 half the stuff it emulates from TTRPGs requires at least half the given playtime just to setup, tear-down, and between-turns upkeep. It’s very cumbersome. Especially compared to your average, non-miniatures-based TTRPG which just requires some paper and dice.

If there were a way to combine the tactility and variety of heavy board games with the versatility and agility of (most) TTRPGs, I’d be on that in a heartbeatSometimes, when using Git repositories and the Eclipse IDE, we want to access other remote repositories within the one we are currently using.
One example, which I will use as the scenario for the steps below: a team converted existing code and its history to Git from another source-control management tool, with separate repositories for closely related but distinct release points. When they need to make a fix to a past release, on the past release's "hotfix" branch, they want to do as little work as possible to bring that fix into the current cutting-edge "dev" branch of their main repository.
Other writers have offered How-To's for the git command-line steps to do so. What I will do is to show how the setup and configuration can be done within the Eclipse IDE (I used Mars for the screen-shots).Monica De La Cruz (R) defeated Michelle Vallejo (D) and Ross Lynn Leone (L) in the general election for Texas’ 15th Congressional District on November 8, 2022. De La Cruz is the first Republican to be elected to represent the district since it was created following the 1990 Census.
MIDWAY, Fla. (WTXL) -- The rainfall coverage will stay on the rise for the weekend with widely scattered and isolated showers/storms developing throughout Saturday evening. Low pressure west along a stalled frontal boundary will help keep the instability up for some thunderstorms to develop. Sunday afternoon into Monday have greater coverage of rain with 60% Sunday and 70% Monday. Afternoon highs on Sunday will be in the upper 70s to lower 80s after starting off mild in the lower 60s with mostly cloudy skies across the region. Much of the same for Monday except afternoon highs are expected to be slightly lower in the mid 70s due to more cloud cover and rain more likely. The low pressure system should move out of our hair Monday night into Tuesday. More sunny and warmer conditions return after Tuesday with some cooler temps possible late next work week.A Star Is Born, Part I: Stephen Strasburg's journey
Stephen Strasburg: In minor leagues, phenom tries to blend in while his talent stands out
Sunday, April 25, 2010.."
It always ends with a scrum.
They are smart and resourceful, these autograph hounds, and they linger outside the Senators' clubhouse 90 minutes after the game, at the end of a homestand, between the door where the players emerge and the bus waiting to carry them five hours north, to the first stop on a trip.
Some of them are also borderline stalkers, showing up in the lobby of the team's hotel when the Senators are on the road, staking out Strasburg's car in the parking lot when they are home -- even, on occasion, tailing him to his apartment. Which is why the Nationals have hired an off-duty Harrisburg police officer to shadow him.
"It's just shady," Strasburg says. "Personally, that's just overstepping boundaries."yup and i get that in a sense that they are making visually stunning high fps with rtx option games that load faster. &lt;- things that you can lessen for previous consoles

So in a way, they are making ps5 games while still thinking about the ps4

Im not really against that really, but i want the biggest Sony exclusive titles to actually make something that only ps5 can do. If next gen was just "it looks better, loads better, plays better" then that doesnt feel like next gen, it feels like baby steps. it feels like ps4.5

I know Sony exclusives arent known for revolutionizing gameplay mechanics and are more about visually stunning and well written story games. But with the SSD, that can change. 

Im not an AAA game designer, but didnt the HZD devs say they couldnt do flying because of hardware limitations. i thought with ps5 we could get that now (im still hoping) but with adhering to ps4 maybe i should just forget about that.

Level Design that doesnt need those hidden loading screens or competitive multiplayer games that are all about world jumping so they need fast SSD to pull it off. There is potential and i would like to believe the ps5 (and xbox series X) can show us new things instead of the same old things but shinier. I think if you give the next Nintendo console an SSD, Nintendo devs would find a way to make a game revolve around it.After aging the Accounts Receivable, it is estimated that $2,450 will not be collected, and the Allowance account has an existing debit balance of $300. If Accounts Receivable is $107,000, the net receivables would be __________.
A. $107,000
A. $107,000
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I live locally, can I collect parts from you?
Yes you can, but to avoid disappointment please ring / email / livechat us to make sure that we have the part(s) in stock and can have your order ready for you when you arrive....you realize a companies registered location has nothing to do with where their employees actually work and everything to do with who they pay their taxes to?

And no, nobody is going to move to a Catalonia that exits the EU

This is an entirely pointless discussion anyway, since it's not going to happen.

Enjoy another 4 decades of decreased autonomy and a fucked economy though friend, good luck.

(and yes, both a referendum and a declaration of independence are against the Spanish constitution/law)I was fooling around with a lunky 12 band EQ when it donned on me how cool a completely software-based very-high resolution equalizer would be. Perhaps this exists. I don't know. Still, it intruiged me. I came to the idea of designing a program build to implement minute alterations to all DirectSound programs. It wouldn't be all that hard to do create an EQ that had a specific band for each hertz in the audible range. It might slow an older computer signifigantly, but perhaps not. My knowledge of computer audio stiffly drops off past making relatively simple things. However, I'm a quick study when it comes to DirectX. Does anybody think this sort of stuff would be actually useful? Or does it already exist?
Also, it would only be a step away from implementing all sorts of fun algorithms designed to counted distortions caused by amplification and speaker imperfections. I have almost know nowledge of those sorts of maths - except basic things - so it would be a "learning" process should I attempt to code such software.
This exists, but....
This exists today. Steinberg VST24 and Nuendo, probably others.
It would still be useful since I don't have this type of system presently (and I DO want it badly) so there is more to it than meets the eye!
What would be very useful is if it could upsample to 24/96 and work in full resolution. Most bands need to be low frequency -- need a shitload of bands under 1000Hz, not all that many over. Phase neutral. Also need phase filters. Low latency would be nice, also digital crossover (split 2 channels into left/right tweeter/bass). Also an option for adding digital gain to the tweeter (less energy in treble) to make full use of dedicated tweeter DAC and reduce gain in associated amplifier.
Do you have all the software you need?
Good ideas. I don't know how one would implement a software crossover, though. The only way I can think of doing that is using multiple stereo sound cards or using surround cards like the SB Live! in some sort of hybridized stereo setup. It would be relatively easy should someone purchase two sound cards to create digital crossovers. One could design a very complex active crossover network with almost limitless options in that way. In fact, that is such a cool idea I think I will buy a second SB Live! and do just that. The only forseeable obstacle would be getting two sound cards to work simultaneously, but I doubt that's a real problem. DOS-mode compatability drivers would probably mess up, but that's not a problem at all.
First things first though: I need to read up a bit on how I would integrate the program(s). It's easy enough to design DirectSound plugins, or global effects for a specific program, but I haven't the foggiest idea of how to do it on a windows-wide level. I assume it's reasonably easy, though.
Oh, and should anybody know something about this stuff or think they could learn and can code in C/C++ With Windows API / MFC (whichever, MFC is generally easier but sort of annoying sometimes.. It's pretty much a must for DirectX though) and would like to help me, I would