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SubscribeDrop-Upcycling: Training Sparse Mixture of Experts with Partial Re-initialization
The Mixture of Experts (MoE) architecture reduces the training and inference cost significantly compared to a dense model of equivalent capacity. Upcycling is an approach that initializes and trains an MoE model using a pre-trained dense model. While upcycling leads to initial performance gains, the training progresses slower than when trained from scratch, leading to suboptimal performance in the long term. We propose Drop-Upcycling - a method that effectively addresses this problem. Drop-Upcycling combines two seemingly contradictory approaches: utilizing the knowledge of pre-trained dense models while statistically re-initializing some parts of the weights. This approach strategically promotes expert specialization, significantly enhancing the MoE model's efficiency in knowledge acquisition. Extensive large-scale experiments demonstrate that Drop-Upcycling significantly outperforms previous MoE construction methods in the long term, specifically when training on hundreds of billions of tokens or more. As a result, our MoE model with 5.9B active parameters achieves comparable performance to a 13B dense model in the same model family, while requiring approximately 1/4 of the training FLOPs. All experimental resources, including source code, training data, model checkpoints and logs, are publicly available to promote reproducibility and future research on MoE.
Jamba-1.5: Hybrid Transformer-Mamba Models at Scale
We present Jamba-1.5, new instruction-tuned large language models based on our Jamba architecture. Jamba is a hybrid Transformer-Mamba mixture of experts architecture, providing high throughput and low memory usage across context lengths, while retaining the same or better quality as Transformer models. We release two model sizes: Jamba-1.5-Large, with 94B active parameters, and Jamba-1.5-Mini, with 12B active parameters. Both models are fine-tuned for a variety of conversational and instruction-following capabilties, and have an effective context length of 256K tokens, the largest amongst open-weight models. To support cost-effective inference, we introduce ExpertsInt8, a novel quantization technique that allows fitting Jamba-1.5-Large on a machine with 8 80GB GPUs when processing 256K-token contexts without loss of quality. When evaluated on a battery of academic and chatbot benchmarks, Jamba-1.5 models achieve excellent results while providing high throughput and outperforming other open-weight models on long-context benchmarks. The model weights for both sizes are publicly available under the Jamba Open Model License and we release ExpertsInt8 as open source.
ToMoE: Converting Dense Large Language Models to Mixture-of-Experts through Dynamic Structural Pruning
Large Language Models (LLMs) have demonstrated remarkable abilities in tackling a wide range of complex tasks. However, their huge computational and memory costs raise significant challenges in deploying these models on resource-constrained devices or efficiently serving them. Prior approaches have attempted to alleviate these problems by permanently removing less important model structures, yet these methods often result in substantial performance degradation due to the permanent deletion of model parameters. In this work, we tried to mitigate this issue by reducing the number of active parameters without permanently removing them. Specifically, we introduce a differentiable dynamic pruning method that pushes dense models to maintain a fixed number of active parameters by converting their MLP layers into a Mixture of Experts (MoE) architecture. Our method, even without fine-tuning, consistently outperforms previous structural pruning techniques across diverse model families, including Phi-2, LLaMA-2, LLaMA-3, and Qwen-2.5.
Mixtral of Experts
We introduce Mixtral 8x7B, a Sparse Mixture of Experts (SMoE) language model. Mixtral has the same architecture as Mistral 7B, with the difference that each layer is composed of 8 feedforward blocks (i.e. experts). For every token, at each layer, a router network selects two experts to process the current state and combine their outputs. Even though each token only sees two experts, the selected experts can be different at each timestep. As a result, each token has access to 47B parameters, but only uses 13B active parameters during inference. Mixtral was trained with a context size of 32k tokens and it outperforms or matches Llama 2 70B and GPT-3.5 across all evaluated benchmarks. In particular, Mixtral vastly outperforms Llama 2 70B on mathematics, code generation, and multilingual benchmarks. We also provide a model fine-tuned to follow instructions, Mixtral 8x7B - Instruct, that surpasses GPT-3.5 Turbo, Claude-2.1, Gemini Pro, and Llama 2 70B - chat model on human benchmarks. Both the base and instruct models are released under the Apache 2.0 license.
Yuan 2.0-M32: Mixture of Experts with Attention Router
Yuan 2.0-M32, with a similar base architecture as Yuan-2.0 2B, uses a mixture-of-experts architecture with 32 experts of which 2 experts are active. A new router network, Attention Router, is proposed and adopted for a more efficient selection of experts, which boosts the accuracy of 3.8% compared to the model with classical router network. Yuan 2.0-M32 is trained with 2000B tokens from scratch, and the training computation consumption is only 9.25% of a dense model at the same parameter scale. Yuan 2.0-M32 demonstrates competitive capability on coding, math, and various domains of expertise, with only 3.7B active parameters of 40B in total, and 7.4 GFlops forward computation per token, both of which are only 1/19 of Llama3-70B. Yuan 2.0-M32 surpass Llama3-70B on MATH and ARC-Challenge benchmark, with accuracy of 55.89 and 95.8 respectively. The models and source codes of Yuan 2.0-M32 are released at Github.
Efficient Diffusion Transformer Policies with Mixture of Expert Denoisers for Multitask Learning
Diffusion Policies have become widely used in Imitation Learning, offering several appealing properties, such as generating multimodal and discontinuous behavior. As models are becoming larger to capture more complex capabilities, their computational demands increase, as shown by recent scaling laws. Therefore, continuing with the current architectures will present a computational roadblock. To address this gap, we propose Mixture-of-Denoising Experts (MoDE) as a novel policy for Imitation Learning. MoDE surpasses current state-of-the-art Transformer-based Diffusion Policies while enabling parameter-efficient scaling through sparse experts and noise-conditioned routing, reducing both active parameters by 40% and inference costs by 90% via expert caching. Our architecture combines this efficient scaling with noise-conditioned self-attention mechanism, enabling more effective denoising across different noise levels. MoDE achieves state-of-the-art performance on 134 tasks in four established imitation learning benchmarks (CALVIN and LIBERO). Notably, by pretraining MoDE on diverse robotics data, we achieve 4.01 on CALVIN ABC and 0.95 on LIBERO-90. It surpasses both CNN-based and Transformer Diffusion Policies by an average of 57% across 4 benchmarks, while using 90% fewer FLOPs and fewer active parameters compared to default Diffusion Transformer architectures. Furthermore, we conduct comprehensive ablations on MoDE's components, providing insights for designing efficient and scalable Transformer architectures for Diffusion Policies. Code and demonstrations are available at https://mbreuss.github.io/MoDE_Diffusion_Policy/.
Joint MoE Scaling Laws: Mixture of Experts Can Be Memory Efficient
Mixture of Experts (MoE) architectures have significantly increased computational efficiency in both research and real-world applications of large-scale machine learning models. However, their scalability and efficiency under memory constraints remain relatively underexplored. In this work, we present joint scaling laws for dense and MoE models, incorporating key factors such as the number of active parameters, dataset size, and the number of experts. Our findings provide a principled framework for selecting the optimal MoE configuration under fixed memory and compute budgets. Surprisingly, we show that MoE models can be more memory-efficient than dense models, contradicting conventional wisdom. To derive and validate the theoretical predictions of our scaling laws, we conduct over 280 experiments with up to 2.7B active parameters and up to 5B total parameters. These results offer actionable insights for designing and deploying MoE models in practical large-scale training scenarios.
Composition of Experts: A Modular Compound AI System Leveraging Large Language Models
Large Language Models (LLMs) have achieved remarkable advancements, but their monolithic nature presents challenges in terms of scalability, cost, and customization. This paper introduces the Composition of Experts (CoE), a modular compound AI system leveraging multiple expert LLMs. CoE leverages a router to dynamically select the most appropriate expert for a given input, enabling efficient utilization of resources and improved performance. We formulate the general problem of training a CoE and discuss inherent complexities associated with it. We propose a two-step routing approach to address these complexities that first uses a router to classify the input into distinct categories followed by a category-to-expert mapping to obtain desired experts. CoE offers a flexible and cost-effective solution to build compound AI systems. Our empirical evaluation demonstrates the effectiveness of CoE in achieving superior performance with reduced computational overhead. Given that CoE comprises of many expert LLMs it has unique system requirements for cost-effective serving. We present an efficient implementation of CoE leveraging SambaNova SN40L RDUs unique three-tiered memory architecture. CoEs obtained using open weight LLMs Qwen/Qwen2-7B-Instruct, google/gemma-2-9b-it, google/gemma-2-27b-it, meta-llama/Llama-3.1-70B-Instruct and Qwen/Qwen2-72B-Instruct achieve a score of 59.4 with merely 31 billion average active parameters on Arena-Hard and a score of 9.06 with 54 billion average active parameters on MT-Bench.
Deep Human Parsing with Active Template Regression
In this work, the human parsing task, namely decomposing a human image into semantic fashion/body regions, is formulated as an Active Template Regression (ATR) problem, where the normalized mask of each fashion/body item is expressed as the linear combination of the learned mask templates, and then morphed to a more precise mask with the active shape parameters, including position, scale and visibility of each semantic region. The mask template coefficients and the active shape parameters together can generate the human parsing results, and are thus called the structure outputs for human parsing. The deep Convolutional Neural Network (CNN) is utilized to build the end-to-end relation between the input human image and the structure outputs for human parsing. More specifically, the structure outputs are predicted by two separate networks. The first CNN network is with max-pooling, and designed to predict the template coefficients for each label mask, while the second CNN network is without max-pooling to preserve sensitivity to label mask position and accurately predict the active shape parameters. For a new image, the structure outputs of the two networks are fused to generate the probability of each label for each pixel, and super-pixel smoothing is finally used to refine the human parsing result. Comprehensive evaluations on a large dataset well demonstrate the significant superiority of the ATR framework over other state-of-the-arts for human parsing. In particular, the F1-score reaches 64.38% by our ATR framework, significantly higher than 44.76% based on the state-of-the-art algorithm.
Combining Modular Skills in Multitask Learning
A modular design encourages neural models to disentangle and recombine different facets of knowledge to generalise more systematically to new tasks. In this work, we assume that each task is associated with a subset of latent discrete skills from a (potentially small) inventory. In turn, skills correspond to parameter-efficient (sparse / low-rank) model parameterisations. By jointly learning these and a task-skill allocation matrix, the network for each task is instantiated as the average of the parameters of active skills. To favour non-trivial soft partitions of skills across tasks, we experiment with a series of inductive biases, such as an Indian Buffet Process prior and a two-speed learning rate. We evaluate our latent-skill model on two main settings: 1) multitask reinforcement learning for grounded instruction following on 8 levels of the BabyAI platform; and 2) few-shot adaptation of pre-trained text-to-text generative models on CrossFit, a benchmark comprising 160 NLP tasks. We find that the modular design of a network significantly increases sample efficiency in reinforcement learning and few-shot generalisation in supervised learning, compared to baselines with fully shared, task-specific, or conditionally generated parameters where knowledge is entangled across tasks. In addition, we show how discrete skills help interpretability, as they yield an explicit hierarchy of tasks.
STAR: Constraint LoRA with Dynamic Active Learning for Data-Efficient Fine-Tuning of Large Language Models
Though Large Language Models (LLMs) have demonstrated the powerful capabilities of few-shot learning through prompting methods, supervised training is still necessary for complex reasoning tasks. Because of their extensive parameters and memory consumption, both Parameter-Efficient Fine-Tuning (PEFT) methods and Memory-Efficient Fine-Tuning methods have been proposed for LLMs. Nevertheless, the issue of large annotated data consumption, the aim of Data-Efficient Fine-Tuning, remains unexplored. One obvious way is to combine the PEFT method with active learning. However, the experimental results show that such a combination is not trivial and yields inferior results. Through probe experiments, such observation might be explained by two main reasons: uncertainty gap and poor model calibration. Therefore, in this paper, we propose a novel approach to effectively integrate uncertainty-based active learning and LoRA. Specifically, for the uncertainty gap, we introduce a dynamic uncertainty measurement that combines the uncertainty of the base model and the uncertainty of the full model during the iteration of active learning. For poor model calibration, we incorporate the regularization method during LoRA training to keep the model from being over-confident, and the Monte-Carlo dropout mechanism is employed to enhance the uncertainty estimation. Experimental results show that the proposed approach outperforms existing baseline models on three complex reasoning tasks.
ACTRESS: Active Retraining for Semi-supervised Visual Grounding
Semi-Supervised Visual Grounding (SSVG) is a new challenge for its sparse labeled data with the need for multimodel understanding. A previous study, RefTeacher, makes the first attempt to tackle this task by adopting the teacher-student framework to provide pseudo confidence supervision and attention-based supervision. However, this approach is incompatible with current state-of-the-art visual grounding models, which follow the Transformer-based pipeline. These pipelines directly regress results without region proposals or foreground binary classification, rendering them unsuitable for fitting in RefTeacher due to the absence of confidence scores. Furthermore, the geometric difference in teacher and student inputs, stemming from different data augmentations, induces natural misalignment in attention-based constraints. To establish a compatible SSVG framework, our paper proposes the ACTive REtraining approach for Semi-Supervised Visual Grounding, abbreviated as ACTRESS. Initially, the model is enhanced by incorporating an additional quantized detection head to expose its detection confidence. Building upon this, ACTRESS consists of an active sampling strategy and a selective retraining strategy. The active sampling strategy iteratively selects high-quality pseudo labels by evaluating three crucial aspects: Faithfulness, Robustness, and Confidence, optimizing the utilization of unlabeled data. The selective retraining strategy retrains the model with periodic re-initialization of specific parameters, facilitating the model's escape from local minima. Extensive experiments demonstrates our superior performance on widely-used benchmark datasets.
Disentangled Multi-Fidelity Deep Bayesian Active Learning
To balance quality and cost, various domain areas of science and engineering run simulations at multiple levels of sophistication. Multi-fidelity active learning aims to learn a direct mapping from input parameters to simulation outputs at the highest fidelity by actively acquiring data from multiple fidelity levels. However, existing approaches based on Gaussian processes are hardly scalable to high-dimensional data. Deep learning-based methods often impose a hierarchical structure in hidden representations, which only supports passing information from low-fidelity to high-fidelity. These approaches can lead to the undesirable propagation of errors from low-fidelity representations to high-fidelity ones. We propose a novel framework called Disentangled Multi-fidelity Deep Bayesian Active Learning (D-MFDAL), which learns the surrogate models conditioned on the distribution of functions at multiple fidelities. On benchmark tasks of learning deep surrogates of partial differential equations including heat equation, Poisson's equation and fluid simulations, our approach significantly outperforms state-of-the-art in prediction accuracy and sample efficiency.
Sequential Voting with Relational Box Fields for Active Object Detection
A key component of understanding hand-object interactions is the ability to identify the active object -- the object that is being manipulated by the human hand. In order to accurately localize the active object, any method must reason using information encoded by each image pixel, such as whether it belongs to the hand, the object, or the background. To leverage each pixel as evidence to determine the bounding box of the active object, we propose a pixel-wise voting function. Our pixel-wise voting function takes an initial bounding box as input and produces an improved bounding box of the active object as output. The voting function is designed so that each pixel inside of the input bounding box votes for an improved bounding box, and the box with the majority vote is selected as the output. We call the collection of bounding boxes generated inside of the voting function, the Relational Box Field, as it characterizes a field of bounding boxes defined in relationship to the current bounding box. While our voting function is able to improve the bounding box of the active object, one round of voting is typically not enough to accurately localize the active object. Therefore, we repeatedly apply the voting function to sequentially improve the location of the bounding box. However, since it is known that repeatedly applying a one-step predictor (i.e., auto-regressive processing with our voting function) can cause a data distribution shift, we mitigate this issue using reinforcement learning (RL). We adopt standard RL to learn the voting function parameters and show that it provides a meaningful improvement over a standard supervised learning approach. We perform experiments on two large-scale datasets: 100DOH and MECCANO, improving AP50 performance by 8% and 30%, respectively, over the state of the art.
ASID: Active Exploration for System Identification in Robotic Manipulation
Model-free control strategies such as reinforcement learning have shown the ability to learn control strategies without requiring an accurate model or simulator of the world. While this is appealing due to the lack of modeling requirements, such methods can be sample inefficient, making them impractical in many real-world domains. On the other hand, model-based control techniques leveraging accurate simulators can circumvent these challenges and use a large amount of cheap simulation data to learn controllers that can effectively transfer to the real world. The challenge with such model-based techniques is the requirement for an extremely accurate simulation, requiring both the specification of appropriate simulation assets and physical parameters. This requires considerable human effort to design for every environment being considered. In this work, we propose a learning system that can leverage a small amount of real-world data to autonomously refine a simulation model and then plan an accurate control strategy that can be deployed in the real world. Our approach critically relies on utilizing an initial (possibly inaccurate) simulator to design effective exploration policies that, when deployed in the real world, collect high-quality data. We demonstrate the efficacy of this paradigm in identifying articulation, mass, and other physical parameters in several challenging robotic manipulation tasks, and illustrate that only a small amount of real-world data can allow for effective sim-to-real transfer. Project website at https://weirdlabuw.github.io/asid
Direct Acquisition Optimization for Low-Budget Active Learning
Active Learning (AL) has gained prominence in integrating data-intensive machine learning (ML) models into domains with limited labeled data. However, its effectiveness diminishes significantly when the labeling budget is low. In this paper, we first empirically observe the performance degradation of existing AL algorithms in the low-budget settings, and then introduce Direct Acquisition Optimization (DAO), a novel AL algorithm that optimizes sample selections based on expected true loss reduction. Specifically, DAO utilizes influence functions to update model parameters and incorporates an additional acquisition strategy to mitigate bias in loss estimation. This approach facilitates a more accurate estimation of the overall error reduction, without extensive computations or reliance on labeled data. Experiments demonstrate DAO's effectiveness in low budget settings, outperforming state-of-the-arts approaches across seven benchmarks.
A Survey of Deep Active Learning
Active learning (AL) attempts to maximize the performance gain of the model by marking the fewest samples. Deep learning (DL) is greedy for data and requires a large amount of data supply to optimize massive parameters, so that the model learns how to extract high-quality features. In recent years, due to the rapid development of internet technology, we are in an era of information torrents and we have massive amounts of data. In this way, DL has aroused strong interest of researchers and has been rapidly developed. Compared with DL, researchers have relatively low interest in AL. This is mainly because before the rise of DL, traditional machine learning requires relatively few labeled samples. Therefore, early AL is difficult to reflect the value it deserves. Although DL has made breakthroughs in various fields, most of this success is due to the publicity of the large number of existing annotation datasets. However, the acquisition of a large number of high-quality annotated datasets consumes a lot of manpower, which is not allowed in some fields that require high expertise, especially in the fields of speech recognition, information extraction, medical images, etc. Therefore, AL has gradually received due attention. A natural idea is whether AL can be used to reduce the cost of sample annotations, while retaining the powerful learning capabilities of DL. Therefore, deep active learning (DAL) has emerged. Although the related research has been quite abundant, it lacks a comprehensive survey of DAL. This article is to fill this gap, we provide a formal classification method for the existing work, and a comprehensive and systematic overview. In addition, we also analyzed and summarized the development of DAL from the perspective of application. Finally, we discussed the confusion and problems in DAL, and gave some possible development directions for DAL.
UI-JEPA: Towards Active Perception of User Intent through Onscreen User Activity
Generating user intent from a sequence of user interface (UI) actions is a core challenge in comprehensive UI understanding. Recent advancements in multimodal large language models (MLLMs) have led to substantial progress in this area, but their demands for extensive model parameters, computing power, and high latency makes them impractical for scenarios requiring lightweight, on-device solutions with low latency or heightened privacy. Additionally, the lack of high-quality datasets has hindered the development of such lightweight models. To address these challenges, we propose UI-JEPA, a novel framework that employs masking strategies to learn abstract UI embeddings from unlabeled data through self-supervised learning, combined with an LLM decoder fine-tuned for user intent prediction. We also introduce two new UI-grounded multimodal datasets, "Intent in the Wild" (IIW) and "Intent in the Tame" (IIT), designed for few-shot and zero-shot UI understanding tasks. IIW consists of 1.7K videos across 219 intent categories, while IIT contains 914 videos across 10 categories. We establish the first baselines for these datasets, showing that representations learned using a JEPA-style objective, combined with an LLM decoder, can achieve user intent predictions that match the performance of state-of-the-art large MLLMs, but with significantly reduced annotation and deployment resources. Measured by intent similarity scores, UI-JEPA outperforms GPT-4 Turbo and Claude 3.5 Sonnet by 10.0% and 7.2% respectively, averaged across two datasets. Notably, UI-JEPA accomplishes the performance with a 50.5x reduction in computational cost and a 6.6x improvement in latency in the IIW dataset. These results underscore the effectiveness of UI-JEPA, highlighting its potential for lightweight, high-performance UI understanding.
Learning fast, accurate, and stable closures of a kinetic theory of an active fluid
Important classes of active matter systems can be modeled using kinetic theories. However, kinetic theories can be high dimensional and challenging to simulate. Reduced-order representations based on tracking only low-order moments of the kinetic model serve as an efficient alternative, but typically require closure assumptions to model unrepresented higher-order moments. In this study, we present a learning framework based on neural networks that exploit rotational symmetries in the closure terms to learn accurate closure models directly from kinetic simulations. The data-driven closures demonstrate excellent a-priori predictions comparable to the state-of-the-art Bingham closure. We provide a systematic comparison between different neural network architectures and demonstrate that nonlocal effects can be safely ignored to model the closure terms. We develop an active learning strategy that enables accurate prediction of the closure terms across the entire parameter space using a single neural network without the need for retraining. We also propose a data-efficient training procedure based on time-stepping constraints and a differentiable pseudo-spectral solver, which enables the learning of stable closures suitable for a-posteriori inference. The coarse-grained simulations equipped with data-driven closure models faithfully reproduce the mean velocity statistics, scalar order parameters, and velocity power spectra observed in simulations of the kinetic theory. Our differentiable framework also facilitates the estimation of parameters in coarse-grained descriptions conditioned on data.
A Light Weight Model for Active Speaker Detection
Active speaker detection is a challenging task in audio-visual scenario understanding, which aims to detect who is speaking in one or more speakers scenarios. This task has received extensive attention as it is crucial in applications such as speaker diarization, speaker tracking, and automatic video editing. The existing studies try to improve performance by inputting multiple candidate information and designing complex models. Although these methods achieved outstanding performance, their high consumption of memory and computational power make them difficult to be applied in resource-limited scenarios. Therefore, we construct a lightweight active speaker detection architecture by reducing input candidates, splitting 2D and 3D convolutions for audio-visual feature extraction, and applying gated recurrent unit (GRU) with low computational complexity for cross-modal modeling. Experimental results on the AVA-ActiveSpeaker dataset show that our framework achieves competitive mAP performance (94.1% vs. 94.2%), while the resource costs are significantly lower than the state-of-the-art method, especially in model parameters (1.0M vs. 22.5M, about 23x) and FLOPs (0.6G vs. 2.6G, about 4x). In addition, our framework also performs well on the Columbia dataset showing good robustness. The code and model weights are available at https://github.com/Junhua-Liao/Light-ASD.
Disentangling Shape and Pose for Object-Centric Deep Active Inference Models
Active inference is a first principles approach for understanding the brain in particular, and sentient agents in general, with the single imperative of minimizing free energy. As such, it provides a computational account for modelling artificial intelligent agents, by defining the agent's generative model and inferring the model parameters, actions and hidden state beliefs. However, the exact specification of the generative model and the hidden state space structure is left to the experimenter, whose design choices influence the resulting behaviour of the agent. Recently, deep learning methods have been proposed to learn a hidden state space structure purely from data, alleviating the experimenter from this tedious design task, but resulting in an entangled, non-interpreteable state space. In this paper, we hypothesize that such a learnt, entangled state space does not necessarily yield the best model in terms of free energy, and that enforcing different factors in the state space can yield a lower model complexity. In particular, we consider the problem of 3D object representation, and focus on different instances of the ShapeNet dataset. We propose a model that factorizes object shape, pose and category, while still learning a representation for each factor using a deep neural network. We show that models, with best disentanglement properties, perform best when adopted by an active agent in reaching preferred observations.
Dynamic Routing Between Capsules
A capsule is a group of neurons whose activity vector represents the instantiation parameters of a specific type of entity such as an object or an object part. We use the length of the activity vector to represent the probability that the entity exists and its orientation to represent the instantiation parameters. Active capsules at one level make predictions, via transformation matrices, for the instantiation parameters of higher-level capsules. When multiple predictions agree, a higher level capsule becomes active. We show that a discrimininatively trained, multi-layer capsule system achieves state-of-the-art performance on MNIST and is considerably better than a convolutional net at recognizing highly overlapping digits. To achieve these results we use an iterative routing-by-agreement mechanism: A lower-level capsule prefers to send its output to higher level capsules whose activity vectors have a big scalar product with the prediction coming from the lower-level capsule.
Automated Gain Control Through Deep Reinforcement Learning for Downstream Radar Object Detection
Cognitive radars are systems that rely on learning through interactions of the radar with the surrounding environment. To realize this, radar transmit parameters can be adapted such that they facilitate some downstream task. This paper proposes the use of deep reinforcement learning (RL) to learn policies for gain control under the object detection task. The YOLOv3 single-shot object detector is used for the downstream task and will be concurrently used alongside the RL agent. Furthermore, a synthetic dataset is introduced which models the radar environment with use of the Grand Theft Auto V game engine. This approach allows for simulation of vast amounts of data with flexible assignment of the radar parameters to aid in the active learning process.
Jamba: A Hybrid Transformer-Mamba Language Model
We present Jamba, a new base large language model based on a novel hybrid Transformer-Mamba mixture-of-experts (MoE) architecture. Specifically, Jamba interleaves blocks of Transformer and Mamba layers, enjoying the benefits of both model families. MoE is added in some of these layers to increase model capacity while keeping active parameter usage manageable. This flexible architecture allows resource- and objective-specific configurations. In the particular configuration we have implemented, we end up with a powerful model that fits in a single 80GB GPU. Built at large scale, Jamba provides high throughput and small memory footprint compared to vanilla Transformers, and at the same time state-of-the-art performance on standard language model benchmarks and long-context evaluations. Remarkably, the model presents strong results for up to 256K tokens context length. We study various architectural decisions, such as how to combine Transformer and Mamba layers, and how to mix experts, and show that some of them are crucial in large scale modeling. We also describe several interesting properties of these architectures which the training and evaluation of Jamba have revealed, and plan to release checkpoints from various ablation runs, to encourage further exploration of this novel architecture. We make the weights of our implementation of Jamba publicly available under a permissive license.
A Comparative Survey of Deep Active Learning
While deep learning (DL) is data-hungry and usually relies on extensive labeled data to deliver good performance, Active Learning (AL) reduces labeling costs by selecting a small proportion of samples from unlabeled data for labeling and training. Therefore, Deep Active Learning (DAL) has risen as a feasible solution for maximizing model performance under a limited labeling cost/budget in recent years. Although abundant methods of DAL have been developed and various literature reviews conducted, the performance evaluation of DAL methods under fair comparison settings is not yet available. Our work intends to fill this gap. In this work, We construct a DAL toolkit, DeepAL+, by re-implementing 19 highly-cited DAL methods. We survey and categorize DAL-related works and construct comparative experiments across frequently used datasets and DAL algorithms. Additionally, we explore some factors (e.g., batch size, number of epochs in the training process) that influence the efficacy of DAL, which provides better references for researchers to design their DAL experiments or carry out DAL-related applications.
Active Learning: Problem Settings and Recent Developments
In supervised learning, acquiring labeled training data for a predictive model can be very costly, but acquiring a large amount of unlabeled data is often quite easy. Active learning is a method of obtaining predictive models with high precision at a limited cost through the adaptive selection of samples for labeling. This paper explains the basic problem settings of active learning and recent research trends. In particular, research on learning acquisition functions to select samples from the data for labeling, theoretical work on active learning algorithms, and stopping criteria for sequential data acquisition are highlighted. Application examples for material development and measurement are introduced.
TiDAL: Learning Training Dynamics for Active Learning
Active learning (AL) aims to select the most useful data samples from an unlabeled data pool and annotate them to expand the labeled dataset under a limited budget. Especially, uncertainty-based methods choose the most uncertain samples, which are known to be effective in improving model performance. However, AL literature often overlooks training dynamics (TD), defined as the ever-changing model behavior during optimization via stochastic gradient descent, even though other areas of literature have empirically shown that TD provides important clues for measuring the sample uncertainty. In this paper, we propose a novel AL method, Training Dynamics for Active Learning (TiDAL), which leverages the TD to quantify uncertainties of unlabeled data. Since tracking the TD of all the large-scale unlabeled data is impractical, TiDAL utilizes an additional prediction module that learns the TD of labeled data. To further justify the design of TiDAL, we provide theoretical and empirical evidence to argue the usefulness of leveraging TD for AL. Experimental results show that our TiDAL achieves better or comparable performance on both balanced and imbalanced benchmark datasets compared to state-of-the-art AL methods, which estimate data uncertainty using only static information after model training.
Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reaction
Active Real-time interaction with video LLMs introduces a new paradigm for human-computer interaction, where the model not only understands user intent but also responds while continuously processing streaming video on the fly. Unlike offline video LLMs, which analyze the entire video before answering questions, active real-time interaction requires three capabilities: 1) Perception: real-time video monitoring and interaction capturing. 2) Decision: raising proactive interaction in proper situations, 3) Reaction: continuous interaction with users. However, inherent conflicts exist among the desired capabilities. The Decision and Reaction require a contrary Perception scale and grain, and the autoregressive decoding blocks the real-time Perception and Decision during the Reaction. To unify the conflicted capabilities within a harmonious system, we present Dispider, a system that disentangles Perception, Decision, and Reaction. Dispider features a lightweight proactive streaming video processing module that tracks the video stream and identifies optimal moments for interaction. Once the interaction is triggered, an asynchronous interaction module provides detailed responses, while the processing module continues to monitor the video in the meantime. Our disentangled and asynchronous design ensures timely, contextually accurate, and computationally efficient responses, making Dispider ideal for active real-time interaction for long-duration video streams. Experiments show that Dispider not only maintains strong performance in conventional video QA tasks, but also significantly surpasses previous online models in streaming scenario responses, thereby validating the effectiveness of our architecture. The code and model are released at https://github.com/Mark12Ding/Dispider.
Active Neural Mapping
We address the problem of active mapping with a continually-learned neural scene representation, namely Active Neural Mapping. The key lies in actively finding the target space to be explored with efficient agent movement, thus minimizing the map uncertainty on-the-fly within a previously unseen environment. In this paper, we examine the weight space of the continually-learned neural field, and show empirically that the neural variability, the prediction robustness against random weight perturbation, can be directly utilized to measure the instant uncertainty of the neural map. Together with the continuous geometric information inherited in the neural map, the agent can be guided to find a traversable path to gradually gain knowledge of the environment. We present for the first time an active mapping system with a coordinate-based implicit neural representation for online scene reconstruction. Experiments in the visually-realistic Gibson and Matterport3D environment demonstrate the efficacy of the proposed method.
AnchorAL: Computationally Efficient Active Learning for Large and Imbalanced Datasets
Active learning for imbalanced classification tasks is challenging as the minority classes naturally occur rarely. Gathering a large pool of unlabelled data is thus essential to capture minority instances. Standard pool-based active learning is computationally expensive on large pools and often reaches low accuracy by overfitting the initial decision boundary, thus failing to explore the input space and find minority instances. To address these issues we propose AnchorAL. At each iteration, AnchorAL chooses class-specific instances from the labelled set, or anchors, and retrieves the most similar unlabelled instances from the pool. This resulting subpool is then used for active learning. Using a small, fixed-sized subpool AnchorAL allows scaling any active learning strategy to large pools. By dynamically selecting different anchors at each iteration it promotes class balance and prevents overfitting the initial decision boundary, thus promoting the discovery of new clusters of minority instances. Experiments across different classification tasks, active learning strategies, and model architectures AnchorAL is (i) faster, often reducing runtime from hours to minutes, (ii) trains more performant models, (iii) and returns more balanced datasets than competing methods.
Active Retrieval Augmented Generation
Despite the remarkable ability of large language models (LMs) to comprehend and generate language, they have a tendency to hallucinate and create factually inaccurate output. Augmenting LMs by retrieving information from external knowledge resources is one promising solution. Most existing retrieval augmented LMs employ a retrieve-and-generate setup that only retrieves information once based on the input. This is limiting, however, in more general scenarios involving generation of long texts, where continually gathering information throughout generation is essential. In this work, we provide a generalized view of active retrieval augmented generation, methods that actively decide when and what to retrieve across the course of the generation. We propose Forward-Looking Active REtrieval augmented generation (FLARE), a generic method which iteratively uses a prediction of the upcoming sentence to anticipate future content, which is then utilized as a query to retrieve relevant documents to regenerate the sentence if it contains low-confidence tokens. We test FLARE along with baselines comprehensively over 4 long-form knowledge-intensive generation tasks/datasets. FLARE achieves superior or competitive performance on all tasks, demonstrating the effectiveness of our method. Code and datasets are available at https://github.com/jzbjyb/FLARE.
ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion
Adversarial camouflage has garnered attention for its ability to attack object detectors from any viewpoint by covering the entire object's surface. However, universality and robustness in existing methods often fall short as the transferability aspect is often overlooked, thus restricting their application only to a specific target with limited performance. To address these challenges, we present Adversarial Camouflage for Transferable and Intensive Vehicle Evasion (ACTIVE), a state-of-the-art physical camouflage attack framework designed to generate universal and robust adversarial camouflage capable of concealing any 3D vehicle from detectors. Our framework incorporates innovative techniques to enhance universality and robustness, including a refined texture rendering that enables common texture application to different vehicles without being constrained to a specific texture map, a novel stealth loss that renders the vehicle undetectable, and a smooth and camouflage loss to enhance the naturalness of the adversarial camouflage. Our extensive experiments on 15 different models show that ACTIVE consistently outperforms existing works on various public detectors, including the latest YOLOv7. Notably, our universality evaluations reveal promising transferability to other vehicle classes, tasks (segmentation models), and the real world, not just other vehicles.
From Selection to Generation: A Survey of LLM-based Active Learning
Active Learning (AL) has been a powerful paradigm for improving model efficiency and performance by selecting the most informative data points for labeling and training. In recent active learning frameworks, Large Language Models (LLMs) have been employed not only for selection but also for generating entirely new data instances and providing more cost-effective annotations. Motivated by the increasing importance of high-quality data and efficient model training in the era of LLMs, we present a comprehensive survey on LLM-based Active Learning. We introduce an intuitive taxonomy that categorizes these techniques and discuss the transformative roles LLMs can play in the active learning loop. We further examine the impact of AL on LLM learning paradigms and its applications across various domains. Finally, we identify open challenges and propose future research directions. This survey aims to serve as an up-to-date resource for researchers and practitioners seeking to gain an intuitive understanding of LLM-based AL techniques and deploy them to new applications.
Active Data Curation Effectively Distills Large-Scale Multimodal Models
Knowledge distillation (KD) is the de facto standard for compressing large-scale models into smaller ones. Prior works have explored ever more complex KD strategies involving different objective functions, teacher-ensembles, and weight inheritance. In this work we explore an alternative, yet simple approach -- active data curation as effective distillation for contrastive multimodal pretraining. Our simple online batch selection method, ACID, outperforms strong KD baselines across various model-, data- and compute-configurations. Further, we find such an active data curation strategy to in fact be complementary to standard KD, and can be effectively combined to train highly performant inference-efficient models. Our simple and scalable pretraining framework, ACED, achieves state-of-the-art results across 27 zero-shot classification and retrieval tasks with upto 11% less inference FLOPs. We further demonstrate that our ACED models yield strong vision-encoders for training generative multimodal models in the LiT-Decoder setting, outperforming larger vision encoders for image-captioning and visual question-answering tasks.
Active-Dormant Attention Heads: Mechanistically Demystifying Extreme-Token Phenomena in LLMs
Practitioners have consistently observed three puzzling phenomena in transformer-based large language models (LLMs): attention sinks, value-state drains, and residual-state peaks, collectively referred to as extreme-token phenomena. These phenomena are characterized by certain so-called "sink tokens" receiving disproportionately high attention weights, exhibiting significantly smaller value states, and having much larger residual-state norms than those of other tokens. These extreme tokens give rise to various challenges in LLM inference, quantization, and interpretability. We elucidate the mechanisms behind extreme-token phenomena. First, we show that these phenomena arise in very simple architectures -- transformers with one to three layers -- trained on a toy model, the Bigram-Backcopy (BB) task. In this setting, we identify an active-dormant mechanism, where attention heads become sinks for specific input domains while remaining non-sinks for others. Our theoretical analysis of the training dynamics reveals that these phenomena are driven by a mutual reinforcement mechanism. Building on these insights, we propose strategies to mitigate extreme-token phenomena during pretraining, including replacing softmax with ReLU and Adam with SGD. Next, we extend our analysis to pretrained LLMs, including Llama and OLMo, showing that many attention heads exhibit a similar active-dormant mechanism as in the BB task, and that the mutual reinforcement mechanism also governs the emergence of extreme-token phenomena during LLM pretraining. Our results reveal that many of the static and dynamic properties of extreme-token phenomena predicted by the BB task align with observations in pretrained LLMs.
Active Vision Might Be All You Need: Exploring Active Vision in Bimanual Robotic Manipulation
Imitation learning has demonstrated significant potential in performing high-precision manipulation tasks using visual feedback. However, it is common practice in imitation learning for cameras to be fixed in place, resulting in issues like occlusion and limited field of view. Furthermore, cameras are often placed in broad, general locations, without an effective viewpoint specific to the robot's task. In this work, we investigate the utility of active vision (AV) for imitation learning and manipulation, in which, in addition to the manipulation policy, the robot learns an AV policy from human demonstrations to dynamically change the robot's camera viewpoint to obtain better information about its environment and the given task. We introduce AV-ALOHA, a new bimanual teleoperation robot system with AV, an extension of the ALOHA 2 robot system, incorporating an additional 7-DoF robot arm that only carries a stereo camera and is solely tasked with finding the best viewpoint. This camera streams stereo video to an operator wearing a virtual reality (VR) headset, allowing the operator to control the camera pose using head and body movements. The system provides an immersive teleoperation experience, with bimanual first-person control, enabling the operator to dynamically explore and search the scene and simultaneously interact with the environment. We conduct imitation learning experiments of our system both in real-world and in simulation, across a variety of tasks that emphasize viewpoint planning. Our results demonstrate the effectiveness of human-guided AV for imitation learning, showing significant improvements over fixed cameras in tasks with limited visibility. Project website: https://soltanilara.github.io/av-aloha/
Self-Training for Sample-Efficient Active Learning for Text Classification with Pre-Trained Language Models
Active learning is an iterative labeling process that is used to obtain a small labeled subset, despite the absence of labeled data, thereby enabling to train a model for supervised tasks such as text classification. While active learning has made considerable progress in recent years due to improvements provided by pre-trained language models, there is untapped potential in the often neglected unlabeled portion of the data, although it is available in considerably larger quantities than the usually small set of labeled data. In this work, we investigate how self-training, a semi-supervised approach that uses a model to obtain pseudo-labels for unlabeled data, can be used to improve the efficiency of active learning for text classification. Building on a comprehensive reproduction of four previous self-training approaches, some of which are evaluated for the first time in the context of active learning or natural language processing, we introduce HAST, a new and effective self-training strategy, which is evaluated on four text classification benchmarks. Our results show that it outperforms the reproduced self-training approaches and reaches classification results comparable to previous experiments for three out of four datasets, using as little as 25% of the data. The code is publicly available at https://github.com/chschroeder/self-training-for-sample-efficient-active-learning .
Bidirectional Uncertainty-Based Active Learning for Open Set Annotation
Active learning (AL) in open set scenarios presents a novel challenge of identifying the most valuable examples in an unlabeled data pool that comprises data from both known and unknown classes. Traditional methods prioritize selecting informative examples with low confidence, with the risk of mistakenly selecting unknown-class examples with similarly low confidence. Recent methods favor the most probable known-class examples, with the risk of picking simple already mastered examples. In this paper, we attempt to query examples that are both likely from known classes and highly informative, and propose a Bidirectional Uncertainty-based Active Learning (BUAL) framework. Specifically, we achieve this by first pushing the unknown class examples toward regions with high-confidence predictions, i.e., the proposed Random Label Negative Learning method. Then, we propose a Bidirectional Uncertainty sampling strategy by jointly estimating uncertainty posed by both positive and negative learning to perform consistent and stable sampling. BUAL successfully extends existing uncertainty-based AL methods to complex open-set scenarios. Extensive experiments on multiple datasets with varying openness demonstrate that BUAL achieves state-of-the-art performance. The code is available at https://github.com/chenchenzong/BUAL.
Active-Perceptive Motion Generation for Mobile Manipulation
Mobile Manipulation (MoMa) systems incorporate the benefits of mobility and dexterity, thanks to the enlarged space in which they can move and interact with their environment. MoMa robots can also continuously perceive their environment when equipped with onboard sensors, e.g., an embodied camera. However, extracting task-relevant visual information in unstructured and cluttered environments such as households remains a challenge. In this work, we introduce an active perception pipeline for mobile manipulators to generate motions that are informative toward manipulation tasks such as grasping, in initially unknown, cluttered scenes. Our proposed approach ActPerMoMa generates robot trajectories in a receding horizon fashion, sampling trajectories and computing path-wise utilities that trade-off reconstructing the unknown scene by maximizing the visual information gain and the taskoriented objective, e.g., grasp success by maximizing grasp reachability efficiently. We demonstrate the efficacy of our method in simulated experiments with a dual-arm TIAGo++ MoMa robot performing mobile grasping in cluttered scenes and when its path is obstructed by external obstacles. We empirically analyze the contribution of various utilities and hyperparameters, and compare against representative baselines both with and without active perception objectives. Finally, we demonstrate the transfer of our mobile grasping strategy to the real world, showing a promising direction for active-perceptive MoMa.
Active Self-Supervised Learning: A Few Low-Cost Relationships Are All You Need
Self-Supervised Learning (SSL) has emerged as the solution of choice to learn transferable representations from unlabeled data. However, SSL requires to build samples that are known to be semantically akin, i.e. positive views. Requiring such knowledge is the main limitation of SSL and is often tackled by ad-hoc strategies e.g. applying known data-augmentations to the same input. In this work, we generalize and formalize this principle through Positive Active Learning (PAL) where an oracle queries semantic relationships between samples. PAL achieves three main objectives. First, it unveils a theoretically grounded learning framework beyond SSL, that can be extended to tackle supervised and semi-supervised learning depending on the employed oracle. Second, it provides a consistent algorithm to embed a priori knowledge, e.g. some observed labels, into any SSL losses without any change in the training pipeline. Third, it provides a proper active learning framework yielding low-cost solutions to annotate datasets, arguably bringing the gap between theory and practice of active learning that is based on simple-to-answer-by-non-experts queries of semantic relationships between inputs.
Making Your First Choice: To Address Cold Start Problem in Vision Active Learning
Active learning promises to improve annotation efficiency by iteratively selecting the most important data to be annotated first. However, we uncover a striking contradiction to this promise: active learning fails to select data as efficiently as random selection at the first few choices. We identify this as the cold start problem in vision active learning, caused by a biased and outlier initial query. This paper seeks to address the cold start problem by exploiting the three advantages of contrastive learning: (1) no annotation is required; (2) label diversity is ensured by pseudo-labels to mitigate bias; (3) typical data is determined by contrastive features to reduce outliers. Experiments are conducted on CIFAR-10-LT and three medical imaging datasets (i.e. Colon Pathology, Abdominal CT, and Blood Cell Microscope). Our initial query not only significantly outperforms existing active querying strategies but also surpasses random selection by a large margin. We foresee our solution to the cold start problem as a simple yet strong baseline to choose the initial query for vision active learning. Code is available: https://github.com/c-liangyu/CSVAL
Multi-task Active Learning for Pre-trained Transformer-based Models
Multi-task learning, in which several tasks are jointly learned by a single model, allows NLP models to share information from multiple annotations and may facilitate better predictions when the tasks are inter-related. This technique, however, requires annotating the same text with multiple annotation schemes which may be costly and laborious. Active learning (AL) has been demonstrated to optimize annotation processes by iteratively selecting unlabeled examples whose annotation is most valuable for the NLP model. Yet, multi-task active learning (MT-AL) has not been applied to state-of-the-art pre-trained Transformer-based NLP models. This paper aims to close this gap. We explore various multi-task selection criteria in three realistic multi-task scenarios, reflecting different relations between the participating tasks, and demonstrate the effectiveness of multi-task compared to single-task selection. Our results suggest that MT-AL can be effectively used in order to minimize annotation efforts for multi-task NLP models.
Saliency-Driven Active Contour Model for Image Segmentation
Active contour models have achieved prominent success in the area of image segmentation, allowing complex objects to be segmented from the background for further analysis. Existing models can be divided into region-based active contour models and edge-based active contour models. However, both models use direct image data to achieve segmentation and face many challenging problems in terms of the initial contour position, noise sensitivity, local minima and inefficiency owing to the in-homogeneity of image intensities. The saliency map of an image changes the image representation, making it more visual and meaningful. In this study, we propose a novel model that uses the advantages of a saliency map with local image information (LIF) and overcomes the drawbacks of previous models. The proposed model is driven by a saliency map of an image and the local image information to enhance the progress of the active contour models. In this model, the saliency map of an image is first computed to find the saliency driven local fitting energy. Then, the saliency-driven local fitting energy is combined with the LIF model, resulting in a final novel energy functional. This final energy functional is formulated through a level set formulation, and regulation terms are added to evolve the contour more precisely across the object boundaries. The quality of the proposed method was verified on different synthetic images, real images and publicly available datasets, including medical images. The image segmentation results, and quantitative comparisons confirmed the contour initialization independence, noise insensitivity, and superior segmentation accuracy of the proposed model in comparison to the other segmentation models.
Bayesian active learning for production, a systematic study and a reusable library
Active learning is able to reduce the amount of labelling effort by using a machine learning model to query the user for specific inputs. While there are many papers on new active learning techniques, these techniques rarely satisfy the constraints of a real-world project. In this paper, we analyse the main drawbacks of current active learning techniques and we present approaches to alleviate them. We do a systematic study on the effects of the most common issues of real-world datasets on the deep active learning process: model convergence, annotation error, and dataset imbalance. We derive two techniques that can speed up the active learning loop such as partial uncertainty sampling and larger query size. Finally, we present our open-source Bayesian active learning library, BaaL.
X-ray properties of coronal emission in radio quiet Active Galactic Nuclei
Active galactic nuclei (AGN) are powerful sources of panchromatic radiation. All AGN emit in X-rays, contributing around sim 5-10% of the AGN bolometric luminosity. The X-ray emitting region, popularly known as the corona, is geometrically and radiatively compact with a size typically lesssim 10 , R_{rm G} (gravitational radii). The rapid and extreme variability in X-rays also suggest that the corona must be a dynamic structure. Decades of X-ray studies have shed much light on the topic, but the nature and origin of AGN corona are still not clearly understood. This is mostly due to the complexities involved in several physical processes at play in the high-gravity, high-density and high-temperature region in the vicinity of the supermassive black hole (SMBH). It is still not clear how exactly the corona is energetically and physically sustained near a SMBH. The ubiquity of coronal emission in AGN points to their fundamental role in black hole accretion processes. In this review we discuss the X-ray observational properties of corona in radio quiet AGN.
Active Prompt Learning with Vision-Language Model Priors
Vision-language models (VLMs) have demonstrated remarkable zero-shot performance across various classification tasks. Nonetheless, their reliance on hand-crafted text prompts for each task hinders efficient adaptation to new tasks. While prompt learning offers a promising solution, most studies focus on maximizing the utilization of given few-shot labeled datasets, often overlooking the potential of careful data selection strategies, which enable higher accuracy with fewer labeled data. This motivates us to study a budget-efficient active prompt learning framework. Specifically, we introduce a class-guided clustering that leverages the pre-trained image and text encoders of VLMs, thereby enabling our cluster-balanced acquisition function from the initial round of active learning. Furthermore, considering the substantial class-wise variance in confidence exhibited by VLMs, we propose a budget-saving selective querying based on adaptive class-wise thresholds. Extensive experiments in active learning scenarios across nine datasets demonstrate that our method outperforms existing baselines.
Active Evaluation Acquisition for Efficient LLM Benchmarking
As large language models (LLMs) become increasingly versatile, numerous large scale benchmarks have been developed to thoroughly assess their capabilities. These benchmarks typically consist of diverse datasets and prompts to evaluate different aspects of LLM performance. However, comprehensive evaluations on hundreds or thousands of prompts incur tremendous costs in terms of computation, money, and time. In this work, we investigate strategies to improve evaluation efficiency by selecting a subset of examples from each benchmark using a learned policy. Our approach models the dependencies across test examples, allowing accurate prediction of the evaluation outcomes for the remaining examples based on the outcomes of the selected ones. Consequently, we only need to acquire the actual evaluation outcomes for the selected subset. We rigorously explore various subset selection policies and introduce a novel RL-based policy that leverages the captured dependencies. Empirical results demonstrate that our approach significantly reduces the number of evaluation prompts required while maintaining accurate performance estimates compared to previous methods.
ActiView: Evaluating Active Perception Ability for Multimodal Large Language Models
Active perception, a crucial human capability, involves setting a goal based on the current understanding of the environment and performing actions to achieve that goal. Despite significant efforts in evaluating Multimodal Large Language Models (MLLMs), active perception has been largely overlooked. To address this gap, we propose a novel benchmark named ActiView to evaluate active perception in MLLMs. Since comprehensively assessing active perception is challenging, we focus on a specialized form of Visual Question Answering (VQA) that eases the evaluation yet challenging for existing MLLMs. Given an image, we restrict the perceptual field of a model, requiring it to actively zoom or shift its perceptual field based on reasoning to answer the question successfully. We conduct extensive evaluation over 27 models, including proprietary and open-source models, and observe that the ability to read and comprehend multiple images simultaneously plays a significant role in enabling active perception. Results reveal a significant gap in the active perception capability of MLLMs, indicating that this area deserves more attention. We hope that our benchmark could help develop methods for MLLMs to understand multimodal inputs in more natural and holistic ways.
Active Sensing of Knee Osteoarthritis Progression with Reinforcement Learning
Osteoarthritis (OA) is the most common musculoskeletal disease, which has no cure. Knee OA (KOA) is one of the highest causes of disability worldwide, and it costs billions of United States dollars to the global community. Prediction of KOA progression has been of high interest to the community for years, as it can advance treatment development through more efficient clinical trials and improve patient outcomes through more efficient healthcare utilization. Existing approaches for predicting KOA, however, are predominantly static, i.e. consider data from a single time point to predict progression many years into the future, and knee level, i.e. consider progression in a single joint only. Due to these and related reasons, these methods fail to deliver the level of predictive performance, which is sufficient to result in cost savings and better patient outcomes. Collecting extensive data from all patients on a regular basis could address the issue, but it is limited by the high cost at a population level. In this work, we propose to go beyond static prediction models in OA, and bring a novel Active Sensing (AS) approach, designed to dynamically follow up patients with the objective of maximizing the number of informative data acquisitions, while minimizing their total cost over a period of time. Our approach is based on Reinforcement Learning (RL), and it leverages a novel reward function designed specifically for AS of disease progression in more than one part of a human body. Our method is end-to-end, relies on multi-modal Deep Learning, and requires no human input at inference time. Throughout an exhaustive experimental evaluation, we show that using RL can provide a higher monetary benefit when compared to state-of-the-art baselines.
VideoCoT: A Video Chain-of-Thought Dataset with Active Annotation Tool
Multimodal large language models (MLLMs) are flourishing, but mainly focus on images with less attention than videos, especially in sub-fields such as prompt engineering, video chain-of-thought (CoT), and instruction tuning on videos. Therefore, we try to explore the collection of CoT datasets in videos to lead to video OpenQA and improve the reasoning ability of MLLMs. Unfortunately, making such video CoT datasets is not an easy task. Given that human annotation is too cumbersome and expensive, while machine-generated is not reliable due to the hallucination issue, we develop an automatic annotation tool that combines machine and human experts, under the active learning paradigm. Active learning is an interactive strategy between the model and human experts, in this way, the workload of human labeling can be reduced and the quality of the dataset can be guaranteed. With the help of the automatic annotation tool, we strive to contribute three datasets, namely VideoCoT, TopicQA, TopicCoT. Furthermore, we propose a simple but effective benchmark based on the collected datasets, which exploits CoT to maximize the complex reasoning capabilities of MLLMs. Extensive experiments demonstrate the effectiveness our solution.
Active Diffusion Subsampling
Subsampling is commonly used to mitigate costs associated with data acquisition, such as time or energy requirements, motivating the development of algorithms for estimating the fully-sampled signal of interest x from partially observed measurements y. In maximum-entropy sampling, one selects measurement locations that are expected to have the highest entropy, so as to minimize uncertainty about x. This approach relies on an accurate model of the posterior distribution over future measurements, given the measurements observed so far. Recently, diffusion models have been shown to produce high-quality posterior samples of high-dimensional signals using guided diffusion. In this work, we propose Active Diffusion Subsampling (ADS), a method for performing active subsampling using guided diffusion in which the model tracks a distribution of beliefs over the true state of x throughout the reverse diffusion process, progressively decreasing its uncertainty by choosing to acquire measurements with maximum expected entropy, and ultimately generating the posterior distribution p(x | y). ADS can be applied using pre-trained diffusion models for any subsampling rate, and does not require task-specific retraining - just the specification of a measurement model. Furthermore, the maximum entropy sampling policy employed by ADS is interpretable, enhancing transparency relative to existing methods using black-box policies. Experimentally, we show that ADS outperforms fixed sampling strategies, and study an application of ADS in Magnetic Resonance Imaging acceleration using the fastMRI dataset, finding that ADS performs competitively with supervised methods. Code available at https://active-diffusion-subsampling.github.io/.
Annotator-Centric Active Learning for Subjective NLP Tasks
Active Learning (AL) addresses the high costs of collecting human annotations by strategically annotating the most informative samples. However, for subjective NLP tasks, incorporating a wide range of perspectives in the annotation process is crucial to capture the variability in human judgments. We introduce Annotator-Centric Active Learning (ACAL), which incorporates an annotator selection strategy following data sampling. Our objective is two-fold: (1) to efficiently approximate the full diversity of human judgments, and (2) to assess model performance using annotator-centric metrics, which emphasize minority perspectives over a majority. We experiment with multiple annotator selection strategies across seven subjective NLP tasks, employing both traditional and novel, human-centered evaluation metrics. Our findings indicate that ACAL improves data efficiency and excels in annotator-centric performance evaluations. However, its success depends on the availability of a sufficiently large and diverse pool of annotators to sample from.
Active Test-Time Adaptation: Theoretical Analyses and An Algorithm
Test-time adaptation (TTA) addresses distribution shifts for streaming test data in unsupervised settings. Currently, most TTA methods can only deal with minor shifts and rely heavily on heuristic and empirical studies. To advance TTA under domain shifts, we propose the novel problem setting of active test-time adaptation (ATTA) that integrates active learning within the fully TTA setting. We provide a learning theory analysis, demonstrating that incorporating limited labeled test instances enhances overall performances across test domains with a theoretical guarantee. We also present a sample entropy balancing for implementing ATTA while avoiding catastrophic forgetting (CF). We introduce a simple yet effective ATTA algorithm, known as SimATTA, using real-time sample selection techniques. Extensive experimental results confirm consistency with our theoretical analyses and show that the proposed ATTA method yields substantial performance improvements over TTA methods while maintaining efficiency and shares similar effectiveness to the more demanding active domain adaptation (ADA) methods. Our code is available at https://github.com/divelab/ATTA
AdaGlimpse: Active Visual Exploration with Arbitrary Glimpse Position and Scale
Active Visual Exploration (AVE) is a task that involves dynamically selecting observations (glimpses), which is critical to facilitate comprehension and navigation within an environment. While modern AVE methods have demonstrated impressive performance, they are constrained to fixed-scale glimpses from rigid grids. In contrast, existing mobile platforms equipped with optical zoom capabilities can capture glimpses of arbitrary positions and scales. To address this gap between software and hardware capabilities, we introduce AdaGlimpse. It uses Soft Actor-Critic, a reinforcement learning algorithm tailored for exploration tasks, to select glimpses of arbitrary position and scale. This approach enables our model to rapidly establish a general awareness of the environment before zooming in for detailed analysis. Experimental results demonstrate that AdaGlimpse surpasses previous methods across various visual tasks while maintaining greater applicability in realistic AVE scenarios.
Active propulsion noise shaping for multi-rotor aircraft localization
Multi-rotor aerial autonomous vehicles (MAVs) primarily rely on vision for navigation purposes. However, visual localization and odometry techniques suffer from poor performance in low or direct sunlight, a limited field of view, and vulnerability to occlusions. Acoustic sensing can serve as a complementary or even alternative modality for vision in many situations, and it also has the added benefits of lower system cost and energy footprint, which is especially important for micro aircraft. This paper proposes actively controlling and shaping the aircraft propulsion noise generated by the rotors to benefit localization tasks, rather than considering it a harmful nuisance. We present a neural network architecture for selfnoise-based localization in a known environment. We show that training it simultaneously with learning time-varying rotor phase modulation achieves accurate and robust localization. The proposed methods are evaluated using a computationally affordable simulation of MAV rotor noise in 2D acoustic environments that is fitted to real recordings of rotor pressure fields.
Active Preference Learning for Large Language Models
As large language models (LLMs) become more capable, fine-tuning techniques for aligning with human intent are increasingly important. A key consideration for aligning these models is how to most effectively use human resources, or model resources in the case where LLMs themselves are used as oracles. Reinforcement learning from Human or AI preferences (RLHF/RLAIF) is the most prominent example of such a technique, but is complex and often unstable. Direct Preference Optimization (DPO) has recently been proposed as a simpler and more stable alternative. In this work, we develop an active learning strategy for DPO to make better use of preference labels. We propose a practical acquisition function for prompt/completion pairs based on the predictive entropy of the language model and a measure of certainty of the implicit preference model optimized by DPO. We demonstrate how our approach improves both the rate of learning and final performance of fine-tuning on pairwise preference data.
Querying Easily Flip-flopped Samples for Deep Active Learning
Active learning is a machine learning paradigm that aims to improve the performance of a model by strategically selecting and querying unlabeled data. One effective selection strategy is to base it on the model's predictive uncertainty, which can be interpreted as a measure of how informative a sample is. The sample's distance to the decision boundary is a natural measure of predictive uncertainty, but it is often intractable to compute, especially for complex decision boundaries formed in multiclass classification tasks. To address this issue, this paper proposes the {\it least disagree metric} (LDM), defined as the smallest probability of disagreement of the predicted label, and an estimator for LDM proven to be asymptotically consistent under mild assumptions. The estimator is computationally efficient and can be easily implemented for deep learning models using parameter perturbation. The LDM-based active learning is performed by querying unlabeled data with the smallest LDM. Experimental results show that our LDM-based active learning algorithm obtains state-of-the-art overall performance on all considered datasets and deep architectures.
Active Prompt Learning in Vision Language Models
Pre-trained Vision Language Models (VLMs) have demonstrated notable progress in various zero-shot tasks, such as classification and retrieval. Despite their performance, because improving performance on new tasks requires task-specific knowledge, their adaptation is essential. While labels are needed for the adaptation, acquiring them is typically expensive. To overcome this challenge, active learning, a method of achieving a high performance by obtaining labels for a small number of samples from experts, has been studied. Active learning primarily focuses on selecting unlabeled samples for labeling and leveraging them to train models. In this study, we pose the question, "how can the pre-trained VLMs be adapted under the active learning framework?" In response to this inquiry, we observe that (1) simply applying a conventional active learning framework to pre-trained VLMs even may degrade performance compared to random selection because of the class imbalance in labeling candidates, and (2) the knowledge of VLMs can provide hints for achieving the balance before labeling. Based on these observations, we devise a novel active learning framework for VLMs, denoted as PCB. To assess the effectiveness of our approach, we conduct experiments on seven different real-world datasets, and the results demonstrate that PCB surpasses conventional active learning and random sampling methods. Code will be available in https://github.com/kaist-dmlab/pcb .
Active Instruction Tuning: Improving Cross-Task Generalization by Training on Prompt Sensitive Tasks
Instruction tuning (IT) achieves impressive zero-shot generalization results by training large language models (LLMs) on a massive amount of diverse tasks with instructions. However, how to select new tasks to improve the performance and generalizability of IT models remains an open question. Training on all existing tasks is impractical due to prohibiting computation requirements, and randomly selecting tasks can lead to suboptimal performance. In this work, we propose active instruction tuning based on prompt uncertainty, a novel framework to identify informative tasks, and then actively tune the models on the selected tasks. We represent the informativeness of new tasks with the disagreement of the current model outputs over perturbed prompts. Our experiments on NIV2 and Self-Instruct datasets demonstrate that our method consistently outperforms other baseline strategies for task selection, achieving better out-of-distribution generalization with fewer training tasks. Additionally, we introduce a task map that categorizes and diagnoses tasks based on prompt uncertainty and prediction probability. We discover that training on ambiguous (prompt-uncertain) tasks improves generalization while training on difficult (prompt-certain and low-probability) tasks offers no benefit, underscoring the importance of task selection for instruction tuning.
Annotator: A Generic Active Learning Baseline for LiDAR Semantic Segmentation
Active learning, a label-efficient paradigm, empowers models to interactively query an oracle for labeling new data. In the realm of LiDAR semantic segmentation, the challenges stem from the sheer volume of point clouds, rendering annotation labor-intensive and cost-prohibitive. This paper presents Annotator, a general and efficient active learning baseline, in which a voxel-centric online selection strategy is tailored to efficiently probe and annotate the salient and exemplar voxel girds within each LiDAR scan, even under distribution shift. Concretely, we first execute an in-depth analysis of several common selection strategies such as Random, Entropy, Margin, and then develop voxel confusion degree (VCD) to exploit the local topology relations and structures of point clouds. Annotator excels in diverse settings, with a particular focus on active learning (AL), active source-free domain adaptation (ASFDA), and active domain adaptation (ADA). It consistently delivers exceptional performance across LiDAR semantic segmentation benchmarks, spanning both simulation-to-real and real-to-real scenarios. Surprisingly, Annotator exhibits remarkable efficiency, requiring significantly fewer annotations, e.g., just labeling five voxels per scan in the SynLiDAR-to-SemanticKITTI task. This results in impressive performance, achieving 87.8% fully-supervised performance under AL, 88.5% under ASFDA, and 94.4% under ADA. We envision that Annotator will offer a simple, general, and efficient solution for label-efficient 3D applications. Project page: https://binhuixie.github.io/annotator-web
Deep learning probability flows and entropy production rates in active matter
Active matter systems, from self-propelled colloids to motile bacteria, are characterized by the conversion of free energy into useful work at the microscopic scale. These systems generically involve physics beyond the reach of equilibrium statistical mechanics, and a persistent challenge has been to understand the nature of their nonequilibrium states. The entropy production rate and the magnitude of the steady-state probability current provide quantitative ways to do so by measuring the breakdown of time-reversal symmetry and the strength of nonequilibrium transport of measure. Yet, their efficient computation has remained elusive, as they depend on the system's unknown and high-dimensional probability density. Here, building upon recent advances in generative modeling, we develop a deep learning framework that estimates the score of this density. We show that the score, together with the microscopic equations of motion, gives direct access to the entropy production rate, the probability current, and their decomposition into local contributions from individual particles, spatial regions, and degrees of freedom. To represent the score, we introduce a novel, spatially-local transformer-based network architecture that learns high-order interactions between particles while respecting their underlying permutation symmetry. We demonstrate the broad utility and scalability of the method by applying it to several high-dimensional systems of interacting active particles undergoing motility-induced phase separation (MIPS). We show that a single instance of our network trained on a system of 4096 particles at one packing fraction can generalize to other regions of the phase diagram, including systems with as many as 32768 particles. We use this observation to quantify the spatial structure of the departure from equilibrium in MIPS as a function of the number of particles and the packing fraction.
Active Stereo Without Pattern Projector
This paper proposes a novel framework integrating the principles of active stereo in standard passive camera systems without a physical pattern projector. We virtually project a pattern over the left and right images according to the sparse measurements obtained from a depth sensor. Any such devices can be seamlessly plugged into our framework, allowing for the deployment of a virtual active stereo setup in any possible environment, overcoming the limitation of pattern projectors, such as limited working range or environmental conditions. Experiments on indoor/outdoor datasets, featuring both long and close-range, support the seamless effectiveness of our approach, boosting the accuracy of both stereo algorithms and deep networks.
Hierarchical Point-based Active Learning for Semi-supervised Point Cloud Semantic Segmentation
Impressive performance on point cloud semantic segmentation has been achieved by fully-supervised methods with large amounts of labelled data. As it is labour-intensive to acquire large-scale point cloud data with point-wise labels, many attempts have been made to explore learning 3D point cloud segmentation with limited annotations. Active learning is one of the effective strategies to achieve this purpose but is still under-explored. The most recent methods of this kind measure the uncertainty of each pre-divided region for manual labelling but they suffer from redundant information and require additional efforts for region division. This paper aims at addressing this issue by developing a hierarchical point-based active learning strategy. Specifically, we measure the uncertainty for each point by a hierarchical minimum margin uncertainty module which considers the contextual information at multiple levels. Then, a feature-distance suppression strategy is designed to select important and representative points for manual labelling. Besides, to better exploit the unlabelled data, we build a semi-supervised segmentation framework based on our active strategy. Extensive experiments on the S3DIS and ScanNetV2 datasets demonstrate that the proposed framework achieves 96.5% and 100% performance of fully-supervised baseline with only 0.07% and 0.1% training data, respectively, outperforming the state-of-the-art weakly-supervised and active learning methods. The code will be available at https://github.com/SmiletoE/HPAL.
KECOR: Kernel Coding Rate Maximization for Active 3D Object Detection
Achieving a reliable LiDAR-based object detector in autonomous driving is paramount, but its success hinges on obtaining large amounts of precise 3D annotations. Active learning (AL) seeks to mitigate the annotation burden through algorithms that use fewer labels and can attain performance comparable to fully supervised learning. Although AL has shown promise, current approaches prioritize the selection of unlabeled point clouds with high uncertainty and/or diversity, leading to the selection of more instances for labeling and reduced computational efficiency. In this paper, we resort to a novel kernel coding rate maximization (KECOR) strategy which aims to identify the most informative point clouds to acquire labels through the lens of information theory. Greedy search is applied to seek desired point clouds that can maximize the minimal number of bits required to encode the latent features. To determine the uniqueness and informativeness of the selected samples from the model perspective, we construct a proxy network of the 3D detector head and compute the outer product of Jacobians from all proxy layers to form the empirical neural tangent kernel (NTK) matrix. To accommodate both one-stage (i.e., SECOND) and two-stage detectors (i.e., PVRCNN), we further incorporate the classification entropy maximization and well trade-off between detection performance and the total number of bounding boxes selected for annotation. Extensive experiments conducted on two 3D benchmarks and a 2D detection dataset evidence the superiority and versatility of the proposed approach. Our results show that approximately 44% box-level annotation costs and 26% computational time are reduced compared to the state-of-the-art AL method, without compromising detection performance.
Re-Benchmarking Pool-Based Active Learning for Binary Classification
Active learning is a paradigm that significantly enhances the performance of machine learning models when acquiring labeled data is expensive. While several benchmarks exist for evaluating active learning strategies, their findings exhibit some misalignment. This discrepancy motivates us to develop a transparent and reproducible benchmark for the community. Our efforts result in an open-sourced implementation (https://github.com/ariapoy/active-learning-benchmark) that is reliable and extensible for future research. By conducting thorough re-benchmarking experiments, we have not only rectified misconfigurations in existing benchmark but also shed light on the under-explored issue of model compatibility, which directly causes the observed discrepancy. Resolving the discrepancy reassures that the uncertainty sampling strategy of active learning remains an effective and preferred choice for most datasets. Our experience highlights the importance of dedicating research efforts towards re-benchmarking existing benchmarks to produce more credible results and gain deeper insights.
Active Ranking of Experts Based on their Performances in Many Tasks
We consider the problem of ranking n experts based on their performances on d tasks. We make a monotonicity assumption stating that for each pair of experts, one outperforms the other on all tasks. We consider the sequential setting where in each round, the learner has access to noisy evaluations of actively chosen pair of expert-task, given the information available up to the actual round. Given a confidence parameter delta in (0, 1), we provide strategies allowing to recover the correct ranking of experts and develop a bound on the total number of queries made by our algorithm that hold with probability at least 1 -- delta. We show that our strategy is adaptive to the complexity of the problem (our bounds are instance dependent), and develop matching lower bounds up to a poly-logarithmic factor. Finally, we adapt our strategy to the relaxed problem of best expert identification and provide numerical simulation consistent with our theoretical results.
Active causal structure learning with advice
We introduce the problem of active causal structure learning with advice. In the typical well-studied setting, the learning algorithm is given the essential graph for the observational distribution and is asked to recover the underlying causal directed acyclic graph (DAG) G^* while minimizing the number of interventions made. In our setting, we are additionally given side information about G^* as advice, e.g. a DAG G purported to be G^*. We ask whether the learning algorithm can benefit from the advice when it is close to being correct, while still having worst-case guarantees even when the advice is arbitrarily bad. Our work is in the same space as the growing body of research on algorithms with predictions. When the advice is a DAG G, we design an adaptive search algorithm to recover G^* whose intervention cost is at most O(max{1, log psi}) times the cost for verifying G^*; here, psi is a distance measure between G and G^* that is upper bounded by the number of variables n, and is exactly 0 when G=G^*. Our approximation factor matches the state-of-the-art for the advice-less setting.
Transfer and Active Learning for Dissonance Detection: Addressing the Rare-Class Challenge
While transformer-based systems have enabled greater accuracies with fewer training examples, data acquisition obstacles still persist for rare-class tasks -- when the class label is very infrequent (e.g. < 5% of samples). Active learning has in general been proposed to alleviate such challenges, but choice of selection strategy, the criteria by which rare-class examples are chosen, has not been systematically evaluated. Further, transformers enable iterative transfer-learning approaches. We propose and investigate transfer- and active learning solutions to the rare class problem of dissonance detection through utilizing models trained on closely related tasks and the evaluation of acquisition strategies, including a proposed probability-of-rare-class (PRC) approach. We perform these experiments for a specific rare class problem: collecting language samples of cognitive dissonance from social media. We find that PRC is a simple and effective strategy to guide annotations and ultimately improve model accuracy while transfer-learning in a specific order can improve the cold-start performance of the learner but does not benefit iterations of active learning.
You Never Get a Second Chance To Make a Good First Impression: Seeding Active Learning for 3D Semantic Segmentation
We propose SeedAL, a method to seed active learning for efficient annotation of 3D point clouds for semantic segmentation. Active Learning (AL) iteratively selects relevant data fractions to annotate within a given budget, but requires a first fraction of the dataset (a 'seed') to be already annotated to estimate the benefit of annotating other data fractions. We first show that the choice of the seed can significantly affect the performance of many AL methods. We then propose a method for automatically constructing a seed that will ensure good performance for AL. Assuming that images of the point clouds are available, which is common, our method relies on powerful unsupervised image features to measure the diversity of the point clouds. It selects the point clouds for the seed by optimizing the diversity under an annotation budget, which can be done by solving a linear optimization problem. Our experiments demonstrate the effectiveness of our approach compared to random seeding and existing methods on both the S3DIS and SemanticKitti datasets. Code is available at https://github.com/nerminsamet/seedal.
Active Coarse-to-Fine Segmentation of Moveable Parts from Real Images
We introduce the first active learning (AL) model for high-accuracy instance segmentation of moveable parts from RGB images of real indoor scenes. Specifically, our goal is to obtain fully validated segmentation results by humans while minimizing manual effort. To this end, we employ a transformer that utilizes a masked-attention mechanism to supervise the active segmentation. To enhance the network tailored to moveable parts, we introduce a coarse-to-fine AL approach which first uses an object-aware masked attention and then a pose-aware one, leveraging the hierarchical nature of the problem and a correlation between moveable parts and object poses and interaction directions. When applying our AL model to 2,000 real images, we obtain fully validated moveable part segmentations with semantic labels, by only needing to manually annotate 11.45% of the images. This translates to significant (60%) time saving over manual effort required by the best non-AL model to attain the same segmentation accuracy. At last, we contribute a dataset of 2,550 real images with annotated moveable parts, demonstrating its superior quality and diversity over the best alternatives.
Streaming Active Learning with Deep Neural Networks
Active learning is perhaps most naturally posed as an online learning problem. However, prior active learning approaches with deep neural networks assume offline access to the entire dataset ahead of time. This paper proposes VeSSAL, a new algorithm for batch active learning with deep neural networks in streaming settings, which samples groups of points to query for labels at the moment they are encountered. Our approach trades off between uncertainty and diversity of queried samples to match a desired query rate without requiring any hand-tuned hyperparameters. Altogether, we expand the applicability of deep neural networks to realistic active learning scenarios, such as applications relevant to HCI and large, fractured datasets.
Active Prompting with Chain-of-Thought for Large Language Models
The increasing scale of large language models (LLMs) brings emergent abilities to various complex tasks requiring reasoning, such as arithmetic and commonsense reasoning. It is known that the effective design of task-specific prompts is critical for LLMs' ability to produce high-quality answers. In particular, an effective approach for complex question-and-answer tasks is example-based prompting with chain-of-thought (CoT) reasoning, which significantly improves the performance of LLMs. However, current CoT methods rely on a fixed set of human-annotated exemplars, which are not necessarily the most effective examples for different tasks. This paper proposes a new method, Active-Prompt, to adapt LLMs to different tasks with task-specific example prompts (annotated with human-designed CoT reasoning). For this purpose, we propose a solution to the key problem of determining which questions are the most important and helpful ones to annotate from a pool of task-specific queries. By borrowing ideas from the related problem of uncertainty-based active learning, we introduce several metrics to characterize the uncertainty so as to select the most uncertain questions for annotation. Experimental results demonstrate the superiority of our proposed method, achieving state-of-the-art on eight complex reasoning tasks. Further analyses of different uncertainty metrics, pool sizes, zero-shot learning, and accuracy-uncertainty relationship demonstrate the effectiveness of our method. Our code will be available at https://github.com/shizhediao/active-prompt.
Algorithm Selection for Deep Active Learning with Imbalanced Datasets
Label efficiency has become an increasingly important objective in deep learning applications. Active learning aims to reduce the number of labeled examples needed to train deep networks, but the empirical performance of active learning algorithms can vary dramatically across datasets and applications. It is difficult to know in advance which active learning strategy will perform well or best in a given application. To address this, we propose the first adaptive algorithm selection strategy for deep active learning. For any unlabeled dataset, our (meta) algorithm TAILOR (Thompson ActIve Learning algORithm selection) iteratively and adaptively chooses among a set of candidate active learning algorithms. TAILOR uses novel reward functions aimed at gathering class-balanced examples. Extensive experiments in multi-class and multi-label applications demonstrate TAILOR's effectiveness in achieving accuracy comparable or better than that of the best of the candidate algorithms. Our implementation of TAILOR is open-sourced at https://github.com/jifanz/TAILOR.
LoCoNet: Long-Short Context Network for Active Speaker Detection
Active Speaker Detection (ASD) aims to identify who is speaking in each frame of a video. ASD reasons from audio and visual information from two contexts: long-term intra-speaker context and short-term inter-speaker context. Long-term intra-speaker context models the temporal dependencies of the same speaker, while short-term inter-speaker context models the interactions of speakers in the same scene. These two contexts are complementary to each other and can help infer the active speaker. Motivated by these observations, we propose LoCoNet, a simple yet effective Long-Short Context Network that models the long-term intra-speaker context and short-term inter-speaker context. We use self-attention to model long-term intra-speaker context due to its effectiveness in modeling long-range dependencies, and convolutional blocks that capture local patterns to model short-term inter-speaker context. Extensive experiments show that LoCoNet achieves state-of-the-art performance on multiple datasets, achieving an mAP of 95.2%(+1.1%) on AVA-ActiveSpeaker, 68.1%(+22%) on Columbia dataset, 97.2%(+2.8%) on Talkies dataset and 59.7%(+8.0%) on Ego4D dataset. Moreover, in challenging cases where multiple speakers are present, or face of active speaker is much smaller than other faces in the same scene, LoCoNet outperforms previous state-of-the-art methods by 3.4% on the AVA-ActiveSpeaker dataset. The code will be released at https://github.com/SJTUwxz/LoCoNet_ASD.
AfroLM: A Self-Active Learning-based Multilingual Pretrained Language Model for 23 African Languages
In recent years, multilingual pre-trained language models have gained prominence due to their remarkable performance on numerous downstream Natural Language Processing tasks (NLP). However, pre-training these large multilingual language models requires a lot of training data, which is not available for African Languages. Active learning is a semi-supervised learning algorithm, in which a model consistently and dynamically learns to identify the most beneficial samples to train itself on, in order to achieve better optimization and performance on downstream tasks. Furthermore, active learning effectively and practically addresses real-world data scarcity. Despite all its benefits, active learning, in the context of NLP and especially multilingual language models pretraining, has received little consideration. In this paper, we present AfroLM, a multilingual language model pretrained from scratch on 23 African languages (the largest effort to date) using our novel self-active learning framework. Pretrained on a dataset significantly (14x) smaller than existing baselines, AfroLM outperforms many multilingual pretrained language models (AfriBERTa, XLMR-base, mBERT) on various NLP downstream tasks (NER, text classification, and sentiment analysis). Additional out-of-domain sentiment analysis experiments show that AfroLM is able to generalize well across various domains. We release the code source, and our datasets used in our framework at https://github.com/bonaventuredossou/MLM_AL.
Active Image Indexing
Image copy detection and retrieval from large databases leverage two components. First, a neural network maps an image to a vector representation, that is relatively robust to various transformations of the image. Second, an efficient but approximate similarity search algorithm trades scalability (size and speed) against quality of the search, thereby introducing a source of error. This paper improves the robustness of image copy detection with active indexing, that optimizes the interplay of these two components. We reduce the quantization loss of a given image representation by making imperceptible changes to the image before its release. The loss is back-propagated through the deep neural network back to the image, under perceptual constraints. These modifications make the image more retrievable. Our experiments show that the retrieval and copy detection of activated images is significantly improved. For instance, activation improves by +40% the Recall1@1 on various image transformations, and for several popular indexing structures based on product quantization and locality sensitivity hashing.
Local Context-Aware Active Domain Adaptation
Active Domain Adaptation (ADA) queries the labels of a small number of selected target samples to help adapting a model from a source domain to a target domain. The local context of queried data is important, especially when the domain gap is large. However, this has not been fully explored by existing ADA works. In this paper, we propose a Local context-aware ADA framework, named LADA, to address this issue. To select informative target samples, we devise a novel criterion based on the local inconsistency of model predictions. Since the labeling budget is usually small, fine-tuning model on only queried data can be inefficient. We progressively augment labeled target data with the confident neighbors in a class-balanced manner. Experiments validate that the proposed criterion chooses more informative target samples than existing active selection strategies. Furthermore, our full method clearly surpasses recent ADA arts on various benchmarks. Code is available at https://github.com/tsun/LADA.
ImitAL: Learned Active Learning Strategy on Synthetic Data
Active Learning (AL) is a well-known standard method for efficiently obtaining annotated data by first labeling the samples that contain the most information based on a query strategy. In the past, a large variety of such query strategies has been proposed, with each generation of new strategies increasing the runtime and adding more complexity. However, to the best of our our knowledge, none of these strategies excels consistently over a large number of datasets from different application domains. Basically, most of the the existing AL strategies are a combination of the two simple heuristics informativeness and representativeness, and the big differences lie in the combination of the often conflicting heuristics. Within this paper, we propose ImitAL, a domain-independent novel query strategy, which encodes AL as a learning-to-rank problem and learns an optimal combination between both heuristics. We train ImitAL on large-scale simulated AL runs on purely synthetic datasets. To show that ImitAL was successfully trained, we perform an extensive evaluation comparing our strategy on 13 different datasets, from a wide range of domains, with 7 other query strategies.
Active Learning Through a Covering Lens
Deep active learning aims to reduce the annotation cost for the training of deep models, which is notoriously data-hungry. Until recently, deep active learning methods were ineffectual in the low-budget regime, where only a small number of examples are annotated. The situation has been alleviated by recent advances in representation and self-supervised learning, which impart the geometry of the data representation with rich information about the points. Taking advantage of this progress, we study the problem of subset selection for annotation through a "covering" lens, proposing ProbCover - a new active learning algorithm for the low budget regime, which seeks to maximize Probability Coverage. We then describe a dual way to view the proposed formulation, from which one can derive strategies suitable for the high budget regime of active learning, related to existing methods like Coreset. We conclude with extensive experiments, evaluating ProbCover in the low-budget regime. We show that our principled active learning strategy improves the state-of-the-art in the low-budget regime in several image recognition benchmarks. This method is especially beneficial in the semi-supervised setting, allowing state-of-the-art semi-supervised methods to match the performance of fully supervised methods, while using much fewer labels nonetheless. Code is available at https://github.com/avihu111/TypiClust.
Towards Computationally Feasible Deep Active Learning
Active learning (AL) is a prominent technique for reducing the annotation effort required for training machine learning models. Deep learning offers a solution for several essential obstacles to deploying AL in practice but introduces many others. One of such problems is the excessive computational resources required to train an acquisition model and estimate its uncertainty on instances in the unlabeled pool. We propose two techniques that tackle this issue for text classification and tagging tasks, offering a substantial reduction of AL iteration duration and the computational overhead introduced by deep acquisition models in AL. We also demonstrate that our algorithm that leverages pseudo-labeling and distilled models overcomes one of the essential obstacles revealed previously in the literature. Namely, it was shown that due to differences between an acquisition model used to select instances during AL and a successor model trained on the labeled data, the benefits of AL can diminish. We show that our algorithm, despite using a smaller and faster acquisition model, is capable of training a more expressive successor model with higher performance.
Active Learning on a Budget: Opposite Strategies Suit High and Low Budgets
Investigating active learning, we focus on the relation between the number of labeled examples (budget size), and suitable querying strategies. Our theoretical analysis shows a behavior reminiscent of phase transition: typical examples are best queried when the budget is low, while unrepresentative examples are best queried when the budget is large. Combined evidence shows that a similar phenomenon occurs in common classification models. Accordingly, we propose TypiClust -- a deep active learning strategy suited for low budgets. In a comparative empirical investigation of supervised learning, using a variety of architectures and image datasets, TypiClust outperforms all other active learning strategies in the low-budget regime. Using TypiClust in the semi-supervised framework, performance gets an even more significant boost. In particular, state-of-the-art semi-supervised methods trained on CIFAR-10 with 10 labeled examples selected by TypiClust, reach 93.2% accuracy -- an improvement of 39.4% over random selection. Code is available at https://github.com/avihu111/TypiClust.
Active Learning for Domain Adaptation: An Energy-Based Approach
Unsupervised domain adaptation has recently emerged as an effective paradigm for generalizing deep neural networks to new target domains. However, there is still enormous potential to be tapped to reach the fully supervised performance. In this paper, we present a novel active learning strategy to assist knowledge transfer in the target domain, dubbed active domain adaptation. We start from an observation that energy-based models exhibit free energy biases when training (source) and test (target) data come from different distributions. Inspired by this inherent mechanism, we empirically reveal that a simple yet efficient energy-based sampling strategy sheds light on selecting the most valuable target samples than existing approaches requiring particular architectures or computation of the distances. Our algorithm, Energy-based Active Domain Adaptation (EADA), queries groups of target data that incorporate both domain characteristic and instance uncertainty into every selection round. Meanwhile, by aligning the free energy of target data compact around the source domain via a regularization term, domain gap can be implicitly diminished. Through extensive experiments, we show that EADA surpasses state-of-the-art methods on well-known challenging benchmarks with substantial improvements, making it a useful option in the open world. Code is available at https://github.com/BIT-DA/EADA.
Active Learning Meets Optimized Item Selection
Designing recommendation systems with limited or no available training data remains a challenge. To that end, a new combinatorial optimization problem is formulated to generate optimized item selection for experimentation with the goal to shorten the time for collecting randomized training data. We first present an overview of the optimized item selection problem and a multi-level optimization framework to solve it. The approach integrates techniques from discrete optimization, unsupervised clustering, and latent text embeddings. We then discuss how to incorporate optimized item selection with active learning as part of randomized exploration in an ongoing fashion.
Contrastive Active Inference
Active inference is a unifying theory for perception and action resting upon the idea that the brain maintains an internal model of the world by minimizing free energy. From a behavioral perspective, active inference agents can be seen as self-evidencing beings that act to fulfill their optimistic predictions, namely preferred outcomes or goals. In contrast, reinforcement learning requires human-designed rewards to accomplish any desired outcome. Although active inference could provide a more natural self-supervised objective for control, its applicability has been limited because of the shortcomings in scaling the approach to complex environments. In this work, we propose a contrastive objective for active inference that strongly reduces the computational burden in learning the agent's generative model and planning future actions. Our method performs notably better than likelihood-based active inference in image-based tasks, while also being computationally cheaper and easier to train. We compare to reinforcement learning agents that have access to human-designed reward functions, showing that our approach closely matches their performance. Finally, we also show that contrastive methods perform significantly better in the case of distractors in the environment and that our method is able to generalize goals to variations in the background. Website and code: https://contrastive-aif.github.io/
Active Learning for Argument Strength Estimation
High-quality arguments are an essential part of decision-making. Automatically predicting the quality of an argument is a complex task that recently got much attention in argument mining. However, the annotation effort for this task is exceptionally high. Therefore, we test uncertainty-based active learning (AL) methods on two popular argument-strength data sets to estimate whether sample-efficient learning can be enabled. Our extensive empirical evaluation shows that uncertainty-based acquisition functions can not surpass the accuracy reached with the random acquisition on these data sets.
ImitAL: Learning Active Learning Strategies from Synthetic Data
One of the biggest challenges that complicates applied supervised machine learning is the need for huge amounts of labeled data. Active Learning (AL) is a well-known standard method for efficiently obtaining labeled data by first labeling the samples that contain the most information based on a query strategy. Although many methods for query strategies have been proposed in the past, no clear superior method that works well in general for all domains has been found yet. Additionally, many strategies are computationally expensive which further hinders the widespread use of AL for large-scale annotation projects. We, therefore, propose ImitAL, a novel query strategy, which encodes AL as a learning-to-rank problem. For training the underlying neural network we chose Imitation Learning. The required demonstrative expert experience for training is generated from purely synthetic data. To show the general and superior applicability of , we perform an extensive evaluation comparing our strategy on 15 different datasets, from a wide range of domains, with 10 different state-of-the-art query strategies. We also show that our approach is more runtime performant than most other strategies, especially on very large datasets.
Revisiting Uncertainty-based Query Strategies for Active Learning with Transformers
Active learning is the iterative construction of a classification model through targeted labeling, enabling significant labeling cost savings. As most research on active learning has been carried out before transformer-based language models ("transformers") became popular, despite its practical importance, comparably few papers have investigated how transformers can be combined with active learning to date. This can be attributed to the fact that using state-of-the-art query strategies for transformers induces a prohibitive runtime overhead, which effectively nullifies, or even outweighs the desired cost savings. For this reason, we revisit uncertainty-based query strategies, which had been largely outperformed before, but are particularly suited in the context of fine-tuning transformers. In an extensive evaluation, we connect transformers to experiments from previous research, assessing their performance on five widely used text classification benchmarks. For active learning with transformers, several other uncertainty-based approaches outperform the well-known prediction entropy query strategy, thereby challenging its status as most popular uncertainty baseline in active learning for text classification.
Towards Robust Active Feature Acquisition
Truly intelligent systems are expected to make critical decisions with incomplete and uncertain data. Active feature acquisition (AFA), where features are sequentially acquired to improve the prediction, is a step towards this goal. However, current AFA models all deal with a small set of candidate features and have difficulty scaling to a large feature space. Moreover, they are ignorant about the valid domains where they can predict confidently, thus they can be vulnerable to out-of-distribution (OOD) inputs. In order to remedy these deficiencies and bring AFA models closer to practical use, we propose several techniques to advance the current AFA approaches. Our framework can easily handle a large number of features using a hierarchical acquisition policy and is more robust to OOD inputs with the help of an OOD detector for partially observed data. Extensive experiments demonstrate the efficacy of our framework over strong baselines.
Mind Your Outliers! Investigating the Negative Impact of Outliers on Active Learning for Visual Question Answering
Active learning promises to alleviate the massive data needs of supervised machine learning: it has successfully improved sample efficiency by an order of magnitude on traditional tasks like topic classification and object recognition. However, we uncover a striking contrast to this promise: across 5 models and 4 datasets on the task of visual question answering, a wide variety of active learning approaches fail to outperform random selection. To understand this discrepancy, we profile 8 active learning methods on a per-example basis, and identify the problem as collective outliers -- groups of examples that active learning methods prefer to acquire but models fail to learn (e.g., questions that ask about text in images or require external knowledge). Through systematic ablation experiments and qualitative visualizations, we verify that collective outliers are a general phenomenon responsible for degrading pool-based active learning. Notably, we show that active learning sample efficiency increases significantly as the number of collective outliers in the active learning pool decreases. We conclude with a discussion and prescriptive recommendations for mitigating the effects of these outliers in future work.
Active Testing: Sample-Efficient Model Evaluation
We introduce a new framework for sample-efficient model evaluation that we call active testing. While approaches like active learning reduce the number of labels needed for model training, existing literature largely ignores the cost of labeling test data, typically unrealistically assuming large test sets for model evaluation. This creates a disconnect to real applications, where test labels are important and just as expensive, e.g. for optimizing hyperparameters. Active testing addresses this by carefully selecting the test points to label, ensuring model evaluation is sample-efficient. To this end, we derive theoretically-grounded and intuitive acquisition strategies that are specifically tailored to the goals of active testing, noting these are distinct to those of active learning. As actively selecting labels introduces a bias; we further show how to remove this bias while reducing the variance of the estimator at the same time. Active testing is easy to implement and can be applied to any supervised machine learning method. We demonstrate its effectiveness on models including WideResNets and Gaussian processes on datasets including Fashion-MNIST and CIFAR-100.
Active Learning for Sequence Tagging with Deep Pre-trained Models and Bayesian Uncertainty Estimates
Annotating training data for sequence tagging of texts is usually very time-consuming. Recent advances in transfer learning for natural language processing in conjunction with active learning open the possibility to significantly reduce the necessary annotation budget. We are the first to thoroughly investigate this powerful combination for the sequence tagging task. We conduct an extensive empirical study of various Bayesian uncertainty estimation methods and Monte Carlo dropout options for deep pre-trained models in the active learning framework and find the best combinations for different types of models. Besides, we also demonstrate that to acquire instances during active learning, a full-size Transformer can be substituted with a distilled version, which yields better computational performance and reduces obstacles for applying deep active learning in practice.
Towards Understanding the Behaviors of Optimal Deep Active Learning Algorithms
Active learning (AL) algorithms may achieve better performance with fewer data because the model guides the data selection process. While many algorithms have been proposed, there is little study on what the optimal AL algorithm looks like, which would help researchers understand where their models fall short and iterate on the design. In this paper, we present a simulated annealing algorithm to search for this optimal oracle and analyze it for several tasks. We present qualitative and quantitative insights into the behaviors of this oracle, comparing and contrasting them with those of various heuristics. Moreover, we are able to consistently improve the heuristics using one particular insight. We hope that our findings can better inform future active learning research. The code is available at https://github.com/YilunZhou/optimal-active-learning.
Active Learning for Convolutional Neural Networks: A Core-Set Approach
Convolutional neural networks (CNNs) have been successfully applied to many recognition and learning tasks using a universal recipe; training a deep model on a very large dataset of supervised examples. However, this approach is rather restrictive in practice since collecting a large set of labeled images is very expensive. One way to ease this problem is coming up with smart ways for choosing images to be labelled from a very large collection (ie. active learning). Our empirical study suggests that many of the active learning heuristics in the literature are not effective when applied to CNNs in batch setting. Inspired by these limitations, we define the problem of active learning as core-set selection, ie. choosing set of points such that a model learned over the selected subset is competitive for the remaining data points. We further present a theoretical result characterizing the performance of any selected subset using the geometry of the datapoints. As an active learning algorithm, we choose the subset which is expected to yield best result according to our characterization. Our experiments show that the proposed method significantly outperforms existing approaches in image classification experiments by a large margin.
Active Self-Paced Learning for Cost-Effective and Progressive Face Identification
This paper aims to develop a novel cost-effective framework for face identification, which progressively maintains a batch of classifiers with the increasing face images of different individuals. By naturally combining two recently rising techniques: active learning (AL) and self-paced learning (SPL), our framework is capable of automatically annotating new instances and incorporating them into training under weak expert re-certification. We first initialize the classifier using a few annotated samples for each individual, and extract image features using the convolutional neural nets. Then, a number of candidates are selected from the unannotated samples for classifier updating, in which we apply the current classifiers ranking the samples by the prediction confidence. In particular, our approach utilizes the high-confidence and low-confidence samples in the self-paced and the active user-query way, respectively. The neural nets are later fine-tuned based on the updated classifiers. Such heuristic implementation is formulated as solving a concise active SPL optimization problem, which also advances the SPL development by supplementing a rational dynamic curriculum constraint. The new model finely accords with the "instructor-student-collaborative" learning mode in human education. The advantages of this proposed framework are two-folds: i) The required number of annotated samples is significantly decreased while the comparable performance is guaranteed. A dramatic reduction of user effort is also achieved over other state-of-the-art active learning techniques. ii) The mixture of SPL and AL effectively improves not only the classifier accuracy compared to existing AL/SPL methods but also the robustness against noisy data. We evaluate our framework on two challenging datasets, and demonstrate very promising results. (http://hcp.sysu.edu.cn/projects/aspl/)
Deep Bayesian Active Learning for Preference Modeling in Large Language Models
Leveraging human preferences for steering the behavior of Large Language Models (LLMs) has demonstrated notable success in recent years. Nonetheless, data selection and labeling are still a bottleneck for these systems, particularly at large scale. Hence, selecting the most informative points for acquiring human feedback may considerably reduce the cost of preference labeling and unleash the further development of LLMs. Bayesian Active Learning provides a principled framework for addressing this challenge and has demonstrated remarkable success in diverse settings. However, previous attempts to employ it for Preference Modeling did not meet such expectations. In this work, we identify that naive epistemic uncertainty estimation leads to the acquisition of redundant samples. We address this by proposing the Bayesian Active Learner for Preference Modeling (BAL-PM), a novel stochastic acquisition policy that not only targets points of high epistemic uncertainty according to the preference model but also seeks to maximize the entropy of the acquired prompt distribution in the feature space spanned by the employed LLM. Notably, our experiments demonstrate that BAL-PM requires 33% to 68% fewer preference labels in two popular human preference datasets and exceeds previous stochastic Bayesian acquisition policies.
Robust Active Distillation
Distilling knowledge from a large teacher model to a lightweight one is a widely successful approach for generating compact, powerful models in the semi-supervised learning setting where a limited amount of labeled data is available. In large-scale applications, however, the teacher tends to provide a large number of incorrect soft-labels that impairs student performance. The sheer size of the teacher additionally constrains the number of soft-labels that can be queried due to prohibitive computational and/or financial costs. The difficulty in achieving simultaneous efficiency (i.e., minimizing soft-label queries) and robustness (i.e., avoiding student inaccuracies due to incorrect labels) hurts the widespread application of knowledge distillation to many modern tasks. In this paper, we present a parameter-free approach with provable guarantees to query the soft-labels of points that are simultaneously informative and correctly labeled by the teacher. At the core of our work lies a game-theoretic formulation that explicitly considers the inherent trade-off between the informativeness and correctness of input instances. We establish bounds on the expected performance of our approach that hold even in worst-case distillation instances. We present empirical evaluations on popular benchmarks that demonstrate the improved distillation performance enabled by our work relative to that of state-of-the-art active learning and active distillation methods.
AMEGO: Active Memory from long EGOcentric videos
Egocentric videos provide a unique perspective into individuals' daily experiences, yet their unstructured nature presents challenges for perception. In this paper, we introduce AMEGO, a novel approach aimed at enhancing the comprehension of very-long egocentric videos. Inspired by the human's ability to maintain information from a single watching, AMEGO focuses on constructing a self-contained representations from one egocentric video, capturing key locations and object interactions. This representation is semantic-free and facilitates multiple queries without the need to reprocess the entire visual content. Additionally, to evaluate our understanding of very-long egocentric videos, we introduce the new Active Memories Benchmark (AMB), composed of more than 20K of highly challenging visual queries from EPIC-KITCHENS. These queries cover different levels of video reasoning (sequencing, concurrency and temporal grounding) to assess detailed video understanding capabilities. We showcase improved performance of AMEGO on AMB, surpassing other video QA baselines by a substantial margin.
Neural Active Learning Beyond Bandits
We study both stream-based and pool-based active learning with neural network approximations. A recent line of works proposed bandit-based approaches that transformed active learning into a bandit problem, achieving both theoretical and empirical success. However, the performance and computational costs of these methods may be susceptible to the number of classes, denoted as K, due to this transformation. Therefore, this paper seeks to answer the question: "How can we mitigate the adverse impacts of K while retaining the advantages of principled exploration and provable performance guarantees in active learning?" To tackle this challenge, we propose two algorithms based on the newly designed exploitation and exploration neural networks for stream-based and pool-based active learning. Subsequently, we provide theoretical performance guarantees for both algorithms in a non-parametric setting, demonstrating a slower error-growth rate concerning K for the proposed approaches. We use extensive experiments to evaluate the proposed algorithms, which consistently outperform state-of-the-art baselines.
Embodied Active Defense: Leveraging Recurrent Feedback to Counter Adversarial Patches
The vulnerability of deep neural networks to adversarial patches has motivated numerous defense strategies for boosting model robustness. However, the prevailing defenses depend on single observation or pre-established adversary information to counter adversarial patches, often failing to be confronted with unseen or adaptive adversarial attacks and easily exhibiting unsatisfying performance in dynamic 3D environments. Inspired by active human perception and recurrent feedback mechanisms, we develop Embodied Active Defense (EAD), a proactive defensive strategy that actively contextualizes environmental information to address misaligned adversarial patches in 3D real-world settings. To achieve this, EAD develops two central recurrent sub-modules, i.e., a perception module and a policy module, to implement two critical functions of active vision. These models recurrently process a series of beliefs and observations, facilitating progressive refinement of their comprehension of the target object and enabling the development of strategic actions to counter adversarial patches in 3D environments. To optimize learning efficiency, we incorporate a differentiable approximation of environmental dynamics and deploy patches that are agnostic to the adversary strategies. Extensive experiments demonstrate that EAD substantially enhances robustness against a variety of patches within just a few steps through its action policy in safety-critical tasks (e.g., face recognition and object detection), without compromising standard accuracy. Furthermore, due to the attack-agnostic characteristic, EAD facilitates excellent generalization to unseen attacks, diminishing the averaged attack success rate by 95 percent across a range of unseen adversarial attacks.
ARKS: Active Retrieval in Knowledge Soup for Code Generation
Recently the retrieval-augmented generation (RAG) paradigm has raised much attention for its potential in incorporating external knowledge into large language models (LLMs) without further training. While widely explored in natural language applications, its utilization in code generation remains under-explored. In this paper, we introduce Active Retrieval in Knowledge Soup (ARKS), an advanced strategy for generalizing large language models for code. In contrast to relying on a single source, we construct a knowledge soup integrating web search, documentation, execution feedback, and evolved code snippets. We employ an active retrieval strategy that iteratively refines the query and updates the knowledge soup. To assess the performance of ARKS, we compile a new benchmark comprising realistic coding problems associated with frequently updated libraries and long-tail programming languages. Experimental results on ChatGPT and CodeLlama demonstrate a substantial improvement in the average execution accuracy of ARKS on LLMs. The analysis confirms the effectiveness of our proposed knowledge soup and active retrieval strategies, offering rich insights into the construction of effective retrieval-augmented code generation (RACG) pipelines. Our model, code, and data are available at https://arks-codegen.github.io.
Revisiting Active Learning in the Era of Vision Foundation Models
Foundation vision or vision-language models are trained on large unlabeled or noisy data and learn robust representations that can achieve impressive zero- or few-shot performance on diverse tasks. Given these properties, they are a natural fit for active learning (AL), which aims to maximize labeling efficiency. However, the full potential of foundation models has not been explored in the context of AL, specifically in the low-budget regime. In this work, we evaluate how foundation models influence three critical components of effective AL, namely, 1) initial labeled pool selection, 2) ensuring diverse sampling, and 3) the trade-off between representative and uncertainty sampling. We systematically study how the robust representations of foundation models (DINOv2, OpenCLIP) challenge existing findings in active learning. Our observations inform the principled construction of a new simple and elegant AL strategy that balances uncertainty estimated via dropout with sample diversity. We extensively test our strategy on many challenging image classification benchmarks, including natural images as well as out-of-domain biomedical images that are relatively understudied in the AL literature. We also provide a highly performant and efficient implementation of modern AL strategies (including our method) at https://github.com/sanketx/AL-foundation-models.
FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information
This study addresses the challenging problem of active view selection and uncertainty quantification within the domain of Radiance Fields. Neural Radiance Fields (NeRF) have greatly advanced image rendering and reconstruction, but the limited availability of 2D images poses uncertainties stemming from occlusions, depth ambiguities, and imaging errors. Efficiently selecting informative views becomes crucial, and quantifying NeRF model uncertainty presents intricate challenges. Existing approaches either depend on model architecture or are based on assumptions regarding density distributions that are not generally applicable. By leveraging Fisher Information, we efficiently quantify observed information within Radiance Fields without ground truth data. This can be used for the next best view selection and pixel-wise uncertainty quantification. Our method overcomes existing limitations on model architecture and effectiveness, achieving state-of-the-art results in both view selection and uncertainty quantification, demonstrating its potential to advance the field of Radiance Fields. Our method with the 3D Gaussian Splatting backend could perform view selections at 70 fps.
Exploring Active Learning in Meta-Learning: Enhancing Context Set Labeling
Most meta-learning methods assume that the (very small) context set used to establish a new task at test time is passively provided. In some settings, however, it is feasible to actively select which points to label; the potential gain from a careful choice is substantial, but the setting requires major differences from typical active learning setups. We clarify the ways in which active meta-learning can be used to label a context set, depending on which parts of the meta-learning process use active learning. Within this framework, we propose a natural algorithm based on fitting Gaussian mixtures for selecting which points to label; though simple, the algorithm also has theoretical motivation. The proposed algorithm outperforms state-of-the-art active learning methods when used with various meta-learning algorithms across several benchmark datasets.
AcTExplore: Active Tactile Exploration of Unknown Objects
Tactile exploration plays a crucial role in understanding object structures for fundamental robotics tasks such as grasping and manipulation. However, efficiently exploring such objects using tactile sensors is challenging, primarily due to the large-scale unknown environments and limited sensing coverage of these sensors. To this end, we present AcTExplore, an active tactile exploration method driven by reinforcement learning for object reconstruction at scales that automatically explores the object surfaces in a limited number of steps. Through sufficient exploration, our algorithm incrementally collects tactile data and reconstructs 3D shapes of the objects as well, which can serve as a representation for higher-level downstream tasks. Our method achieves an average of 95.97% IoU coverage on unseen YCB objects while just being trained on primitive shapes. Project Webpage: https://prg.cs.umd.edu/AcTExplore
Improved Active Learning via Dependent Leverage Score Sampling
We show how to obtain improved active learning methods in the agnostic (adversarial noise) setting by combining marginal leverage score sampling with non-independent sampling strategies that promote spatial coverage. In particular, we propose an easily implemented method based on the pivotal sampling algorithm, which we test on problems motivated by learning-based methods for parametric PDEs and uncertainty quantification. In comparison to independent sampling, our method reduces the number of samples needed to reach a given target accuracy by up to 50%. We support our findings with two theoretical results. First, we show that any non-independent leverage score sampling method that obeys a weak one-sided ell_{infty} independence condition (which includes pivotal sampling) can actively learn d dimensional linear functions with O(dlog d) samples, matching independent sampling. This result extends recent work on matrix Chernoff bounds under ell_{infty} independence, and may be of interest for analyzing other sampling strategies beyond pivotal sampling. Second, we show that, for the important case of polynomial regression, our pivotal method obtains an improved bound of O(d) samples.
ALWOD: Active Learning for Weakly-Supervised Object Detection
Object detection (OD), a crucial vision task, remains challenged by the lack of large training datasets with precise object localization labels. In this work, we propose ALWOD, a new framework that addresses this problem by fusing active learning (AL) with weakly and semi-supervised object detection paradigms. Because the performance of AL critically depends on the model initialization, we propose a new auxiliary image generator strategy that utilizes an extremely small labeled set, coupled with a large weakly tagged set of images, as a warm-start for AL. We then propose a new AL acquisition function, another critical factor in AL success, that leverages the student-teacher OD pair disagreement and uncertainty to effectively propose the most informative images to annotate. Finally, to complete the AL loop, we introduce a new labeling task delegated to human annotators, based on selection and correction of model-proposed detections, which is both rapid and effective in labeling the informative images. We demonstrate, across several challenging benchmarks, that ALWOD significantly narrows the gap between the ODs trained on few partially labeled but strategically selected image instances and those that rely on the fully-labeled data. Our code is publicly available on https://github.com/seqam-lab/ALWOD.
Training Ensembles with Inliers and Outliers for Semi-supervised Active Learning
Deep active learning in the presence of outlier examples poses a realistic yet challenging scenario. Acquiring unlabeled data for annotation requires a delicate balance between avoiding outliers to conserve the annotation budget and prioritizing useful inlier examples for effective training. In this work, we present an approach that leverages three highly synergistic components, which are identified as key ingredients: joint classifier training with inliers and outliers, semi-supervised learning through pseudo-labeling, and model ensembling. Our work demonstrates that ensembling significantly enhances the accuracy of pseudo-labeling and improves the quality of data acquisition. By enabling semi-supervision through the joint training process, where outliers are properly handled, we observe a substantial boost in classifier accuracy through the use of all available unlabeled examples. Notably, we reveal that the integration of joint training renders explicit outlier detection unnecessary; a conventional component for acquisition in prior work. The three key components align seamlessly with numerous existing approaches. Through empirical evaluations, we showcase that their combined use leads to a performance increase. Remarkably, despite its simplicity, our proposed approach outperforms all other methods in terms of performance. Code: https://github.com/vladan-stojnic/active-outliers
Improved Active Multi-Task Representation Learning via Lasso
To leverage the copious amount of data from source tasks and overcome the scarcity of the target task samples, representation learning based on multi-task pretraining has become a standard approach in many applications. However, up until now, most existing works design a source task selection strategy from a purely empirical perspective. Recently, chen2022active gave the first active multi-task representation learning (A-MTRL) algorithm which adaptively samples from source tasks and can provably reduce the total sample complexity using the L2-regularized-target-source-relevance parameter nu^2. But their work is theoretically suboptimal in terms of total source sample complexity and is less practical in some real-world scenarios where sparse training source task selection is desired. In this paper, we address both issues. Specifically, we show the strict dominance of the L1-regularized-relevance-based (nu^1-based) strategy by giving a lower bound for the nu^2-based strategy. When nu^1 is unknown, we propose a practical algorithm that uses the LASSO program to estimate nu^1. Our algorithm successfully recovers the optimal result in the known case. In addition to our sample complexity results, we also characterize the potential of our nu^1-based strategy in sample-cost-sensitive settings. Finally, we provide experiments on real-world computer vision datasets to illustrate the effectiveness of our proposed method.
A survey on online active learning
Online active learning is a paradigm in machine learning that aims to select the most informative data points to label from a data stream. The problem of minimizing the cost associated with collecting labeled observations has gained a lot of attention in recent years, particularly in real-world applications where data is only available in an unlabeled form. Annotating each observation can be time-consuming and costly, making it difficult to obtain large amounts of labeled data. To overcome this issue, many active learning strategies have been proposed in the last decades, aiming to select the most informative observations for labeling in order to improve the performance of machine learning models. These approaches can be broadly divided into two categories: static pool-based and stream-based active learning. Pool-based active learning involves selecting a subset of observations from a closed pool of unlabeled data, and it has been the focus of many surveys and literature reviews. However, the growing availability of data streams has led to an increase in the number of approaches that focus on online active learning, which involves continuously selecting and labeling observations as they arrive in a stream. This work aims to provide an overview of the most recently proposed approaches for selecting the most informative observations from data streams in real time. We review the various techniques that have been proposed and discuss their strengths and limitations, as well as the challenges and opportunities that exist in this area of research.
ActiveLab: Active Learning with Re-Labeling by Multiple Annotators
In real-world data labeling applications, annotators often provide imperfect labels. It is thus common to employ multiple annotators to label data with some overlap between their examples. We study active learning in such settings, aiming to train an accurate classifier by collecting a dataset with the fewest total annotations. Here we propose ActiveLab, a practical method to decide what to label next that works with any classifier model and can be used in pool-based batch active learning with one or multiple annotators. ActiveLab automatically estimates when it is more informative to re-label examples vs. labeling entirely new ones. This is a key aspect of producing high quality labels and trained models within a limited annotation budget. In experiments on image and tabular data, ActiveLab reliably trains more accurate classifiers with far fewer annotations than a wide variety of popular active learning methods.
Can Active Learning Preemptively Mitigate Fairness Issues?
Dataset bias is one of the prevailing causes of unfairness in machine learning. Addressing fairness at the data collection and dataset preparation stages therefore becomes an essential part of training fairer algorithms. In particular, active learning (AL) algorithms show promise for the task by drawing importance to the most informative training samples. However, the effect and interaction between existing AL algorithms and algorithmic fairness remain under-explored. In this paper, we study whether models trained with uncertainty-based AL heuristics such as BALD are fairer in their decisions with respect to a protected class than those trained with identically independently distributed (i.i.d.) sampling. We found a significant improvement on predictive parity when using BALD, while also improving accuracy compared to i.i.d. sampling. We also explore the interaction of algorithmic fairness methods such as gradient reversal (GRAD) and BALD. We found that, while addressing different fairness issues, their interaction further improves the results on most benchmarks and metrics we explored.
A Survey of Active Learning for Text Classification using Deep Neural Networks
Natural language processing (NLP) and neural networks (NNs) have both undergone significant changes in recent years. For active learning (AL) purposes, NNs are, however, less commonly used -- despite their current popularity. By using the superior text classification performance of NNs for AL, we can either increase a model's performance using the same amount of data or reduce the data and therefore the required annotation efforts while keeping the same performance. We review AL for text classification using deep neural networks (DNNs) and elaborate on two main causes which used to hinder the adoption: (a) the inability of NNs to provide reliable uncertainty estimates, on which the most commonly used query strategies rely, and (b) the challenge of training DNNs on small data. To investigate the former, we construct a taxonomy of query strategies, which distinguishes between data-based, model-based, and prediction-based instance selection, and investigate the prevalence of these classes in recent research. Moreover, we review recent NN-based advances in NLP like word embeddings or language models in the context of (D)NNs, survey the current state-of-the-art at the intersection of AL, text classification, and DNNs and relate recent advances in NLP to AL. Finally, we analyze recent work in AL for text classification, connect the respective query strategies to the taxonomy, and outline commonalities and shortcomings. As a result, we highlight gaps in current research and present open research questions.
Char-RNN and Active Learning for Hashtag Segmentation
We explore the abilities of character recurrent neural network (char-RNN) for hashtag segmentation. Our approach to the task is the following: we generate synthetic training dataset according to frequent n-grams that satisfy predefined morpho-syntactic patterns to avoid any manual annotation. The active learning strategy limits the training dataset and selects informative training subset. The approach does not require any language-specific settings and is compared for two languages, which differ in inflection degree.
Bayesian active learning for optimization and uncertainty quantification in protein docking
Motivation: Ab initio protein docking represents a major challenge for optimizing a noisy and costly "black box"-like function in a high-dimensional space. Despite progress in this field, there is no docking method available for rigorous uncertainty quantification (UQ) of its solution quality (e.g. interface RMSD or iRMSD). Results: We introduce a novel algorithm, Bayesian Active Learning (BAL), for optimization and UQ of such black-box functions and flexible protein docking. BAL directly models the posterior distribution of the global optimum (or native structures for protein docking) with active sampling and posterior estimation iteratively feeding each other. Furthermore, we use complex normal modes to represent a homogeneous Euclidean conformation space suitable for high-dimension optimization and construct funnel-like energy models for encounter complexes. Over a protein docking benchmark set and a CAPRI set including homology docking, we establish that BAL significantly improve against both starting points by rigid docking and refinements by particle swarm optimization, providing for one third targets a top-3 near-native prediction. BAL also generates tight confidence intervals with half range around 25% of iRMSD and confidence level at 85%. Its estimated probability of a prediction being native or not achieves binary classification AUROC at 0.93 and AUPRC over 0.60 (compared to 0.14 by chance); and also found to help ranking predictions. To the best of our knowledge, this study represents the first uncertainty quantification solution for protein docking, with theoretical rigor and comprehensive assessment. Source codes are available at https://github.com/Shen-Lab/BAL.
Training-Free Neural Active Learning with Initialization-Robustness Guarantees
Existing neural active learning algorithms have aimed to optimize the predictive performance of neural networks (NNs) by selecting data for labelling. However, other than a good predictive performance, being robust against random parameter initializations is also a crucial requirement in safety-critical applications. To this end, we introduce our expected variance with Gaussian processes (EV-GP) criterion for neural active learning, which is theoretically guaranteed to select data points which lead to trained NNs with both (a) good predictive performances and (b) initialization robustness. Importantly, our EV-GP criterion is training-free, i.e., it does not require any training of the NN during data selection, which makes it computationally efficient. We empirically demonstrate that our EV-GP criterion is highly correlated with both initialization robustness and generalization performance, and show that it consistently outperforms baseline methods in terms of both desiderata, especially in situations with limited initial data or large batch sizes.
NNSplitter: An Active Defense Solution for DNN Model via Automated Weight Obfuscation
As a type of valuable intellectual property (IP), deep neural network (DNN) models have been protected by techniques like watermarking. However, such passive model protection cannot fully prevent model abuse. In this work, we propose an active model IP protection scheme, namely NNSplitter, which actively protects the model by splitting it into two parts: the obfuscated model that performs poorly due to weight obfuscation, and the model secrets consisting of the indexes and original values of the obfuscated weights, which can only be accessed by authorized users with the support of the trusted execution environment. Experimental results demonstrate the effectiveness of NNSplitter, e.g., by only modifying 275 out of over 11 million (i.e., 0.002%) weights, the accuracy of the obfuscated ResNet-18 model on CIFAR-10 can drop to 10%. Moreover, NNSplitter is stealthy and resilient against norm clipping and fine-tuning attacks, making it an appealing solution for DNN model protection. The code is available at: https://github.com/Tongzhou0101/NNSplitter.
Adaptive Superpixel for Active Learning in Semantic Segmentation
Learning semantic segmentation requires pixel-wise annotations, which can be time-consuming and expensive. To reduce the annotation cost, we propose a superpixel-based active learning (AL) framework, which collects a dominant label per superpixel instead. To be specific, it consists of adaptive superpixel and sieving mechanisms, fully dedicated to AL. At each round of AL, we adaptively merge neighboring pixels of similar learned features into superpixels. We then query a selected subset of these superpixels using an acquisition function assuming no uniform superpixel size. This approach is more efficient than existing methods, which rely only on innate features such as RGB color and assume uniform superpixel sizes. Obtaining a dominant label per superpixel drastically reduces annotators' burden as it requires fewer clicks. However, it inevitably introduces noisy annotations due to mismatches between superpixel and ground truth segmentation. To address this issue, we further devise a sieving mechanism that identifies and excludes potentially noisy annotations from learning. Our experiments on both Cityscapes and PASCAL VOC datasets demonstrate the efficacy of adaptive superpixel and sieving mechanisms.
Investigating Multi-source Active Learning for Natural Language Inference
In recent years, active learning has been successfully applied to an array of NLP tasks. However, prior work often assumes that training and test data are drawn from the same distribution. This is problematic, as in real-life settings data may stem from several sources of varying relevance and quality. We show that four popular active learning schemes fail to outperform random selection when applied to unlabelled pools comprised of multiple data sources on the task of natural language inference. We reveal that uncertainty-based strategies perform poorly due to the acquisition of collective outliers, i.e., hard-to-learn instances that hamper learning and generalization. When outliers are removed, strategies are found to recover and outperform random baselines. In further analysis, we find that collective outliers vary in form between sources, and show that hard-to-learn data is not always categorically harmful. Lastly, we leverage dataset cartography to introduce difficulty-stratified testing and find that different strategies are affected differently by example learnability and difficulty.
HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling
We present the first active learning tool for fine-grained 3D part labeling, a problem which challenges even the most advanced deep learning (DL) methods due to the significant structural variations among the small and intricate parts. For the same reason, the necessary data annotation effort is tremendous, motivating approaches to minimize human involvement. Our labeling tool iteratively verifies or modifies part labels predicted by a deep neural network, with human feedback continually improving the network prediction. To effectively reduce human efforts, we develop two novel features in our tool, hierarchical and symmetry-aware active labeling. Our human-in-the-loop approach, coined HAL3D, achieves 100% accuracy (barring human errors) on any test set with pre-defined hierarchical part labels, with 80% time-saving over manual effort.
Knowledge-Aware Federated Active Learning with Non-IID Data
Federated learning enables multiple decentralized clients to learn collaboratively without sharing the local training data. However, the expensive annotation cost to acquire data labels on local clients remains an obstacle in utilizing local data. In this paper, we propose a federated active learning paradigm to efficiently learn a global model with limited annotation budget while protecting data privacy in a decentralized learning way. The main challenge faced by federated active learning is the mismatch between the active sampling goal of the global model on the server and that of the asynchronous local clients. This becomes even more significant when data is distributed non-IID across local clients. To address the aforementioned challenge, we propose Knowledge-Aware Federated Active Learning (KAFAL), which consists of Knowledge-Specialized Active Sampling (KSAS) and Knowledge-Compensatory Federated Update (KCFU). KSAS is a novel active sampling method tailored for the federated active learning problem. It deals with the mismatch challenge by sampling actively based on the discrepancies between local and global models. KSAS intensifies specialized knowledge in local clients, ensuring the sampled data to be informative for both the local clients and the global model. KCFU, in the meantime, deals with the client heterogeneity caused by limited data and non-IID data distributions. It compensates for each client's ability in weak classes by the assistance of the global model. Extensive experiments and analyses are conducted to show the superiority of KSAS over the state-of-the-art active learning methods and the efficiency of KCFU under the federated active learning framework.
Improving traffic sign recognition by active search
We describe an iterative active-learning algorithm to recognise rare traffic signs. A standard ResNet is trained on a training set containing only a single sample of the rare class. We demonstrate that by sorting the samples of a large, unlabeled set by the estimated probability of belonging to the rare class, we can efficiently identify samples from the rare class. This works despite the fact that this estimated probability is usually quite low. A reliable active-learning loop is obtained by labeling these candidate samples, including them in the training set, and iterating the procedure. Further, we show that we get similar results starting from a single synthetic sample. Our results are important as they indicate a straightforward way of improving traffic-sign recognition for automated driving systems. In addition, they show that we can make use of the information hidden in low confidence outputs, which is usually ignored.
Convergence of Uncertainty Sampling for Active Learning
Uncertainty sampling in active learning is heavily used in practice to reduce the annotation cost. However, there has been no wide consensus on the function to be used for uncertainty estimation in binary classification tasks and convergence guarantees of the corresponding active learning algorithms are not well understood. The situation is even more challenging for multi-category classification. In this work, we propose an efficient uncertainty estimator for binary classification which we also extend to multiple classes, and provide a non-asymptotic rate of convergence for our uncertainty sampling-based active learning algorithm in both cases under no-noise conditions (i.e., linearly separable data). We also extend our analysis to the noisy case and provide theoretical guarantees for our algorithm under the influence of noise in the task of binary and multi-class classification.
A Survey on Cost Types, Interaction Schemes, and Annotator Performance Models in Selection Algorithms for Active Learning in Classification
Pool-based active learning (AL) aims to optimize the annotation process (i.e., labeling) as the acquisition of annotations is often time-consuming and therefore expensive. For this purpose, an AL strategy queries annotations intelligently from annotators to train a high-performance classification model at a low annotation cost. Traditional AL strategies operate in an idealized framework. They assume a single, omniscient annotator who never gets tired and charges uniformly regardless of query difficulty. However, in real-world applications, we often face human annotators, e.g., crowd or in-house workers, who make annotation mistakes and can be reluctant to respond if tired or faced with complex queries. Recently, a wide range of novel AL strategies has been proposed to address these issues. They differ in at least one of the following three central aspects from traditional AL: (1) They explicitly consider (multiple) human annotators whose performances can be affected by various factors, such as missing expertise. (2) They generalize the interaction with human annotators by considering different query and annotation types, such as asking an annotator for feedback on an inferred classification rule. (3) They take more complex cost schemes regarding annotations and misclassifications into account. This survey provides an overview of these AL strategies and refers to them as real-world AL. Therefore, we introduce a general real-world AL strategy as part of a learning cycle and use its elements, e.g., the query and annotator selection algorithm, to categorize about 60 real-world AL strategies. Finally, we outline possible directions for future research in the field of AL.