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"Concise, clear, and well-written!"ESPNews anchor Will Selva used three paragraphs of a recent Orange County Register column without attributing it in what Selva called “a horrible mistake” but others called plagiarism.
Register reporter Kevin Ding discovered that Selva lifted the lead from his column about the Lakers when he watched a Tuesday segment of “Highlight Express.” Ding wrote a blog post about it, and Selva was criticized severely on other blogs and websites.
“We hope that, in the future, our reporters get the proper credit for the work they produce,” said John Fabris, the Register's deputy editor in charge of sports.
Selva said in a statement Wednesday that he copied some of what Ding wrote as he prepared his script but planned to write his own introduction to a highlights package. Instead, he read Ding's words nearly verbatim.
“I simply forgot and I completely understand why this is a major problem,” Selva said. “I sincerely apologize for my sloppiness, especially to Kevin Ding, viewers and colleagues.”
ESPN spokesman Josh Krulewitz said in a statement that “we've taken appropriate action,” though he did not specify what. A report by AOL's Fanhouse said Selva was suspended for an indefinite period.
“We looked into how it happened and found that this very bad mistake was made because he should have been more thorough, even on deadline, not because he was intentionally trying to claim someone else's work as his own,” Krulewitz said.
Click here for the full text of both ESPN statements and Ding's blog.We believe that by the aid of God and inspiring from the name of water and religion goddess (Arad), and through years of experience and specialty in the country’s steel industry, we could pioneer a great evolution in this knowledge-oriented complex to have a consistent step towards the growth and eminence of this industry, and have endless efforts in promoting the ever-eternal name of Iran beyond the borders, by benefiting from the modern global sciences and collaboration of our expert and respondent colleagues.
Sun Valley:450m+, 100 floors; 4x200m+, 50+ floors. Yingli Properties' tallest project in town. Officially announced to be composed by one tower of 100 floors and another four above 50. The design is likely to be rather conceptual, and the outcome is expected to be drastically revised downwards. This project is located in Jiangbei district, next to Future International tower. Several on going projects by Yingli properties within the area were merged into this single large development.
so i shouldn't show them to anyone?
Hard to say, many heights are unknown. Here is a list of the highest projects on going in CQ.
[Jiefangbei] Yingli Tower (330m-350m; 75~ floors): Final version expected to be launched this month, height probably 330m.
[Jiangbei] Yingli Tower (385m+; 81 floors): Yingli Properties' latest project. To be built next to Future International.
Global Financial Building (330m~; 70~ floors): Final design unreleased, supposed to be launched soon.
Century Star Plaza (2x350-400m, 4x200-280m~; 2x80-95 floors, 4x50-75 floors): Same story. Final design unreleased, latest proposals simply crazy.
Jialing Fanying (398m; 98 floors): Scheduled to be started before the end of 2007. Shui On Land has just announced it will be "above 100 floors", so they might change the design.
Marriott Center (398m; 80 floors): After being on hold due to constant height increases, it should be resummed soon.
Artificial Tower (used to be 200m; 50~ floors): The project (currently a huge hole) was sold and some people said it would become a supertall. Height increase is confirmed, but few chances to become so tall.
Yuzhou Hotel (308m, 70~ floors): Under redesign, final height expected to be around 310m.
Hongyadong Phase II (300m~; 65+ floors): Just a concept proposal, no design released by the moment.
Park Place Twin Towers (2x305m; 70+ floors): Still too little information, final proposal unreleased.
West Asia Hotel (298m; 68 floors): Final height unconfirmed.
Huangedu Tower 1 (300m~; 68~ floors): Vague proposal for Nanbin area. Still no info.
Triumph Tower (280m+; 75 floors): Proposal next to Century Star Plaza, very little info.
Paradise Beyond the River Hotel (280m+; 68 floors): Final design unreleased, might be a little taller.
Nanbin Tower (300m~; 67+ floors): We don't know almost anything about this project. One proposal shows a 70+ floor tower around 330m, the other shows a 67 floor twin tower project over 280m. Probably the final plan will be another.
Poly Tower (290m; 60 floors): Definitive design, construction has just started.
Nanan CBD Supertall (300m+): Just a concept proposal by the moment.
Jiangbei CBD Supertalls (2x300m+): More concept proposals.
Haha, did make me chuckle.
I've got a good feeling about this building though.
hmm.....wish i saw it.
Agreed. Beautiful polished concrete I think, absolutely fantastic. Certainly a very elegant design.
So, no 300m towers actually under construction at the moment? I thought the Marriott would almost be done by now, but I guess it is still on hold.
See the bottom of z0rg's post at #13 for the clue.<issue_start><issue_comment>Title: Remove calculation threads causing concurrency issues
username_0: Fixes #2995

This thread was first added 4 years ago for item crafting preview and then blindly copied (I assume) for unfinished fluid crafting preview.

I don't know how the code structure was back then, but now this method call is enqueued onto the main minecraft thread from the network thread and does not really block anything.
Given that the calculation is also called on the main thread when updating nodes and it's totally fine, I think it's ok to remove this thread which causes concurrency issues (at least #2995). Or this can also be changed to call that calculation at the end of the world tick near all the node processing.

There are no other threads across RS and no code is threadsafe, you need to at least add a bunch of synchronization to ItemStackList/FluidStackList so that calling their `copy` from another thread (like it happens now) is safe and does not cause CMEs if you want to keep the preview calculation threads as they are now.
<issue_comment>username_1: Thanks!
<issue_comment>username_1: @username_0  how where you able to reproduce this issue?
<issue_comment>username_0: I actually didn't have it happen to me (yet), but from the stacktrace and my experience with CMEs (I had some) it was super-obvious what was was the issue.

I guess we need to ask the issue author if this fixes it for him, although I'm fairly certain it does.



Currently that separate thread calls ItemStackList.copy, which iterates through a (potentially pretty long) list, while that same list can be modified from the main thread by nodes or whatever, and CME is just thrown by the list exactly when this happens to prevent undefined behavior and/or hidden bugs.

And the solution, as I wrote, is either to ensure that the access to the list is exclusive (write a bunch of locks and whatever at the very least in ItemStackList) so that just never happens, or to remove the root cause - separate thread, what I ended up doing.
<issue_comment>username_2: The chance for the CME is real, and the separate thread to prevent lag spikes is no longer needed as crafting calculation should be fast enough now. I think this is a good idea.Tenor Timothy Bentch was raised on a farm in Missouri. His first singing experiences took place in the local Mennon