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SubscribeHumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
Realistic 3D human generation from text prompts is a desirable yet challenging task. Existing methods optimize 3D representations like mesh or neural fields via score distillation sampling (SDS), which suffers from inadequate fine details or excessive training time. In this paper, we propose an efficient yet effective framework, HumanGaussian, that generates high-quality 3D humans with fine-grained geometry and realistic appearance. Our key insight is that 3D Gaussian Splatting is an efficient renderer with periodic Gaussian shrinkage or growing, where such adaptive density control can be naturally guided by intrinsic human structures. Specifically, 1) we first propose a Structure-Aware SDS that simultaneously optimizes human appearance and geometry. The multi-modal score function from both RGB and depth space is leveraged to distill the Gaussian densification and pruning process. 2) Moreover, we devise an Annealed Negative Prompt Guidance by decomposing SDS into a noisier generative score and a cleaner classifier score, which well addresses the over-saturation issue. The floating artifacts are further eliminated based on Gaussian size in a prune-only phase to enhance generation smoothness. Extensive experiments demonstrate the superior efficiency and competitive quality of our framework, rendering vivid 3D humans under diverse scenarios. Project Page: https://alvinliu0.github.io/projects/HumanGaussian
GaussianForest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling
The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely on ray tracing, demonstrates superior rendering quality and speed. However, the explicit and unstructured nature of 3D Gaussians poses a significant storage challenge, impeding its broader application. To address this challenge, we introduce the Gaussian-Forest modeling framework, which hierarchically represents a scene as a forest of hybrid 3D Gaussians. Each hybrid Gaussian retains its unique explicit attributes while sharing implicit ones with its sibling Gaussians, thus optimizing parameterization with significantly fewer variables. Moreover, adaptive growth and pruning strategies are designed, ensuring detailed representation in complex regions and a notable reduction in the number of required Gaussians. Extensive experiments demonstrate that Gaussian-Forest not only maintains comparable speed and quality but also achieves a compression rate surpassing 10 times, marking a significant advancement in efficient scene modeling. Codes will be available at https://github.com/Xian-Bei/GaussianForest.
A Three-regime Model of Network Pruning
Recent work has highlighted the complex influence training hyperparameters, e.g., the number of training epochs, can have on the prunability of machine learning models. Perhaps surprisingly, a systematic approach to predict precisely how adjusting a specific hyperparameter will affect prunability remains elusive. To address this gap, we introduce a phenomenological model grounded in the statistical mechanics of learning. Our approach uses temperature-like and load-like parameters to model the impact of neural network (NN) training hyperparameters on pruning performance. A key empirical result we identify is a sharp transition phenomenon: depending on the value of a load-like parameter in the pruned model, increasing the value of a temperature-like parameter in the pre-pruned model may either enhance or impair subsequent pruning performance. Based on this transition, we build a three-regime model by taxonomizing the global structure of the pruned NN loss landscape. Our model reveals that the dichotomous effect of high temperature is associated with transitions between distinct types of global structures in the post-pruned model. Based on our results, we present three case-studies: 1) determining whether to increase or decrease a hyperparameter for improved pruning; 2) selecting the best model to prune from a family of models; and 3) tuning the hyperparameter of the Sharpness Aware Minimization method for better pruning performance.
Pruning a neural network using Bayesian inference
Neural network pruning is a highly effective technique aimed at reducing the computational and memory demands of large neural networks. In this research paper, we present a novel approach to pruning neural networks utilizing Bayesian inference, which can seamlessly integrate into the training procedure. Our proposed method leverages the posterior probabilities of the neural network prior to and following pruning, enabling the calculation of Bayes factors. The calculated Bayes factors guide the iterative pruning. Through comprehensive evaluations conducted on multiple benchmarks, we demonstrate that our method achieves desired levels of sparsity while maintaining competitive accuracy.
The Unreasonable Effectiveness of Random Pruning: Return of the Most Naive Baseline for Sparse Training
Random pruning is arguably the most naive way to attain sparsity in neural networks, but has been deemed uncompetitive by either post-training pruning or sparse training. In this paper, we focus on sparse training and highlight a perhaps counter-intuitive finding, that random pruning at initialization can be quite powerful for the sparse training of modern neural networks. Without any delicate pruning criteria or carefully pursued sparsity structures, we empirically demonstrate that sparsely training a randomly pruned network from scratch can match the performance of its dense equivalent. There are two key factors that contribute to this revival: (i) the network sizes matter: as the original dense networks grow wider and deeper, the performance of training a randomly pruned sparse network will quickly grow to matching that of its dense equivalent, even at high sparsity ratios; (ii) appropriate layer-wise sparsity ratios can be pre-chosen for sparse training, which shows to be another important performance booster. Simple as it looks, a randomly pruned subnetwork of Wide ResNet-50 can be sparsely trained to outperforming a dense Wide ResNet-50, on ImageNet. We also observed such randomly pruned networks outperform dense counterparts in other favorable aspects, such as out-of-distribution detection, uncertainty estimation, and adversarial robustness. Overall, our results strongly suggest there is larger-than-expected room for sparse training at scale, and the benefits of sparsity might be more universal beyond carefully designed pruning. Our source code can be found at https://github.com/VITA-Group/Random_Pruning.
Balancing Act: Constraining Disparate Impact in Sparse Models
Model pruning is a popular approach to enable the deployment of large deep learning models on edge devices with restricted computational or storage capacities. Although sparse models achieve performance comparable to that of their dense counterparts at the level of the entire dataset, they exhibit high accuracy drops for some data sub-groups. Existing methods to mitigate this disparate impact induced by pruning (i) rely on surrogate metrics that address the problem indirectly and have limited interpretability; or (ii) scale poorly with the number of protected sub-groups in terms of computational cost. We propose a constrained optimization approach that directly addresses the disparate impact of pruning: our formulation bounds the accuracy change between the dense and sparse models, for each sub-group. This choice of constraints provides an interpretable success criterion to determine if a pruned model achieves acceptable disparity levels. Experimental results demonstrate that our technique scales reliably to problems involving large models and hundreds of protected sub-groups.
Stochastic Subnetwork Annealing: A Regularization Technique for Fine Tuning Pruned Subnetworks
Pruning methods have recently grown in popularity as an effective way to reduce the size and computational complexity of deep neural networks. Large numbers of parameters can be removed from trained models with little discernible loss in accuracy after a small number of continued training epochs. However, pruning too many parameters at once often causes an initial steep drop in accuracy which can undermine convergence quality. Iterative pruning approaches mitigate this by gradually removing a small number of parameters over multiple epochs. However, this can still lead to subnetworks that overfit local regions of the loss landscape. We introduce a novel and effective approach to tuning subnetworks through a regularization technique we call Stochastic Subnetwork Annealing. Instead of removing parameters in a discrete manner, we instead represent subnetworks with stochastic masks where each parameter has a probabilistic chance of being included or excluded on any given forward pass. We anneal these probabilities over time such that subnetwork structure slowly evolves as mask values become more deterministic, allowing for a smoother and more robust optimization of subnetworks at high levels of sparsity.
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed combining the benefits of both primitive-based representations and volumetric representations. However, it often leads to heavily redundant Gaussians that try to fit every training view, neglecting the underlying scene geometry. Consequently, the resulting model becomes less robust to significant view changes, texture-less area and lighting effects. We introduce Scaffold-GS, which uses anchor points to distribute local 3D Gaussians, and predicts their attributes on-the-fly based on viewing direction and distance within the view frustum. Anchor growing and pruning strategies are developed based on the importance of neural Gaussians to reliably improve the scene coverage. We show that our method effectively reduces redundant Gaussians while delivering high-quality rendering. We also demonstrates an enhanced capability to accommodate scenes with varying levels-of-detail and view-dependent observations, without sacrificing the rendering speed.
Generalization Bounds for Magnitude-Based Pruning via Sparse Matrix Sketching
In this paper, we derive a novel bound on the generalization error of Magnitude-Based pruning of overparameterized neural networks. Our work builds on the bounds in Arora et al. [2018] where the error depends on one, the approximation induced by pruning, and two, the number of parameters in the pruned model, and improves upon standard norm-based generalization bounds. The pruned estimates obtained using our new Magnitude-Based compression algorithm are close to the unpruned functions with high probability, which improves the first criteria. Using Sparse Matrix Sketching, the space of the pruned matrices can be efficiently represented in the space of dense matrices of much smaller dimensions, thereby lowering the second criterion. This leads to stronger generalization bound than many state-of-the-art methods, thereby breaking new ground in the algorithm development for pruning and bounding generalization error of overparameterized models. Beyond this, we extend our results to obtain generalization bound for Iterative Pruning [Frankle and Carbin, 2018]. We empirically verify the success of this new method on ReLU-activated Feed Forward Networks on the MNIST and CIFAR10 datasets.
Learning a Consensus Sub-Network with Polarization Regularization and One Pass Training
The subject of green AI has been gaining attention within the deep learning community given the recent trend of ever larger and more complex neural network models. Existing solutions for reducing the computational load of training at inference time usually involve pruning the network parameters. Pruning schemes often create extra overhead either by iterative training and fine-tuning for static pruning or repeated computation of a dynamic pruning graph. We propose a new parameter pruning strategy for learning a lighter-weight sub-network that minimizes the energy cost while maintaining comparable performance to the fully parameterised network on given downstream tasks. Our proposed pruning scheme is green-oriented, as it only requires a one-off training to discover the optimal static sub-networks by dynamic pruning methods. The pruning scheme consists of a binary gating module and a novel loss function to uncover sub-networks with user-defined sparsity. Our method enables pruning and training simultaneously, which saves energy in both the training and inference phases and avoids extra computational overhead from gating modules at inference time. Our results on CIFAR-10 and CIFAR-100 suggest that our scheme can remove 50% of connections in deep networks with less than 1% reduction in classification accuracy. Compared to other related pruning methods, our method demonstrates a lower drop in accuracy for equivalent reductions in computational cost.
Spectrally Pruned Gaussian Fields with Neural Compensation
Recently, 3D Gaussian Splatting, as a novel 3D representation, has garnered attention for its fast rendering speed and high rendering quality. However, this comes with high memory consumption, e.g., a well-trained Gaussian field may utilize three million Gaussian primitives and over 700 MB of memory. We credit this high memory footprint to the lack of consideration for the relationship between primitives. In this paper, we propose a memory-efficient Gaussian field named SUNDAE with spectral pruning and neural compensation. On one hand, we construct a graph on the set of Gaussian primitives to model their relationship and design a spectral down-sampling module to prune out primitives while preserving desired signals. On the other hand, to compensate for the quality loss of pruning Gaussians, we exploit a lightweight neural network head to mix splatted features, which effectively compensates for quality losses while capturing the relationship between primitives in its weights. We demonstrate the performance of SUNDAE with extensive results. For example, SUNDAE can achieve 26.80 PSNR at 145 FPS using 104 MB memory while the vanilla Gaussian splatting algorithm achieves 25.60 PSNR at 160 FPS using 523 MB memory, on the Mip-NeRF360 dataset. Codes are publicly available at https://runyiyang.github.io/projects/SUNDAE/.
Robust Pruning at Initialization
Overparameterized Neural Networks (NN) display state-of-the-art performance. However, there is a growing need for smaller, energy-efficient, neural networks tobe able to use machine learning applications on devices with limited computational resources. A popular approach consists of using pruning techniques. While these techniques have traditionally focused on pruning pre-trained NN (LeCun et al.,1990; Hassibi et al., 1993), recent work by Lee et al. (2018) has shown promising results when pruning at initialization. However, for Deep NNs, such procedures remain unsatisfactory as the resulting pruned networks can be difficult to train and, for instance, they do not prevent one layer from being fully pruned. In this paper, we provide a comprehensive theoretical analysis of Magnitude and Gradient based pruning at initialization and training of sparse architectures. This allows us to propose novel principled approaches which we validate experimentally on a variety of NN architectures.
A Survey on Deep Neural Network Pruning-Taxonomy, Comparison, Analysis, and Recommendations
Modern deep neural networks, particularly recent large language models, come with massive model sizes that require significant computational and storage resources. To enable the deployment of modern models on resource-constrained environments and accelerate inference time, researchers have increasingly explored pruning techniques as a popular research direction in neural network compression. However, there is a dearth of up-to-date comprehensive review papers on pruning. To address this issue, in this survey, we provide a comprehensive review of existing research works on deep neural network pruning in a taxonomy of 1) universal/specific speedup, 2) when to prune, 3) how to prune, and 4) fusion of pruning and other compression techniques. We then provide a thorough comparative analysis of seven pairs of contrast settings for pruning (e.g., unstructured/structured) and explore emerging topics, including post-training pruning, different levels of supervision for pruning, and broader applications (e.g., adversarial robustness) to shed light on the commonalities and differences of existing methods and lay the foundation for further method development. To facilitate future research, we build a curated collection of datasets, networks, and evaluations on different applications. Finally, we provide some valuable recommendations on selecting pruning methods and prospect promising research directions. We build a repository at https://github.com/hrcheng1066/awesome-pruning.
Data pruning and neural scaling laws: fundamental limitations of score-based algorithms
Data pruning algorithms are commonly used to reduce the memory and computational cost of the optimization process. Recent empirical results reveal that random data pruning remains a strong baseline and outperforms most existing data pruning methods in the high compression regime, i.e., where a fraction of 30% or less of the data is kept. This regime has recently attracted a lot of interest as a result of the role of data pruning in improving the so-called neural scaling laws; in [Sorscher et al.], the authors showed the need for high-quality data pruning algorithms in order to beat the sample power law. In this work, we focus on score-based data pruning algorithms and show theoretically and empirically why such algorithms fail in the high compression regime. We demonstrate ``No Free Lunch" theorems for data pruning and present calibration protocols that enhance the performance of existing pruning algorithms in this high compression regime using randomization.
RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering
Point-Based Neural Rendering (PBNR), i.e., the 3D Gaussian Splatting-family algorithms, emerges as a promising class of rendering techniques, which are permeating all aspects of society, driven by a growing demand for real-time, photorealistic rendering in AR/VR and digital twins. Achieving real-time PBNR on mobile devices is challenging. This paper proposes RTGS, a PBNR system that for the first time delivers real-time neural rendering on mobile devices while maintaining human visual quality. RTGS combines two techniques. First, we present an efficiency-aware pruning technique to optimize rendering speed. Second, we introduce a Foveated Rendering (FR) method for PBNR, leveraging humans' low visual acuity in peripheral regions to relax rendering quality and improve rendering speed. Our system executes in real-time (above 100 FPS) on Nvidia Jetson Xavier board without sacrificing subjective visual quality, as confirmed by a user study. The code is open-sourced at [https://github.com/horizon-research/Fov-3DGS].
Structured Pruning is All You Need for Pruning CNNs at Initialization
Pruning is a popular technique for reducing the model size and computational cost of convolutional neural networks (CNNs). However, a slow retraining or fine-tuning procedure is often required to recover the accuracy loss caused by pruning. Recently, a new research direction on weight pruning, pruning-at-initialization (PAI), is proposed to directly prune CNNs before training so that fine-tuning or retraining can be avoided. While PAI has shown promising results in reducing the model size, existing approaches rely on fine-grained weight pruning which requires unstructured sparse matrix computation, making it difficult to achieve real speedup in practice unless the sparsity is very high. This work is the first to show that fine-grained weight pruning is in fact not necessary for PAI. Instead, the layerwise compression ratio is the main critical factor to determine the accuracy of a CNN model pruned at initialization. Based on this key observation, we propose PreCropping, a structured hardware-efficient model compression scheme. PreCropping directly compresses the model at the channel level following the layerwise compression ratio. Compared to weight pruning, the proposed scheme is regular and dense in both storage and computation without sacrificing accuracy. In addition, since PreCropping compresses CNNs at initialization, the computational and memory costs of CNNs are reduced for both training and inference on commodity hardware. We empirically demonstrate our approaches on several modern CNN architectures, including ResNet, ShuffleNet, and MobileNet for both CIFAR-10 and ImageNet.
Differentiable Transportation Pruning
Deep learning algorithms are increasingly employed at the edge. However, edge devices are resource constrained and thus require efficient deployment of deep neural networks. Pruning methods are a key tool for edge deployment as they can improve storage, compute, memory bandwidth, and energy usage. In this paper we propose a novel accurate pruning technique that allows precise control over the output network size. Our method uses an efficient optimal transportation scheme which we make end-to-end differentiable and which automatically tunes the exploration-exploitation behavior of the algorithm to find accurate sparse sub-networks. We show that our method achieves state-of-the-art performance compared to previous pruning methods on 3 different datasets, using 5 different models, across a wide range of pruning ratios, and with two types of sparsity budgets and pruning granularities.
"Understanding Robustness Lottery": A Geometric Visual Comparative Analysis of Neural Network Pruning Approaches
Deep learning approaches have provided state-of-the-art performance in many applications by relying on large and overparameterized neural networks. However, such networks have been shown to be very brittle and are difficult to deploy on resource-limited platforms. Model pruning, i.e., reducing the size of the network, is a widely adopted strategy that can lead to a more robust and compact model. Many heuristics exist for model pruning, but empirical studies show that some heuristics improve performance whereas others can make models more brittle or have other side effects. This work aims to shed light on how different pruning methods alter the network's internal feature representation and the corresponding impact on model performance. To facilitate a comprehensive comparison and characterization of the high-dimensional model feature space, we introduce a visual geometric analysis of feature representations. We decomposed and evaluated a set of critical geometric concepts from the common adopted classification loss, and used them to design a visualization system to compare and highlight the impact of pruning on model performance and feature representation. The proposed tool provides an environment for in-depth comparison of pruning methods and a comprehensive understanding of how model response to common data corruption. By leveraging the proposed visualization, machine learning researchers can reveal the similarities between pruning methods and redundant in robustness evaluation benchmarks, obtain geometric insights about the differences between pruned models that achieve superior robustness performance, and identify samples that are robust or fragile to model pruning and common data corruption to model pruning and data corruption but also obtain insights and explanations on how some pruned models achieve superior robustness performance.
Quantifying lottery tickets under label noise: accuracy, calibration, and complexity
Pruning deep neural networks is a widely used strategy to alleviate the computational burden in machine learning. Overwhelming empirical evidence suggests that pruned models retain very high accuracy even with a tiny fraction of parameters. However, relatively little work has gone into characterising the small pruned networks obtained, beyond a measure of their accuracy. In this paper, we use the sparse double descent approach to identify univocally and characterise pruned models associated with classification tasks. We observe empirically that, for a given task, iterative magnitude pruning (IMP) tends to converge to networks of comparable sizes even when starting from full networks with sizes ranging over orders of magnitude. We analyse the best pruned models in a controlled experimental setup and show that their number of parameters reflects task difficulty and that they are much better than full networks at capturing the true conditional probability distribution of the labels. On real data, we similarly observe that pruned models are less prone to overconfident predictions. Our results suggest that pruned models obtained via IMP not only have advantageous computational properties but also provide a better representation of uncertainty in learning.
Pruning Adversarially Robust Neural Networks without Adversarial Examples
Adversarial pruning compresses models while preserving robustness. Current methods require access to adversarial examples during pruning. This significantly hampers training efficiency. Moreover, as new adversarial attacks and training methods develop at a rapid rate, adversarial pruning methods need to be modified accordingly to keep up. In this work, we propose a novel framework to prune a previously trained robust neural network while maintaining adversarial robustness, without further generating adversarial examples. We leverage concurrent self-distillation and pruning to preserve knowledge in the original model as well as regularizing the pruned model via the Hilbert-Schmidt Information Bottleneck. We comprehensively evaluate our proposed framework and show its superior performance in terms of both adversarial robustness and efficiency when pruning architectures trained on the MNIST, CIFAR-10, and CIFAR-100 datasets against five state-of-the-art attacks. Code is available at https://github.com/neu-spiral/PwoA/.
Pruning On-the-Fly: A Recoverable Pruning Method without Fine-tuning
Most existing pruning works are resource-intensive, requiring retraining or fine-tuning of the pruned models for accuracy. We propose a retraining-free pruning method based on hyperspherical learning and loss penalty terms. The proposed loss penalty term pushes some of the model weights far from zero, while the rest weight values are pushed near zero and can be safely pruned with no need for retraining and a negligible accuracy drop. In addition, our proposed method can instantly recover the accuracy of a pruned model by replacing the pruned values with their mean value. Our method obtains state-of-the-art results in retraining-free pruning and is evaluated on ResNet-18/50 and MobileNetV2 with ImageNet dataset. One can easily get a 50\% pruned ResNet18 model with a 0.47\% accuracy drop. With fine-tuning, the experiment results show that our method can significantly boost the accuracy of the pruned models compared with existing works. For example, the accuracy of a 70\% pruned (except the first convolutional layer) MobileNetV2 model only drops 3.5\%, much less than the 7\% sim 10\% accuracy drop with conventional methods.
Sparse Probabilistic Circuits via Pruning and Growing
Probabilistic circuits (PCs) are a tractable representation of probability distributions allowing for exact and efficient computation of likelihoods and marginals. There has been significant recent progress on improving the scale and expressiveness of PCs. However, PC training performance plateaus as model size increases. We discover that most capacity in existing large PC structures is wasted: fully-connected parameter layers are only sparsely used. We propose two operations: pruning and growing, that exploit the sparsity of PC structures. Specifically, the pruning operation removes unimportant sub-networks of the PC for model compression and comes with theoretical guarantees. The growing operation increases model capacity by increasing the size of the latent space. By alternatingly applying pruning and growing, we increase the capacity that is meaningfully used, allowing us to significantly scale up PC learning. Empirically, our learner achieves state-of-the-art likelihoods on MNIST-family image datasets and on Penn Tree Bank language data compared to other PC learners and less tractable deep generative models such as flow-based models and variational autoencoders (VAEs).
Hessian-Aware Pruning and Optimal Neural Implant
Pruning is an effective method to reduce the memory footprint and FLOPs associated with neural network models. However, existing structured-pruning methods often result in significant accuracy degradation for moderate pruning levels. To address this problem, we introduce a new Hessian Aware Pruning (HAP) method coupled with a Neural Implant approach that uses second-order sensitivity as a metric for structured pruning. The basic idea is to prune insensitive components and to use a Neural Implant for moderately sensitive components, instead of completely pruning them. For the latter approach, the moderately sensitive components are replaced with with a low rank implant that is smaller and less computationally expensive than the original component. We use the relative Hessian trace to measure sensitivity, as opposed to the magnitude based sensitivity metric commonly used in the literature. We test HAP for both computer vision tasks and natural language tasks, and we achieve new state-of-the-art results. Specifically, HAP achieves less than 0.1%/0.5% degradation on PreResNet29/ResNet50 (CIFAR-10/ImageNet) with more than 70\%/50\% of parameters pruned. Meanwhile, HAP also achieves significantly better performance (up to 0.8\% with 60\% of parameters pruned) as compared to gradient based method for head pruning on transformer-based models. The framework has been open sourced and available online.
Rethinking the Value of Network Pruning
Network pruning is widely used for reducing the heavy inference cost of deep models in low-resource settings. A typical pruning algorithm is a three-stage pipeline, i.e., training (a large model), pruning and fine-tuning. During pruning, according to a certain criterion, redundant weights are pruned and important weights are kept to best preserve the accuracy. In this work, we make several surprising observations which contradict common beliefs. For all state-of-the-art structured pruning algorithms we examined, fine-tuning a pruned model only gives comparable or worse performance than training that model with randomly initialized weights. For pruning algorithms which assume a predefined target network architecture, one can get rid of the full pipeline and directly train the target network from scratch. Our observations are consistent for multiple network architectures, datasets, and tasks, which imply that: 1) training a large, over-parameterized model is often not necessary to obtain an efficient final model, 2) learned "important" weights of the large model are typically not useful for the small pruned model, 3) the pruned architecture itself, rather than a set of inherited "important" weights, is more crucial to the efficiency in the final model, which suggests that in some cases pruning can be useful as an architecture search paradigm. Our results suggest the need for more careful baseline evaluations in future research on structured pruning methods. We also compare with the "Lottery Ticket Hypothesis" (Frankle & Carbin 2019), and find that with optimal learning rate, the "winning ticket" initialization as used in Frankle & Carbin (2019) does not bring improvement over random initialization.
To prune, or not to prune: exploring the efficacy of pruning for model compression
Model pruning seeks to induce sparsity in a deep neural network's various connection matrices, thereby reducing the number of nonzero-valued parameters in the model. Recent reports (Han et al., 2015; Narang et al., 2017) prune deep networks at the cost of only a marginal loss in accuracy and achieve a sizable reduction in model size. This hints at the possibility that the baseline models in these experiments are perhaps severely over-parameterized at the outset and a viable alternative for model compression might be to simply reduce the number of hidden units while maintaining the model's dense connection structure, exposing a similar trade-off in model size and accuracy. We investigate these two distinct paths for model compression within the context of energy-efficient inference in resource-constrained environments and propose a new gradual pruning technique that is simple and straightforward to apply across a variety of models/datasets with minimal tuning and can be seamlessly incorporated within the training process. We compare the accuracy of large, but pruned models (large-sparse) and their smaller, but dense (small-dense) counterparts with identical memory footprint. Across a broad range of neural network architectures (deep CNNs, stacked LSTM, and seq2seq LSTM models), we find large-sparse models to consistently outperform small-dense models and achieve up to 10x reduction in number of non-zero parameters with minimal loss in accuracy.
Sparse Training via Boosting Pruning Plasticity with Neuroregeneration
Works on lottery ticket hypothesis (LTH) and single-shot network pruning (SNIP) have raised a lot of attention currently on post-training pruning (iterative magnitude pruning), and before-training pruning (pruning at initialization). The former method suffers from an extremely large computation cost and the latter usually struggles with insufficient performance. In comparison, during-training pruning, a class of pruning methods that simultaneously enjoys the training/inference efficiency and the comparable performance, temporarily, has been less explored. To better understand during-training pruning, we quantitatively study the effect of pruning throughout training from the perspective of pruning plasticity (the ability of the pruned networks to recover the original performance). Pruning plasticity can help explain several other empirical observations about neural network pruning in literature. We further find that pruning plasticity can be substantially improved by injecting a brain-inspired mechanism called neuroregeneration, i.e., to regenerate the same number of connections as pruned. We design a novel gradual magnitude pruning (GMP) method, named gradual pruning with zero-cost neuroregeneration (GraNet), that advances state of the art. Perhaps most impressively, its sparse-to-sparse version for the first time boosts the sparse-to-sparse training performance over various dense-to-sparse methods with ResNet-50 on ImageNet without extending the training time. We release all codes in https://github.com/Shiweiliuiiiiiii/GraNet.
Network Pruning Spaces
Network pruning techniques, including weight pruning and filter pruning, reveal that most state-of-the-art neural networks can be accelerated without a significant performance drop. This work focuses on filter pruning which enables accelerated inference with any off-the-shelf deep learning library and hardware. We propose the concept of network pruning spaces that parametrize populations of subnetwork architectures. Based on this concept, we explore the structure aspect of subnetworks that result in minimal loss of accuracy in different pruning regimes and arrive at a series of observations by comparing subnetwork distributions. We conjecture through empirical studies that there exists an optimal FLOPs-to-parameter-bucket ratio related to the design of original network in a pruning regime. Statistically, the structure of a winning subnetwork guarantees an approximately optimal ratio in this regime. Upon our conjectures, we further refine the initial pruning space to reduce the cost of searching a good subnetwork architecture. Our experimental results on ImageNet show that the subnetwork we found is superior to those from the state-of-the-art pruning methods under comparable FLOPs.
Is Complexity Required for Neural Network Pruning? A Case Study on Global Magnitude Pruning
Pruning neural networks has become popular in the last decade when it was shown that a large number of weights can be safely removed from modern neural networks without compromising accuracy. Numerous pruning methods have been proposed since then, each claiming to be better than the previous. Many state-of-the-art (SOTA) techniques today rely on complex pruning methodologies utilizing importance scores, getting feedback through back-propagation or having heuristics-based pruning rules amongst others. In this work, we question whether this pattern of introducing complexity is really necessary to achieve better pruning results. We benchmark these SOTA techniques against a naive pruning baseline, namely, Global Magnitude Pruning (Global MP). Global MP ranks weights in order of their magnitudes and prunes the smallest ones. Hence, in its vanilla form, it is one of the simplest pruning techniques. Surprisingly, we find that vanilla Global MP outperforms all the other SOTA techniques and achieves a new SOTA result. It also achieves promising performance on FLOPs sparsification, which we find is enhanced, when pruning is conducted in a gradual fashion. We also find that Global MP is generalizable across tasks, datasets, and models with superior performance. Moreover, a common issue that many pruning algorithms run into at high sparsity rates, namely, layer-collapse, can be easily fixed in Global MP by setting a minimum threshold of weights to be retained in each layer. Lastly, unlike many other SOTA techniques, Global MP does not require any additional algorithm specific hyper-parameters and is very straightforward to tune and implement. We showcase our findings on various models (WRN-28-8, ResNet-32, ResNet-50, MobileNet-V1 and FastGRNN) and multiple datasets (CIFAR-10, ImageNet and HAR-2). Code is available at https://github.com/manasgupta-1/GlobalMP.
Pruning Deep Neural Networks from a Sparsity Perspective
In recent years, deep network pruning has attracted significant attention in order to enable the rapid deployment of AI into small devices with computation and memory constraints. Pruning is often achieved by dropping redundant weights, neurons, or layers of a deep network while attempting to retain a comparable test performance. Many deep pruning algorithms have been proposed with impressive empirical success. However, existing approaches lack a quantifiable measure to estimate the compressibility of a sub-network during each pruning iteration and thus may under-prune or over-prune the model. In this work, we propose PQ Index (PQI) to measure the potential compressibility of deep neural networks and use this to develop a Sparsity-informed Adaptive Pruning (SAP) algorithm. Our extensive experiments corroborate the hypothesis that for a generic pruning procedure, PQI decreases first when a large model is being effectively regularized and then increases when its compressibility reaches a limit that appears to correspond to the beginning of underfitting. Subsequently, PQI decreases again when the model collapse and significant deterioration in the performance of the model start to occur. Additionally, our experiments demonstrate that the proposed adaptive pruning algorithm with proper choice of hyper-parameters is superior to the iterative pruning algorithms such as the lottery ticket-based pruning methods, in terms of both compression efficiency and robustness.
Knapsack Pruning with Inner Distillation
Neural network pruning reduces the computational cost of an over-parameterized network to improve its efficiency. Popular methods vary from ell_1-norm sparsification to Neural Architecture Search (NAS). In this work, we propose a novel pruning method that optimizes the final accuracy of the pruned network and distills knowledge from the over-parameterized parent network's inner layers. To enable this approach, we formulate the network pruning as a Knapsack Problem which optimizes the trade-off between the importance of neurons and their associated computational cost. Then we prune the network channels while maintaining the high-level structure of the network. The pruned network is fine-tuned under the supervision of the parent network using its inner network knowledge, a technique we refer to as the Inner Knowledge Distillation. Our method leads to state-of-the-art pruning results on ImageNet, CIFAR-10 and CIFAR-100 using ResNet backbones. To prune complex network structures such as convolutions with skip-links and depth-wise convolutions, we propose a block grouping approach to cope with these structures. Through this we produce compact architectures with the same FLOPs as EfficientNet-B0 and MobileNetV3 but with higher accuracy, by 1% and 0.3% respectively on ImageNet, and faster runtime on GPU.
Distilling the Knowledge in Data Pruning
With the increasing size of datasets used for training neural networks, data pruning becomes an attractive field of research. However, most current data pruning algorithms are limited in their ability to preserve accuracy compared to models trained on the full data, especially in high pruning regimes. In this paper we explore the application of data pruning while incorporating knowledge distillation (KD) when training on a pruned subset. That is, rather than relying solely on ground-truth labels, we also use the soft predictions from a teacher network pre-trained on the complete data. By integrating KD into training, we demonstrate significant improvement across datasets, pruning methods, and on all pruning fractions. We first establish a theoretical motivation for employing self-distillation to improve training on pruned data. Then, we empirically make a compelling and highly practical observation: using KD, simple random pruning is comparable or superior to sophisticated pruning methods across all pruning regimes. On ImageNet for example, we achieve superior accuracy despite training on a random subset of only 50% of the data. Additionally, we demonstrate a crucial connection between the pruning factor and the optimal knowledge distillation weight. This helps mitigate the impact of samples with noisy labels and low-quality images retained by typical pruning algorithms. Finally, we make an intriguing observation: when using lower pruning fractions, larger teachers lead to accuracy degradation, while surprisingly, employing teachers with a smaller capacity than the student's may improve results. Our code will be made available.
Lottery Jackpots Exist in Pre-trained Models
Network pruning is an effective approach to reduce network complexity with acceptable performance compromise. Existing studies achieve the sparsity of neural networks via time-consuming weight training or complex searching on networks with expanded width, which greatly limits the applications of network pruning. In this paper, we show that high-performing and sparse sub-networks without the involvement of weight training, termed "lottery jackpots", exist in pre-trained models with unexpanded width. Furthermore, we improve the efficiency for searching lottery jackpots from two perspectives. Firstly, we observe that the sparse masks derived from many existing pruning criteria have a high overlap with the searched mask of our lottery jackpot, among which, the magnitude-based pruning results in the most similar mask with ours. Consequently, our searched lottery jackpot removes 90% weights in ResNet-50, while it easily obtains more than 70% top-1 accuracy using only 5 searching epochs on ImageNet. In compliance with this insight, we initialize our sparse mask using the magnitude-based pruning, resulting in at least 3x cost reduction on the lottery jackpot searching while achieving comparable or even better performance. Secondly, we conduct an in-depth analysis of the searching process for lottery jackpots. Our theoretical result suggests that the decrease in training loss during weight searching can be disturbed by the dependency between weights in modern networks. To mitigate this, we propose a novel short restriction method to restrict change of masks that may have potential negative impacts on the training loss. Our code is available at https://github.com/zyxxmu/lottery-jackpots.
Movement Pruning: Adaptive Sparsity by Fine-Tuning
Magnitude pruning is a widely used strategy for reducing model size in pure supervised learning; however, it is less effective in the transfer learning regime that has become standard for state-of-the-art natural language processing applications. We propose the use of movement pruning, a simple, deterministic first-order weight pruning method that is more adaptive to pretrained model fine-tuning. We give mathematical foundations to the method and compare it to existing zeroth- and first-order pruning methods. Experiments show that when pruning large pretrained language models, movement pruning shows significant improvements in high-sparsity regimes. When combined with distillation, the approach achieves minimal accuracy loss with down to only 3% of the model parameters.
Feature Flow Regularization: Improving Structured Sparsity in Deep Neural Networks
Pruning is a model compression method that removes redundant parameters in deep neural networks (DNNs) while maintaining accuracy. Most available filter pruning methods require complex treatments such as iterative pruning, features statistics/ranking, or additional optimization designs in the training process. In this paper, we propose a simple and effective regularization strategy from a new perspective of evolution of features, which we call feature flow regularization (FFR), for improving structured sparsity and filter pruning in DNNs. Specifically, FFR imposes controls on the gradient and curvature of feature flow along the neural network, which implicitly increases the sparsity of the parameters. The principle behind FFR is that coherent and smooth evolution of features will lead to an efficient network that avoids redundant parameters. The high structured sparsity obtained from FFR enables us to prune filters effectively. Experiments with VGGNets, ResNets on CIFAR-10/100, and Tiny ImageNet datasets demonstrate that FFR can significantly improve both unstructured and structured sparsity. Our pruning results in terms of reduction of parameters and FLOPs are comparable to or even better than those of state-of-the-art pruning methods.
Adaptive Activation-based Structured Pruning
Pruning is a promising approach to compress complex deep learning models in order to deploy them on resource-constrained edge devices. However, many existing pruning solutions are based on unstructured pruning, which yields models that cannot efficiently run on commodity hardware and require users to manually explore and tune the pruning process, which is time-consuming and often leads to sub-optimal results. To address these limitations, this paper presents an adaptive, activation-based, structured pruning approach to automatically and efficiently generate small, accurate, and hardware-efficient models that meet user requirements. First, it proposes iterative structured pruning using activation-based attention feature maps to effectively identify and prune unimportant filters. Then, it proposes adaptive pruning policies for automatically meeting the pruning objectives of accuracy-critical, memory-constrained, and latency-sensitive tasks. A comprehensive evaluation shows that the proposed method can substantially outperform the state-of-the-art structured pruning works on CIFAR-10 and ImageNet datasets. For example, on ResNet-56 with CIFAR-10, without any accuracy drop, our method achieves the largest parameter reduction (79.11%), outperforming the related works by 22.81% to 66.07%, and the largest FLOPs reduction (70.13%), outperforming the related works by 14.13% to 26.53%.
COLT: Cyclic Overlapping Lottery Tickets for Faster Pruning of Convolutional Neural Networks
Pruning refers to the elimination of trivial weights from neural networks. The sub-networks within an overparameterized model produced after pruning are often called Lottery tickets. This research aims to generate winning lottery tickets from a set of lottery tickets that can achieve similar accuracy to the original unpruned network. We introduce a novel winning ticket called Cyclic Overlapping Lottery Ticket (COLT) by data splitting and cyclic retraining of the pruned network from scratch. We apply a cyclic pruning algorithm that keeps only the overlapping weights of different pruned models trained on different data segments. Our results demonstrate that COLT can achieve similar accuracies (obtained by the unpruned model) while maintaining high sparsities. We show that the accuracy of COLT is on par with the winning tickets of Lottery Ticket Hypothesis (LTH) and, at times, is better. Moreover, COLTs can be generated using fewer iterations than tickets generated by the popular Iterative Magnitude Pruning (IMP) method. In addition, we also notice COLTs generated on large datasets can be transferred to small ones without compromising performance, demonstrating its generalizing capability. We conduct all our experiments on Cifar-10, Cifar-100 & TinyImageNet datasets and report superior performance than the state-of-the-art methods.
MultiPruner: Balanced Structure Removal in Foundation Models
Recently, state-of-the-art approaches for pruning large pre-trained models (LPMs) have demonstrated that the training-free removal of non-critical residual blocks in Transformers is viable for reducing model size, achieving results that outperform previous training-free pruning approaches. Motivated by these findings, we extend BlockPruner (Zhong et al., 2024) and propose MultiPruner, a pruning approach that surpasses recent training-free pruning methods by adopting a multidimensional, iterative, fine-grained pruning strategy. In MultiPruner, multidimensional pruning reinstates the structural balance in block-pruned models by sequentially compressing along three dimensions: i) residual blocks, ii) channels of multilayer perceptrons (MLP), and iii) attention heads. This solution enhances zero-shot accuracy on downstream tasks compared to other techniques while improving model compression ratios, producing compressed models with fewer computing and memory requirements. Extensive experiments demonstrate the advantages of the proposed method across various large pre-trained models. The code and pruning configurations are available at https://github.com/IntelLabs/Hardware-Aware-Automated-Machine-Learning.
Stabilizing the Lottery Ticket Hypothesis
Pruning is a well-established technique for removing unnecessary structure from neural networks after training to improve the performance of inference. Several recent results have explored the possibility of pruning at initialization time to provide similar benefits during training. In particular, the "lottery ticket hypothesis" conjectures that typical neural networks contain small subnetworks that can train to similar accuracy in a commensurate number of steps. The evidence for this claim is that a procedure based on iterative magnitude pruning (IMP) reliably finds such subnetworks retroactively on small vision tasks. However, IMP fails on deeper networks, and proposed methods to prune before training or train pruned networks encounter similar scaling limitations. In this paper, we argue that these efforts have struggled on deeper networks because they have focused on pruning precisely at initialization. We modify IMP to search for subnetworks that could have been obtained by pruning early in training (0.1% to 7% through) rather than at iteration 0. With this change, it finds small subnetworks of deeper networks (e.g., 80% sparsity on Resnet-50) that can complete the training process to match the accuracy of the original network on more challenging tasks (e.g., ImageNet). In situations where IMP fails at iteration 0, the accuracy benefits of delaying pruning accrue rapidly over the earliest iterations of training. To explain these behaviors, we study subnetwork "stability," finding that - as accuracy improves in this fashion - IMP subnetworks train to parameters closer to those of the full network and do so with improved consistency in the face of gradient noise. These results offer new insights into the opportunity to prune large-scale networks early in training and the behaviors underlying the lottery ticket hypothesis
Distributed Pruning Towards Tiny Neural Networks in Federated Learning
Neural network pruning is an essential technique for reducing the size and complexity of deep neural networks, enabling large-scale models on devices with limited resources. However, existing pruning approaches heavily rely on training data for guiding the pruning strategies, making them ineffective for federated learning over distributed and confidential datasets. Additionally, the memory- and computation-intensive pruning process becomes infeasible for recourse-constrained devices in federated learning. To address these challenges, we propose FedTiny, a distributed pruning framework for federated learning that generates specialized tiny models for memory- and computing-constrained devices. We introduce two key modules in FedTiny to adaptively search coarse- and finer-pruned specialized models to fit deployment scenarios with sparse and cheap local computation. First, an adaptive batch normalization selection module is designed to mitigate biases in pruning caused by the heterogeneity of local data. Second, a lightweight progressive pruning module aims to finer prune the models under strict memory and computational budgets, allowing the pruning policy for each layer to be gradually determined rather than evaluating the overall model structure. The experimental results demonstrate the effectiveness of FedTiny, which outperforms state-of-the-art approaches, particularly when compressing deep models to extremely sparse tiny models. FedTiny achieves an accuracy improvement of 2.61% while significantly reducing the computational cost by 95.91% and the memory footprint by 94.01% compared to state-of-the-art methods.
PERP: Rethinking the Prune-Retrain Paradigm in the Era of LLMs
Neural Networks can be efficiently compressed through pruning, significantly reducing storage and computational demands while maintaining predictive performance. Simple yet effective methods like Iterative Magnitude Pruning (IMP, Han et al., 2015) remove less important parameters and require a costly retraining procedure to recover performance after pruning. However, with the rise of Large Language Models (LLMs), full retraining has become infeasible due to memory and compute constraints. In this study, we challenge the practice of retraining all parameters by demonstrating that updating only a small subset of highly expressive parameters is often sufficient to recover or even improve performance compared to full retraining. Surprisingly, retraining as little as 0.27%-0.35% of the parameters of GPT-architectures (OPT-2.7B/6.7B/13B/30B) achieves comparable performance to One Shot IMP across various sparsity levels. Our method, Parameter-Efficient Retraining after Pruning (PERP), drastically reduces compute and memory demands, enabling pruning and retraining of up to 30 billion parameter models on a single NVIDIA A100 GPU within minutes. Despite magnitude pruning being considered as unsuited for pruning LLMs, our findings show that PERP positions it as a strong contender against state-of-the-art retraining-free approaches such as Wanda (Sun et al., 2023) and SparseGPT (Frantar & Alistarh, 2023), opening up a promising alternative to avoiding retraining.
Optimizing Deep Learning Models For Raspberry Pi
Deep learning models have become increasingly popular for a wide range of applications, including computer vision, natural language processing, and speech recognition. However, these models typically require large amounts of computational resources, making them challenging to run on low-power devices such as the Raspberry Pi. One approach to addressing this challenge is to use pruning techniques to reduce the size of the deep learning models. Pruning involves removing unimportant weights and connections from the model, resulting in a smaller and more efficient model. Pruning can be done during training or after the model has been trained. Another approach is to optimize the deep learning models specifically for the Raspberry Pi architecture. This can include optimizing the model's architecture and parameters to take advantage of the Raspberry Pi's hardware capabilities, such as its CPU and GPU. Additionally, the model can be optimized for energy efficiency by minimizing the amount of computation required. Pruning and optimizing deep learning models for the Raspberry Pi can help overcome the computational and energy constraints of low-power devices, making it possible to run deep learning models on a wider range of devices. In the following sections, we will explore these approaches in more detail and discuss their effectiveness for optimizing deep learning models for the Raspberry Pi.
Pruning Compact ConvNets for Efficient Inference
Neural network pruning is frequently used to compress over-parameterized networks by large amounts, while incurring only marginal drops in generalization performance. However, the impact of pruning on networks that have been highly optimized for efficient inference has not received the same level of attention. In this paper, we analyze the effect of pruning for computer vision, and study state-of-the-art ConvNets, such as the FBNetV3 family of models. We show that model pruning approaches can be used to further optimize networks trained through NAS (Neural Architecture Search). The resulting family of pruned models can consistently obtain better performance than existing FBNetV3 models at the same level of computation, and thus provide state-of-the-art results when trading off between computational complexity and generalization performance on the ImageNet benchmark. In addition to better generalization performance, we also demonstrate that when limited computation resources are available, pruning FBNetV3 models incur only a fraction of GPU-hours involved in running a full-scale NAS.
Pruning-aware Sparse Regularization for Network Pruning
Structural neural network pruning aims to remove the redundant channels in the deep convolutional neural networks (CNNs) by pruning the filters of less importance to the final output accuracy. To reduce the degradation of performance after pruning, many methods utilize the loss with sparse regularization to produce structured sparsity. In this paper, we analyze these sparsity-training-based methods and find that the regularization of unpruned channels is unnecessary. Moreover, it restricts the network's capacity, which leads to under-fitting. To solve this problem, we propose a novel pruning method, named MaskSparsity, with pruning-aware sparse regularization. MaskSparsity imposes the fine-grained sparse regularization on the specific filters selected by a pruning mask, rather than all the filters of the model. Before the fine-grained sparse regularization of MaskSparity, we can use many methods to get the pruning mask, such as running the global sparse regularization. MaskSparsity achieves 63.03%-FLOPs reduction on ResNet-110 by removing 60.34% of the parameters, with no top-1 accuracy loss on CIFAR-10. On ILSVRC-2012, MaskSparsity reduces more than 51.07% FLOPs on ResNet-50, with only a loss of 0.76% in the top-1 accuracy. The code is released at https://github.com/CASIA-IVA-Lab/MaskSparsity. Moreover, we have integrated the code of MaskSparity into a PyTorch pruning toolkit, EasyPruner, at https://gitee.com/casia_iva_engineer/easypruner.
The Lottery Ticket Hypothesis: Finding Sparse, Trainable Neural Networks
Neural network pruning techniques can reduce the parameter counts of trained networks by over 90%, decreasing storage requirements and improving computational performance of inference without compromising accuracy. However, contemporary experience is that the sparse architectures produced by pruning are difficult to train from the start, which would similarly improve training performance. We find that a standard pruning technique naturally uncovers subnetworks whose initializations made them capable of training effectively. Based on these results, we articulate the "lottery ticket hypothesis:" dense, randomly-initialized, feed-forward networks contain subnetworks ("winning tickets") that - when trained in isolation - reach test accuracy comparable to the original network in a similar number of iterations. The winning tickets we find have won the initialization lottery: their connections have initial weights that make training particularly effective. We present an algorithm to identify winning tickets and a series of experiments that support the lottery ticket hypothesis and the importance of these fortuitous initializations. We consistently find winning tickets that are less than 10-20% of the size of several fully-connected and convolutional feed-forward architectures for MNIST and CIFAR10. Above this size, the winning tickets that we find learn faster than the original network and reach higher test accuracy.
Plant 'n' Seek: Can You Find the Winning Ticket?
The lottery ticket hypothesis has sparked the rapid development of pruning algorithms that aim to reduce the computational costs associated with deep learning during training and model deployment. Currently, such algorithms are primarily evaluated on imaging data, for which we lack ground truth information and thus the understanding of how sparse lottery tickets could be. To fill this gap, we develop a framework that allows us to plant and hide winning tickets with desirable properties in randomly initialized neural networks. To analyze the ability of state-of-the-art pruning to identify tickets of extreme sparsity, we design and hide such tickets solving four challenging tasks. In extensive experiments, we observe similar trends as in imaging studies, indicating that our framework can provide transferable insights into realistic problems. Additionally, we can now see beyond such relative trends and highlight limitations of current pruning methods. Based on our results, we conclude that the current limitations in ticket sparsity are likely of algorithmic rather than fundamental nature. We anticipate that comparisons to planted tickets will facilitate future developments of efficient pruning algorithms.
A Provably Effective Method for Pruning Experts in Fine-tuned Sparse Mixture-of-Experts
The sparsely gated mixture of experts (MoE) architecture sends different inputs to different subnetworks, i.e., experts, through trainable routers. MoE reduces the training computation significantly for large models, but its deployment can be still memory or computation expensive for some downstream tasks. Model pruning is a popular approach to reduce inference computation, but its application in MoE architecture is largely unexplored. To the best of our knowledge, this paper provides the first provably efficient technique for pruning experts in finetuned MoE models. We theoretically prove that prioritizing the pruning of the experts with a smaller change of the routers l2 norm from the pretrained model guarantees the preservation of test accuracy, while significantly reducing the model size and the computational requirements. Although our theoretical analysis is centered on binary classification tasks on simplified MoE architecture, our expert pruning method is verified on large vision MoE models such as VMoE and E3MoE finetuned on benchmark datasets such as CIFAR10, CIFAR100, and ImageNet.
Global Sparse Momentum SGD for Pruning Very Deep Neural Networks
Deep Neural Network (DNN) is powerful but computationally expensive and memory intensive, thus impeding its practical usage on resource-constrained front-end devices. DNN pruning is an approach for deep model compression, which aims at eliminating some parameters with tolerable performance degradation. In this paper, we propose a novel momentum-SGD-based optimization method to reduce the network complexity by on-the-fly pruning. Concretely, given a global compression ratio, we categorize all the parameters into two parts at each training iteration which are updated using different rules. In this way, we gradually zero out the redundant parameters, as we update them using only the ordinary weight decay but no gradients derived from the objective function. As a departure from prior methods that require heavy human works to tune the layer-wise sparsity ratios, prune by solving complicated non-differentiable problems or finetune the model after pruning, our method is characterized by 1) global compression that automatically finds the appropriate per-layer sparsity ratios; 2) end-to-end training; 3) no need for a time-consuming re-training process after pruning; and 4) superior capability to find better winning tickets which have won the initialization lottery.
Neuron-based Pruning of Deep Neural Networks with Better Generalization using Kronecker Factored Curvature Approximation
Existing methods of pruning deep neural networks focus on removing unnecessary parameters of the trained network and fine tuning the model afterwards to find a good solution that recovers the initial performance of the trained model. Unlike other works, our method pays special attention to the quality of the solution in the compressed model and inference computation time by pruning neurons. The proposed algorithm directs the parameters of the compressed model toward a flatter solution by exploring the spectral radius of Hessian which results in better generalization on unseen data. Moreover, the method does not work with a pre-trained network and performs training and pruning simultaneously. Our result shows that it improves the state-of-the-art results on neuron compression. The method is able to achieve very small networks with small accuracy degradation across different neural network models.
Neural Network Pruning as Spectrum Preserving Process
Neural networks have achieved remarkable performance in various application domains. Nevertheless, a large number of weights in pre-trained deep neural networks prohibit them from being deployed on smartphones and embedded systems. It is highly desirable to obtain lightweight versions of neural networks for inference in edge devices. Many cost-effective approaches were proposed to prune dense and convolutional layers that are common in deep neural networks and dominant in the parameter space. However, a unified theoretical foundation for the problem mostly is missing. In this paper, we identify the close connection between matrix spectrum learning and neural network training for dense and convolutional layers and argue that weight pruning is essentially a matrix sparsification process to preserve the spectrum. Based on the analysis, we also propose a matrix sparsification algorithm tailored for neural network pruning that yields better pruning result. We carefully design and conduct experiments to support our arguments. Hence we provide a consolidated viewpoint for neural network pruning and enhance the interpretability of deep neural networks by identifying and preserving the critical neural weights.
When Layers Play the Lottery, all Tickets Win at Initialization
Pruning is a standard technique for reducing the computational cost of deep networks. Many advances in pruning leverage concepts from the Lottery Ticket Hypothesis (LTH). LTH reveals that inside a trained dense network exists sparse subnetworks (tickets) able to achieve similar accuracy (i.e., win the lottery - winning tickets). Pruning at initialization focuses on finding winning tickets without training a dense network. Studies on these concepts share the trend that subnetworks come from weight or filter pruning. In this work, we investigate LTH and pruning at initialization from the lens of layer pruning. First, we confirm the existence of winning tickets when the pruning process removes layers. Leveraged by this observation, we propose to discover these winning tickets at initialization, eliminating the requirement of heavy computational resources for training the initial (over-parameterized) dense network. Extensive experiments show that our winning tickets notably speed up the training phase and reduce up to 51% of carbon emission, an important step towards democratization and green Artificial Intelligence. Beyond computational benefits, our winning tickets exhibit robustness against adversarial and out-of-distribution examples. Finally, we show that our subnetworks easily win the lottery at initialization while tickets from filter removal (the standard structured LTH) hardly become winning tickets.
Dimensionality Reduced Training by Pruning and Freezing Parts of a Deep Neural Network, a Survey
State-of-the-art deep learning models have a parameter count that reaches into the billions. Training, storing and transferring such models is energy and time consuming, thus costly. A big part of these costs is caused by training the network. Model compression lowers storage and transfer costs, and can further make training more efficient by decreasing the number of computations in the forward and/or backward pass. Thus, compressing networks also at training time while maintaining a high performance is an important research topic. This work is a survey on methods which reduce the number of trained weights in deep learning models throughout the training. Most of the introduced methods set network parameters to zero which is called pruning. The presented pruning approaches are categorized into pruning at initialization, lottery tickets and dynamic sparse training. Moreover, we discuss methods that freeze parts of a network at its random initialization. By freezing weights, the number of trainable parameters is shrunken which reduces gradient computations and the dimensionality of the model's optimization space. In this survey we first propose dimensionality reduced training as an underlying mathematical model that covers pruning and freezing during training. Afterwards, we present and discuss different dimensionality reduced training methods.
Leveraging Structured Pruning of Convolutional Neural Networks
Structured pruning is a popular method to reduce the cost of convolutional neural networks, that are the state of the art in many computer vision tasks. However, depending on the architecture, pruning introduces dimensional discrepancies which prevent the actual reduction of pruned networks. To tackle this problem, we propose a method that is able to take any structured pruning mask and generate a network that does not encounter any of these problems and can be leveraged efficiently. We provide an accurate description of our solution and show results of gains, in energy consumption and inference time on embedded hardware, of pruned convolutional neural networks.
Network Pruning via Transformable Architecture Search
Network pruning reduces the computation costs of an over-parameterized network without performance damage. Prevailing pruning algorithms pre-define the width and depth of the pruned networks, and then transfer parameters from the unpruned network to pruned networks. To break the structure limitation of the pruned networks, we propose to apply neural architecture search to search directly for a network with flexible channel and layer sizes. The number of the channels/layers is learned by minimizing the loss of the pruned networks. The feature map of the pruned network is an aggregation of K feature map fragments (generated by K networks of different sizes), which are sampled based on the probability distribution.The loss can be back-propagated not only to the network weights, but also to the parameterized distribution to explicitly tune the size of the channels/layers. Specifically, we apply channel-wise interpolation to keep the feature map with different channel sizes aligned in the aggregation procedure. The maximum probability for the size in each distribution serves as the width and depth of the pruned network, whose parameters are learned by knowledge transfer, e.g., knowledge distillation, from the original networks. Experiments on CIFAR-10, CIFAR-100 and ImageNet demonstrate the effectiveness of our new perspective of network pruning compared to traditional network pruning algorithms. Various searching and knowledge transfer approaches are conducted to show the effectiveness of the two components. Code is at: https://github.com/D-X-Y/NAS-Projects.
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
Recent advancements in real-time neural rendering using point-based techniques have paved the way for the widespread adoption of 3D representations. However, foundational approaches like 3D Gaussian Splatting come with a substantial storage overhead caused by growing the SfM points to millions, often demanding gigabyte-level disk space for a single unbounded scene, posing significant scalability challenges and hindering the splatting efficiency. To address this challenge, we introduce LightGaussian, a novel method designed to transform 3D Gaussians into a more efficient and compact format. Drawing inspiration from the concept of Network Pruning, LightGaussian identifies Gaussians that are insignificant in contributing to the scene reconstruction and adopts a pruning and recovery process, effectively reducing redundancy in Gaussian counts while preserving visual effects. Additionally, LightGaussian employs distillation and pseudo-view augmentation to distill spherical harmonics to a lower degree, allowing knowledge transfer to more compact representations while maintaining reflectance. Furthermore, we propose a hybrid scheme, VecTree Quantization, to quantize all attributes, resulting in lower bitwidth representations with minimal accuracy losses. In summary, LightGaussian achieves an averaged compression rate over 15x while boosting the FPS from 139 to 215, enabling an efficient representation of complex scenes on Mip-NeRF 360, Tank and Temple datasets. Project website: https://lightgaussian.github.io/
S4: a High-sparsity, High-performance AI Accelerator
Exploiting sparsity underlying neural networks has become one of the most potential methodologies to reduce the memory footprint, I/O cost, and computation workloads during inference. And the degree of sparsity one can exploit has become higher as larger model sizes have been considered along with the trend of pre-training giant models. On the other hand, compared with quantization that has been a widely supported option, acceleration through high-degree sparsity is not supported in most computing platforms. In this work, we introduce the first commercial hardware platform supporting high-degree sparsity acceleration up to 32 times -- S4. Combined with state-of-the-art sparse pruning techniques, we demonstrate several-times practical inference speedup on S4 over mainstream inference platforms such as Nvidia T4. We also show that in practice a sparse model of larger size can achieve both higher accuracy and higher throughput on S4 than a dense model of smaller size.
Why Random Pruning Is All We Need to Start Sparse
Random masks define surprisingly effective sparse neural network models, as has been shown empirically. The resulting sparse networks can often compete with dense architectures and state-of-the-art lottery ticket pruning algorithms, even though they do not rely on computationally expensive prune-train iterations and can be drawn initially without significant computational overhead. We offer a theoretical explanation of how random masks can approximate arbitrary target networks if they are wider by a logarithmic factor in the inverse sparsity 1 / log(1/sparsity). This overparameterization factor is necessary at least for 3-layer random networks, which elucidates the observed degrading performance of random networks at higher sparsity. At moderate to high sparsity levels, however, our results imply that sparser networks are contained within random source networks so that any dense-to-sparse training scheme can be turned into a computationally more efficient sparse-to-sparse one by constraining the search to a fixed random mask. We demonstrate the feasibility of this approach in experiments for different pruning methods and propose particularly effective choices of initial layer-wise sparsity ratios of the random source network. As a special case, we show theoretically and experimentally that random source networks also contain strong lottery tickets.
Pruning artificial neural networks: a way to find well-generalizing, high-entropy sharp minima
Recently, a race towards the simplification of deep networks has begun, showing that it is effectively possible to reduce the size of these models with minimal or no performance loss. However, there is a general lack in understanding why these pruning strategies are effective. In this work, we are going to compare and analyze pruned solutions with two different pruning approaches, one-shot and gradual, showing the higher effectiveness of the latter. In particular, we find that gradual pruning allows access to narrow, well-generalizing minima, which are typically ignored when using one-shot approaches. In this work we also propose PSP-entropy, a measure to understand how a given neuron correlates to some specific learned classes. Interestingly, we observe that the features extracted by iteratively-pruned models are less correlated to specific classes, potentially making these models a better fit in transfer learning approaches.
SWAMP: Sparse Weight Averaging with Multiple Particles for Iterative Magnitude Pruning
Given the ever-increasing size of modern neural networks, the significance of sparse architectures has surged due to their accelerated inference speeds and minimal memory demands. When it comes to global pruning techniques, Iterative Magnitude Pruning (IMP) still stands as a state-of-the-art algorithm despite its simple nature, particularly in extremely sparse regimes. In light of the recent finding that the two successive matching IMP solutions are linearly connected without a loss barrier, we propose Sparse Weight Averaging with Multiple Particles (SWAMP), a straightforward modification of IMP that achieves performance comparable to an ensemble of two IMP solutions. For every iteration, we concurrently train multiple sparse models, referred to as particles, using different batch orders yet the same matching ticket, and then weight average such models to produce a single mask. We demonstrate that our method consistently outperforms existing baselines across different sparsities through extensive experiments on various data and neural network structures.
FreezeNet: Full Performance by Reduced Storage Costs
Pruning generates sparse networks by setting parameters to zero. In this work we improve one-shot pruning methods, applied before training, without adding any additional storage costs while preserving the sparse gradient computations. The main difference to pruning is that we do not sparsify the network's weights but learn just a few key parameters and keep the other ones fixed at their random initialized value. This mechanism is called freezing the parameters. Those frozen weights can be stored efficiently with a single 32bit random seed number. The parameters to be frozen are determined one-shot by a single for- and backward pass applied before training starts. We call the introduced method FreezeNet. In our experiments we show that FreezeNets achieve good results, especially for extreme freezing rates. Freezing weights preserves the gradient flow throughout the network and consequently, FreezeNets train better and have an increased capacity compared to their pruned counterparts. On the classification tasks MNIST and CIFAR-10/100 we outperform SNIP, in this setting the best reported one-shot pruning method, applied before training. On MNIST, FreezeNet achieves 99.2% performance of the baseline LeNet-5-Caffe architecture, while compressing the number of trained and stored parameters by a factor of x 157.
Structured Bayesian Compression for Deep Neural Networks Based on The Turbo-VBI Approach
With the growth of neural network size, model compression has attracted increasing interest in recent research. As one of the most common techniques, pruning has been studied for a long time. By exploiting the structured sparsity of the neural network, existing methods can prune neurons instead of individual weights. However, in most existing pruning methods, surviving neurons are randomly connected in the neural network without any structure, and the non-zero weights within each neuron are also randomly distributed. Such irregular sparse structure can cause very high control overhead and irregular memory access for the hardware and even increase the neural network computational complexity. In this paper, we propose a three-layer hierarchical prior to promote a more regular sparse structure during pruning. The proposed three-layer hierarchical prior can achieve per-neuron weight-level structured sparsity and neuron-level structured sparsity. We derive an efficient Turbo-variational Bayesian inferencing (Turbo-VBI) algorithm to solve the resulting model compression problem with the proposed prior. The proposed Turbo-VBI algorithm has low complexity and can support more general priors than existing model compression algorithms. Simulation results show that our proposed algorithm can promote a more regular structure in the pruned neural networks while achieving even better performance in terms of compression rate and inferencing accuracy compared with the baselines.
Pruning at Initialization -- A Sketching Perspective
The lottery ticket hypothesis (LTH) has increased attention to pruning neural networks at initialization. We study this problem in the linear setting. We show that finding a sparse mask at initialization is equivalent to the sketching problem introduced for efficient matrix multiplication. This gives us tools to analyze the LTH problem and gain insights into it. Specifically, using the mask found at initialization, we bound the approximation error of the pruned linear model at the end of training. We theoretically justify previous empirical evidence that the search for sparse networks may be data independent. By using the sketching perspective, we suggest a generic improvement to existing algorithms for pruning at initialization, which we show to be beneficial in the data-independent case.
Everybody Prune Now: Structured Pruning of LLMs with only Forward Passes
Given the generational gap in available hardware between lay practitioners and the most endowed institutions, LLMs are becoming increasingly inaccessible as they grow in size. Whilst many approaches have been proposed to compress LLMs to make their resource consumption manageable, these methods themselves tend to be resource intensive, putting them out of the reach of the very user groups they target. In this work, we explore the problem of structured pruning of LLMs using only forward passes. We seek to empower practitioners to prune models so large that their available hardware has just enough memory to run inference. We develop Bonsai, a gradient-free, perturbative pruning method capable of delivering small, fast, and accurate pruned models. We observe that Bonsai outputs pruned models that (i) outperform those generated by more expensive gradient-based structured pruning methods, and (ii) are twice as fast (with comparable accuracy) as those generated by semi-structured pruning methods requiring comparable resources as Bonsai. We also leverage Bonsai to produce a new sub-2B model using a single A6000 that yields state-of-the-art performance on 4/6 tasks on the Huggingface Open LLM leaderboard.
AUTOSPARSE: Towards Automated Sparse Training of Deep Neural Networks
Sparse training is emerging as a promising avenue for reducing the computational cost of training neural networks. Several recent studies have proposed pruning methods using learnable thresholds to efficiently explore the non-uniform distribution of sparsity inherent within the models. In this paper, we propose Gradient Annealing (GA), where gradients of masked weights are scaled down in a non-linear manner. GA provides an elegant trade-off between sparsity and accuracy without the need for additional sparsity-inducing regularization. We integrated GA with the latest learnable pruning methods to create an automated sparse training algorithm called AutoSparse, which achieves better accuracy and/or training/inference FLOPS reduction than existing learnable pruning methods for sparse ResNet50 and MobileNetV1 on ImageNet-1K: AutoSparse achieves (2x, 7x) reduction in (training,inference) FLOPS for ResNet50 on ImageNet at 80% sparsity. Finally, AutoSparse outperforms sparse-to-sparse SotA method MEST (uniform sparsity) for 80% sparse ResNet50 with similar accuracy, where MEST uses 12% more training FLOPS and 50% more inference FLOPS.
The Journey Matters: Average Parameter Count over Pre-training Unifies Sparse and Dense Scaling Laws
Pruning eliminates unnecessary parameters in neural networks; it offers a promising solution to the growing computational demands of large language models (LLMs). While many focus on post-training pruning, sparse pre-training--which combines pruning and pre-training into a single phase--provides a simpler alternative. In this work, we present the first systematic exploration of optimal sparse pre-training configurations for LLMs through an examination of 80 unique pruning schedules across different sparsity levels and training durations. We find that initiating pruning at 25% of total training compute and concluding at 75% achieves near-optimal final evaluation loss. These findings provide valuable insights for efficient and effective sparse pre-training of LLMs. Furthermore, we propose a new scaling law that modifies the Chinchilla scaling law to use the average parameter count over pre-training. Through empirical and theoretical validation, we demonstrate that this modified scaling law accurately models evaluation loss for both sparsely and densely pre-trained LLMs, unifying scaling laws across pre-training paradigms. Our findings indicate that while sparse pre-training achieves the same final model quality as dense pre-training for equivalent compute budgets, it provides substantial benefits through reduced model size, enabling significant potential computational savings during inference.
Experiments on Properties of Hidden Structures of Sparse Neural Networks
Sparsity in the structure of Neural Networks can lead to less energy consumption, less memory usage, faster computation times on convenient hardware, and automated machine learning. If sparsity gives rise to certain kinds of structure, it can explain automatically obtained features during learning. We provide insights into experiments in which we show how sparsity can be achieved through prior initialization, pruning, and during learning, and answer questions on the relationship between the structure of Neural Networks and their performance. This includes the first work of inducing priors from network theory into Recurrent Neural Networks and an architectural performance prediction during a Neural Architecture Search. Within our experiments, we show how magnitude class blinded pruning achieves 97.5% on MNIST with 80% compression and re-training, which is 0.5 points more than without compression, that magnitude class uniform pruning is significantly inferior to it and how a genetic search enhanced with performance prediction achieves 82.4% on CIFAR10. Further, performance prediction for Recurrent Networks learning the Reber grammar shows an R^2 of up to 0.81 given only structural information.
GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions
Recently, impressive results have been achieved in 3D scene editing with text instructions based on a 2D diffusion model. However, current diffusion models primarily generate images by predicting noise in the latent space, and the editing is usually applied to the whole image, which makes it challenging to perform delicate, especially localized, editing for 3D scenes. Inspired by recent 3D Gaussian splatting, we propose a systematic framework, named GaussianEditor, to edit 3D scenes delicately via 3D Gaussians with text instructions. Benefiting from the explicit property of 3D Gaussians, we design a series of techniques to achieve delicate editing. Specifically, we first extract the region of interest (RoI) corresponding to the text instruction, aligning it to 3D Gaussians. The Gaussian RoI is further used to control the editing process. Our framework can achieve more delicate and precise editing of 3D scenes than previous methods while enjoying much faster training speed, i.e. within 20 minutes on a single V100 GPU, more than twice as fast as Instruct-NeRF2NeRF (45 minutes -- 2 hours).
SparseGPT: Massive Language Models Can Be Accurately Pruned in One-Shot
We show for the first time that large-scale generative pretrained transformer (GPT) family models can be pruned to at least 50% sparsity in one-shot, without any retraining, at minimal loss of accuracy. This is achieved via a new pruning method called SparseGPT, specifically designed to work efficiently and accurately on massive GPT-family models. We can execute SparseGPT on the largest available open-source models, OPT-175B and BLOOM-176B, in under 4.5 hours, and can reach 60% unstructured sparsity with negligible increase in perplexity: remarkably, more than 100 billion weights from these models can be ignored at inference time. SparseGPT generalizes to semi-structured (2:4 and 4:8) patterns, and is compatible with weight quantization approaches. The code is available at: https://github.com/IST-DASLab/sparsegpt.
Structurally Prune Anything: Any Architecture, Any Framework, Any Time
Neural network pruning serves as a critical technique for enhancing the efficiency of deep learning models. Unlike unstructured pruning, which only sets specific parameters to zero, structured pruning eliminates entire channels, thus yielding direct computational and storage benefits. However, the diverse patterns for coupling parameters, such as residual connections and group convolutions, the diverse deep learning frameworks, and the various time stages at which pruning can be performed make existing pruning methods less adaptable to different architectures, frameworks, and pruning criteria. To address this, we introduce Structurally Prune Anything (SPA), a versatile structured pruning framework that can prune neural networks with any architecture, from any framework, and at any stage of training. SPA leverages a standardized computational graph and ONNX representation to prune diverse neural network architectures without the need for manual intervention. SPA employs a group-level importance estimation method, which groups dependent computational operators, estimates their importance, and prunes unimportant coupled channels. This enables the transfer of various existing pruning criteria into a structured group style. As a result, SPA supports pruning at any time, either before training, after training with fine-tuning, or after training without fine-tuning. In the context of the latter, we introduce Optimal Brain SPA (OBSPA), an algorithm that achieves state-of-the-art pruning results needing neither fine-tuning nor calibration data. In extensive experiments, SPA shows competitive to state-of-the-art pruning performance across various architectures, from popular frameworks, at different pruning times.
CFSP: An Efficient Structured Pruning Framework for LLMs with Coarse-to-Fine Activation Information
The colossal parameters and computational overhead of Large Language Models (LLMs) challenge their real-world applications. Network pruning, which targets unstructured or structured sparsity by removing redundant parameters, has recently been explored for LLM acceleration. Existing LLM pruning works focus on unstructured pruning, which typically requires special hardware support for a practical speed-up. In contrast, structured pruning can reduce latency on general devices. However, it remains a challenge to perform structured pruning efficiently and maintain performance, especially at high sparsity ratios. To this end, we introduce an efficient structured pruning framework named CFSP, which leverages both Coarse (interblock) and Fine-grained (intrablock) activation information as an importance criterion to guide pruning. The pruning is highly efficient, as it only requires one forward pass to compute feature activations. Specifically, we first allocate the sparsity budget across blocks based on their importance and then retain important weights within each block. In addition, we introduce a recovery fine-tuning strategy that adaptively allocates training overhead based on coarse-grained importance to further improve performance. Experimental results demonstrate that CFSP outperforms existing methods on diverse models across various sparsity budgets. Our code will be available at https://github.com/wyxscir/CFSP.
MoE-Pruner: Pruning Mixture-of-Experts Large Language Model using the Hints from Its Router
Mixture-of-Experts (MoE) architectures face challenges such as high memory consumption and redundancy in experts. Pruning MoE can reduce network weights while maintaining model performance. Motivated by the recent observation of emergent large magnitude features in Large Language Models (LLM) and MoE routing policy, we propose MoE-Pruner, a method that prunes weights with the smallest magnitudes multiplied by the corresponding input activations and router weights, on each output neuron. Our pruning method is one-shot, requiring no retraining or weight updates. We evaluate our method on Mixtral-8x7B and Mixtral-8x22B across multiple language benchmarks. Experimental results show that our pruning method significantly outperforms state-of-the-art LLM pruning methods. Furthermore, our pruned MoE models can benefit from a pretrained teacher model through expert-wise knowledge distillation, improving performance post-pruning. Experimental results demonstrate that the Mixtral-8x7B model with 50% sparsity maintains 99% of the performance of the original model after the expert-wise knowledge distillation.
Optimal Brain Apoptosis
The increasing complexity and parameter count of Convolutional Neural Networks (CNNs) and Transformers pose challenges in terms of computational efficiency and resource demands. Pruning has been identified as an effective strategy to address these challenges by removing redundant elements such as neurons, channels, or connections, thereby enhancing computational efficiency without heavily compromising performance. This paper builds on the foundational work of Optimal Brain Damage (OBD) by advancing the methodology of parameter importance estimation using the Hessian matrix. Unlike previous approaches that rely on approximations, we introduce Optimal Brain Apoptosis (OBA), a novel pruning method that calculates the Hessian-vector product value directly for each parameter. By decomposing the Hessian matrix across network layers and identifying conditions under which inter-layer Hessian submatrices are non-zero, we propose a highly efficient technique for computing the second-order Taylor expansion of parameters. This approach allows for a more precise pruning process, particularly in the context of CNNs and Transformers, as validated in our experiments including VGG19, ResNet32, ResNet50, and ViT-B/16 on CIFAR10, CIFAR100 and Imagenet datasets. Our code is available at https://github.com/NEU-REAL/OBA.
Methods for Pruning Deep Neural Networks
This paper presents a survey of methods for pruning deep neural networks. It begins by categorising over 150 studies based on the underlying approach used and then focuses on three categories: methods that use magnitude based pruning, methods that utilise clustering to identify redundancy, and methods that use sensitivity analysis to assess the effect of pruning. Some of the key influencing studies within these categories are presented to highlight the underlying approaches and results achieved. Most studies present results which are distributed in the literature as new architectures, algorithms and data sets have developed with time, making comparison across different studied difficult. The paper therefore provides a resource for the community that can be used to quickly compare the results from many different methods on a variety of data sets, and a range of architectures, including AlexNet, ResNet, DenseNet and VGG. The resource is illustrated by comparing the results published for pruning AlexNet and ResNet50 on ImageNet and ResNet56 and VGG16 on the CIFAR10 data to reveal which pruning methods work well in terms of retaining accuracy whilst achieving good compression rates. The paper concludes by identifying some promising directions for future research.
3D Gaussian Splatting as Markov Chain Monte Carlo
While 3D Gaussian Splatting has recently become popular for neural rendering, current methods rely on carefully engineered cloning and splitting strategies for placing Gaussians, which can lead to poor-quality renderings, and reliance on a good initialization. In this work, we rethink the set of 3D Gaussians as a random sample drawn from an underlying probability distribution describing the physical representation of the scene-in other words, Markov Chain Monte Carlo (MCMC) samples. Under this view, we show that the 3D Gaussian updates can be converted as Stochastic Gradient Langevin Dynamics (SGLD) updates by simply introducing noise. We then rewrite the densification and pruning strategies in 3D Gaussian Splatting as simply a deterministic state transition of MCMC samples, removing these heuristics from the framework. To do so, we revise the 'cloning' of Gaussians into a relocalization scheme that approximately preserves sample probability. To encourage efficient use of Gaussians, we introduce a regularizer that promotes the removal of unused Gaussians. On various standard evaluation scenes, we show that our method provides improved rendering quality, easy control over the number of Gaussians, and robustness to initialization.
Layer-adaptive sparsity for the Magnitude-based Pruning
Recent discoveries on neural network pruning reveal that, with a carefully chosen layerwise sparsity, a simple magnitude-based pruning achieves state-of-the-art tradeoff between sparsity and performance. However, without a clear consensus on "how to choose," the layerwise sparsities are mostly selected algorithm-by-algorithm, often resorting to handcrafted heuristics or an extensive hyperparameter search. To fill this gap, we propose a novel importance score for global pruning, coined layer-adaptive magnitude-based pruning (LAMP) score; the score is a rescaled version of weight magnitude that incorporates the model-level ell_2 distortion incurred by pruning, and does not require any hyperparameter tuning or heavy computation. Under various image classification setups, LAMP consistently outperforms popular existing schemes for layerwise sparsity selection. Furthermore, we observe that LAMP continues to outperform baselines even in weight-rewinding setups, while the connectivity-oriented layerwise sparsity (the strongest baseline overall) performs worse than a simple global magnitude-based pruning in this case. Code: https://github.com/jaeho-lee/layer-adaptive-sparsity
Iterative Soft Shrinkage Learning for Efficient Image Super-Resolution
Image super-resolution (SR) has witnessed extensive neural network designs from CNN to transformer architectures. However, prevailing SR models suffer from prohibitive memory footprint and intensive computations, which limits further deployment on edge devices. This work investigates the potential of network pruning for super-resolution to take advantage of off-the-shelf network designs and reduce the underlying computational overhead. Two main challenges remain in applying pruning methods for SR. First, the widely-used filter pruning technique reflects limited granularity and restricted adaptability to diverse network structures. Second, existing pruning methods generally operate upon a pre-trained network for the sparse structure determination, hard to get rid of dense model training in the traditional SR paradigm. To address these challenges, we adopt unstructured pruning with sparse models directly trained from scratch. Specifically, we propose a novel Iterative Soft Shrinkage-Percentage (ISS-P) method by optimizing the sparse structure of a randomly initialized network at each iteration and tweaking unimportant weights with a small amount proportional to the magnitude scale on-the-fly. We observe that the proposed ISS-P can dynamically learn sparse structures adapting to the optimization process and preserve the sparse model's trainability by yielding a more regularized gradient throughput. Experiments on benchmark datasets demonstrate the effectiveness of the proposed ISS-P over diverse network architectures. Code is available at https://github.com/Jiamian-Wang/Iterative-Soft-Shrinkage-SR
ECoFLaP: Efficient Coarse-to-Fine Layer-Wise Pruning for Vision-Language Models
Large Vision-Language Models (LVLMs) can understand the world comprehensively by integrating rich information from different modalities, achieving remarkable advancements on various multimodal downstream tasks. However, deploying LVLMs is often problematic due to their massive computational/energy costs and carbon consumption. Such issues make it infeasible to adopt conventional iterative global pruning, which is costly due to computing the Hessian matrix of the entire large model for sparsification. Alternatively, several studies have recently proposed layer-wise pruning approaches to avoid the expensive computation of global pruning and efficiently compress model weights according to their importance within a layer. However, they often suffer from suboptimal model compression due to their lack of a global perspective. To address this limitation in recent efficient pruning methods for large models, we propose Efficient Coarse-to-Fine LayerWise Pruning (ECoFLaP), a two-stage coarse-to-fine weight pruning approach for LVLMs. We first determine the sparsity ratios of different layers or blocks by leveraging the global importance score, which is efficiently computed based on the zeroth-order approximation of the global model gradients. Then, the model performs local layer-wise unstructured weight pruning based on globally-informed sparsity ratios. We validate our proposed method across various multimodal and unimodal models and datasets, demonstrating significant performance improvements over prevalent pruning techniques in the high-sparsity regime.
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization, limiting their practical usage. In this paper, we propose DreamGaussian, a novel 3D content generation framework that achieves both efficiency and quality simultaneously. Our key insight is to design a generative 3D Gaussian Splatting model with companioned mesh extraction and texture refinement in UV space. In contrast to the occupancy pruning used in Neural Radiance Fields, we demonstrate that the progressive densification of 3D Gaussians converges significantly faster for 3D generative tasks. To further enhance the texture quality and facilitate downstream applications, we introduce an efficient algorithm to convert 3D Gaussians into textured meshes and apply a fine-tuning stage to refine the details. Extensive experiments demonstrate the superior efficiency and competitive generation quality of our proposed approach. Notably, DreamGaussian produces high-quality textured meshes in just 2 minutes from a single-view image, achieving approximately 10 times acceleration compared to existing methods.
DASS: Differentiable Architecture Search for Sparse neural networks
The deployment of Deep Neural Networks (DNNs) on edge devices is hindered by the substantial gap between performance requirements and available processing power. While recent research has made significant strides in developing pruning methods to build a sparse network for reducing the computing overhead of DNNs, there remains considerable accuracy loss, especially at high pruning ratios. We find that the architectures designed for dense networks by differentiable architecture search methods are ineffective when pruning mechanisms are applied to them. The main reason is that the current method does not support sparse architectures in their search space and uses a search objective that is made for dense networks and does not pay any attention to sparsity. In this paper, we propose a new method to search for sparsity-friendly neural architectures. We do this by adding two new sparse operations to the search space and modifying the search objective. We propose two novel parametric SparseConv and SparseLinear operations in order to expand the search space to include sparse operations. In particular, these operations make a flexible search space due to using sparse parametric versions of linear and convolution operations. The proposed search objective lets us train the architecture based on the sparsity of the search space operations. Quantitative analyses demonstrate that our search architectures outperform those used in the stateof-the-art sparse networks on the CIFAR-10 and ImageNet datasets. In terms of performance and hardware effectiveness, DASS increases the accuracy of the sparse version of MobileNet-v2 from 73.44% to 81.35% (+7.91% improvement) with 3.87x faster inference time.
Learning Pruned Structure and Weights Simultaneously from Scratch: an Attention based Approach
As a deep learning model typically contains millions of trainable weights, there has been a growing demand for a more efficient network structure with reduced storage space and improved run-time efficiency. Pruning is one of the most popular network compression techniques. In this paper, we propose a novel unstructured pruning pipeline, Attention-based Simultaneous sparse structure and Weight Learning (ASWL). Unlike traditional channel-wise or weight-wise attention mechanism, ASWL proposed an efficient algorithm to calculate the pruning ratio through layer-wise attention for each layer, and both weights for the dense network and the sparse network are tracked so that the pruned structure is simultaneously learned from randomly initialized weights. Our experiments on MNIST, Cifar10, and ImageNet show that ASWL achieves superior pruning results in terms of accuracy, pruning ratio and operating efficiency when compared with state-of-the-art network pruning methods.
GP-GS: Gaussian Processes for Enhanced Gaussian Splatting
3D Gaussian Splatting has emerged as an efficient photorealistic novel view synthesis method. However, its reliance on sparse Structure-from-Motion (SfM) point clouds consistently compromises the scene reconstruction quality. To address these limitations, this paper proposes a novel 3D reconstruction framework Gaussian Processes Gaussian Splatting (GP-GS), where a multi-output Gaussian Process model is developed to achieve adaptive and uncertainty-guided densification of sparse SfM point clouds. Specifically, we propose a dynamic sampling and filtering pipeline that adaptively expands the SfM point clouds by leveraging GP-based predictions to infer new candidate points from the input 2D pixels and depth maps. The pipeline utilizes uncertainty estimates to guide the pruning of high-variance predictions, ensuring geometric consistency and enabling the generation of dense point clouds. The densified point clouds provide high-quality initial 3D Gaussians to enhance reconstruction performance. Extensive experiments conducted on synthetic and real-world datasets across various scales validate the effectiveness and practicality of the proposed framework.
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild captures and large-scale scenes, they often suffer from excessively high compute requirements linked to volumetric rendering. Gaussian Splatting-based methods, on the other hand, rely on rasterization and naturally achieve real-time rendering but suffer from brittle optimization heuristics that underperform on more challenging scenes. In this work, we present RadSplat, a lightweight method for robust real-time rendering of complex scenes. Our main contributions are threefold. First, we use radiance fields as a prior and supervision signal for optimizing point-based scene representations, leading to improved quality and more robust optimization. Next, we develop a novel pruning technique reducing the overall point count while maintaining high quality, leading to smaller and more compact scene representations with faster inference speeds. Finally, we propose a novel test-time filtering approach that further accelerates rendering and allows to scale to larger, house-sized scenes. We find that our method enables state-of-the-art synthesis of complex captures at 900+ FPS.
Adaptive Sharpness-Aware Pruning for Robust Sparse Networks
Robustness and compactness are two essential attributes of deep learning models that are deployed in the real world. The goals of robustness and compactness may seem to be at odds, since robustness requires generalization across domains, while the process of compression exploits specificity in one domain. We introduce Adaptive Sharpness-Aware Pruning (AdaSAP), which unifies these goals through the lens of network sharpness. The AdaSAP method produces sparse networks that are robust to input variations which are unseen at training time. We achieve this by strategically incorporating weight perturbations in order to optimize the loss landscape. This allows the model to be both primed for pruning and regularized for improved robustness. AdaSAP improves the robust accuracy of pruned models on image classification by up to +6% on ImageNet C and +4% on ImageNet V2, and on object detection by +4% on a corrupted Pascal VOC dataset, over a wide range of compression ratios, pruning criteria, and network architectures, outperforming recent pruning art by large margins.
6DOPE-GS: Online 6D Object Pose Estimation using Gaussian Splatting
Efficient and accurate object pose estimation is an essential component for modern vision systems in many applications such as Augmented Reality, autonomous driving, and robotics. While research in model-based 6D object pose estimation has delivered promising results, model-free methods are hindered by the high computational load in rendering and inferring consistent poses of arbitrary objects in a live RGB-D video stream. To address this issue, we present 6DOPE-GS, a novel method for online 6D object pose estimation \& tracking with a single RGB-D camera by effectively leveraging advances in Gaussian Splatting. Thanks to the fast differentiable rendering capabilities of Gaussian Splatting, 6DOPE-GS can simultaneously optimize for 6D object poses and 3D object reconstruction. To achieve the necessary efficiency and accuracy for live tracking, our method uses incremental 2D Gaussian Splatting with an intelligent dynamic keyframe selection procedure to achieve high spatial object coverage and prevent erroneous pose updates. We also propose an opacity statistic-based pruning mechanism for adaptive Gaussian density control, to ensure training stability and efficiency. We evaluate our method on the HO3D and YCBInEOAT datasets and show that 6DOPE-GS matches the performance of state-of-the-art baselines for model-free simultaneous 6D pose tracking and reconstruction while providing a 5times speedup. We also demonstrate the method's suitability for live, dynamic object tracking and reconstruction in a real-world setting.
Gaussian Splatting with Localized Points Management
Point management is a critical component in optimizing 3D Gaussian Splatting (3DGS) models, as the point initiation (e.g., via structure from motion) is distributionally inappropriate. Typically, the Adaptive Density Control (ADC) algorithm is applied, leveraging view-averaged gradient magnitude thresholding for point densification, opacity thresholding for pruning, and regular all-points opacity reset. However, we reveal that this strategy is limited in tackling intricate/special image regions (e.g., transparent) as it is unable to identify all the 3D zones that require point densification, and lacking an appropriate mechanism to handle the ill-conditioned points with negative impacts (occlusion due to false high opacity). To address these limitations, we propose a Localized Point Management (LPM) strategy, capable of identifying those error-contributing zones in the highest demand for both point addition and geometry calibration. Zone identification is achieved by leveraging the underlying multiview geometry constraints, with the guidance of image rendering errors. We apply point densification in the identified zone, whilst resetting the opacity of those points residing in front of these regions so that a new opportunity is created to correct ill-conditioned points. Serving as a versatile plugin, LPM can be seamlessly integrated into existing 3D Gaussian Splatting models. Experimental evaluation across both static 3D and dynamic 4D scenes validate the efficacy of our LPM strategy in boosting a variety of existing 3DGS models both quantitatively and qualitatively. Notably, LPM improves both vanilla 3DGS and SpaceTimeGS to achieve state-of-the-art rendering quality while retaining real-time speeds, outperforming on challenging datasets such as Tanks & Temples and the Neural 3D Video Dataset.
Lottery Tickets in Evolutionary Optimization: On Sparse Backpropagation-Free Trainability
Is the lottery ticket phenomenon an idiosyncrasy of gradient-based training or does it generalize to evolutionary optimization? In this paper we establish the existence of highly sparse trainable initializations for evolution strategies (ES) and characterize qualitative differences compared to gradient descent (GD)-based sparse training. We introduce a novel signal-to-noise iterative pruning procedure, which incorporates loss curvature information into the network pruning step. This can enable the discovery of even sparser trainable network initializations when using black-box evolution as compared to GD-based optimization. Furthermore, we find that these initializations encode an inductive bias, which transfers across different ES, related tasks and even to GD-based training. Finally, we compare the local optima resulting from the different optimization paradigms and sparsity levels. In contrast to GD, ES explore diverse and flat local optima and do not preserve linear mode connectivity across sparsity levels and independent runs. The results highlight qualitative differences between evolution and gradient-based learning dynamics, which can be uncovered by the study of iterative pruning procedures.
Revising Densification in Gaussian Splatting
In this paper, we address the limitations of Adaptive Density Control (ADC) in 3D Gaussian Splatting (3DGS), a scene representation method achieving high-quality, photorealistic results for novel view synthesis. ADC has been introduced for automatic 3D point primitive management, controlling densification and pruning, however, with certain limitations in the densification logic. Our main contribution is a more principled, pixel-error driven formulation for density control in 3DGS, leveraging an auxiliary, per-pixel error function as the criterion for densification. We further introduce a mechanism to control the total number of primitives generated per scene and correct a bias in the current opacity handling strategy of ADC during cloning operations. Our approach leads to consistent quality improvements across a variety of benchmark scenes, without sacrificing the method's efficiency.
End-to-End Rate-Distortion Optimized 3D Gaussian Representation
3D Gaussian Splatting (3DGS) has become an emerging technique with remarkable potential in 3D representation and image rendering. However, the substantial storage overhead of 3DGS significantly impedes its practical applications. In this work, we formulate the compact 3D Gaussian learning as an end-to-end Rate-Distortion Optimization (RDO) problem and propose RDO-Gaussian that can achieve flexible and continuous rate control. RDO-Gaussian addresses two main issues that exist in current schemes: 1) Different from prior endeavors that minimize the rate under the fixed distortion, we introduce dynamic pruning and entropy-constrained vector quantization (ECVQ) that optimize the rate and distortion at the same time. 2) Previous works treat the colors of each Gaussian equally, while we model the colors of different regions and materials with learnable numbers of parameters. We verify our method on both real and synthetic scenes, showcasing that RDO-Gaussian greatly reduces the size of 3D Gaussian over 40x, and surpasses existing methods in rate-distortion performance.
Max-Affine Spline Insights Into Deep Network Pruning
In this paper, we study the importance of pruning in Deep Networks (DNs) and the yin & yang relationship between (1) pruning highly overparametrized DNs that have been trained from random initialization and (2) training small DNs that have been "cleverly" initialized. As in most cases practitioners can only resort to random initialization, there is a strong need to develop a grounded understanding of DN pruning. Current literature remains largely empirical, lacking a theoretical understanding of how pruning affects DNs' decision boundary, how to interpret pruning, and how to design corresponding principled pruning techniques. To tackle those questions, we propose to employ recent advances in the theoretical analysis of Continuous Piecewise Affine (CPA) DNs. From this perspective, we will be able to detect the early-bird (EB) ticket phenomenon, provide interpretability into current pruning techniques, and develop a principled pruning strategy. In each step of our study, we conduct extensive experiments supporting our claims and results; while our main goal is to enhance the current understanding towards DN pruning instead of developing a new pruning method, our spline pruning criteria in terms of layerwise and global pruning is on par with or even outperforms state-of-the-art pruning methods.
Block Pruning For Faster Transformers
Pre-training has improved model accuracy for both classification and generation tasks at the cost of introducing much larger and slower models. Pruning methods have proven to be an effective way of reducing model size, whereas distillation methods are proven for speeding up inference. We introduce a block pruning approach targeting both small and fast models. Our approach extends structured methods by considering blocks of any size and integrates this structure into the movement pruning paradigm for fine-tuning. We find that this approach learns to prune out full components of the underlying model, such as attention heads. Experiments consider classification and generation tasks, yielding among other results a pruned model that is a 2.4x faster, 74% smaller BERT on SQuAD v1, with a 1% drop on F1, competitive both with distilled models in speed and pruned models in size.
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction
The reconstruction of indoor scenes remains challenging due to the inherent complexity of spatial structures and the prevalence of textureless regions. Recent advancements in 3D Gaussian Splatting have improved novel view synthesis with accelerated processing but have yet to deliver comparable performance in surface reconstruction. In this paper, we introduce 2DGS-Room, a novel method leveraging 2D Gaussian Splatting for high-fidelity indoor scene reconstruction. Specifically, we employ a seed-guided mechanism to control the distribution of 2D Gaussians, with the density of seed points dynamically optimized through adaptive growth and pruning mechanisms. To further improve geometric accuracy, we incorporate monocular depth and normal priors to provide constraints for details and textureless regions respectively. Additionally, multi-view consistency constraints are employed to mitigate artifacts and further enhance reconstruction quality. Extensive experiments on ScanNet and ScanNet++ datasets demonstrate that our method achieves state-of-the-art performance in indoor scene reconstruction.
GVGEN: Text-to-3D Generation with Volumetric Representation
In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel diffusion-based framework, GVGEN, designed to efficiently generate 3D Gaussian representations from text input. We propose two innovative techniques:(1) Structured Volumetric Representation. We first arrange disorganized 3D Gaussian points as a structured form GaussianVolume. This transformation allows the capture of intricate texture details within a volume composed of a fixed number of Gaussians. To better optimize the representation of these details, we propose a unique pruning and densifying method named the Candidate Pool Strategy, enhancing detail fidelity through selective optimization. (2) Coarse-to-fine Generation Pipeline. To simplify the generation of GaussianVolume and empower the model to generate instances with detailed 3D geometry, we propose a coarse-to-fine pipeline. It initially constructs a basic geometric structure, followed by the prediction of complete Gaussian attributes. Our framework, GVGEN, demonstrates superior performance in qualitative and quantitative assessments compared to existing 3D generation methods. Simultaneously, it maintains a fast generation speed (sim7 seconds), effectively striking a balance between quality and efficiency.
Fast as CHITA: Neural Network Pruning with Combinatorial Optimization
The sheer size of modern neural networks makes model serving a serious computational challenge. A popular class of compression techniques overcomes this challenge by pruning or sparsifying the weights of pretrained networks. While useful, these techniques often face serious tradeoffs between computational requirements and compression quality. In this work, we propose a novel optimization-based pruning framework that considers the combined effect of pruning (and updating) multiple weights subject to a sparsity constraint. Our approach, CHITA, extends the classical Optimal Brain Surgeon framework and results in significant improvements in speed, memory, and performance over existing optimization-based approaches for network pruning. CHITA's main workhorse performs combinatorial optimization updates on a memory-friendly representation of local quadratic approximation(s) of the loss function. On a standard benchmark of pretrained models and datasets, CHITA leads to significantly better sparsity-accuracy tradeoffs than competing methods. For example, for MLPNet with only 2% of the weights retained, our approach improves the accuracy by 63% relative to the state of the art. Furthermore, when used in conjunction with fine-tuning SGD steps, our method achieves significant accuracy gains over the state-of-the-art approaches.
Group channel pruning and spatial attention distilling for object detection
Due to the over-parameterization of neural networks, many model compression methods based on pruning and quantization have emerged. They are remarkable in reducing the size, parameter number, and computational complexity of the model. However, most of the models compressed by such methods need the support of special hardware and software, which increases the deployment cost. Moreover, these methods are mainly used in classification tasks, and rarely directly used in detection tasks. To address these issues, for the object detection network we introduce a three-stage model compression method: dynamic sparse training, group channel pruning, and spatial attention distilling. Firstly, to select out the unimportant channels in the network and maintain a good balance between sparsity and accuracy, we put forward a dynamic sparse training method, which introduces a variable sparse rate, and the sparse rate will change with the training process of the network. Secondly, to reduce the effect of pruning on network accuracy, we propose a novel pruning method called group channel pruning. In particular, we divide the network into multiple groups according to the scales of the feature layer and the similarity of module structure in the network, and then we use different pruning thresholds to prune the channels in each group. Finally, to recover the accuracy of the pruned network, we use an improved knowledge distillation method for the pruned network. Especially, we extract spatial attention information from the feature maps of specific scales in each group as knowledge for distillation. In the experiments, we use YOLOv4 as the object detection network and PASCAL VOC as the training dataset. Our method reduces the parameters of the model by 64.7 % and the calculation by 34.9%.
APP: Anytime Progressive Pruning
With the latest advances in deep learning, there has been a lot of focus on the online learning paradigm due to its relevance in practical settings. Although many methods have been investigated for optimal learning settings in scenarios where the data stream is continuous over time, sparse networks training in such settings have often been overlooked. In this paper, we explore the problem of training a neural network with a target sparsity in a particular case of online learning: the anytime learning at macroscale paradigm (ALMA). We propose a novel way of progressive pruning, referred to as Anytime Progressive Pruning (APP); the proposed approach significantly outperforms the baseline dense and Anytime OSP models across multiple architectures and datasets under short, moderate, and long-sequence training. Our method, for example, shows an improvement in accuracy of approx 7% and a reduction in the generalization gap by approx 22%, while being approx 1/3 rd the size of the dense baseline model in few-shot restricted imagenet training. We further observe interesting nonmonotonic transitions in the generalization gap in the high number of megabatches-based ALMA. The code and experiment dashboards can be accessed at https://github.com/landskape-ai/Progressive-Pruning and https://wandb.ai/landskape/APP, respectively.
Against Membership Inference Attack: Pruning is All You Need
The large model size, high computational operations, and vulnerability against membership inference attack (MIA) have impeded deep learning or deep neural networks (DNNs) popularity, especially on mobile devices. To address the challenge, we envision that the weight pruning technique will help DNNs against MIA while reducing model storage and computational operation. In this work, we propose a pruning algorithm, and we show that the proposed algorithm can find a subnetwork that can prevent privacy leakage from MIA and achieves competitive accuracy with the original DNNs. We also verify our theoretical insights with experiments. Our experimental results illustrate that the attack accuracy using model compression is up to 13.6% and 10% lower than that of the baseline and Min-Max game, accordingly.
Structured Pruning for Deep Convolutional Neural Networks: A survey
The remarkable performance of deep Convolutional neural networks (CNNs) is generally attributed to their deeper and wider architectures, which can come with significant computational costs. Pruning neural networks has thus gained interest since it effectively lowers storage and computational costs. In contrast to weight pruning, which results in unstructured models, structured pruning provides the benefit of realistic acceleration by producing models that are friendly to hardware implementation. The special requirements of structured pruning have led to the discovery of numerous new challenges and the development of innovative solutions. This article surveys the recent progress towards structured pruning of deep CNNs. We summarize and compare the state-of-the-art structured pruning techniques with respect to filter ranking methods, regularization methods, dynamic execution, neural architecture search, the lottery ticket hypothesis, and the applications of pruning. While discussing structured pruning algorithms, we briefly introduce the unstructured pruning counterpart to emphasize their differences. Furthermore, we provide insights into potential research opportunities in the field of structured pruning. A curated list of neural network pruning papers can be found at https://github.com/he-y/Awesome-Pruning
Beyond neural scaling laws: beating power law scaling via data pruning
Widely observed neural scaling laws, in which error falls off as a power of the training set size, model size, or both, have driven substantial performance improvements in deep learning. However, these improvements through scaling alone require considerable costs in compute and energy. Here we focus on the scaling of error with dataset size and show how in theory we can break beyond power law scaling and potentially even reduce it to exponential scaling instead if we have access to a high-quality data pruning metric that ranks the order in which training examples should be discarded to achieve any pruned dataset size. We then test this improved scaling prediction with pruned dataset size empirically, and indeed observe better than power law scaling in practice on ResNets trained on CIFAR-10, SVHN, and ImageNet. Next, given the importance of finding high-quality pruning metrics, we perform the first large-scale benchmarking study of ten different data pruning metrics on ImageNet. We find most existing high performing metrics scale poorly to ImageNet, while the best are computationally intensive and require labels for every image. We therefore developed a new simple, cheap and scalable self-supervised pruning metric that demonstrates comparable performance to the best supervised metrics. Overall, our work suggests that the discovery of good data-pruning metrics may provide a viable path forward to substantially improved neural scaling laws, thereby reducing the resource costs of modern deep learning.
Beta-Rank: A Robust Convolutional Filter Pruning Method For Imbalanced Medical Image Analysis
As deep neural networks include a high number of parameters and operations, it can be a challenge to implement these models on devices with limited computational resources. Despite the development of novel pruning methods toward resource-efficient models, it has become evident that these models are not capable of handling "imbalanced" and "limited number of data points". We proposed a novel filter pruning method by considering the input and output of filters along with the values of the filters that deal with imbalanced datasets better than others. Our pruning method considers the fact that all information about the importance of a filter may not be reflected in the value of the filter. Instead, it is reflected in the changes made to the data after the filter is applied to it. In this work, three methods are compared with the same training conditions except for the ranking values of each method, and 14 methods are compared from other papers. We demonstrated that our model performed significantly better than other methods for imbalanced medical datasets. For example, when we removed up to 58% of FLOPs for the IDRID dataset and up to 45% for the ISIC dataset, our model was able to yield an equivalent (or even superior) result to the baseline model. To evaluate FLOP and parameter reduction using our model in real-world settings, we built a smartphone app, where we demonstrated a reduction of up to 79% in memory usage and 72% in prediction time. All codes and parameters for training different models are available at https://github.com/mohofar/Beta-Rank
Sparse Model Soups: A Recipe for Improved Pruning via Model Averaging
Neural networks can be significantly compressed by pruning, yielding sparse models with reduced storage and computational demands while preserving predictive performance. Model soups (Wortsman et al., 2022) enhance generalization and out-of-distribution (OOD) performance by averaging the parameters of multiple models into a single one, without increasing inference time. However, achieving both sparsity and parameter averaging is challenging as averaging arbitrary sparse models reduces the overall sparsity due to differing sparse connectivities. This work addresses these challenges by demonstrating that exploring a single retraining phase of Iterative Magnitude Pruning (IMP) with varied hyperparameter configurations such as batch ordering or weight decay yields models suitable for averaging, sharing identical sparse connectivity by design. Averaging these models significantly enhances generalization and OOD performance over their individual counterparts. Building on this, we introduce Sparse Model Soups (SMS), a novel method for merging sparse models by initiating each prune-retrain cycle with the averaged model from the previous phase. SMS preserves sparsity, exploits sparse network benefits, is modular and fully parallelizable, and substantially improves IMP's performance. We further demonstrate that SMS can be adapted to enhance state-of-the-art pruning-during-training approaches.
Investigating Sparsity in Recurrent Neural Networks
In the past few years, neural networks have evolved from simple Feedforward Neural Networks to more complex neural networks, such as Convolutional Neural Networks and Recurrent Neural Networks. Where CNNs are a perfect fit for tasks where the sequence is not important such as image recognition, RNNs are useful when order is important such as machine translation. An increasing number of layers in a neural network is one way to improve its performance, but it also increases its complexity making it much more time and power-consuming to train. One way to tackle this problem is to introduce sparsity in the architecture of the neural network. Pruning is one of the many methods to make a neural network architecture sparse by clipping out weights below a certain threshold while keeping the performance near to the original. Another way is to generate arbitrary structures using random graphs and embed them between an input and output layer of an Artificial Neural Network. Many researchers in past years have focused on pruning mainly CNNs, while hardly any research is done for the same in RNNs. The same also holds in creating sparse architectures for RNNs by generating and embedding arbitrary structures. Therefore, this thesis focuses on investigating the effects of the before-mentioned two techniques on the performance of RNNs. We first describe the pruning of RNNs, its impact on the performance of RNNs, and the number of training epochs required to regain accuracy after the pruning is performed. Next, we continue with the creation and training of Sparse Recurrent Neural Networks and identify the relation between the performance and the graph properties of its underlying arbitrary structure. We perform these experiments on RNN with Tanh nonlinearity (RNN-Tanh), RNN with ReLU nonlinearity (RNN-ReLU), GRU, and LSTM. Finally, we analyze and discuss the results achieved from both the experiments.
Accurate Retraining-free Pruning for Pretrained Encoder-based Language Models
Given a pretrained encoder-based language model, how can we accurately compress it without retraining? Retraining-free structured pruning algorithms are crucial in pretrained language model compression due to their significantly reduced pruning cost and capability to prune large language models. However, existing retraining-free algorithms encounter severe accuracy degradation, as they fail to handle pruning errors, especially at high compression rates. In this paper, we propose K-prune (Knowledge-preserving pruning), an accurate retraining-free structured pruning algorithm for pretrained encoder-based language models. K-prune focuses on preserving the useful knowledge of the pretrained model to minimize pruning errors through a carefully designed iterative pruning process composed of knowledge measurement, knowledge-preserving mask search, and knowledge-preserving weight-tuning. As a result, K-prune shows significant accuracy improvements up to 58.02%p higher F1 score compared to existing retraining-free pruning algorithms under a high compression rate of 80% on the SQuAD benchmark without any retraining process.
Lightweight and Post-Training Structured Pruning for On-Device Large Lanaguage Models
Considering the hardware-friendly characteristics and broad applicability, structured pruning has emerged as an efficient solution to reduce the resource demands of large language models (LLMs) on resource-constrained devices. Traditional structured pruning methods often need fine-tuning to recover performance loss, which incurs high memory overhead and substantial data requirements, rendering them unsuitable for on-device applications. Additionally, post-training structured pruning techniques typically necessitate specific activation functions or architectural modifications, thereby limiting their scope of applications. Herein, we introduce COMP, a lightweight post-training structured pruning method that employs a hybrid-granularity pruning strategy. COMP initially prunes selected model layers based on their importance at a coarse granularity, followed by fine-grained neuron pruning within the dense layers of each remaining model layer. To more accurately evaluate neuron importance, COMP introduces a new matrix condition-based metric. Subsequently, COMP utilizes mask tuning to recover accuracy without the need for fine-tuning, significantly reducing memory consumption. Experimental results demonstrate that COMP improves performance by 6.13\% on the LLaMA-2-7B model with a 20\% pruning ratio compared to LLM-Pruner, while simultaneously reducing memory overhead by 80\%.
Advancing Model Pruning via Bi-level Optimization
The deployment constraints in practical applications necessitate the pruning of large-scale deep learning models, i.e., promoting their weight sparsity. As illustrated by the Lottery Ticket Hypothesis (LTH), pruning also has the potential of improving their generalization ability. At the core of LTH, iterative magnitude pruning (IMP) is the predominant pruning method to successfully find 'winning tickets'. Yet, the computation cost of IMP grows prohibitively as the targeted pruning ratio increases. To reduce the computation overhead, various efficient 'one-shot' pruning methods have been developed, but these schemes are usually unable to find winning tickets as good as IMP. This raises the question of how to close the gap between pruning accuracy and pruning efficiency? To tackle it, we pursue the algorithmic advancement of model pruning. Specifically, we formulate the pruning problem from a fresh and novel viewpoint, bi-level optimization (BLO). We show that the BLO interpretation provides a technically-grounded optimization base for an efficient implementation of the pruning-retraining learning paradigm used in IMP. We also show that the proposed bi-level optimization-oriented pruning method (termed BiP) is a special class of BLO problems with a bi-linear problem structure. By leveraging such bi-linearity, we theoretically show that BiP can be solved as easily as first-order optimization, thus inheriting the computation efficiency. Through extensive experiments on both structured and unstructured pruning with 5 model architectures and 4 data sets, we demonstrate that BiP can find better winning tickets than IMP in most cases, and is computationally as efficient as the one-shot pruning schemes, demonstrating 2-7 times speedup over IMP for the same level of model accuracy and sparsity.
Efficient Joint Optimization of Layer-Adaptive Weight Pruning in Deep Neural Networks
In this paper, we propose a novel layer-adaptive weight-pruning approach for Deep Neural Networks (DNNs) that addresses the challenge of optimizing the output distortion minimization while adhering to a target pruning ratio constraint. Our approach takes into account the collective influence of all layers to design a layer-adaptive pruning scheme. We discover and utilize a very important additivity property of output distortion caused by pruning weights on multiple layers. This property enables us to formulate the pruning as a combinatorial optimization problem and efficiently solve it through dynamic programming. By decomposing the problem into sub-problems, we achieve linear time complexity, making our optimization algorithm fast and feasible to run on CPUs. Our extensive experiments demonstrate the superiority of our approach over existing methods on the ImageNet and CIFAR-10 datasets. On CIFAR-10, our method achieves remarkable improvements, outperforming others by up to 1.0% for ResNet-32, 0.5% for VGG-16, and 0.7% for DenseNet-121 in terms of top-1 accuracy. On ImageNet, we achieve up to 4.7% and 4.6% higher top-1 accuracy compared to other methods for VGG-16 and ResNet-50, respectively. These results highlight the effectiveness and practicality of our approach for enhancing DNN performance through layer-adaptive weight pruning. Code will be available on https://github.com/Akimoto-Cris/RD_VIT_PRUNE.
LoRAPrune: Pruning Meets Low-Rank Parameter-Efficient Fine-Tuning
Large pre-trained models (LPMs), such as LLaMA and GLM, have shown exceptional performance across various tasks through fine-tuning. Although low-rank adaption (LoRA) has emerged to cheaply fine-tune these LPMs on downstream tasks, their deployment is still hindered by the vast model scale and computational costs. Neural network pruning offers a way to compress LPMs. However, the current pruning methods designed for LPMs are not compatible with LoRA. This is due to their utilization of unstructured pruning on LPMs, impeding the merging of LoRA weights, or their dependence on the gradients of pre-trained weights to guide pruning, which can impose significant memory overhead. To this end, we propose LoRAPrune, a new framework that delivers an accurate, compact model for efficient inference in a highly memory-effective manner. Specifically, we first design a LoRA-guided pruning criterion, which uses the weights and gradients of LoRA, rather than the gradients of pre-trained weights for importance estimation. We then propose a structured iterative pruning procedure, to remove redundant channels and heads. Extensive experimental results demonstrate the superior performance of our LoRAPrune over existing approaches on the LLaMA series models. For instance, at a 50\% compression rate, LoRAPrune outperforms LLM-Pruner by a perplexity reduction of 8.0 on WikiText2 and 16.05 on PTB datasets, while concurrently reducing memory usage by 52.6\%. The code will be released after review
Fast Convex Pruning of Deep Neural Networks
We develop a fast, tractable technique called Net-Trim for simplifying a trained neural network. The method is a convex post-processing module, which prunes (sparsifies) a trained network layer by layer, while preserving the internal responses. We present a comprehensive analysis of Net-Trim from both the algorithmic and sample complexity standpoints, centered on a fast, scalable convex optimization program. Our analysis includes consistency results between the initial and retrained models before and after Net-Trim application and guarantees on the number of training samples needed to discover a network that can be expressed using a certain number of nonzero terms. Specifically, if there is a set of weights that uses at most s terms that can re-create the layer outputs from the layer inputs, we can find these weights from O(slog N/s) samples, where N is the input size. These theoretical results are similar to those for sparse regression using the Lasso, and our analysis uses some of the same recently-developed tools (namely recent results on the concentration of measure and convex analysis). Finally, we propose an algorithmic framework based on the alternating direction method of multipliers (ADMM), which allows a fast and simple implementation of Net-Trim for network pruning and compression.
Only Train Once: A One-Shot Neural Network Training And Pruning Framework
Structured pruning is a commonly used technique in deploying deep neural networks (DNNs) onto resource-constrained devices. However, the existing pruning methods are usually heuristic, task-specified, and require an extra fine-tuning procedure. To overcome these limitations, we propose a framework that compresses DNNs into slimmer architectures with competitive performances and significant FLOPs reductions by Only-Train-Once (OTO). OTO contains two keys: (i) we partition the parameters of DNNs into zero-invariant groups, enabling us to prune zero groups without affecting the output; and (ii) to promote zero groups, we then formulate a structured-sparsity optimization problem and propose a novel optimization algorithm, Half-Space Stochastic Projected Gradient (HSPG), to solve it, which outperforms the standard proximal methods on group sparsity exploration and maintains comparable convergence. To demonstrate the effectiveness of OTO, we train and compress full models simultaneously from scratch without fine-tuning for inference speedup and parameter reduction, and achieve state-of-the-art results on VGG16 for CIFAR10, ResNet50 for CIFAR10 and Bert for SQuAD and competitive result on ResNet50 for ImageNet. The source code is available at https://github.com/tianyic/only_train_once.
SparseByteNN: A Novel Mobile Inference Acceleration Framework Based on Fine-Grained Group Sparsity
To address the challenge of increasing network size, researchers have developed sparse models through network pruning. However, maintaining model accuracy while achieving significant speedups on general computing devices remains an open problem. In this paper, we present a novel mobile inference acceleration framework SparseByteNN, which leverages fine-grained kernel sparsity to achieve real-time execution as well as high accuracy. Our framework consists of two parts: (a) A fine-grained kernel sparsity schema with a sparsity granularity between structured pruning and unstructured pruning. It designs multiple sparse patterns for different operators. Combined with our proposed whole network rearrangement strategy, the schema achieves a high compression rate and high precision at the same time. (b) Inference engine co-optimized with the sparse pattern. The conventional wisdom is that this reduction in theoretical FLOPs does not translate into real-world efficiency gains. We aim to correct this misconception by introducing a family of efficient sparse kernels for ARM and WebAssembly. Equipped with our efficient implementation of sparse primitives, we show that sparse versions of MobileNet-v1 outperform strong dense baselines on the efficiency-accuracy curve. Experimental results on Qualcomm 855 show that for 30% sparse MobileNet-v1, SparseByteNN achieves 1.27x speedup over the dense version and 1.29x speedup over the state-of-the-art sparse inference engine MNN with a slight accuracy drop of 0.224%. The source code of SparseByteNN will be available at https://github.com/lswzjuer/SparseByteNN
The Effect of Data Dimensionality on Neural Network Prunability
Practitioners prune neural networks for efficiency gains and generalization improvements, but few scrutinize the factors determining the prunability of a neural network the maximum fraction of weights that pruning can remove without compromising the model's test accuracy. In this work, we study the properties of input data that may contribute to the prunability of a neural network. For high dimensional input data such as images, text, and audio, the manifold hypothesis suggests that these high dimensional inputs approximately lie on or near a significantly lower dimensional manifold. Prior work demonstrates that the underlying low dimensional structure of the input data may affect the sample efficiency of learning. In this paper, we investigate whether the low dimensional structure of the input data affects the prunability of a neural network.
Not All Prompts Are Made Equal: Prompt-based Pruning of Text-to-Image Diffusion Models
Text-to-image (T2I) diffusion models have demonstrated impressive image generation capabilities. Still, their computational intensity prohibits resource-constrained organizations from deploying T2I models after fine-tuning them on their internal target data. While pruning techniques offer a potential solution to reduce the computational burden of T2I models, static pruning methods use the same pruned model for all input prompts, overlooking the varying capacity requirements of different prompts. Dynamic pruning addresses this issue by utilizing a separate sub-network for each prompt, but it prevents batch parallelism on GPUs. To overcome these limitations, we introduce Adaptive Prompt-Tailored Pruning (APTP), a novel prompt-based pruning method designed for T2I diffusion models. Central to our approach is a prompt router model, which learns to determine the required capacity for an input text prompt and routes it to an architecture code, given a total desired compute budget for prompts. Each architecture code represents a specialized model tailored to the prompts assigned to it, and the number of codes is a hyperparameter. We train the prompt router and architecture codes using contrastive learning, ensuring that similar prompts are mapped to nearby codes. Further, we employ optimal transport to prevent the codes from collapsing into a single one. We demonstrate APTP's effectiveness by pruning Stable Diffusion (SD) V2.1 using CC3M and COCO as target datasets. APTP outperforms the single-model pruning baselines in terms of FID, CLIP, and CMMD scores. Our analysis of the clusters learned by APTP reveals they are semantically meaningful. We also show that APTP can automatically discover previously empirically found challenging prompts for SD, e.g., prompts for generating text images, assigning them to higher capacity codes.
Growing Efficient Deep Networks by Structured Continuous Sparsification
We develop an approach to growing deep network architectures over the course of training, driven by a principled combination of accuracy and sparsity objectives. Unlike existing pruning or architecture search techniques that operate on full-sized models or supernet architectures, our method can start from a small, simple seed architecture and dynamically grow and prune both layers and filters. By combining a continuous relaxation of discrete network structure optimization with a scheme for sampling sparse subnetworks, we produce compact, pruned networks, while also drastically reducing the computational expense of training. For example, we achieve 49.7% inference FLOPs and 47.4% training FLOPs savings compared to a baseline ResNet-50 on ImageNet, while maintaining 75.2% top-1 accuracy -- all without any dedicated fine-tuning stage. Experiments across CIFAR, ImageNet, PASCAL VOC, and Penn Treebank, with convolutional networks for image classification and semantic segmentation, and recurrent networks for language modeling, demonstrate that we both train faster and produce more efficient networks than competing architecture pruning or search methods.
DepGraph: Towards Any Structural Pruning
Structural pruning enables model acceleration by removing structurally-grouped parameters from neural networks. However, the parameter-grouping patterns vary widely across different models, making architecture-specific pruners, which rely on manually-designed grouping schemes, non-generalizable to new architectures. In this work, we study a highly-challenging yet barely-explored task, any structural pruning, to tackle general structural pruning of arbitrary architecture like CNNs, RNNs, GNNs and Transformers. The most prominent obstacle towards this goal lies in the structural coupling, which not only forces different layers to be pruned simultaneously, but also expects all removed parameters to be consistently unimportant, thereby avoiding structural issues and significant performance degradation after pruning. To address this problem, we propose a general and {fully automatic} method, Dependency Graph (DepGraph), to explicitly model the dependency between layers and comprehensively group coupled parameters for pruning. In this work, we extensively evaluate our method on several architectures and tasks, including ResNe(X)t, DenseNet, MobileNet and Vision transformer for images, GAT for graph, DGCNN for 3D point cloud, alongside LSTM for language, and demonstrate that, even with a simple norm-based criterion, the proposed method consistently yields gratifying performances.
LAPP: Layer Adaptive Progressive Pruning for Compressing CNNs from Scratch
Structured pruning is a commonly used convolutional neural network (CNN) compression approach. Pruning rate setting is a fundamental problem in structured pruning. Most existing works introduce too many additional learnable parameters to assign different pruning rates across different layers in CNN or cannot control the compression rate explicitly. Since too narrow network blocks information flow for training, automatic pruning rate setting cannot explore a high pruning rate for a specific layer. To overcome these limitations, we propose a novel framework named Layer Adaptive Progressive Pruning (LAPP), which gradually compresses the network during initial training of a few epochs from scratch. In particular, LAPP designs an effective and efficient pruning strategy that introduces a learnable threshold for each layer and FLOPs constraints for network. Guided by both task loss and FLOPs constraints, the learnable thresholds are dynamically and gradually updated to accommodate changes of importance scores during training. Therefore the pruning strategy can gradually prune the network and automatically determine the appropriate pruning rates for each layer. What's more, in order to maintain the expressive power of the pruned layer, before training starts, we introduce an additional lightweight bypass for each convolutional layer to be pruned, which only adds relatively few additional burdens. Our method demonstrates superior performance gains over previous compression methods on various datasets and backbone architectures. For example, on CIFAR-10, our method compresses ResNet-20 to 40.3% without accuracy drop. 55.6% of FLOPs of ResNet-18 are reduced with 0.21% top-1 accuracy increase and 0.40% top-5 accuracy increase on ImageNet.
Randomly Initialized Subnetworks with Iterative Weight Recycling
The Multi-Prize Lottery Ticket Hypothesis posits that randomly initialized neural networks contain several subnetworks that achieve comparable accuracy to fully trained models of the same architecture. However, current methods require that the network is sufficiently overparameterized. In this work, we propose a modification to two state-of-the-art algorithms (Edge-Popup and Biprop) that finds high-accuracy subnetworks with no additional storage cost or scaling. The algorithm, Iterative Weight Recycling, identifies subsets of important weights within a randomly initialized network for intra-layer reuse. Empirically we show improvements on smaller network architectures and higher prune rates, finding that model sparsity can be increased through the "recycling" of existing weights. In addition to Iterative Weight Recycling, we complement the Multi-Prize Lottery Ticket Hypothesis with a reciprocal finding: high-accuracy, randomly initialized subnetwork's produce diverse masks, despite being generated with the same hyperparameter's and pruning strategy. We explore the landscapes of these masks, which show high variability.
Weight-dependent Gates for Network Pruning
In this paper, a simple yet effective network pruning framework is proposed to simultaneously address the problems of pruning indicator, pruning ratio, and efficiency constraint. This paper argues that the pruning decision should depend on the convolutional weights, and thus proposes novel weight-dependent gates (W-Gates) to learn the information from filter weights and obtain binary gates to prune or keep the filters automatically. To prune the network under efficiency constraints, a switchable Efficiency Module is constructed to predict the hardware latency or FLOPs of candidate pruned networks. Combined with the proposed Efficiency Module, W-Gates can perform filter pruning in an efficiency-aware manner and achieve a compact network with a better accuracy-efficiency trade-off. We have demonstrated the effectiveness of the proposed method on ResNet34, ResNet50, and MobileNet V2, respectively achieving up to 1.33/1.28/1.1 higher Top-1 accuracy with lower hardware latency on ImageNet. Compared with state-of-the-art methods, W-Gates also achieves superior performance.
Click-Gaussian: Interactive Segmentation to Any 3D Gaussians
Interactive segmentation of 3D Gaussians opens a great opportunity for real-time manipulation of 3D scenes thanks to the real-time rendering capability of 3D Gaussian Splatting. However, the current methods suffer from time-consuming post-processing to deal with noisy segmentation output. Also, they struggle to provide detailed segmentation, which is important for fine-grained manipulation of 3D scenes. In this study, we propose Click-Gaussian, which learns distinguishable feature fields of two-level granularity, facilitating segmentation without time-consuming post-processing. We delve into challenges stemming from inconsistently learned feature fields resulting from 2D segmentation obtained independently from a 3D scene. 3D segmentation accuracy deteriorates when 2D segmentation results across the views, primary cues for 3D segmentation, are in conflict. To overcome these issues, we propose Global Feature-guided Learning (GFL). GFL constructs the clusters of global feature candidates from noisy 2D segments across the views, which smooths out noises when training the features of 3D Gaussians. Our method runs in 10 ms per click, 15 to 130 times as fast as the previous methods, while also significantly improving segmentation accuracy. Our project page is available at https://seokhunchoi.github.io/Click-Gaussian
Pruning by Explaining: A Novel Criterion for Deep Neural Network Pruning
The success of convolutional neural networks (CNNs) in various applications is accompanied by a significant increase in computation and parameter storage costs. Recent efforts to reduce these overheads involve pruning and compressing the weights of various layers while at the same time aiming to not sacrifice performance. In this paper, we propose a novel criterion for CNN pruning inspired by neural network interpretability: The most relevant units, i.e. weights or filters, are automatically found using their relevance scores obtained from concepts of explainable AI (XAI). By exploring this idea, we connect the lines of interpretability and model compression research. We show that our proposed method can efficiently prune CNN models in transfer-learning setups in which networks pre-trained on large corpora are adapted to specialized tasks. The method is evaluated on a broad range of computer vision datasets. Notably, our novel criterion is not only competitive or better compared to state-of-the-art pruning criteria when successive retraining is performed, but clearly outperforms these previous criteria in the resource-constrained application scenario in which the data of the task to be transferred to is very scarce and one chooses to refrain from fine-tuning. Our method is able to compress the model iteratively while maintaining or even improving accuracy. At the same time, it has a computational cost in the order of gradient computation and is comparatively simple to apply without the need for tuning hyperparameters for pruning.
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
We propose a method to allow precise and extremely fast mesh extraction from 3D Gaussian Splatting. Gaussian Splatting has recently become very popular as it yields realistic rendering while being significantly faster to train than NeRFs. It is however challenging to extract a mesh from the millions of tiny 3D gaussians as these gaussians tend to be unorganized after optimization and no method has been proposed so far. Our first key contribution is a regularization term that encourages the gaussians to align well with the surface of the scene. We then introduce a method that exploits this alignment to extract a mesh from the Gaussians using Poisson reconstruction, which is fast, scalable, and preserves details, in contrast to the Marching Cubes algorithm usually applied to extract meshes from Neural SDFs. Finally, we introduce an optional refinement strategy that binds gaussians to the surface of the mesh, and jointly optimizes these Gaussians and the mesh through Gaussian splatting rendering. This enables easy editing, sculpting, rigging, animating, compositing and relighting of the Gaussians using traditional softwares by manipulating the mesh instead of the gaussians themselves. Retrieving such an editable mesh for realistic rendering is done within minutes with our method, compared to hours with the state-of-the-art methods on neural SDFs, while providing a better rendering quality.
Task-Agnostic Structured Pruning of Speech Representation Models
Self-supervised pre-trained models such as Wav2vec2, Hubert, and WavLM have been shown to significantly improve many speech tasks. However, their large memory and strong computational requirements hinder their industrial applicability. Structured pruning is a hardware-friendly model compression technique but usually results in a larger loss of accuracy. In this paper, we propose a fine-grained attention head pruning method to compensate for the performance degradation. In addition, we also introduce the straight through estimator into the L0 regularization to further accelerate the pruned model. Experiments on the SUPERB benchmark show that our model can achieve comparable performance to the dense model in multiple tasks and outperforms the Wav2vec 2.0 base model on average, with 72% fewer parameters and 2 times faster inference speed.
AP: Selective Activation for De-sparsifying Pruned Neural Networks
The rectified linear unit (ReLU) is a highly successful activation function in neural networks as it allows networks to easily obtain sparse representations, which reduces overfitting in overparameterized networks. However, in network pruning, we find that the sparsity introduced by ReLU, which we quantify by a term called dynamic dead neuron rate (DNR), is not beneficial for the pruned network. Interestingly, the more the network is pruned, the smaller the dynamic DNR becomes during optimization. This motivates us to propose a method to explicitly reduce the dynamic DNR for the pruned network, i.e., de-sparsify the network. We refer to our method as Activating-while-Pruning (AP). We note that AP does not function as a stand-alone method, as it does not evaluate the importance of weights. Instead, it works in tandem with existing pruning methods and aims to improve their performance by selective activation of nodes to reduce the dynamic DNR. We conduct extensive experiments using popular networks (e.g., ResNet, VGG) via two classical and three state-of-the-art pruning methods. The experimental results on public datasets (e.g., CIFAR-10/100) suggest that AP works well with existing pruning methods and improves the performance by 3% - 4%. For larger scale datasets (e.g., ImageNet) and state-of-the-art networks (e.g., vision transformer), we observe an improvement of 2% - 3% with AP as opposed to without. Lastly, we conduct an ablation study to examine the effectiveness of the components comprising AP.
Channel Pruning for Accelerating Very Deep Neural Networks
In this paper, we introduce a new channel pruning method to accelerate very deep convolutional neural networks.Given a trained CNN model, we propose an iterative two-step algorithm to effectively prune each layer, by a LASSO regression based channel selection and least square reconstruction. We further generalize this algorithm to multi-layer and multi-branch cases. Our method reduces the accumulated error and enhance the compatibility with various architectures. Our pruned VGG-16 achieves the state-of-the-art results by 5x speed-up along with only 0.3% increase of error. More importantly, our method is able to accelerate modern networks like ResNet, Xception and suffers only 1.4%, 1.0% accuracy loss under 2x speed-up respectively, which is significant. Code has been made publicly available.
An EMO Joint Pruning with Multiple Sub-networks: Fast and Effect
The network pruning algorithm based on evolutionary multi-objective (EMO) can balance the pruning rate and performance of the network. However, its population-based nature often suffers from the complex pruning optimization space and the highly resource-consuming pruning structure verification process, which limits its application. To this end, this paper proposes an EMO joint pruning with multiple sub-networks (EMO-PMS) to reduce space complexity and resource consumption. First, a divide-and-conquer EMO network pruning framework is proposed, which decomposes the complex EMO pruning task on the whole network into easier sub-tasks on multiple sub-networks. On the one hand, this decomposition reduces the pruning optimization space and decreases the optimization difficulty; on the other hand, the smaller network structure converges faster, so the computational resource consumption of the proposed algorithm is lower. Secondly, a sub-network training method based on cross-network constraints is designed so that the sub-network can process the features generated by the previous one through feature constraints. This method allows sub-networks optimized independently to collaborate better and improves the overall performance of the pruned network. Finally, a multiple sub-networks joint pruning method based on EMO is proposed. For one thing, it can accurately measure the feature processing capability of the sub-networks with the pre-trained feature selector. For another, it can combine multi-objective pruning results on multiple sub-networks through global performance impairment ranking to design a joint pruning scheme. The proposed algorithm is validated on three datasets with different challenging. Compared with fifteen advanced pruning algorithms, the experiment results exhibit the effectiveness and efficiency of the proposed algorithm.
Pruning Very Deep Neural Network Channels for Efficient Inference
In this paper, we introduce a new channel pruning method to accelerate very deep convolutional neural networks. Given a trained CNN model, we propose an iterative two-step algorithm to effectively prune each layer, by a LASSO regression based channel selection and least square reconstruction. We further generalize this algorithm to multi-layer and multi-branch cases. Our method reduces the accumulated error and enhances the compatibility with various architectures. Our pruned VGG-16 achieves the state-of-the-art results by 5x speed-up along with only 0.3% increase of error. More importantly, our method is able to accelerate modern networks like ResNet, Xception and suffers only 1.4%, 1.0% accuracy loss under 2x speed-up respectively, which is significant. Our code has been made publicly available.
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
We propose Gaussian Frosting, a novel mesh-based representation for high-quality rendering and editing of complex 3D effects in real-time. Our approach builds on the recent 3D Gaussian Splatting framework, which optimizes a set of 3D Gaussians to approximate a radiance field from images. We propose first extracting a base mesh from Gaussians during optimization, then building and refining an adaptive layer of Gaussians with a variable thickness around the mesh to better capture the fine details and volumetric effects near the surface, such as hair or grass. We call this layer Gaussian Frosting, as it resembles a coating of frosting on a cake. The fuzzier the material, the thicker the frosting. We also introduce a parameterization of the Gaussians to enforce them to stay inside the frosting layer and automatically adjust their parameters when deforming, rescaling, editing or animating the mesh. Our representation allows for efficient rendering using Gaussian splatting, as well as editing and animation by modifying the base mesh. We demonstrate the effectiveness of our method on various synthetic and real scenes, and show that it outperforms existing surface-based approaches. We will release our code and a web-based viewer as additional contributions. Our project page is the following: https://anttwo.github.io/frosting/
PDP: Parameter-free Differentiable Pruning is All You Need
DNN pruning is a popular way to reduce the size of a model, improve the inference latency, and minimize the power consumption on DNN accelerators. However, existing approaches might be too complex, expensive or ineffective to apply to a variety of vision/language tasks, DNN architectures and to honor structured pruning constraints. In this paper, we propose an efficient yet effective train-time pruning scheme, Parameter-free Differentiable Pruning (PDP), which offers state-of-the-art qualities in model size, accuracy, and training cost. PDP uses a dynamic function of weights during training to generate soft pruning masks for the weights in a parameter-free manner for a given pruning target. While differentiable, the simplicity and efficiency of PDP make it universal enough to deliver state-of-the-art random/structured/channel pruning results on various vision and natural language tasks. For example, for MobileNet-v1, PDP can achieve 68.2% top-1 ImageNet1k accuracy at 86.6% sparsity, which is 1.7% higher accuracy than those from the state-of-the-art algorithms. Also, PDP yields over 83.1% accuracy on Multi-Genre Natural Language Inference with 90% sparsity for BERT, while the next best from the existing techniques shows 81.5% accuracy. In addition, PDP can be applied to structured pruning, such as N:M pruning and channel pruning. For 1:4 structured pruning of ResNet18, PDP improved the top-1 ImageNet1k accuracy by over 3.6% over the state-of-the-art. For channel pruning of ResNet50, PDP reduced the top-1 ImageNet1k accuracy by 0.6% from the state-of-the-art.
Near-Optimal Cryptographic Hardness of Agnostically Learning Halfspaces and ReLU Regression under Gaussian Marginals
We study the task of agnostically learning halfspaces under the Gaussian distribution. Specifically, given labeled examples (x,y) from an unknown distribution on R^n times { pm 1}, whose marginal distribution on x is the standard Gaussian and the labels y can be arbitrary, the goal is to output a hypothesis with 0-1 loss OPT+epsilon, where OPT is the 0-1 loss of the best-fitting halfspace. We prove a near-optimal computational hardness result for this task, under the widely believed sub-exponential time hardness of the Learning with Errors (LWE) problem. Prior hardness results are either qualitatively suboptimal or apply to restricted families of algorithms. Our techniques extend to yield near-optimal lower bounds for related problems, including ReLU regression.
Performance-aware Approximation of Global Channel Pruning for Multitask CNNs
Global channel pruning (GCP) aims to remove a subset of channels (filters) across different layers from a deep model without hurting the performance. Previous works focus on either single task model pruning or simply adapting it to multitask scenario, and still face the following problems when handling multitask pruning: 1) Due to the task mismatch, a well-pruned backbone for classification task focuses on preserving filters that can extract category-sensitive information, causing filters that may be useful for other tasks to be pruned during the backbone pruning stage; 2) For multitask predictions, different filters within or between layers are more closely related and interacted than that for single task prediction, making multitask pruning more difficult. Therefore, aiming at multitask model compression, we propose a Performance-Aware Global Channel Pruning (PAGCP) framework. We first theoretically present the objective for achieving superior GCP, by considering the joint saliency of filters from intra- and inter-layers. Then a sequentially greedy pruning strategy is proposed to optimize the objective, where a performance-aware oracle criterion is developed to evaluate sensitivity of filters to each task and preserve the globally most task-related filters. Experiments on several multitask datasets show that the proposed PAGCP can reduce the FLOPs and parameters by over 60% with minor performance drop, and achieves 1.2xsim3.3x acceleration on both cloud and mobile platforms.
Robust low-rank training via approximate orthonormal constraints
With the growth of model and data sizes, a broad effort has been made to design pruning techniques that reduce the resource demand of deep learning pipelines, while retaining model performance. In order to reduce both inference and training costs, a prominent line of work uses low-rank matrix factorizations to represent the network weights. Although able to retain accuracy, we observe that low-rank methods tend to compromise model robustness against adversarial perturbations. By modeling robustness in terms of the condition number of the neural network, we argue that this loss of robustness is due to the exploding singular values of the low-rank weight matrices. Thus, we introduce a robust low-rank training algorithm that maintains the network's weights on the low-rank matrix manifold while simultaneously enforcing approximate orthonormal constraints. The resulting model reduces both training and inference costs while ensuring well-conditioning and thus better adversarial robustness, without compromising model accuracy. This is shown by extensive numerical evidence and by our main approximation theorem that shows the computed robust low-rank network well-approximates the ideal full model, provided a highly performing low-rank sub-network exists.
Effective pruning of web-scale datasets based on complexity of concept clusters
Utilizing massive web-scale datasets has led to unprecedented performance gains in machine learning models, but also imposes outlandish compute requirements for their training. In order to improve training and data efficiency, we here push the limits of pruning large-scale multimodal datasets for training CLIP-style models. Today's most effective pruning method on ImageNet clusters data samples into separate concepts according to their embedding and prunes away the most prototypical samples. We scale this approach to LAION and improve it by noting that the pruning rate should be concept-specific and adapted to the complexity of the concept. Using a simple and intuitive complexity measure, we are able to reduce the training cost to a quarter of regular training. By filtering from the LAION dataset, we find that training on a smaller set of high-quality data can lead to higher performance with significantly lower training costs. More specifically, we are able to outperform the LAION-trained OpenCLIP-ViT-B32 model on ImageNet zero-shot accuracy by 1.1p.p. while only using 27.7% of the data and training compute. Despite a strong reduction in training cost, we also see improvements on ImageNet dist. shifts, retrieval tasks and VTAB. On the DataComp Medium benchmark, we achieve a new state-of-the-art ImageNet zero-shot accuracy and a competitive average zero-shot accuracy on 38 evaluation tasks.
GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping
Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Such technology facilitates robots in executing object manipulations based on human language directives. To tackle this challenge, some research efforts have been dedicated to the development of language-embedded implicit fields. However, implicit fields (e.g. NeRF) encounter limitations due to the necessity of processing a large number of input views for reconstruction, coupled with their inherent inefficiencies in inference. Thus, we present the GaussianGrasper, which utilizes 3D Gaussian Splatting to explicitly represent the scene as a collection of Gaussian primitives. Our approach takes a limited set of RGB-D views and employs a tile-based splatting technique to create a feature field. In particular, we propose an Efficient Feature Distillation (EFD) module that employs contrastive learning to efficiently and accurately distill language embeddings derived from foundational models. With the reconstructed geometry of the Gaussian field, our method enables the pre-trained grasping model to generate collision-free grasp pose candidates. Furthermore, we propose a normal-guided grasp module to select the best grasp pose. Through comprehensive real-world experiments, we demonstrate that GaussianGrasper enables robots to accurately query and grasp objects with language instructions, providing a new solution for language-guided manipulation tasks. Data and codes can be available at https://github.com/MrSecant/GaussianGrasper.
Transfer Learning for Structured Pruning under Limited Task Data
Large, pre-trained models are problematic to use in resource constrained applications. Fortunately, task-aware structured pruning methods offer a solution. These approaches reduce model size by dropping structural units like layers and attention heads in a manner that takes into account the end-task. However, these pruning algorithms require more task-specific data than is typically available. We propose a framework which combines structured pruning with transfer learning to reduce the need for task-specific data. Our empirical results answer questions such as: How should the two tasks be coupled? What parameters should be transferred? And, when during training should transfer learning be introduced? Leveraging these insights, we demonstrate that our framework results in pruned models with improved generalization over strong baselines.
Deep Neural Network Initialization with Sparsity Inducing Activations
Inducing and leveraging sparse activations during training and inference is a promising avenue for improving the computational efficiency of deep networks, which is increasingly important as network sizes continue to grow and their application becomes more widespread. Here we use the large width Gaussian process limit to analyze the behaviour, at random initialization, of nonlinear activations that induce sparsity in the hidden outputs. A previously unreported form of training instability is proven for arguably two of the most natural candidates for hidden layer sparsification; those being a shifted ReLU (phi(x)=max(0, x-tau) for tauge 0) and soft thresholding (phi(x)=0 for |x|letau and x-sign(x)tau for |x|>tau). We show that this instability is overcome by clipping the nonlinear activation magnitude, at a level prescribed by the shape of the associated Gaussian process variance map. Numerical experiments verify the theory and show that the proposed magnitude clipped sparsifying activations can be trained with training and test fractional sparsity as high as 85\% while retaining close to full accuracy.
How Well Do Sparse Imagenet Models Transfer?
Transfer learning is a classic paradigm by which models pretrained on large "upstream" datasets are adapted to yield good results on "downstream" specialized datasets. Generally, more accurate models on the "upstream" dataset tend to provide better transfer accuracy "downstream". In this work, we perform an in-depth investigation of this phenomenon in the context of convolutional neural networks (CNNs) trained on the ImageNet dataset, which have been pruned - that is, compressed by sparsifying their connections. We consider transfer using unstructured pruned models obtained by applying several state-of-the-art pruning methods, including magnitude-based, second-order, re-growth, lottery-ticket, and regularization approaches, in the context of twelve standard transfer tasks. In a nutshell, our study shows that sparse models can match or even outperform the transfer performance of dense models, even at high sparsities, and, while doing so, can lead to significant inference and even training speedups. At the same time, we observe and analyze significant differences in the behaviour of different pruning methods.
Regularization-based Pruning of Irrelevant Weights in Deep Neural Architectures
Deep neural networks exploiting millions of parameters are nowadays the norm in deep learning applications. This is a potential issue because of the great amount of computational resources needed for training, and of the possible loss of generalization performance of overparametrized networks. We propose in this paper a method for learning sparse neural topologies via a regularization technique which identifies non relevant weights and selectively shrinks their norm, while performing a classic update for relevant ones. This technique, which is an improvement of classical weight decay, is based on the definition of a regularization term which can be added to any loss functional regardless of its form, resulting in a unified general framework exploitable in many different contexts. The actual elimination of parameters identified as irrelevant is handled by an iterative pruning algorithm. We tested the proposed technique on different image classification and Natural language generation tasks, obtaining results on par or better then competitors in terms of sparsity and metrics, while achieving strong models compression.
Score-based generative models break the curse of dimensionality in learning a family of sub-Gaussian probability distributions
While score-based generative models (SGMs) have achieved remarkable success in enormous image generation tasks, their mathematical foundations are still limited. In this paper, we analyze the approximation and generalization of SGMs in learning a family of sub-Gaussian probability distributions. We introduce a notion of complexity for probability distributions in terms of their relative density with respect to the standard Gaussian measure. We prove that if the log-relative density can be locally approximated by a neural network whose parameters can be suitably bounded, then the distribution generated by empirical score matching approximates the target distribution in total variation with a dimension-independent rate. We illustrate our theory through examples, which include certain mixtures of Gaussians. An essential ingredient of our proof is to derive a dimension-free deep neural network approximation rate for the true score function associated with the forward process, which is interesting in its own right.
Efficient Online Processing with Deep Neural Networks
The capabilities and adoption of deep neural networks (DNNs) grow at an exhilarating pace: Vision models accurately classify human actions in videos and identify cancerous tissue in medical scans as precisely than human experts; large language models answer wide-ranging questions, generate code, and write prose, becoming the topic of everyday dinner-table conversations. Even though their uses are exhilarating, the continually increasing model sizes and computational complexities have a dark side. The economic cost and negative environmental externalities of training and serving models is in evident disharmony with financial viability and climate action goals. Instead of pursuing yet another increase in predictive performance, this dissertation is dedicated to the improvement of neural network efficiency. Specifically, a core contribution addresses the efficiency aspects during online inference. Here, the concept of Continual Inference Networks (CINs) is proposed and explored across four publications. CINs extend prior state-of-the-art methods developed for offline processing of spatio-temporal data and reuse their pre-trained weights, improving their online processing efficiency by an order of magnitude. These advances are attained through a bottom-up computational reorganization and judicious architectural modifications. The benefit to online inference is demonstrated by reformulating several widely used network architectures into CINs, including 3D CNNs, ST-GCNs, and Transformer Encoders. An orthogonal contribution tackles the concurrent adaptation and computational acceleration of a large source model into multiple lightweight derived models. Drawing on fusible adapter networks and structured pruning, Structured Pruning Adapters achieve superior predictive accuracy under aggressive pruning using significantly fewer learned weights compared to fine-tuning with pruning.
Fire Together Wire Together: A Dynamic Pruning Approach with Self-Supervised Mask Prediction
Dynamic model pruning is a recent direction that allows for the inference of a different sub-network for each input sample during deployment. However, current dynamic methods rely on learning a continuous channel gating through regularization by inducing sparsity loss. This formulation introduces complexity in balancing different losses (e.g task loss, regularization loss). In addition, regularization based methods lack transparent tradeoff hyperparameter selection to realize a computational budget. Our contribution is two-fold: 1) decoupled task and pruning losses. 2) Simple hyperparameter selection that enables FLOPs reduction estimation before training. Inspired by the Hebbian theory in Neuroscience: "neurons that fire together wire together", we propose to predict a mask to process k filters in a layer based on the activation of its previous layer. We pose the problem as a self-supervised binary classification problem. Each mask predictor module is trained to predict if the log-likelihood for each filter in the current layer belongs to the top-k activated filters. The value k is dynamically estimated for each input based on a novel criterion using the mass of heatmaps. We show experiments on several neural architectures, such as VGG, ResNet and MobileNet on CIFAR and ImageNet datasets. On CIFAR, we reach similar accuracy to SOTA methods with 15% and 24% higher FLOPs reduction. Similarly in ImageNet, we achieve lower drop in accuracy with up to 13% improvement in FLOPs reduction.
UPSCALE: Unconstrained Channel Pruning
As neural networks grow in size and complexity, inference speeds decline. To combat this, one of the most effective compression techniques -- channel pruning -- removes channels from weights. However, for multi-branch segments of a model, channel removal can introduce inference-time memory copies. In turn, these copies increase inference latency -- so much so that the pruned model can be slower than the unpruned model. As a workaround, pruners conventionally constrain certain channels to be pruned together. This fully eliminates memory copies but, as we show, significantly impairs accuracy. We now have a dilemma: Remove constraints but increase latency, or add constraints and impair accuracy. In response, our insight is to reorder channels at export time, (1) reducing latency by reducing memory copies and (2) improving accuracy by removing constraints. Using this insight, we design a generic algorithm UPSCALE to prune models with any pruning pattern. By removing constraints from existing pruners, we improve ImageNet accuracy for post-training pruned models by 2.1 points on average -- benefiting DenseNet (+16.9), EfficientNetV2 (+7.9), and ResNet (+6.2). Furthermore, by reordering channels, UPSCALE improves inference speeds by up to 2x over a baseline export.
Dimensionality Reduction for General KDE Mode Finding
Finding the mode of a high dimensional probability distribution D is a fundamental algorithmic problem in statistics and data analysis. There has been particular interest in efficient methods for solving the problem when D is represented as a mixture model or kernel density estimate, although few algorithmic results with worst-case approximation and runtime guarantees are known. In this work, we significantly generalize a result of (LeeLiMusco:2021) on mode approximation for Gaussian mixture models. We develop randomized dimensionality reduction methods for mixtures involving a broader class of kernels, including the popular logistic, sigmoid, and generalized Gaussian kernels. As in Lee et al.'s work, our dimensionality reduction results yield quasi-polynomial algorithms for mode finding with multiplicative accuracy (1-epsilon) for any epsilon > 0. Moreover, when combined with gradient descent, they yield efficient practical heuristics for the problem. In addition to our positive results, we prove a hardness result for box kernels, showing that there is no polynomial time algorithm for finding the mode of a kernel density estimate, unless P = NP. Obtaining similar hardness results for kernels used in practice (like Gaussian or logistic kernels) is an interesting future direction.
Trained Rank Pruning for Efficient Deep Neural Networks
The performance of Deep Neural Networks (DNNs) keeps elevating in recent years with increasing network depth and width. To enable DNNs on edge devices like mobile phones, researchers proposed several network compression methods including pruning, quantization and factorization. Among the factorization-based approaches, low-rank approximation has been widely adopted because of its solid theoretical rationale and efficient implementations. Several previous works attempted to directly approximate a pre-trained model by low-rank decomposition; however, small approximation errors in parameters can ripple a large prediction loss. As a result, performance usually drops significantly and a sophisticated fine-tuning is required to recover accuracy. We argue that it is not optimal to separate low-rank approximation from training. Unlike previous works, this paper integrates low rank approximation and regularization into the training. We propose Trained Rank Pruning (TRP), which iterates low rank approximation and training. TRP maintains the capacity of original network while imposes low-rank constraints during training. A stochastic sub-gradient descent optimized nuclear regularization is utilized to further encourage low rank in TRP. The TRP trained network has low-rank structure in nature, and can be approximated with negligible performance loss, eliminating fine-tuning after low rank approximation. The methods are comprehensively evaluated on CIFAR-10 and ImageNet, outperforming previous compression methods using low rank approximation. Code is available: https://github.com/yuhuixu1993/Trained-Rank-Pruning
Improving the Scaling Laws of Synthetic Data with Deliberate Practice
Inspired by the principle of deliberate practice in human learning, we propose Deliberate Practice for Synthetic Data Generation (DP), a novel framework that improves sample efficiency through dynamic synthetic data generation. Prior work has shown that scaling synthetic data is inherently challenging, as naively adding new data leads to diminishing returns. To address this, pruning has been identified as a key mechanism for improving scaling, enabling models to focus on the most informative synthetic samples. Rather than generating a large dataset and pruning it afterward, DP efficiently approximates the direct generation of informative samples. We theoretically show how training on challenging, informative examples improves scaling laws and empirically validate that DP achieves better scaling performance with significantly fewer training samples and iterations. On ImageNet-100, DP generates 3.4x fewer samples and requires six times fewer iterations, while on ImageNet-1k, it generates 8x fewer samples with a 30 percent reduction in iterations, all while achieving superior performance compared to prior work.
Zero-TPrune: Zero-Shot Token Pruning through Leveraging of the Attention Graph in Pre-Trained Transformers
Deployment of Transformer models on edge devices is becoming increasingly challenging due to the exponentially growing inference cost that scales quadratically with the number of tokens in the input sequence. Token pruning is an emerging solution to address this challenge due to its ease of deployment on various Transformer backbones. However, most token pruning methods require computationally expensive fine-tuning, which is undesirable in many edge deployment cases. In this work, we propose Zero-TPrune, the first zero-shot method that considers both the importance and similarity of tokens in performing token pruning. It leverages the attention graph of pre-trained Transformer models to produce an importance distribution for tokens via our proposed Weighted Page Rank (WPR) algorithm. This distribution further guides token partitioning for efficient similarity-based pruning. Due to the elimination of the fine-tuning overhead, Zero-TPrune can prune large models at negligible computational cost, switch between different pruning configurations at no computational cost, and perform hyperparameter tuning efficiently. We evaluate the performance of Zero-TPrune on vision tasks by applying it to various vision Transformer backbones and testing them on ImageNet. Without any fine-tuning, Zero-TPrune reduces the FLOPs cost of DeiT-S by 34.7\% and improves its throughput by 45.3\% with only 0.4\% accuracy loss. Compared with state-of-the-art pruning methods that require fine-tuning, Zero-TPrune not only eliminates the need for fine-tuning after pruning but also does so with only 0.1\% accuracy loss. Compared with state-of-the-art fine-tuning-free pruning methods, Zero-TPrune reduces accuracy loss by up to 49\% with the same or higher throughput.
Self-Distillation for Gaussian Process Regression and Classification
We propose two approaches to extend the notion of knowledge distillation to Gaussian Process Regression (GPR) and Gaussian Process Classification (GPC); data-centric and distribution-centric. The data-centric approach resembles most current distillation techniques for machine learning, and refits a model on deterministic predictions from the teacher, while the distribution-centric approach, re-uses the full probabilistic posterior for the next iteration. By analyzing the properties of these approaches, we show that the data-centric approach for GPR closely relates to known results for self-distillation of kernel ridge regression and that the distribution-centric approach for GPR corresponds to ordinary GPR with a very particular choice of hyperparameters. Furthermore, we demonstrate that the distribution-centric approach for GPC approximately corresponds to data duplication and a particular scaling of the covariance and that the data-centric approach for GPC requires redefining the model from a Binomial likelihood to a continuous Bernoulli likelihood to be well-specified. To the best of our knowledge, our proposed approaches are the first to formulate knowledge distillation specifically for Gaussian Process models.
X-Pruner: eXplainable Pruning for Vision Transformers
Recently vision transformer models have become prominent models for a range of tasks. These models, however, usually suffer from intensive computational costs and heavy memory requirements, making them impractical for deployment on edge platforms. Recent studies have proposed to prune transformers in an unexplainable manner, which overlook the relationship between internal units of the model and the target class, thereby leading to inferior performance. To alleviate this problem, we propose a novel explainable pruning framework dubbed X-Pruner, which is designed by considering the explainability of the pruning criterion. Specifically, to measure each prunable unit's contribution to predicting each target class, a novel explainability-aware mask is proposed and learned in an end-to-end manner. Then, to preserve the most informative units and learn the layer-wise pruning rate, we adaptively search the layer-wise threshold that differentiates between unpruned and pruned units based on their explainability-aware mask values. To verify and evaluate our method, we apply the X-Pruner on representative transformer models including the DeiT and Swin Transformer. Comprehensive simulation results demonstrate that the proposed X-Pruner outperforms the state-of-the-art black-box methods with significantly reduced computational costs and slight performance degradation.
Improving Hyperparameter Learning under Approximate Inference in Gaussian Process Models
Approximate inference in Gaussian process (GP) models with non-conjugate likelihoods gets entangled with the learning of the model hyperparameters. We improve hyperparameter learning in GP models and focus on the interplay between variational inference (VI) and the learning target. While VI's lower bound to the marginal likelihood is a suitable objective for inferring the approximate posterior, we show that a direct approximation of the marginal likelihood as in Expectation Propagation (EP) is a better learning objective for hyperparameter optimization. We design a hybrid training procedure to bring the best of both worlds: it leverages conjugate-computation VI for inference and uses an EP-like marginal likelihood approximation for hyperparameter learning. We compare VI, EP, Laplace approximation, and our proposed training procedure and empirically demonstrate the effectiveness of our proposal across a wide range of data sets.
The Unreasonable Ineffectiveness of the Deeper Layers
We empirically study a simple layer-pruning strategy for popular families of open-weight pretrained LLMs, finding minimal degradation of performance on different question-answering benchmarks until after a large fraction (up to half) of the layers are removed. To prune these models, we identify the optimal block of layers to prune by considering similarity across layers; then, to "heal" the damage, we perform a small amount of finetuning. In particular, we use parameter-efficient finetuning (PEFT) methods, specifically quantization and Low Rank Adapters (QLoRA), such that each of our experiments can be performed on a single A100 GPU. From a practical perspective, these results suggest that layer pruning methods can complement other PEFT strategies to further reduce computational resources of finetuning on the one hand, and can improve the memory and latency of inference on the other hand. From a scientific perspective, the robustness of these LLMs to the deletion of layers implies either that current pretraining methods are not properly leveraging the parameters in the deeper layers of the network or that the shallow layers play a critical role in storing knowledge.
Soft Masking for Cost-Constrained Channel Pruning
Structured channel pruning has been shown to significantly accelerate inference time for convolution neural networks (CNNs) on modern hardware, with a relatively minor loss of network accuracy. Recent works permanently zero these channels during training, which we observe to significantly hamper final accuracy, particularly as the fraction of the network being pruned increases. We propose Soft Masking for cost-constrained Channel Pruning (SMCP) to allow pruned channels to adaptively return to the network while simultaneously pruning towards a target cost constraint. By adding a soft mask re-parameterization of the weights and channel pruning from the perspective of removing input channels, we allow gradient updates to previously pruned channels and the opportunity for the channels to later return to the network. We then formulate input channel pruning as a global resource allocation problem. Our method outperforms prior works on both the ImageNet classification and PASCAL VOC detection datasets.
Structured Pruning Learns Compact and Accurate Models
The growing size of neural language models has led to increased attention in model compression. The two predominant approaches are pruning, which gradually removes weights from a pre-trained model, and distillation, which trains a smaller compact model to match a larger one. Pruning methods can significantly reduce the model size but hardly achieve large speedups as distillation. However, distillation methods require large amounts of unlabeled data and are expensive to train. In this work, we propose a task-specific structured pruning method CoFi (Coarse- and Fine-grained Pruning), which delivers highly parallelizable subnetworks and matches the distillation methods in both accuracy and latency, without resorting to any unlabeled data. Our key insight is to jointly prune coarse-grained (e.g., layers) and fine-grained (e.g., heads and hidden units) modules, which controls the pruning decision of each parameter with masks of different granularity. We also devise a layerwise distillation strategy to transfer knowledge from unpruned to pruned models during optimization. Our experiments on GLUE and SQuAD datasets show that CoFi yields models with over 10x speedups with a small accuracy drop, showing its effectiveness and efficiency compared to previous pruning and distillation approaches.
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality
Recently, 3D Gaussian splatting (3D-GS) has achieved great success in reconstructing and rendering real-world scenes. To transfer the high rendering quality to generation tasks, a series of research works attempt to generate 3D-Gaussian assets from text. However, the generated assets have not achieved the same quality as those in reconstruction tasks. We observe that Gaussians tend to grow without control as the generation process may cause indeterminacy. Aiming at highly enhancing the generation quality, we propose a novel framework named GaussianDreamerPro. The main idea is to bind Gaussians to reasonable geometry, which evolves over the whole generation process. Along different stages of our framework, both the geometry and appearance can be enriched progressively. The final output asset is constructed with 3D Gaussians bound to mesh, which shows significantly enhanced details and quality compared with previous methods. Notably, the generated asset can also be seamlessly integrated into downstream manipulation pipelines, e.g. animation, composition, and simulation etc., greatly promoting its potential in wide applications. Demos are available at https://taoranyi.com/gaussiandreamerpro/.
Gaussian Grouping: Segment and Edit Anything in 3D Scenes
The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling, while lacking in fine-grained object-level scene understanding. To address this issue, we propose Gaussian Grouping, which extends Gaussian Splatting to jointly reconstruct and segment anything in open-world 3D scenes. We augment each Gaussian with a compact Identity Encoding, allowing the Gaussians to be grouped according to their object instance or stuff membership in the 3D scene. Instead of resorting to expensive 3D labels, we supervise the Identity Encodings during the differentiable rendering by leveraging the 2D mask predictions by SAM, along with introduced 3D spatial consistency regularization. Comparing to the implicit NeRF representation, we show that the discrete and grouped 3D Gaussians can reconstruct, segment and edit anything in 3D with high visual quality, fine granularity and efficiency. Based on Gaussian Grouping, we further propose a local Gaussian Editing scheme, which shows efficacy in versatile scene editing applications, including 3D object removal, inpainting, colorization and scene recomposition. Our code and models will be at https://github.com/lkeab/gaussian-grouping.
Rank-adaptive spectral pruning of convolutional layers during training
The computing cost and memory demand of deep learning pipelines have grown fast in recent years and thus a variety of pruning techniques have been developed to reduce model parameters. The majority of these techniques focus on reducing inference costs by pruning the network after a pass of full training. A smaller number of methods address the reduction of training costs, mostly based on compressing the network via low-rank layer factorizations. Despite their efficiency for linear layers, these methods fail to effectively handle convolutional filters. In this work, we propose a low-parametric training method that factorizes the convolutions into tensor Tucker format and adaptively prunes the Tucker ranks of the convolutional kernel during training. Leveraging fundamental results from geometric integration theory of differential equations on tensor manifolds, we obtain a robust training algorithm that provably approximates the full baseline performance and guarantees loss descent. A variety of experiments against the full model and alternative low-rank baselines are implemented, showing that the proposed method drastically reduces the training costs, while achieving high performance, comparable to or better than the full baseline, and consistently outperforms competing low-rank approaches.
Automatic Neural Network Pruning that Efficiently Preserves the Model Accuracy
Neural networks performance has been significantly improved in the last few years, at the cost of an increasing number of floating point operations per second (FLOPs). However, more FLOPs can be an issue when computational resources are limited. As an attempt to solve this problem, pruning filters is a common solution, but most existing pruning methods do not preserve the model accuracy efficiently and therefore require a large number of finetuning epochs. In this paper, we propose an automatic pruning method that learns which neurons to preserve in order to maintain the model accuracy while reducing the FLOPs to a predefined target. To accomplish this task, we introduce a trainable bottleneck that only requires one single epoch with 25.6% (CIFAR-10) or 7.49% (ILSVRC2012) of the dataset to learn which filters to prune. Experiments on various architectures and datasets show that the proposed method can not only preserve the accuracy after pruning but also outperform existing methods after finetuning. We achieve a 52.00% FLOPs reduction on ResNet-50, with a Top-1 accuracy of 47.51% after pruning and a state-of-the-art (SOTA) accuracy of 76.63% after finetuning on ILSVRC2012. Code available at https://github.com/nota-github/autobot_AAAI23.
HideNseek: Federated Lottery Ticket via Server-side Pruning and Sign Supermask
Federated learning alleviates the privacy risk in distributed learning by transmitting only the local model updates to the central server. However, it faces challenges including statistical heterogeneity of clients' datasets and resource constraints of client devices, which severely impact the training performance and user experience. Prior works have tackled these challenges by combining personalization with model compression schemes including quantization and pruning. However, the pruning is data-dependent and thus must be done on the client side which requires considerable computation cost. Moreover, the pruning normally trains a binary supermask in {0, 1} which significantly limits the model capacity yet with no computation benefit. Consequently, the training requires high computation cost and a long time to converge while the model performance does not pay off. In this work, we propose HideNseek which employs one-shot data-agnostic pruning at initialization to get a subnetwork based on weights' synaptic saliency. Each client then optimizes a sign supermask in {-1, +1} multiplied by the unpruned weights to allow faster convergence with the same compression rates as state-of-the-art. Empirical results from three datasets demonstrate that compared to state-of-the-art, HideNseek improves inferences accuracies by up to 40.6\% while reducing the communication cost and training time by up to 39.7\% and 46.8\% respectively.
Rewarded meta-pruning: Meta Learning with Rewards for Channel Pruning
Convolutional Neural Networks (CNNs) have a large number of parameters and take significantly large hardware resources to compute, so edge devices struggle to run high-level networks. This paper proposes a novel method to reduce the parameters and FLOPs for computational efficiency in deep learning models. We introduce accuracy and efficiency coefficients to control the trade-off between the accuracy of the network and its computing efficiency. The proposed Rewarded meta-pruning algorithm trains a network to generate weights for a pruned model chosen based on the approximate parameters of the final model by controlling the interactions using a reward function. The reward function allows more control over the metrics of the final pruned model. Extensive experiments demonstrate superior performances of the proposed method over the state-of-the-art methods in pruning ResNet-50, MobileNetV1, and MobileNetV2 networks.
In deep reinforcement learning, a pruned network is a good network
Recent work has shown that deep reinforcement learning agents have difficulty in effectively using their network parameters. We leverage prior insights into the advantages of sparse training techniques and demonstrate that gradual magnitude pruning enables agents to maximize parameter effectiveness. This results in networks that yield dramatic performance improvements over traditional networks and exhibit a type of "scaling law", using only a small fraction of the full network parameters.
CrAM: A Compression-Aware Minimizer
Deep neural networks (DNNs) often have to be compressed, via pruning and/or quantization, before they can be deployed in practical settings. In this work we propose a new compression-aware minimizer dubbed CrAM that modifies the optimization step in a principled way, in order to produce models whose local loss behavior is stable under compression operations such as pruning. Thus, dense models trained via CrAM should be compressible post-training, in a single step, without significant accuracy loss. Experimental results on standard benchmarks, such as residual networks for ImageNet classification and BERT models for language modelling, show that CrAM produces dense models that can be more accurate than the standard SGD/Adam-based baselines, but which are stable under weight pruning: specifically, we can prune models in one-shot to 70-80% sparsity with almost no accuracy loss, and to 90% with reasonable (sim 1%) accuracy loss, which is competitive with gradual compression methods. Additionally, CrAM can produce sparse models which perform well for transfer learning, and it also works for semi-structured 2:4 pruning patterns supported by GPU hardware. The code for reproducing the results is available at https://github.com/IST-DASLab/CrAM .