 only a guide, you may get various prices from various companies.
A power flush quote from a well-known national company could cost up to £800, however, it is around 30 % cheaper from a local heating company. So, it’s worth getting a price from your local gas engineer, just make sure they are Gas Safe registered for peace of mind and quality assurance.
Having a power flush can be very beneficial to your system, however, as the process of power flushing uses a flushing machine to force water through the system at a higher flow rate than your boiler normally uses, some problems can be caused within some of the internal heating components – for example, the heat exchanger – so In some cases, power flushing may not be the best solution, especially for an older central heating system.
In older heating systems, the radiators and pipework can often have deteriorated and generated particles which as they flow through the system can put more pressure on the soldered joints which in turn can cause the boiler to leak. This can be a costly fix!
The alternative option is to replace the radiators, which could well be more expensive than a power flush, but it would be more cost and energy-efficient in the long run.
If you are currently thinking of a power flush, get some advice from your local experienced heating engineer before making up your mind. Here at Harman Heating, we are Gas Safe registered heating engineers, who have been helping customers in Northampton and nearby areas for many years.
If you have any enquiries with your boiler and heating problems, please contact us on 07771 956641 today and our friendly team will be more than happy to help you. You can also send us a message via our online contact form here.Discussion in 'New Member Intros' started by Enso, Apr 4, 2021.
I am very pleased to have found this community! and I intend to participate while discovering Gretsch guitars as part of the core of my Bachata guitar production. I have made a few reviews of these guitars and I have here a short playlist where I test the grear Gretsch tone into my caribean Bachata heritage. Lookingo forward to do a lot more here. Best regards!
Waxhead, Falstaff1960, new6659 and 4 others like this.
I’m not entirely sure what Bachata is. What is its origin?
Welcome to G-T Enso. Glad to have you aboard!
Welcome here, Enso.
All these guitars in the videos are yours?
Seems you already have a great hord.
Welcome to GT Enso!
Welcome to G-T @Enso. Enjoy your time here!
Welcome to the forum, Enso!
Welcome Enso. I am already one of your subscribers. Enjoy it here. I enjoy your videos.
Bachata is one of the music/dance forms to come out of the Dominican Republic. Lots of videos on the tube that show the sexier side of Bachata dancing. The guitar work is kind of a staccato attack with palm muting.
By the way, He (Enso) also reviews other guitars. He has a great series on Godin as well.
Hello Enso and welcome to G-T, thanks for joining.
Very happy to get the 4 points. Always a tough assignment down at Avalon Oval as Then Borough always seem to struggle at the ground.
The weather and crowd was good and the game was pretty tight throughout.
For Port I thought Waddell really stood out. Speaking to Boroughburger at the game the 23rd player it's going to be tough to choose who will get that spot in finals as Sinclair also shone earlier in the season. It might come down to team balance on the day.
I thought Port didn't apply enough defensive pressure with far too many uncontested marks from Werribee linking up passages of play.
Was a lucky one I thought as in the 4th Werribee had afrew great chances but failed to convert. Had they of kicked better the 4 points may of gone to the opposition. Good VFl ground with a variety of food, good facilities and pleasing as you said to come away with the points.
Werribee faithfull very welcoming and sportsmanslike - I think on 3 occasions I heasd congratulations from their supporters to us which was very pleasing to hear and sportsman like - well done to them.<gh_stars>0
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using MapAPI.Helpers;
using MapAPI.Models;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;

namespace UnitTests
{
    [TestClass]
    // ReSharper disable once InconsistentNaming
    public class A_ImageManipulationTests
    {
        public static readonly string[] Images =
        {
            "MazeTest1"
        };

        [TestMethod]
        public void OrderClockwiseTest()
        {
            //Prefect rectangle
            TryAllOrders(new[] {new Point(100, 100), new Point(200, 100), new Point(200, 200), new Point(100, 200)});

            //Rotated Rectangle
            TryAllOrders(new[] {new Point(100, 100), new Point(300, 50), new Point(350, 150), new Point(150, 200)});

            //Warped Rectangle
            TryAllOrders(new[] {new Point(125, 100), new Point(300, 50), new Point(275, 150), new Point(150, 200)});

            //Difficult case
            TryAllOrders(new[] {new Point(100, 100), new Point(200, 90), new Point(200, 200), new Point(90, 200)});

            void TryAllOrders(Point[] testPoints)
            {
                //Shifts points along
                for (int i = 0; i < 4; i++)
                {
                    Point[] testOrder =
                    {
                        testPoints[0 + i],
                        testPoints[1 + i - (i > 2? 4 : 0)],
                        testPoints[2 + i - (i > 1? 4 : 0)],
                        testPoints[3 + i - (i > 0? 4 : 0)]
                    };
                    testOrder.OrderClockwise();
                    CollectionAssert.AreEqual(testPoints, testOrder);
                }

                //Reverse order and shifts points along
                for (int i = 0; i < 4; i++)
                {
                    Point[] testOrder =
                    {
                        testPoints[3 + i - (i > 0? 4 : 0)],
                        testPoints[2 + i - (i > 1? 4 : 0)],
                        testPoints[1 + i - (i > 2? 4 : 0)],
                        testPoints[0 + i]
                    };
                    testOrder.OrderClockwise();
                    CollectionAssert.AreEqual(testPoints, testOrder);
                }
            }
        }

        [TestMethod]
        public void JsonConversionTest()
        {
            Map map = new Map
            {
                Id = 0,
                Ratio = 1.414,
                Lines = new List<Line>
                {
                    new Line
                    {
                        Color = Line.Colors.Red,
                        Loop = false,
                        Points = new List<PointF>
                        {
                            new PointF(0.1F, 0.1F),
                            new PointF(0.2F, 0.05F),
                            new PointF(0.4F, 0.25F)
                        }
                    },
                    new Line
                    {
                        Color = Line.Colors.Green,
                        Loop = true,
                        Points = new List<PointF>
                        {
                            new PointF(0.5F, 0.5F),
                            new PointF(0.7F, 0.35F),
                            new PointF(0.7F, 0.8F)
                        }
                    }
                }
            };

            string json = JsonConvert.SerializeObject(map);
            json = json.Replace("\"IsEmpty\":false,", "");

            if (!Directory.Exists("Maps"))
                Directory.CreateDirectory("Maps");
            File.WriteAllText("Maps/0.json", json);

            Map test = JsonConvert.DeserializeObject<Map>(File.ReadAllText("Maps/0.json"));
            Assert.IsNotNull(test);
        }

        [TestMethod]
        public void GetPaperFromImageTest()
        {
            foreach (string image in Images)
            {
                //Gets rectangles
                Point[][] rectangles = OpenCVWrapper.IdentifyRectangles($"Images//{image}.jpg");
                //Checks valid json was output
                Assert.IsNotNull(rectangles);
                //Checks at least 1 rectangle was identified
                Assert.AreNotEqual(rectangles.Length, 0);

                Bitmap bitmap = new Bitmap($"Images//{image}.jpg");
                //Get rectangle that corresponds to the paper (I hope) 
                Point[] paper = bitmap.