, providing utility in multiple ways and remaining highly versatile.
SSR G&M is a unit that requires a large amount of investment in contrast to the rest of your team, so naturally, they are best suited for early-mid game, where they can single handedly defeat teams with their nuke-style ultimate and self-sustain. After casting their ultimate, G&M are dependent solely on auto-attacks, and so this should be taken into account when building them.
SSR Poseidon is an off-tank with strong utility abilities and amazing CC that allows him to singlehandedly turn any type of battle with his ultimate. Although Poseidon relies lacking on his Tidal Wave to make up for his lack of self-sustain or tankiness in contrast to other tanks, his unorthodox supportive playstyle shouldn't be ignored. Poseidon can make up for his lack of tankiness and self-sustain through his build.
SSR Tamamo-no-Mae is a burst damage mage that relies on her Fox Fires to deal devastating single-target damage. Her passive teleportation allows her to run through backlines with ease, while also proving useful as an escape mechanism. Tamamo can either be built as a slippery mage that goes in and out of different skirmishes, or as a powerful single-target burst DPS.
SSR Anubis is a tank with strong diversion and debuffing abilities, utilising his mummies in order to distract and damage enemy backline heroes, while also minimizing damage taken and applying debuffs, making him a great hero with a combination of sustain, debuffs, disruption, and innate tankiness. Being a traditional tank, Anubis wants to minimize the damage he takes.
SSR Nagakayna is a sustain healer that has many tools at her disposal in order to assist her team. With a team-wide CC remover, shielding, her own form of CC, and also constant %HP healing, Nagakayna fits in any team, providing amazing utility under all circumstances. With so many tools available at her disposal, Nagakayna can be built in a number of ways.
SSR Susanoo is an assassin with a variety of tools that allow him to become an incredible carry. His high damage, high pressure playstyle allows players to control the battlefield and snipe important targets, such as backline DPS's, supports, and healers. Susanoo is a glass cannon, and needs both survivability and damage in his build.
SSR Izanami is the quintessential early game carry, being her own tank, healer and damage dealer, with potent AoE damage and stacking ghosts to win anything from short, burst fights, to longer, sustain- focused ones. However, she must be invested in for her to provide any utility. Filling so many roles as a one-man army, Izanami can be built in many different ways.
SSR Hercules is a tank with strong scaling damage reduction abilities that allow both him and other heroes in his team to stand in the frontline, tanking high-damage enemies thanks to his Provoke. Paired with his self-healing, Hercules is incredibly useful as a meat shield, and is usually the last man standing on any team. Acting as a damage sponge for the rest of his team, Herc benefits from tanky runes.
UR Nuwa is a team buffer, providing powerful boosts to all hero types, as well as CC immunity. She also has the ability to use remove enemies from fights using her Pillars of the Sky, allowing for incredible team upsets. In order to fully utilize Nuwa to her full potential, players must build her by maximizing the strength of her game-changing skill.
SSR Zeus is a powerful burst AoE mage that deals % of health true damage, making him strong in later stages of the game. His incredibly high damage can wipe teams in seconds, but his lack of versatility and squishiness should be accounted for. Zeus should be built with maximizing his damage potential on his ultimate and other skills, while having him rely on his team for survivability.
SSR Once Flora unlocks the stun on her ultimate and passive, she can become very threatening, and her ability to deal % of HP true damage make her shine later in the game as one of the best DPS's available. For Flora to be effective, her build should focus on maximizing the damage dealt by her ultimate and Drifting Petals.
SSR Cassandra is a healer with a unique passive, Guardian Spirit, that allows her to stay on the battlefield even after taking lethal damage. Thanks to not only this skil but also her ultimate, Cassandra shines in earlier stages, where she needs little to no investment, while providing tons of healing As Cassandra only has healing abilities in her kit, it is recommended to build her by maximizing her total healing output.
SSR Although Medusa is traditionally a DPS, she finds the most success as a support - especially after unlocking IW400, allowing her to stunlock entire teams, while also removing energy with her Venomous Snakes. Medusa has 2 build paths, either focusing on her damage, or on her supportive abilities.
SSR Gaia is a tank that specializes in disrupting enemy teams while staying incredibly tanky for the entire duration o a fight. Thanks to her great scaling, she excels in longer, drawn out fights where she can remain a primary target, while CCing the enemy team. Gaia relies on her incredible tankiness and disruption abilities, so her build options are not very flexible.
SSR Faust is a utility support that provides plenty of CC abilities and debuffs. Furthermore, his active, Sins Befell, is unique, allowing him to disrupt an entire team battle by effectively removing a hero at the start of the fight. Thanks to his many different uses in combat, Faust can be built in many different ways depending on your needs.
SSR Hades is an off-tank with great offensive potential to compensate for his lack of tankiness in contrast to other, more traditional tanks. The true damage execute on his ultimate can cut fights short by eliminating both high priority targets, as well as other frontline tanks. His self-sustainability and damage allow him to stay relevant whether or not he has supports and DPSes behind him.
SSR Lu Bu is a hero that requires proper supports for him to function properly, however, with enough focus, he can function as an extremely potent single- target damage dealer, that can rip through frontlines while tanking damage himself. Lu Bu should be built around his strong single target damage and his life steal that grows stronger in extended fights.
SSR Cleopatra is a very AoE heavy hero that uses stacks to build up her damage overtime. Her large AoE makes her an amazing early carry, but she is also quite strong later on thanks to her damage over time and great anti-heal. As Cleo has a lot of active skills, a possible build is CDR, however, taking advantage of her DoT can also have great results.
SSR Persephone is a supportive Sub-DPS that can apply multiple debuffs on the enemy team. Persephone has a global physical damage reduction as her passive, while also reducing healing received by enemies, and dispersing all buffs received by the enemy with the most buffs. Persephone wants to be constantly using her skills in order to apply as many debuffs, however, she is also very squishy.
SSR Thor is a tank that relies on his incredible tankiness and self-sustain to stay on the battlefield and slow down his enemies periodically. With a shield, damage reduction, self-healing, and a max health increase on his ultimate, Thor is one of the tankiest heroes you can use in Mythic Heroes. Thor should amplify his strengths through his build, building Hammer and tankiness.
SSR Joan of Arc is a supportive tank that, unlike most other tanks, has not only great self-sustain, but can also peel and buff her ally carries. Her AoE attack speed boost and powerful CC allows her to shine in the frontline, blocking damage with her own ultimate in case she ever loses too much HP. Although Joan of Arc a support, her playstyle is much more like that of a tank, and so players should build her accordingly.
SSR Although Medusa needs a lot of investment to become a reliable carry, she also functions poorly at a level deficit, and so it is hard to effectively use her as a main DPS. As such, most players tend to opt for building Medusa in a supportive, or secondary DPS style. As a main DPS, Medusa relies on her auto-attack passives in order to deal a lot of damage.
SSR Although Dionysus is traditionally weaker than his alternatives, his single target debuffs make him the best hero in the game to build for strong bossfighting. Thanks to this niche use, he should not be disregarded despite his lack of utility in other areas of the game. Dionysus should be built around his debuffs on his active skills.
SSR Odin is a new hero that's just been released in patch 1.8. Rating coming soon.
SSR Loki is a new hero that was added in patch 1.7. Rating coming soon.
SSR Amaterasu is the latest UR hero to be added to the game. Rating coming soon.
As mentioned above, SR heroes are mainly used as enhance fodder for SSR/UR heroes, so they’re not included in the main Mythic Heroes tier list.
However, obviously, not everyone will have