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byAK and the research community

Mar 14

DreamPolish: Domain Score Distillation With Progressive Geometry Generation

We introduce DreamPolish, a text-to-3D generation model that excels in producing refined geometry and high-quality textures. In the geometry construction phase, our approach leverages multiple neural representations to enhance the stability of the synthesis process. Instead of relying solely on a view-conditioned diffusion prior in the novel sampled views, which often leads to undesired artifacts in the geometric surface, we incorporate an additional normal estimator to polish the geometry details, conditioned on viewpoints with varying field-of-views. We propose to add a surface polishing stage with only a few training steps, which can effectively refine the artifacts attributed to limited guidance from previous stages and produce 3D objects with more desirable geometry. The key topic of texture generation using pretrained text-to-image models is to find a suitable domain in the vast latent distribution of these models that contains photorealistic and consistent renderings. In the texture generation phase, we introduce a novel score distillation objective, namely domain score distillation (DSD), to guide neural representations toward such a domain. We draw inspiration from the classifier-free guidance (CFG) in textconditioned image generation tasks and show that CFG and variational distribution guidance represent distinct aspects in gradient guidance and are both imperative domains for the enhancement of texture quality. Extensive experiments show our proposed model can produce 3D assets with polished surfaces and photorealistic textures, outperforming existing state-of-the-art methods.

CUDRT: Benchmarking the Detection of Human vs. Large Language Models Generated Texts

The proliferation of large language models (LLMs) has significantly enhanced text generation capabilities across various industries. However, these models' ability to generate human-like text poses substantial challenges in discerning between human and AI authorship. Despite the effectiveness of existing AI-generated text detectors, their development is hindered by the lack of comprehensive, publicly available benchmarks. Current benchmarks are limited to specific scenarios, such as question answering and text polishing, and predominantly focus on English texts, failing to capture the diverse applications and linguistic nuances of LLMs. To address these limitations, this paper constructs a comprehensive bilingual benchmark in both Chinese and English to evaluate mainstream AI-generated text detectors. We categorize LLM text generation into five distinct operations: Create, Update, Delete, Rewrite, and Translate (CUDRT), encompassing all current LLMs activities. We also establish a robust benchmark evaluation framework to support scalable and reproducible experiments. For each CUDRT category, we have developed extensive datasets to thoroughly assess detector performance. By employing the latest mainstream LLMs specific to each language, our datasets provide a thorough evaluation environment. Extensive experimental results offer critical insights for optimizing AI-generated text detectors and suggest future research directions to improve detection accuracy and generalizability across various scenarios.

Watermarking Text Generated by Black-Box Language Models

LLMs now exhibit human-like skills in various fields, leading to worries about misuse. Thus, detecting generated text is crucial. However, passive detection methods are stuck in domain specificity and limited adversarial robustness. To achieve reliable detection, a watermark-based method was proposed for white-box LLMs, allowing them to embed watermarks during text generation. The method involves randomly dividing the model vocabulary to obtain a special list and adjusting the probability distribution to promote the selection of words in the list. A detection algorithm aware of the list can identify the watermarked text. However, this method is not applicable in many real-world scenarios where only black-box language models are available. For instance, third-parties that develop API-based vertical applications cannot watermark text themselves because API providers only supply generated text and withhold probability distributions to shield their commercial interests. To allow third-parties to autonomously inject watermarks into generated text, we develop a watermarking framework for black-box language model usage scenarios. Specifically, we first define a binary encoding function to compute a random binary encoding corresponding to a word. The encodings computed for non-watermarked text conform to a Bernoulli distribution, wherein the probability of a word representing bit-1 being approximately 0.5. To inject a watermark, we alter the distribution by selectively replacing words representing bit-0 with context-based synonyms that represent bit-1. A statistical test is then used to identify the watermark. Experiments demonstrate the effectiveness of our method on both Chinese and English datasets. Furthermore, results under re-translation, polishing, word deletion, and synonym substitution attacks reveal that it is arduous to remove the watermark without compromising the original semantics.

AAMDM: Accelerated Auto-regressive Motion Diffusion Model

Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive remains a challenge. Traditional techniques in the game industry can produce high-fidelity animations but suffer from high computational costs and poor scalability. Trained neural network models alleviate the memory and speed issues, yet fall short on generating diverse motions. Diffusion models offer diverse motion synthesis with low memory usage, but require expensive reverse diffusion processes. This paper introduces the Accelerated Auto-regressive Motion Diffusion Model (AAMDM), a novel motion synthesis framework designed to achieve quality, diversity, and efficiency all together. AAMDM integrates Denoising Diffusion GANs as a fast Generation Module, and an Auto-regressive Diffusion Model as a Polishing Module. Furthermore, AAMDM operates in a lower-dimensional embedded space rather than the full-dimensional pose space, which reduces the training complexity as well as further improves the performance. We show that AAMDM outperforms existing methods in motion quality, diversity, and runtime efficiency, through comprehensive quantitative analyses and visual comparisons. We also demonstrate the effectiveness of each algorithmic component through ablation studies.