 Hunter.Sylux && result.Field0 == 0 && result.Plane.Y > Fixed.ToFloat(3138)
                    &&!Flags1.TestFlag(PlayerFlags1.NoUnmorphPrevious))
                {
                    Vector3 pos = Position.AddY(Fixed.ToFloat(Values.AltColYPos) - Fixed.ToFloat(Values.AltColRadius) - 0.3f);
                    float dot = result.Plane.W - Vector3.Dot(pos, result.Plane.Xyz);
                    if (dot >= 0)
                    {
                        v164 = true;
                        Speed = Speed.AddY(Fixed.ToFloat(Values.AltAirGravity));
                        if (Speed.Y < 0.25f)
                        {
                            if (Speed.Y < 0)
                            {
                                Speed = Speed.WithY(Speed.Y * Fixed.ToFloat(4034));
                            }
                            Speed = Speed.AddY(dot * 0.2f);
                            Speed = Speed.WithY(Math.Min(Speed.Y, 0.25f));
                        }
                    }
                }
            }
            if (result.EntityCollision!= null)
            {
                if (result.Plane.Y > 0.25f)
                {
                    _standingEntCol = result.EntityCollision;
                }
                Flags1 |= PlayerFlags1.CollidingEntity;
                _scene.SendMessage(Message.PlayerCollideWith, this, result.EntityCollision.Entity, 0, _standingEntCol == null? 0 : 1);
                _collidedEntCol = result.EntityCollision;
                if (isCrusher)
                {
                    Debug.Assert(platform!= null);
                    if (result.Field0 == 0 && Vector3.Dot(result.Plane.Xyz, platform.Velocity) >= 0)
                    {
                        float value = Fixed.ToFloat(4080);
                        if (result.Plane.X <= value)
                        {
                            if (result.Plane.X >= -value)
                            {
                                if (result.Plane.Y <= value)
                                {
                                    if (result.Plane.Y >= -value)
                                    {
                                        if (result.Plane.Z <= value)
                                        {
                                            if (result.Plane.Z < -value)
                                            {
                                                _crushBits |= 0x20;
                                            }
                                        }
                                        else
                                        {
                                            _crushBits |= 0x10;
                                        }
                                    }
                                    else
                                    {
                                        _crushBits |= 8;
                                    }
                                }
                                else
                                {
                                    _crushBits |= 4;
                                }
                            }
                            else
                            {
                                _crushBits |= 2;
                            }
                        }
                        else
                        {
                            _crushBits |= 1;
                        }
                        if ((_crushBits & 3) == 3 || (_crushBits & 0xC) == 0xC || (_crushBits & 0x30) == 0x30)
                        {
                            // caught between one crusher moving +X and one moving -X, or one +Z and one -Z, or one +Y and one -Y
                            TakeDamage((uint)_health, DamageFlags.Death | DamageFlags.IgnoreInvuln | DamageFlags.NoDmgInvuln,
                                direction: null, source: null);
                        }
                    }
                }
                else if (isPlatform)
                {
                    Debug.Assert(platform!= null);
                    if (platform.Velocity.Y <= 0 && (Flags1.TestFlag(PlayerFlags1.Standing) || Flags1.TestFlag(PlayerFlags1.StandingPrevious))
                        && (v163 || result.Plane.Y < Fixed.ToFloat(-3849) && IsAltForm))
                    {
                        // reverse platform Y movement when hitting player
                        platform.Recoil();
                    }
                }
            }
            _terrainDamage = result.Flags.TestFlag(CollisionFlags.Damaging);
            if (v164)
            {
                _field449 = 0;
                if (result.Plane.Y >= Fixed.ToFloat(1401))
                {
                    _fieldC0 += result.Plane.Xyz;
                }
                if (!v163)
                {
                    _slipperiness = result.Slipperiness;
                    _standTerrain = result.Terrain;
                    if (_terrainDamage)
                    {
                        Flags1 |= PlayerFlags1.OnAcid;
                    }
                    if (_standTerrain == Terrain.Lava)
                    {
                        Flags1 |= PlayerFlags1.OnLava;
                    }
                    // solid landing
                    if (result.Field0 == 0 && result.Plane.Y > 0.5f)
                    {
                        Flags1 |= PlayerFlags1.Standing;
                        _timeSinceStanding = 0;
                        if (!Flags1.TestFlag(PlayerFlags1.StandingPrevious) || Flags1.TestFlag(PlayerFlags1.AltFormPrevious))
                        {
                            Flags1 &= ~PlayerFlags1.UsedJump;
                        }
                        // if ( (some_flags & PSF_GROUNDED) == 0 && (some_flags & PSF_ALT_FORM) == 0 && player->energy )
                        if (_health > 0 &&!IsAltForm &&!Flags1.TestFlag(PlayerFlags1.Grounded))
                        {
                            if (Biped1Anim == PlayerAnimation.JumpLeft)
                            {
                                SetBiped1Animation(PlayerAnimation.LandLeft, AnimFlags.NoLoop);
                            }
                            else if (Biped1Anim == PlayerAnimation.JumpRight)
                            {
                                SetBiped1Animation(PlayerAnimation.LandRight, AnimFlags.NoLoop);
                            }
                            else
                            {
                                SetBiped1Animation(PlayerAnimation.LandNeutral, AnimFlags.NoLoop);
                            }
                        }
                    }
                }
            }
            if (v166 &&!Flags1.TestFlag(PlayerFlags1.Standing))
            {
                Flags2 |= PlayerFlags2.SpireClimbing;
            }
            Position = position;
            _volume = CollisionVolume.Move(_volumeUnxf, Position);
        }
    }
}
Ryan, a delivery driver for the Modern Milkman, checks an application on his phone for customer's orders at the company's depot in Stockport. The dairy retailer, which delivers, via an app, to customers at their homes throughout the night, has seen a significant increase in its orders since the start of the coronavirus pandemic as people self-isolate and order their shopping from home.The best epiphanies come at surprising moments, like when getting sprayed by an airborne beer up front at a show. It was New Year’s Eve 2012 at The Empty Bottle in Chicago, and on stage, The Marked Men were tearing through “Fix My Brain.” I’d been in a funk from the end of a relationship and a general feeling of detachment from the things that had come to define me, but at the end of 2012, I was trying to do everything to right myself. The Hamm’s still drying on me as I sang along with my friends, I was struck by how life-affirming music can be. I decided to make my first-ever new year’s resolution: In 2013, I would rebuild my connection to music by buying one record a day for the entire year.
Before I could really articulate it, the project had already begun. I made my way to the merch table and bought The Marked Men’s “The Other Side” 7-inch, as well as the Kings Of The Weekend LP from opening act Bad Sports. I walked home covered in sweat and beer, but experiencing a newfound sense of jubilation. Having solidified the goal in my head, I decided to give it a bit of legitimacy by opening my note-taking app and starting a list called “Records: 2013” with the band name, album title, and where I acquired it. Barely hours into the new year, I was riding high from the sense of fulfillment that had seemed missing for most of the preceding year.
The next morning I addressed the necessary pragmatics: Would it be only new records? If so, what would count as “new”? Would it be only new releases, or would used records I didn’t already own count? How often would I need to go to a record store? Should mail order be included? And, perhaps the biggest concern: How much money was I going to spend?
I decided to give myself as much leeway as possible. After all, the goal was to see if I could fall in love with music again, not