12 years')
|
| 40 |
+
# years = [int(x) for x in lifespan.split('-')[0].split()[0:1]]
|
| 41 |
+
# longevity_bonus = min(0.05, (max(years) - 10) * 0.01)
|
| 42 |
+
# bonus += longevity_bonus
|
| 43 |
+
# except:
|
| 44 |
+
# pass
|
| 45 |
+
|
| 46 |
+
# # 2. 性格特徵加分(最高0.15)
|
| 47 |
+
# positive_traits = {
|
| 48 |
+
# 'friendly': 0.05,
|
| 49 |
+
# 'gentle': 0.05,
|
| 50 |
+
# 'patient': 0.05,
|
| 51 |
+
# 'intelligent': 0.04,
|
| 52 |
+
# 'adaptable': 0.04,
|
| 53 |
+
# 'affectionate': 0.04,
|
| 54 |
+
# 'easy-going': 0.03,
|
| 55 |
+
# 'calm': 0.03
|
| 56 |
+
# }
|
| 57 |
+
|
| 58 |
+
# negative_traits = {
|
| 59 |
+
# 'aggressive': -0.08,
|
| 60 |
+
# 'stubborn': -0.06,
|
| 61 |
+
# 'dominant': -0.06,
|
| 62 |
+
# 'aloof': -0.04,
|
| 63 |
+
# 'nervous': -0.05,
|
| 64 |
+
# 'protective': -0.04
|
| 65 |
+
# }
|
| 66 |
+
|
| 67 |
+
# personality_score = sum(value for trait, value in positive_traits.items() if trait in temperament)
|
| 68 |
+
# personality_score += sum(value for trait, value in negative_traits.items() if trait in temperament)
|
| 69 |
+
# bonus += max(-0.15, min(0.15, personality_score))
|
| 70 |
+
|
| 71 |
+
# # 3. 適應性加分(最高0.1)
|
| 72 |
+
# adaptability_bonus = 0.0
|
| 73 |
+
# if breed_info.get('Size') == "Small" and user_prefs.living_space == "apartment":
|
| 74 |
+
# adaptability_bonus += 0.05
|
| 75 |
+
# if 'adaptable' in temperament or 'versatile' in temperament:
|
| 76 |
+
# adaptability_bonus += 0.05
|
| 77 |
+
# bonus += min(0.1, adaptability_bonus)
|
| 78 |
+
|
| 79 |
+
# # 4. 家庭相容性(最高0.1)
|
| 80 |
+
# if user_prefs.has_children:
|
| 81 |
+
# family_traits = {
|
| 82 |
+
# 'good with children': 0.06,
|
| 83 |
+
# 'patient': 0.05,
|
| 84 |
+
# 'gentle': 0.05,
|
| 85 |
+
# 'tolerant': 0.04,
|
| 86 |
+
# 'playful': 0.03
|
| 87 |
+
# }
|
| 88 |
+
# unfriendly_traits = {
|
| 89 |
+
# 'aggressive': -0.08,
|
| 90 |
+
# 'nervous': -0.07,
|
| 91 |
+
# 'protective': -0.06,
|
| 92 |
+
# 'territorial': -0.05
|
| 93 |
+
# }
|
| 94 |
+
|
| 95 |
+
# # 年齡評估這樣能更細緻
|
| 96 |
+
# age_adjustments = {
|
| 97 |
+
# 'toddler': {'bonus_mult': 0.7, 'penalty_mult': 1.3},
|
| 98 |
+
# 'school_age': {'bonus_mult': 1.0, 'penalty_mult': 1.0},
|
| 99 |
+
# 'teenager': {'bonus_mult': 1.2, 'penalty_mult': 0.8}
|
| 100 |
+
# }
|
| 101 |
+
|
| 102 |
+
# adj = age_adjustments.get(user_prefs.children_age,
|
| 103 |
+
# {'bonus_mult': 1.0, 'penalty_mult': 1.0})
|
| 104 |
+
|
| 105 |
+
# family_bonus = sum(value for trait, value in family_traits.items()
|
| 106 |
+
# if trait in temperament) * adj['bonus_mult']
|
| 107 |
+
# family_penalty = sum(value for trait, value in unfriendly_traits.items()
|
| 108 |
+
# if trait in temperament) * adj['penalty_mult']
|
| 109 |
+
|
| 110 |
+
# bonus += min(0.15, max(-0.2, family_bonus + family_penalty))
|
| 111 |
+
|
| 112 |
+
|
| 113 |
+
# # 5. 專門技能加分(最高0.1)
|
| 114 |
+
# skill_bonus = 0.0
|
| 115 |
+
# special_abilities = {
|
| 116 |
+
# 'working': 0.03,
|
| 117 |
+
# 'herding': 0.03,
|
| 118 |
+
# 'hunting': 0.03,
|
| 119 |
+
# 'tracking': 0.03,
|
| 120 |
+
# 'agility': 0.02
|
| 121 |
+
# }
|
| 122 |
+
# for ability, value in special_abilities.items():
|
| 123 |
+
# if ability in temperament.lower():
|
| 124 |
+
# skill_bonus += value
|
| 125 |
+
# bonus += min(0.1, skill_bonus)
|
| 126 |
+
|
| 127 |
+
# return min(0.5, max(-0.25, bonus))
|
| 128 |
+
|
| 129 |
+
|
| 130 |
@staticmethod
|
| 131 |
def calculate_breed_bonus(breed_info: dict, user_prefs: 'UserPreferences') -> float:
|
| 132 |
+
"""
|
| 133 |
+
計算品種額外加分,考慮多個維度但不包含家庭相容性評分
|
| 134 |
+
"""
|
| 135 |
bonus = 0.0
|
| 136 |
temperament = breed_info.get('Temperament', '').lower()
|
| 137 |
+
description = breed_info.get('Description', '').lower()
|
| 138 |
|
| 139 |
# 1. 壽命加分(最高0.05)
|
| 140 |
try:
|
|
|
|
| 157 |
'calm': 0.03
|
| 158 |
}
|
| 159 |
|
| 160 |
+
# 根據經驗等級調整負面特徵的懲罰程度
|
| 161 |
+
experience_multiplier = {
|
| 162 |
+
'beginner': 1.3,
|
| 163 |
+
'intermediate': 1.0,
|
| 164 |
+
'advanced': 0.8
|
| 165 |
+
}.get(user_prefs.experience_level, 1.0)
|
| 166 |
+
|
| 167 |
negative_traits = {
|
| 168 |
+
'aggressive': -0.08 * experience_multiplier,
|
| 169 |
+
'stubborn': -0.06 * experience_multiplier,
|
| 170 |
+
'dominant': -0.06 * experience_multiplier,
|
| 171 |
+
'aloof': -0.04 * experience_multiplier,
|
| 172 |
+
'nervous': -0.05 * experience_multiplier,
|
| 173 |
+
'protective': -0.04 * experience_multiplier
|
| 174 |
}
|
| 175 |
|
| 176 |
personality_score = sum(value for trait, value in positive_traits.items() if trait in temperament)
|
|
|
|
| 183 |
adaptability_bonus += 0.05
|
| 184 |
if 'adaptable' in temperament or 'versatile' in temperament:
|
| 185 |
adaptability_bonus += 0.05
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 186 |
|
| 187 |
+
# 考慮更多環境適應因素
|
| 188 |
+
if user_prefs.yard_access == "no_yard":
|
| 189 |
+
if "needs space" in description or "requires yard" in description:
|
| 190 |
+
adaptability_bonus -= 0.05
|
| 191 |
+
elif user_prefs.yard_access == "private_yard":
|
| 192 |
+
if "active" in description or "energetic" in description:
|
| 193 |
+
adaptability_bonus += 0.03
|
| 194 |
+
|
| 195 |
+
# 氣候適應性
|
| 196 |
+
climate_terms = {
|
| 197 |
+
'cold': ['thick coat', 'winter', 'cold climate'],
|
| 198 |
+
'hot': ['short coat', 'warm climate', 'heat tolerant'],
|
| 199 |
+
'moderate': ['adaptable', 'all climate']
|
| 200 |
+
}
|
| 201 |
+
if any(term in description for term in climate_terms[user_prefs.climate]):
|
| 202 |
+
adaptability_bonus += 0.02
|
| 203 |
|
| 204 |
+
bonus += min(0.1, adaptability_bonus)
|
| 205 |
|
| 206 |
+
# 4. 專門技能評估(最高0.1)
|
|
|
|
| 207 |
skill_bonus = 0.0
|
| 208 |
+
exercise_level = user_prefs.exercise_time / 60.0 # 轉換為小時
|
| 209 |
+
|
| 210 |
special_abilities = {
|
| 211 |
+
'working': 0.03 if exercise_level >= 1.5 else 0.01,
|
| 212 |
+
'herding': 0.03 if exercise_level >= 1.5 else 0.01,
|
| 213 |
+
'hunting': 0.03 if exercise_level >= 1.5 else 0.01,
|
| 214 |
+
'tracking': 0.03 if exercise_level >= 1.0 else 0.02,
|
| 215 |
+
'agility': 0.02 if exercise_level >= 1.0 else 0.01,
|
| 216 |
+
'sporting': 0.02 if exercise_level >= 1.2 else 0.01 # 新增運動犬種考量
|
| 217 |
}
|
| 218 |
+
|
| 219 |
for ability, value in special_abilities.items():
|
| 220 |
+
if ability in temperament.lower() or ability in description:
|
| 221 |
+
# 根據使用者經驗和時間可用性調整技能加分
|
| 222 |
+
time_multiplier = 1.2 if user_prefs.time_availability == 'flexible' else 0.8
|
| 223 |
+
if user_prefs.experience_level == 'advanced':
|
| 224 |
+
skill_bonus += value * 1.2 * time_multiplier
|
| 225 |
+
elif user_prefs.experience_level == 'beginner':
|
| 226 |
+
skill_bonus += value * 0.7 * time_multiplier
|
| 227 |
+
else:
|
| 228 |
+
skill_bonus += value * time_multiplier
|
| 229 |
+
|
| 230 |
bonus += min(0.1, skill_bonus)
|
| 231 |
|
| 232 |
+
# 5. 特殊需求評估(最高0.1/-0.15)
|
| 233 |
+
special_needs_score = 0.0
|
| 234 |
+
|
| 235 |
+
# 檢查特殊訓練需求
|
| 236 |
+
if any(term in description for term in ['requires extensive training', 'needs firm training']):
|
| 237 |
+
if user_prefs.experience_level == 'beginner':
|
| 238 |
+
special_needs_score -= 0.08
|
| 239 |
+
elif user_prefs.experience_level == 'intermediate':
|
| 240 |
+
special_needs_score -= 0.04
|
| 241 |
+
|
| 242 |
+
# 檢查社交需求
|
| 243 |
+
if 'social needs' in description or 'requires companionship' in description:
|
| 244 |
+
if user_prefs.time_availability == 'limited':
|
| 245 |
+
special_needs_score -= 0.06
|
| 246 |
+
elif user_prefs.time_availability == 'flexible':
|
| 247 |
+
special_needs_score += 0.02
|
| 248 |
+
|
| 249 |
+
# 檢查獨立性
|
| 250 |
+
if 'independent' in temperament:
|
| 251 |
+
if user_prefs.time_availability == 'limited':
|
| 252 |
+
special_needs_score += 0.03
|
| 253 |
+
|
| 254 |
+
bonus += max(-0.15, min(0.1, special_needs_score))
|
| 255 |
+
|
| 256 |
return min(0.5, max(-0.25, bonus))
|
| 257 |
|
| 258 |
|
|
|
|
| 334 |
return factors
|
| 335 |
|
| 336 |
|
| 337 |
+
@staticmethod
|
| 338 |
+
def calculate_family_safety_score(breed_info: dict, children_age: str) -> float:
|
| 339 |
+
"""
|
| 340 |
+
計算品種與家庭/兒童的安全相容性分數,作為calculate_compatibility_score的一部分
|
| 341 |
+
|
| 342 |
+
參數:
|
| 343 |
+
breed_info (dict): 品種資訊
|
| 344 |
+
children_age (str): 兒童年齡組別 ('toddler', 'school_age', 'teenager')
|
| 345 |
+
|
| 346 |
+
返回:
|
| 347 |
+
float: 0.2-0.95之間的安全分數
|
| 348 |
+
"""
|
| 349 |
+
temperament = breed_info.get('Temperament', '').lower()
|
| 350 |
+
size = breed_info.get('Size', 'Medium')
|
| 351 |
+
|
| 352 |
+
# 基礎安全分數(根據體型)
|
| 353 |
+
base_safety_scores = {
|
| 354 |
+
"Small": 0.85,
|
| 355 |
+
"Medium": 0.75,
|
| 356 |
+
"Large": 0.65,
|
| 357 |
+
"Giant": 0.55
|
| 358 |
+
}
|
| 359 |
+
safety_score = base_safety_scores.get(size, 0.70)
|
| 360 |
+
|
| 361 |
+
# 年齡相關的調整
|
| 362 |
+
age_factors = {
|
| 363 |
+
'toddler': {
|
| 364 |
+
'base_modifier': -0.15,
|
| 365 |
+
'size_penalty': {
|
| 366 |
+
"Small": -0.05,
|
| 367 |
+
"Medium": -0.10,
|
| 368 |
+
"Large": -0.20,
|
| 369 |
+
"Giant": -0.25
|
| 370 |
+
}
|
| 371 |
+
},
|
| 372 |
+
'school_age': {
|
| 373 |
+
'base_modifier': -0.08,
|
| 374 |
+
'size_penalty': {
|
| 375 |
+
"Small": -0.02,
|
| 376 |
+
"Medium": -0.05,
|
| 377 |
+
"Large": -0.10,
|
| 378 |
+
"Giant": -0.15
|
| 379 |
+
}
|
| 380 |
+
},
|
| 381 |
+
'teenager': {
|
| 382 |
+
'base_modifier': -0.05,
|
| 383 |
+
'size_penalty': {
|
| 384 |
+
"Small": 0,
|
| 385 |
+
"Medium": -0.02,
|
| 386 |
+
"Large": -0.05,
|
| 387 |
+
"Giant": -0.08
|
| 388 |
+
}
|
| 389 |
+
}
|
| 390 |
+
}
|
| 391 |
+
|
| 392 |
+
# 應用年齡相關調整
|
| 393 |
+
age_adjustment = age_factors.get(children_age, age_factors['school_age'])
|
| 394 |
+
safety_score += age_adjustment['base_modifier']
|
| 395 |
+
safety_score += age_adjustment['size_penalty'].get(size, -0.10)
|
| 396 |
+
|
| 397 |
+
# 正面特徵評估
|
| 398 |
+
positive_traits = {
|
| 399 |
+
'gentle': 0.10,
|
| 400 |
+
'patient': 0.10,
|
| 401 |
+
'good with children': 0.15,
|
| 402 |
+
'friendly': 0.08,
|
| 403 |
+
'calm': 0.08,
|
| 404 |
+
'tolerant': 0.08,
|
| 405 |
+
'playful': 0.05
|
| 406 |
+
}
|
| 407 |
+
|
| 408 |
+
# 危險特徵評估(更嚴格的懲罰)
|
| 409 |
+
dangerous_traits = {
|
| 410 |
+
'aggressive': -0.25,
|
| 411 |
+
'territorial': -0.20,
|
| 412 |
+
'protective': -0.15,
|
| 413 |
+
'nervous': -0.15,
|
| 414 |
+
'dominant': -0.15,
|
| 415 |
+
'strong-willed': -0.12,
|
| 416 |
+
'independent': -0.10,
|
| 417 |
+
'energetic': -0.08
|
| 418 |
+
}
|
| 419 |
+
|
| 420 |
+
# 計算特徵分數
|
| 421 |
+
for trait, bonus in positive_traits.items():
|
| 422 |
+
if trait in temperament:
|
| 423 |
+
safety_score += bonus * 0.8 # 降低正面特徵的影響力
|
| 424 |
+
|
| 425 |
+
for trait, penalty in dangerous_traits.items():
|
| 426 |
+
if trait in temperament:
|
| 427 |
+
# 對幼童加重懲罰
|
| 428 |
+
if children_age == 'toddler':
|
| 429 |
+
safety_score += penalty * 1.3
|
| 430 |
+
# 對青少年略微減輕懲罰
|
| 431 |
+
elif children_age == 'teenager':
|
| 432 |
+
safety_score += penalty * 0.8
|
| 433 |
+
else:
|
| 434 |
+
safety_score += penalty
|
| 435 |
+
|
| 436 |
+
# 特殊風險評估
|
| 437 |
+
description = breed_info.get('Description', '').lower()
|
| 438 |
+
if 'history of' in description:
|
| 439 |
+
safety_score -= 0.15
|
| 440 |
+
if 'requires experienced' in description:
|
| 441 |
+
safety_score -= 0.10
|
| 442 |
+
|
| 443 |
+
# 將分數限制在合理範圍內
|
| 444 |
+
return max(0.2, min(0.95, safety_score))
|
| 445 |
+
|
| 446 |
+
|
| 447 |
def calculate_compatibility_score(breed_info: dict, user_prefs: UserPreferences) -> dict:
|
| 448 |
"""計算品種與使用者條件的相容性分數的優化版本"""
|
| 449 |
try:
|
|
|
|
| 532 |
return base_score
|
| 533 |
|
| 534 |
|
| 535 |
+
# def calculate_experience_score(care_level: str, user_experience: str, temperament: str) -> float:
|
| 536 |
+
# """
|
| 537 |
+
# 計算使用者經驗與品種需求的匹配分數
|
| 538 |
+
|
| 539 |
+
# 參數說明:
|
| 540 |
+
# care_level: 品種的照顧難度 ("High", "Moderate", "Low")
|
| 541 |
+
# user_experience: 使用者經驗等級 ("beginner", "intermediate", "advanced")
|
| 542 |
+
# temperament: 品種的性格特徵描述
|
| 543 |
+
|
| 544 |
+
# 返回:
|
| 545 |
+
# float: 0.2-1.0 之間的匹配分數
|
| 546 |
+
# """
|
| 547 |
+
# # 基礎分數矩陣 - 更大的分數差異來反映經驗重要性
|
| 548 |
+
# base_scores = {
|
| 549 |
+
# "High": {
|
| 550 |
+
# "beginner": 0.12, # 降低起始分,反映高難度品種對新手的挑戰
|
| 551 |
+
# "intermediate": 0.65, # 中級玩家可以應付,但仍有改善空間
|
| 552 |
+
# "advanced": 1.0 # 資深者能完全勝任
|
| 553 |
+
# },
|
| 554 |
+
# "Moderate": {
|
| 555 |
+
# "beginner": 0.35, # 適中難度對新手來說仍具挑戰
|
| 556 |
+
# "intermediate": 0.82, # 中級玩家有很好的勝任能���
|
| 557 |
+
# "advanced": 1.0 # 資深者完全勝任
|
| 558 |
+
# },
|
| 559 |
+
# "Low": {
|
| 560 |
+
# "beginner": 0.72, # 低難度品種適合新手
|
| 561 |
+
# "intermediate": 0.92, # 中級玩家幾乎完全勝任
|
| 562 |
+
# "advanced": 1.0 # 資深者完全勝任
|
| 563 |
+
# }
|
| 564 |
+
# }
|
| 565 |
+
|
| 566 |
+
# # 取得基礎分數
|
| 567 |
+
# score = base_scores.get(care_level, base_scores["Moderate"])[user_experience]
|
| 568 |
|
| 569 |
+
# # 性格特徵評估 - 根據經驗等級調整權重
|
| 570 |
+
# temperament_lower = temperament.lower()
|
| 571 |
+
# temperament_adjustments = 0.0
|
| 572 |
+
|
| 573 |
+
# if user_experience == "beginner":
|
| 574 |
+
# # 新手不適合的特徵 - 更嚴格的懲罰
|
| 575 |
+
# difficult_traits = {
|
| 576 |
+
# 'stubborn': -0.15, # 加重固執的懲罰
|
| 577 |
+
# 'independent': -0.12, # 加重獨立性的懲罰
|
| 578 |
+
# 'dominant': -0.12, # 加重支配性的懲罰
|
| 579 |
+
# 'strong-willed': -0.10, # 加重強勢的懲罰
|
| 580 |
+
# 'protective': -0.08, # 加重保護性的懲罰
|
| 581 |
+
# 'aloof': -0.08, # 加重冷漠的懲罰
|
| 582 |
+
# 'energetic': -0.06 # 輕微懲罰高能量
|
| 583 |
+
# }
|
| 584 |
+
|
| 585 |
+
# # 新手友善的特徵 - 提供更多獎勵
|
| 586 |
+
# easy_traits = {
|
| 587 |
+
# 'gentle': 0.08, # 增加溫和的獎勵
|
| 588 |
+
# 'friendly': 0.08, # 增加友善的獎勵
|
| 589 |
+
# 'eager to please': 0.08, # 增加順從的獎勵
|
| 590 |
+
# 'patient': 0.06, # 獎勵耐心
|
| 591 |
+
# 'adaptable': 0.06, # 獎勵適應性
|
| 592 |
+
# 'calm': 0.05 # 獎勵冷靜
|
| 593 |
+
# }
|
| 594 |
+
|
| 595 |
+
# # 計算特徵調整
|
| 596 |
+
# for trait, penalty in difficult_traits.items():
|
| 597 |
+
# if trait in temperament_lower:
|
| 598 |
+
# temperament_adjustments += penalty * 1.2 # 加重新手的懲罰
|
| 599 |
+
|
| 600 |
+
# for trait, bonus in easy_traits.items():
|
| 601 |
+
# if trait in temperament_lower:
|
| 602 |
+
# temperament_adjustments += bonus
|
| 603 |
+
|
| 604 |
+
# # 品種特殊調整
|
| 605 |
+
# if any(term in temperament_lower for term in ['terrier', 'working', 'guard']):
|
| 606 |
+
# temperament_adjustments -= 0.12 # 加重對特定類型品種的懲罰
|
| 607 |
+
|
| 608 |
+
# elif user_experience == "intermediate":
|
| 609 |
+
# # 中級玩家的調整更加平衡
|
| 610 |
+
# moderate_traits = {
|
| 611 |
+
# 'intelligent': 0.05, # 獎勵聰明
|
| 612 |
+
# 'athletic': 0.04, # 獎勵運動能力
|
| 613 |
+
# 'versatile': 0.04, # 獎勵多功能性
|
| 614 |
+
# 'stubborn': -0.06, # 輕微懲罰固執
|
| 615 |
+
# 'independent': -0.05, # 輕微懲罰獨立性
|
| 616 |
+
# 'protective': -0.04 # 輕微懲罰保護性
|
| 617 |
+
# }
|
| 618 |
+
|
| 619 |
+
# for trait, adjustment in moderate_traits.items():
|
| 620 |
+
# if trait in temperament_lower:
|
| 621 |
+
# temperament_adjustments += adjustment
|
| 622 |
+
|
| 623 |
+
# else: # advanced
|
| 624 |
+
# # 資深玩家能夠應對挑戰性特徵
|
| 625 |
+
# advanced_traits = {
|
| 626 |
+
# 'stubborn': 0.04, # 反轉為優勢
|
| 627 |
+
# 'independent': 0.04, # 反轉為優勢
|
| 628 |
+
# 'intelligent': 0.05, # 獎勵聰明
|
| 629 |
+
# 'protective': 0.04, # 獎勵保護性
|
| 630 |
+
# 'strong-willed': 0.03 # 獎勵強勢
|
| 631 |
+
# }
|
| 632 |
+
|
| 633 |
+
# for trait, bonus in advanced_traits.items():
|
| 634 |
+
# if trait in temperament_lower:
|
| 635 |
+
# temperament_adjustments += bonus
|
| 636 |
|
| 637 |
+
# # 確保最終分數在合理範圍內
|
| 638 |
+
# final_score = max(0.2, min(1.0, score + temperament_adjustments))
|
| 639 |
+
# return final_score
|
| 640 |
+
|
| 641 |
+
def calculate_experience_score(care_level: str, user_experience: str, temperament: str, has_children: bool = False) -> float:
|
| 642 |
+
"""
|
| 643 |
+
計算使用者經驗與品種需求的匹配分數,加入了更嚴格的評估標準
|
| 644 |
"""
|
| 645 |
+
# 即使是進階使用者也不應該完全無視品種難���
|
| 646 |
base_scores = {
|
| 647 |
"High": {
|
| 648 |
+
"beginner": 0.12,
|
| 649 |
+
"intermediate": 0.65,
|
| 650 |
+
"advanced": 0.85
|
| 651 |
},
|
| 652 |
"Moderate": {
|
| 653 |
+
"beginner": 0.35,
|
| 654 |
+
"intermediate": 0.75,
|
| 655 |
+
"advanced": 0.90
|
| 656 |
},
|
| 657 |
"Low": {
|
| 658 |
+
"beginner": 0.65,
|
| 659 |
+
"intermediate": 0.85,
|
| 660 |
+
"advanced": 0.92
|
| 661 |
}
|
| 662 |
}
|
| 663 |
|
| 664 |
# 取得基礎分數
|
| 665 |
score = base_scores.get(care_level, base_scores["Moderate"])[user_experience]
|
| 666 |
|
| 667 |
+
# 品種難度評估
|
| 668 |
+
breed_difficulty_penalty = 0.0
|
| 669 |
+
difficult_characteristics = {
|
| 670 |
+
'working': 0.08,
|
| 671 |
+
'guardian': 0.10,
|
| 672 |
+
'primitive': 0.12,
|
| 673 |
+
'independent': 0.08,
|
| 674 |
+
'strong-willed': 0.07
|
| 675 |
+
}
|
| 676 |
+
|
| 677 |
+
for trait, penalty in difficult_characteristics.items():
|
| 678 |
+
if trait in temperament.lower():
|
| 679 |
+
# 即使是進階使用者也會受到一定程度的懲罰
|
| 680 |
+
if user_experience == "advanced":
|
| 681 |
+
breed_difficulty_penalty += penalty * 0.4
|
| 682 |
+
elif user_experience == "intermediate":
|
| 683 |
+
breed_difficulty_penalty += penalty * 0.7
|
| 684 |
+
else:
|
| 685 |
+
breed_difficulty_penalty += penalty
|
| 686 |
+
|
| 687 |
+
# 性格特徵評估
|
| 688 |
temperament_lower = temperament.lower()
|
| 689 |
temperament_adjustments = 0.0
|
| 690 |
|
| 691 |
if user_experience == "beginner":
|
|
|
|
| 692 |
difficult_traits = {
|
| 693 |
+
'stubborn': -0.15,
|
| 694 |
+
'independent': -0.12,
|
| 695 |
+
'dominant': -0.12,
|
| 696 |
+
'protective': -0.10,
|
| 697 |
+
'aloof': -0.08
|
|
|
|
|
|
|
| 698 |
}
|
|
|
|
|
|
|
| 699 |
easy_traits = {
|
| 700 |
+
'gentle': 0.08,
|
| 701 |
+
'friendly': 0.08,
|
| 702 |
+
'eager to please': 0.08,
|
| 703 |
+
'patient': 0.06
|
|
|
|
|
|
|
| 704 |
}
|
| 705 |
|
|
|
|
| 706 |
for trait, penalty in difficult_traits.items():
|
| 707 |
if trait in temperament_lower:
|
| 708 |
+
temperament_adjustments += penalty * 1.2
|
| 709 |
|
| 710 |
for trait, bonus in easy_traits.items():
|
| 711 |
if trait in temperament_lower:
|
| 712 |
temperament_adjustments += bonus
|
| 713 |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 714 |
elif user_experience == "intermediate":
|
|
|
|
| 715 |
moderate_traits = {
|
| 716 |
+
'intelligent': 0.04,
|
| 717 |
+
'athletic': 0.03,
|
| 718 |
+
'versatile': 0.03,
|
| 719 |
+
'stubborn': -0.06,
|
| 720 |
+
'independent': -0.05
|
|
|
|
| 721 |
}
|
| 722 |
|
| 723 |
for trait, adjustment in moderate_traits.items():
|
|
|
|
| 725 |
temperament_adjustments += adjustment
|
| 726 |
|
| 727 |
else: # advanced
|
| 728 |
+
# 即使是進階使用者,某些特徵也應該被視為挑戰而非優勢
|
| 729 |
advanced_traits = {
|
| 730 |
+
'stubborn': 0.02,
|
| 731 |
+
'independent': 0.02,
|
| 732 |
+
'intelligent': 0.04,
|
| 733 |
+
'protective': -0.02,
|
| 734 |
+
'strong-willed': -0.02
|
| 735 |
}
|
| 736 |
|
| 737 |
+
for trait, adjustment in advanced_traits.items():
|
| 738 |
if trait in temperament_lower:
|
| 739 |
+
temperament_adjustments += adjustment
|
| 740 |
+
|
| 741 |
+
# 如果有小孩,增加額外的安全考量
|
| 742 |
+
if has_children:
|
| 743 |
+
safety_penalty = 0.0
|
| 744 |
+
risky_traits = {
|
| 745 |
+
'protective': 0.05,
|
| 746 |
+
'territorial': 0.06,
|
| 747 |
+
'dominant': 0.07,
|
| 748 |
+
'aggressive': 0.10,
|
| 749 |
+
'strong-willed': 0.05
|
| 750 |
+
}
|
| 751 |
+
|
| 752 |
+
for trait, penalty in risky_traits.items():
|
| 753 |
+
if trait in temperament_lower:
|
| 754 |
+
# 即使是進階使用者,有小孩的情況下也要特別注意
|
| 755 |
+
if user_experience == "advanced":
|
| 756 |
+
safety_penalty += penalty * 0.7
|
| 757 |
+
else:
|
| 758 |
+
safety_penalty += penalty
|
| 759 |
+
|
| 760 |
+
temperament_adjustments -= safety_penalty
|
| 761 |
+
|
| 762 |
+
# 確保最終分數在合理範圍內,且有適當的上限
|
| 763 |
+
final_score = score - breed_difficulty_penalty + temperament_adjustments
|
| 764 |
+
return max(0.2, min(0.92, final_score))
|
| 765 |
|
| 766 |
def calculate_health_score(breed_name: str) -> float:
|
| 767 |
"""計算品種健康分數"""
|
|
|
|
| 906 |
'noise': calculate_noise_score(breed_info.get('Breed', ''), user_prefs.noise_tolerance)
|
| 907 |
}
|
| 908 |
|
| 909 |
+
breed_bonus = calculate_breed_bonus(breed_info, user_prefs)
|
| 910 |
+
scores['breed_bonus'] = breed_bonus
|
| 911 |
+
|
| 912 |
+
# 如果有小孩,加入 family_safety 分數
|
| 913 |
+
if user_prefs.has_children:
|
| 914 |
+
scores['family_safety'] = calculate_family_safety_score(breed_info, user_prefs.children_age)
|
| 915 |
+
|
| 916 |
+
|
| 917 |
# 優化權重配置
|
| 918 |
weights = {
|
| 919 |
'space': 0.28,
|
|
|
|
| 924 |
'noise': 0.08
|
| 925 |
}
|
| 926 |
|
| 927 |
+
if user_prefs.has_children:
|
| 928 |
+
weights = {
|
| 929 |
+
'space': 0.20,
|
| 930 |
+
'exercise': 0.13,
|
| 931 |
+
'grooming': 0.08,
|
| 932 |
+
'experience': 0.15,
|
| 933 |
+
'health': 0.10,
|
| 934 |
+
'noise': 0.06,
|
| 935 |
+
'breed_bonus': 0.08,
|
| 936 |
+
'family_safety': 0.20 # 給予家庭安全較高權重
|
| 937 |
+
}
|
| 938 |
+
|
| 939 |
# 計算加權總分
|
| 940 |
weighted_score = sum(score * weights[category] for category, score in scores.items())
|
| 941 |
|