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SubscribeTransMatting: Enhancing Transparent Objects Matting with Transformers
Image matting refers to predicting the alpha values of unknown foreground areas from natural images. Prior methods have focused on propagating alpha values from known to unknown regions. However, not all natural images have a specifically known foreground. Images of transparent objects, like glass, smoke, web, etc., have less or no known foreground. In this paper, we propose a Transformer-based network, TransMatting, to model transparent objects with a big receptive field. Specifically, we redesign the trimap as three learnable tri-tokens for introducing advanced semantic features into the self-attention mechanism. A small convolutional network is proposed to utilize the global feature and non-background mask to guide the multi-scale feature propagation from encoder to decoder for maintaining the contexture of transparent objects. In addition, we create a high-resolution matting dataset of transparent objects with small known foreground areas. Experiments on several matting benchmarks demonstrate the superiority of our proposed method over the current state-of-the-art methods.
OmnimatteRF: Robust Omnimatte with 3D Background Modeling
Video matting has broad applications, from adding interesting effects to casually captured movies to assisting video production professionals. Matting with associated effects such as shadows and reflections has also attracted increasing research activity, and methods like Omnimatte have been proposed to separate dynamic foreground objects of interest into their own layers. However, prior works represent video backgrounds as 2D image layers, limiting their capacity to express more complicated scenes, thus hindering application to real-world videos. In this paper, we propose a novel video matting method, OmnimatteRF, that combines dynamic 2D foreground layers and a 3D background model. The 2D layers preserve the details of the subjects, while the 3D background robustly reconstructs scenes in real-world videos. Extensive experiments demonstrate that our method reconstructs scenes with better quality on various videos.
Auto-Retoucher(ART) - A framework for Background Replacement and Image Editing
Replacing the background and simultaneously adjusting foreground objects is a challenging task in image editing. Current techniques for generating such images relies heavily on user interactions with image editing softwares, which is a tedious job for professional retouchers. To reduce their workload, some exciting progress has been made on generating images with a given background. However, these models can neither adjust the position and scale of the foreground objects, nor guarantee the semantic consistency between foreground and background. To overcome these limitations, we propose a framework -- ART(Auto-Retoucher), to generate images with sufficient semantic and spatial consistency. Images are first processed by semantic matting and scene parsing modules, then a multi-task verifier model will give two confidence scores for the current background and position setting. We demonstrate that our jointly optimized verifier model successfully improves the visual consistency, and our ART framework performs well on images with the human body as foregrounds.
TransMatting: Tri-token Equipped Transformer Model for Image Matting
Image matting aims to predict alpha values of elaborate uncertainty areas of natural images, like hairs, smoke, and spider web. However, existing methods perform poorly when faced with highly transparent foreground objects due to the large area of uncertainty to predict and the small receptive field of convolutional networks. To address this issue, we propose a Transformer-based network (TransMatting) to model transparent objects with long-range features and collect a high-resolution matting dataset of transparent objects (Transparent-460) for performance evaluation. Specifically, to utilize semantic information in the trimap flexibly and effectively, we also redesign the trimap as three learnable tokens, named tri-token. Both Transformer and convolution matting models could benefit from our proposed tri-token design. By replacing the traditional trimap concatenation strategy with our tri-token, existing matting methods could achieve about 10% improvement in SAD and 20% in MSE. Equipped with the new tri-token design, our proposed TransMatting outperforms current state-of-the-art methods on several popular matting benchmarks and our newly collected Transparent-460.
Deep Image Matting
Image matting is a fundamental computer vision problem and has many applications. Previous algorithms have poor performance when an image has similar foreground and background colors or complicated textures. The main reasons are prior methods 1) only use low-level features and 2) lack high-level context. In this paper, we propose a novel deep learning based algorithm that can tackle both these problems. Our deep model has two parts. The first part is a deep convolutional encoder-decoder network that takes an image and the corresponding trimap as inputs and predict the alpha matte of the image. The second part is a small convolutional network that refines the alpha matte predictions of the first network to have more accurate alpha values and sharper edges. In addition, we also create a large-scale image matting dataset including 49300 training images and 1000 testing images. We evaluate our algorithm on the image matting benchmark, our testing set, and a wide variety of real images. Experimental results clearly demonstrate the superiority of our algorithm over previous methods.
Dual-Context Aggregation for Universal Image Matting
Natural image matting aims to estimate the alpha matte of the foreground from a given image. Various approaches have been explored to address this problem, such as interactive matting methods that use guidance such as click or trimap, and automatic matting methods tailored to specific objects. However, existing matting methods are designed for specific objects or guidance, neglecting the common requirement of aggregating global and local contexts in image matting. As a result, these methods often encounter challenges in accurately identifying the foreground and generating precise boundaries, which limits their effectiveness in unforeseen scenarios. In this paper, we propose a simple and universal matting framework, named Dual-Context Aggregation Matting (DCAM), which enables robust image matting with arbitrary guidance or without guidance. Specifically, DCAM first adopts a semantic backbone network to extract low-level features and context features from the input image and guidance. Then, we introduce a dual-context aggregation network that incorporates global object aggregators and local appearance aggregators to iteratively refine the extracted context features. By performing both global contour segmentation and local boundary refinement, DCAM exhibits robustness to diverse types of guidance and objects. Finally, we adopt a matting decoder network to fuse the low-level features and the refined context features for alpha matte estimation. Experimental results on five matting datasets demonstrate that the proposed DCAM outperforms state-of-the-art matting methods in both automatic matting and interactive matting tasks, which highlights the strong universality and high performance of DCAM. The source code is available at https://github.com/Windaway/DCAM.
Robust High-Resolution Video Matting with Temporal Guidance
We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX 1080Ti GPU. Unlike most existing methods that perform video matting frame-by-frame as independent images, our method uses a recurrent architecture to exploit temporal information in videos and achieves significant improvements in temporal coherence and matting quality. Furthermore, we propose a novel training strategy that enforces our network on both matting and segmentation objectives. This significantly improves our model's robustness. Our method does not require any auxiliary inputs such as a trimap or a pre-captured background image, so it can be widely applied to existing human matting applications.
MaGGIe: Masked Guided Gradual Human Instance Matting
Human matting is a foundation task in image and video processing, where human foreground pixels are extracted from the input. Prior works either improve the accuracy by additional guidance or improve the temporal consistency of a single instance across frames. We propose a new framework MaGGIe, Masked Guided Gradual Human Instance Matting, which predicts alpha mattes progressively for each human instances while maintaining the computational cost, precision, and consistency. Our method leverages modern architectures, including transformer attention and sparse convolution, to output all instance mattes simultaneously without exploding memory and latency. Although keeping constant inference costs in the multiple-instance scenario, our framework achieves robust and versatile performance on our proposed synthesized benchmarks. With the higher quality image and video matting benchmarks, the novel multi-instance synthesis approach from publicly available sources is introduced to increase the generalization of models in real-world scenarios.
Video Instance Matting
Conventional video matting outputs one alpha matte for all instances appearing in a video frame so that individual instances are not distinguished. While video instance segmentation provides time-consistent instance masks, results are unsatisfactory for matting applications, especially due to applied binarization. To remedy this deficiency, we propose Video Instance Matting~(VIM), that is, estimating alpha mattes of each instance at each frame of a video sequence. To tackle this challenging problem, we present MSG-VIM, a Mask Sequence Guided Video Instance Matting neural network, as a novel baseline model for VIM. MSG-VIM leverages a mixture of mask augmentations to make predictions robust to inaccurate and inconsistent mask guidance. It incorporates temporal mask and temporal feature guidance to improve the temporal consistency of alpha matte predictions. Furthermore, we build a new benchmark for VIM, called VIM50, which comprises 50 video clips with multiple human instances as foreground objects. To evaluate performances on the VIM task, we introduce a suitable metric called Video Instance-aware Matting Quality~(VIMQ). Our proposed model MSG-VIM sets a strong baseline on the VIM50 benchmark and outperforms existing methods by a large margin. The project is open-sourced at https://github.com/SHI-Labs/VIM.
Matte Anything: Interactive Natural Image Matting with Segment Anything Models
Natural image matting algorithms aim to predict the transparency map (alpha-matte) with the trimap guidance. However, the production of trimaps often requires significant labor, which limits the widespread application of matting algorithms on a large scale. To address the issue, we propose Matte Anything model (MatAny), an interactive natural image matting model which could produce high-quality alpha-matte with various simple hints. The key insight of MatAny is to generate pseudo trimap automatically with contour and transparency prediction. We leverage task-specific vision models to enhance the performance of natural image matting. Specifically, we use the segment anything model (SAM) to predict high-quality contour with user interaction and an open-vocabulary (OV) detector to predict the transparency of any object. Subsequently, a pretrained image matting model generates alpha mattes with pseudo trimaps. MatAny is the interactive matting algorithm with the most supported interaction methods and the best performance to date. It consists of orthogonal vision models without any additional training. We evaluate the performance of MatAny against several current image matting algorithms, and the results demonstrate the significant potential of our approach.
Adaptive Human Matting for Dynamic Videos
The most recent efforts in video matting have focused on eliminating trimap dependency since trimap annotations are expensive and trimap-based methods are less adaptable for real-time applications. Despite the latest tripmap-free methods showing promising results, their performance often degrades when dealing with highly diverse and unstructured videos. We address this limitation by introducing Adaptive Matting for Dynamic Videos, termed AdaM, which is a framework designed for simultaneously differentiating foregrounds from backgrounds and capturing alpha matte details of human subjects in the foreground. Two interconnected network designs are employed to achieve this goal: (1) an encoder-decoder network that produces alpha mattes and intermediate masks which are used to guide the transformer in adaptively decoding foregrounds and backgrounds, and (2) a transformer network in which long- and short-term attention combine to retain spatial and temporal contexts, facilitating the decoding of foreground details. We benchmark and study our methods on recently introduced datasets, showing that our model notably improves matting realism and temporal coherence in complex real-world videos and achieves new best-in-class generalizability. Further details and examples are available at https://github.com/microsoft/AdaM.
MODNet-V: Improving Portrait Video Matting via Background Restoration
To address the challenging portrait video matting problem more precisely, existing works typically apply some matting priors that require additional user efforts to obtain, such as annotated trimaps or background images. In this work, we observe that instead of asking the user to explicitly provide a background image, we may recover it from the input video itself. To this end, we first propose a novel background restoration module (BRM) to recover the background image dynamically from the input video. BRM is extremely lightweight and can be easily integrated into existing matting models. By combining BRM with a recent image matting model, MODNet, we then present MODNet-V for portrait video matting. Benefited from the strong background prior provided by BRM, MODNet-V has only 1/3 of the parameters of MODNet but achieves comparable or even better performances. Our design allows MODNet-V to be trained in an end-to-end manner on a single NVIDIA 3090 GPU. Finally, we introduce a new patch refinement module (PRM) to adapt MODNet-V for high-resolution videos while keeping MODNet-V lightweight and fast.
Adversarially-Guided Portrait Matting
We present a method for generating alpha mattes using a limited data source. We pretrain a novel transformerbased model (StyleMatte) on portrait datasets. We utilize this model to provide image-mask pairs for the StyleGAN3-based network (StyleMatteGAN). This network is trained unsupervisedly and generates previously unseen imagemask training pairs that are fed back to StyleMatte. We demonstrate that the performance of the matte pulling network improves during this cycle and obtains top results on the human portraits and state-of-the-art metrics on animals dataset. Furthermore, StyleMatteGAN provides high-resolution, privacy-preserving portraits with alpha mattes, making it suitable for various image composition tasks. Our code is available at https://github.com/chroneus/stylematte
Matting by Generation
This paper introduces an innovative approach for image matting that redefines the traditional regression-based task as a generative modeling challenge. Our method harnesses the capabilities of latent diffusion models, enriched with extensive pre-trained knowledge, to regularize the matting process. We present novel architectural innovations that empower our model to produce mattes with superior resolution and detail. The proposed method is versatile and can perform both guidance-free and guidance-based image matting, accommodating a variety of additional cues. Our comprehensive evaluation across three benchmark datasets demonstrates the superior performance of our approach, both quantitatively and qualitatively. The results not only reflect our method's robust effectiveness but also highlight its ability to generate visually compelling mattes that approach photorealistic quality. The project page for this paper is available at https://lightchaserx.github.io/matting-by-generation/
ZIM: Zero-Shot Image Matting for Anything
The recent segmentation foundation model, Segment Anything Model (SAM), exhibits strong zero-shot segmentation capabilities, but it falls short in generating fine-grained precise masks. To address this limitation, we propose a novel zero-shot image matting model, called ZIM, with two key contributions: First, we develop a label converter that transforms segmentation labels into detailed matte labels, constructing the new SA1B-Matte dataset without costly manual annotations. Training SAM with this dataset enables it to generate precise matte masks while maintaining its zero-shot capability. Second, we design the zero-shot matting model equipped with a hierarchical pixel decoder to enhance mask representation, along with a prompt-aware masked attention mechanism to improve performance by enabling the model to focus on regions specified by visual prompts. We evaluate ZIM using the newly introduced MicroMat-3K test set, which contains high-quality micro-level matte labels. Experimental results show that ZIM outperforms existing methods in fine-grained mask generation and zero-shot generalization. Furthermore, we demonstrate the versatility of ZIM in various downstream tasks requiring precise masks, such as image inpainting and 3D NeRF. Our contributions provide a robust foundation for advancing zero-shot matting and its downstream applications across a wide range of computer vision tasks. The code is available at https://github.com/naver-ai/ZIM.
Towards Label-Efficient Human Matting: A Simple Baseline for Weakly Semi-Supervised Trimap-Free Human Matting
This paper presents a new practical training method for human matting, which demands delicate pixel-level human region identification and significantly laborious annotations. To reduce the annotation cost, most existing matting approaches often rely on image synthesis to augment the dataset. However, the unnaturalness of synthesized training images brings in a new domain generalization challenge for natural images. To address this challenge, we introduce a new learning paradigm, weakly semi-supervised human matting (WSSHM), which leverages a small amount of expensive matte labels and a large amount of budget-friendly segmentation labels, to save the annotation cost and resolve the domain generalization problem. To achieve the goal of WSSHM, we propose a simple and effective training method, named Matte Label Blending (MLB), that selectively guides only the beneficial knowledge of the segmentation and matte data to the matting model. Extensive experiments with our detailed analysis demonstrate our method can substantially improve the robustness of the matting model using a few matte data and numerous segmentation data. Our training method is also easily applicable to real-time models, achieving competitive accuracy with breakneck inference speed (328 FPS on NVIDIA V100 GPU). The implementation code is available at https://github.com/clovaai/WSSHM.
CroCo: Self-Supervised Pre-training for 3D Vision Tasks by Cross-View Completion
Masked Image Modeling (MIM) has recently been established as a potent pre-training paradigm. A pretext task is constructed by masking patches in an input image, and this masked content is then predicted by a neural network using visible patches as sole input. This pre-training leads to state-of-the-art performance when finetuned for high-level semantic tasks, e.g. image classification and object detection. In this paper we instead seek to learn representations that transfer well to a wide variety of 3D vision and lower-level geometric downstream tasks, such as depth prediction or optical flow estimation. Inspired by MIM, we propose an unsupervised representation learning task trained from pairs of images showing the same scene from different viewpoints. More precisely, we propose the pretext task of cross-view completion where the first input image is partially masked, and this masked content has to be reconstructed from the visible content and the second image. In single-view MIM, the masked content often cannot be inferred precisely from the visible portion only, so the model learns to act as a prior influenced by high-level semantics. In contrast, this ambiguity can be resolved with cross-view completion from the second unmasked image, on the condition that the model is able to understand the spatial relationship between the two images. Our experiments show that our pretext task leads to significantly improved performance for monocular 3D vision downstream tasks such as depth estimation. In addition, our model can be directly applied to binocular downstream tasks like optical flow or relative camera pose estimation, for which we obtain competitive results without bells and whistles, i.e., using a generic architecture without any task-specific design.
Towards Natural Image Matting in the Wild via Real-Scenario Prior
Recent approaches attempt to adapt powerful interactive segmentation models, such as SAM, to interactive matting and fine-tune the models based on synthetic matting datasets. However, models trained on synthetic data fail to generalize to complex and occlusion scenes. We address this challenge by proposing a new matting dataset based on the COCO dataset, namely COCO-Matting. Specifically, the construction of our COCO-Matting includes accessory fusion and mask-to-matte, which selects real-world complex images from COCO and converts semantic segmentation masks to matting labels. The built COCO-Matting comprises an extensive collection of 38,251 human instance-level alpha mattes in complex natural scenarios. Furthermore, existing SAM-based matting methods extract intermediate features and masks from a frozen SAM and only train a lightweight matting decoder by end-to-end matting losses, which do not fully exploit the potential of the pre-trained SAM. Thus, we propose SEMat which revamps the network architecture and training objectives. For network architecture, the proposed feature-aligned transformer learns to extract fine-grained edge and transparency features. The proposed matte-aligned decoder aims to segment matting-specific objects and convert coarse masks into high-precision mattes. For training objectives, the proposed regularization and trimap loss aim to retain the prior from the pre-trained model and push the matting logits extracted from the mask decoder to contain trimap-based semantic information. Extensive experiments across seven diverse datasets demonstrate the superior performance of our method, proving its efficacy in interactive natural image matting. We open-source our code, models, and dataset at https://github.com/XiaRho/SEMat.
Matting Anything
In this paper, we propose the Matting Anything Model (MAM), an efficient and versatile framework for estimating the alpha matte of any instance in an image with flexible and interactive visual or linguistic user prompt guidance. MAM offers several significant advantages over previous specialized image matting networks: (i) MAM is capable of dealing with various types of image matting, including semantic, instance, and referring image matting with only a single model; (ii) MAM leverages the feature maps from the Segment Anything Model (SAM) and adopts a lightweight Mask-to-Matte (M2M) module to predict the alpha matte through iterative refinement, which has only 2.7 million trainable parameters. (iii) By incorporating SAM, MAM simplifies the user intervention required for the interactive use of image matting from the trimap to the box, point, or text prompt. We evaluate the performance of MAM on various image matting benchmarks, and the experimental results demonstrate that MAM achieves comparable performance to the state-of-the-art specialized image matting models under different metrics on each benchmark. Overall, MAM shows superior generalization ability and can effectively handle various image matting tasks with fewer parameters, making it a practical solution for unified image matting. Our code and models are open-sourced at https://github.com/SHI-Labs/Matting-Anything.
Open-Vocabulary Universal Image Segmentation with MaskCLIP
In this paper, we tackle an emerging computer vision task, open-vocabulary universal image segmentation, that aims to perform semantic/instance/panoptic segmentation (background semantic labeling + foreground instance segmentation) for arbitrary categories of text-based descriptions in inference time. We first build a baseline method by directly adopting pre-trained CLIP models without finetuning or distillation. We then develop MaskCLIP, a Transformer-based approach with a MaskCLIP Visual Encoder, which is an encoder-only module that seamlessly integrates mask tokens with a pre-trained ViT CLIP model for semantic/instance segmentation and class prediction. MaskCLIP learns to efficiently and effectively utilize pre-trained partial/dense CLIP features within the MaskCLIP Visual Encoder that avoids the time-consuming student-teacher training process. MaskCLIP outperforms previous methods for semantic/instance/panoptic segmentation on ADE20K and PASCAL datasets. We show qualitative illustrations for MaskCLIP with online custom categories. Project website: https://maskclip.github.io.
dugMatting: Decomposed-Uncertainty-Guided Matting
Cutting out an object and estimating its opacity mask, known as image matting, is a key task in image and video editing. Due to the highly ill-posed issue, additional inputs, typically user-defined trimaps or scribbles, are usually needed to reduce the uncertainty. Although effective, it is either time consuming or only suitable for experienced users who know where to place the strokes. In this work, we propose a decomposed-uncertainty-guided matting (dugMatting) algorithm, which explores the explicitly decomposed uncertainties to efficiently and effectively improve the results. Basing on the characteristic of these uncertainties, the epistemic uncertainty is reduced in the process of guiding interaction (which introduces prior knowledge), while the aleatoric uncertainty is reduced in modeling data distribution (which introduces statistics for both data and possible noise). The proposed matting framework relieves the requirement for users to determine the interaction areas by using simple and efficient labeling. Extensively quantitative and qualitative results validate that the proposed method significantly improves the original matting algorithms in terms of both efficiency and efficacy.
ViTMatte: Boosting Image Matting with Pretrained Plain Vision Transformers
Recently, plain vision Transformers (ViTs) have shown impressive performance on various computer vision tasks, thanks to their strong modeling capacity and large-scale pretraining. However, they have not yet conquered the problem of image matting. We hypothesize that image matting could also be boosted by ViTs and present a new efficient and robust ViT-based matting system, named ViTMatte. Our method utilizes (i) a hybrid attention mechanism combined with a convolution neck to help ViTs achieve an excellent performance-computation trade-off in matting tasks. (ii) Additionally, we introduce the detail capture module, which just consists of simple lightweight convolutions to complement the detailed information required by matting. To the best of our knowledge, ViTMatte is the first work to unleash the potential of ViT on image matting with concise adaptation. It inherits many superior properties from ViT to matting, including various pretraining strategies, concise architecture design, and flexible inference strategies. We evaluate ViTMatte on Composition-1k and Distinctions-646, the most commonly used benchmark for image matting, our method achieves state-of-the-art performance and outperforms prior matting works by a large margin.
GroundingBooth: Grounding Text-to-Image Customization
Recent studies in text-to-image customization show great success in generating personalized object variants given several images of a subject. While existing methods focus more on preserving the identity of the subject, they often fall short of controlling the spatial relationship between objects. In this work, we introduce GroundingBooth, a framework that achieves zero-shot instance-level spatial grounding on both foreground subjects and background objects in the text-to-image customization task. Our proposed text-image grounding module and masked cross-attention layer allow us to generate personalized images with both accurate layout alignment and identity preservation while maintaining text-image coherence. With such layout control, our model inherently enables the customization of multiple subjects at once. Our model is evaluated on both layout-guided image synthesis and reference-based customization tasks, showing strong results compared to existing methods. Our work is the first work to achieve a joint grounding on both subject-driven foreground generation and text-driven background generation.
PLIP: Language-Image Pre-training for Person Representation Learning
Language-image pre-training is an effective technique for learning powerful representations in general domains. However, when directly turning to person representation learning, these general pre-training methods suffer from unsatisfactory performance. The reason is that they neglect critical person-related characteristics, i.e., fine-grained attributes and identities. To address this issue, we propose a novel language-image pre-training framework for person representation learning, termed PLIP. Specifically, we elaborately design three pretext tasks: 1) Text-guided Image Colorization, aims to establish the correspondence between the person-related image regions and the fine-grained color-part textual phrases. 2) Image-guided Attributes Prediction, aims to mine fine-grained attribute information of the person body in the image; and 3) Identity-based Vision-Language Contrast, aims to correlate the cross-modal representations at the identity level rather than the instance level. Moreover, to implement our pre-train framework, we construct a large-scale person dataset with image-text pairs named SYNTH-PEDES by automatically generating textual annotations. We pre-train PLIP on SYNTH-PEDES and evaluate our models by spanning downstream person-centric tasks. PLIP not only significantly improves existing methods on all these tasks, but also shows great ability in the zero-shot and domain generalization settings. The code, dataset and weights will be released at~https://github.com/Zplusdragon/PLIP
VMFormer: End-to-End Video Matting with Transformer
Video matting aims to predict the alpha mattes for each frame from a given input video sequence. Recent solutions to video matting have been dominated by deep convolutional neural networks (CNN) for the past few years, which have become the de-facto standard for both academia and industry. However, they have inbuilt inductive bias of locality and do not capture global characteristics of an image due to the CNN-based architectures. They also lack long-range temporal modeling considering computational costs when dealing with feature maps of multiple frames. In this paper, we propose VMFormer: a transformer-based end-to-end method for video matting. It makes predictions on alpha mattes of each frame from learnable queries given a video input sequence. Specifically, it leverages self-attention layers to build global integration of feature sequences with short-range temporal modeling on successive frames. We further apply queries to learn global representations through cross-attention in the transformer decoder with long-range temporal modeling upon all queries. In the prediction stage, both queries and corresponding feature maps are used to make the final prediction of alpha matte. Experiments show that VMFormer outperforms previous CNN-based video matting methods on the composited benchmarks. To our best knowledge, it is the first end-to-end video matting solution built upon a full vision transformer with predictions on the learnable queries. The project is open-sourced at https://chrisjuniorli.github.io/project/VMFormer/
MODNet: Real-Time Trimap-Free Portrait Matting via Objective Decomposition
Existing portrait matting methods either require auxiliary inputs that are costly to obtain or involve multiple stages that are computationally expensive, making them less suitable for real-time applications. In this work, we present a light-weight matting objective decomposition network (MODNet) for portrait matting in real-time with a single input image. The key idea behind our efficient design is by optimizing a series of sub-objectives simultaneously via explicit constraints. In addition, MODNet includes two novel techniques for improving model efficiency and robustness. First, an Efficient Atrous Spatial Pyramid Pooling (e-ASPP) module is introduced to fuse multi-scale features for semantic estimation. Second, a self-supervised sub-objectives consistency (SOC) strategy is proposed to adapt MODNet to real-world data to address the domain shift problem common to trimap-free methods. MODNet is easy to be trained in an end-to-end manner. It is much faster than contemporaneous methods and runs at 67 frames per second on a 1080Ti GPU. Experiments show that MODNet outperforms prior trimap-free methods by a large margin on both Adobe Matting Dataset and a carefully designed photographic portrait matting (PPM-100) benchmark proposed by us. Further, MODNet achieves remarkable results on daily photos and videos. Our code and models are available at https://github.com/ZHKKKe/MODNet, and the PPM-100 benchmark is released at https://github.com/ZHKKKe/PPM.
BEN: Using Confidence-Guided Matting for Dichotomous Image Segmentation
Current approaches to dichotomous image segmentation (DIS) treat image matting and object segmentation as fundamentally different tasks. As improvements in image segmentation become increasingly challenging to achieve, combining image matting and grayscale segmentation techniques offers promising new directions for architectural innovation. Inspired by the possibility of aligning these two model tasks, we propose a new architectural approach for DIS called Confidence-Guided Matting (CGM). We created the first CGM model called Background Erase Network (BEN). BEN is comprised of two components: BEN Base for initial segmentation and BEN Refiner for confidence refinement. Our approach achieves substantial improvements over current state-of-the-art methods on the DIS5K validation dataset, demonstrating that matting-based refinement can significantly enhance segmentation quality. This work opens new possibilities for cross-pollination between matting and segmentation techniques in computer vision.
One-Trimap Video Matting
Recent studies made great progress in video matting by extending the success of trimap-based image matting to the video domain. In this paper, we push this task toward a more practical setting and propose One-Trimap Video Matting network (OTVM) that performs video matting robustly using only one user-annotated trimap. A key of OTVM is the joint modeling of trimap propagation and alpha prediction. Starting from baseline trimap propagation and alpha prediction networks, our OTVM combines the two networks with an alpha-trimap refinement module to facilitate information flow. We also present an end-to-end training strategy to take full advantage of the joint model. Our joint modeling greatly improves the temporal stability of trimap propagation compared to the previous decoupled methods. We evaluate our model on two latest video matting benchmarks, Deep Video Matting and VideoMatting108, and outperform state-of-the-art by significant margins (MSE improvements of 56.4% and 56.7%, respectively). The source code and model are available online: https://github.com/Hongje/OTVM.
TopNet: Transformer-based Object Placement Network for Image Compositing
We investigate the problem of automatically placing an object into a background image for image compositing. Given a background image and a segmented object, the goal is to train a model to predict plausible placements (location and scale) of the object for compositing. The quality of the composite image highly depends on the predicted location/scale. Existing works either generate candidate bounding boxes or apply sliding-window search using global representations from background and object images, which fail to model local information in background images. However, local clues in background images are important to determine the compatibility of placing the objects with certain locations/scales. In this paper, we propose to learn the correlation between object features and all local background features with a transformer module so that detailed information can be provided on all possible location/scale configurations. A sparse contrastive loss is further proposed to train our model with sparse supervision. Our new formulation generates a 3D heatmap indicating the plausibility of all location/scale combinations in one network forward pass, which is over 10 times faster than the previous sliding-window method. It also supports interactive search when users provide a pre-defined location or scale. The proposed method can be trained with explicit annotation or in a self-supervised manner using an off-the-shelf inpainting model, and it outperforms state-of-the-art methods significantly. The user study shows that the trained model generalizes well to real-world images with diverse challenging scenes and object categories.
Pretext-Contrastive Learning: Toward Good Practices in Self-supervised Video Representation Leaning
Recently, pretext-task based methods are proposed one after another in self-supervised video feature learning. Meanwhile, contrastive learning methods also yield good performance. Usually, new methods can beat previous ones as claimed that they could capture "better" temporal information. However, there exist setting differences among them and it is hard to conclude which is better. It would be much more convincing in comparison if these methods have reached as closer to their performance limits as possible. In this paper, we start from one pretext-task baseline, exploring how far it can go by combining it with contrastive learning, data pre-processing, and data augmentation. A proper setting has been found from extensive experiments, with which huge improvements over the baselines can be achieved, indicating a joint optimization framework can boost both pretext task and contrastive learning. We denote the joint optimization framework as Pretext-Contrastive Learning (PCL). The other two pretext task baselines are used to validate the effectiveness of PCL. And we can easily outperform current state-of-the-art methods in the same training manner, showing the effectiveness and the generality of our proposal. It is convenient to treat PCL as a standard training strategy and apply it to many other works in self-supervised video feature learning.
Foreground-Background Separation through Concept Distillation from Generative Image Foundation Models
Curating datasets for object segmentation is a difficult task. With the advent of large-scale pre-trained generative models, conditional image generation has been given a significant boost in result quality and ease of use. In this paper, we present a novel method that enables the generation of general foreground-background segmentation models from simple textual descriptions, without requiring segmentation labels. We leverage and explore pre-trained latent diffusion models, to automatically generate weak segmentation masks for concepts and objects. The masks are then used to fine-tune the diffusion model on an inpainting task, which enables fine-grained removal of the object, while at the same time providing a synthetic foreground and background dataset. We demonstrate that using this method beats previous methods in both discriminative and generative performance and closes the gap with fully supervised training while requiring no pixel-wise object labels. We show results on the task of segmenting four different objects (humans, dogs, cars, birds) and a use case scenario in medical image analysis. The code is available at https://github.com/MischaD/fobadiffusion.
PAID: A Framework of Product-Centric Advertising Image Design
Creating visually appealing advertising images is often a labor-intensive and time-consuming process. Is it possible to automatically generate such images using only basic product information--specifically, a product foreground image, taglines, and a target size? Existing methods mainly focus on parts of the problem and fail to provide a comprehensive solution. To address this gap, we propose a novel multistage framework called Product-Centric Advertising Image Design (PAID). It consists of four sequential stages to highlight product foregrounds and taglines while achieving overall image aesthetics: prompt generation, layout generation, background image generation, and graphics rendering. Different expert models are designed and trained for the first three stages: First, we use a visual language model (VLM) to generate background prompts that match the products. Next, a VLM-based layout generation model arranges the placement of product foregrounds, graphic elements (taglines and decorative underlays), and various nongraphic elements (objects from the background prompt). Following this, we train an SDXL-based image generation model that can simultaneously accept prompts, layouts, and foreground controls. To support the PAID framework, we create corresponding datasets with over 50,000 labeled images. Extensive experimental results and online A/B tests demonstrate that PAID can produce more visually appealing advertising images.
Computational Long Exposure Mobile Photography
Long exposure photography produces stunning imagery, representing moving elements in a scene with motion-blur. It is generally employed in two modalities, producing either a foreground or a background blur effect. Foreground blur images are traditionally captured on a tripod-mounted camera and portray blurred moving foreground elements, such as silky water or light trails, over a perfectly sharp background landscape. Background blur images, also called panning photography, are captured while the camera is tracking a moving subject, to produce an image of a sharp subject over a background blurred by relative motion. Both techniques are notoriously challenging and require additional equipment and advanced skills. In this paper, we describe a computational burst photography system that operates in a hand-held smartphone camera app, and achieves these effects fully automatically, at the tap of the shutter button. Our approach first detects and segments the salient subject. We track the scene motion over multiple frames and align the images in order to preserve desired sharpness and to produce aesthetically pleasing motion streaks. We capture an under-exposed burst and select the subset of input frames that will produce blur trails of controlled length, regardless of scene or camera motion velocity. We predict inter-frame motion and synthesize motion-blur to fill the temporal gaps between the input frames. Finally, we composite the blurred image with the sharp regular exposure to protect the sharpness of faces or areas of the scene that are barely moving, and produce a final high resolution and high dynamic range (HDR) photograph. Our system democratizes a capability previously reserved to professionals, and makes this creative style accessible to most casual photographers. More information and supplementary material can be found on our project webpage: https://motion-mode.github.io/
A Parse-Then-Place Approach for Generating Graphic Layouts from Textual Descriptions
Creating layouts is a fundamental step in graphic design. In this work, we propose to use text as the guidance to create graphic layouts, i.e., Text-to-Layout, aiming to lower the design barriers. Text-to-Layout is a challenging task, because it needs to consider the implicit, combined, and incomplete layout constraints from text, each of which has not been studied in previous work. To address this, we present a two-stage approach, named parse-then-place. The approach introduces an intermediate representation (IR) between text and layout to represent diverse layout constraints. With IR, Text-to-Layout is decomposed into a parse stage and a place stage. The parse stage takes a textual description as input and generates an IR, in which the implicit constraints from the text are transformed into explicit ones. The place stage generates layouts based on the IR. To model combined and incomplete constraints, we use a Transformer-based layout generation model and carefully design a way to represent constraints and layouts as sequences. Besides, we adopt the pretrain-then-finetune strategy to boost the performance of the layout generation model with large-scale unlabeled layouts. To evaluate our approach, we construct two Text-to-Layout datasets and conduct experiments on them. Quantitative results, qualitative analysis, and user studies demonstrate the effectiveness of our approach.
Zero-Shot Image Harmonization with Generative Model Prior
Recent image harmonization methods have demonstrated promising results. However, due to their heavy reliance on a large number of composite images, these works are expensive in the training phase and often fail to generalize to unseen images. In this paper, we draw lessons from human behavior and come up with a zero-shot image harmonization method. Specifically, in the harmonization process, a human mainly utilizes his long-term prior on harmonious images and makes a composite image close to that prior. To imitate that, we resort to pretrained generative models for the prior of natural images. For the guidance of the harmonization direction, we propose an Attention-Constraint Text which is optimized to well illustrate the image environments. Some further designs are introduced for preserving the foreground content structure. The resulting framework, highly consistent with human behavior, can achieve harmonious results without burdensome training. Extensive experiments have demonstrated the effectiveness of our approach, and we have also explored some interesting applications.
Mask-ControlNet: Higher-Quality Image Generation with An Additional Mask Prompt
Text-to-image generation has witnessed great progress, especially with the recent advancements in diffusion models. Since texts cannot provide detailed conditions like object appearance, reference images are usually leveraged for the control of objects in the generated images. However, existing methods still suffer limited accuracy when the relationship between the foreground and background is complicated. To address this issue, we develop a framework termed Mask-ControlNet by introducing an additional mask prompt. Specifically, we first employ large vision models to obtain masks to segment the objects of interest in the reference image. Then, the object images are employed as additional prompts to facilitate the diffusion model to better understand the relationship between foreground and background regions during image generation. Experiments show that the mask prompts enhance the controllability of the diffusion model to maintain higher fidelity to the reference image while achieving better image quality. Comparison with previous text-to-image generation methods demonstrates our method's superior quantitative and qualitative performance on the benchmark datasets.
Propagate Yourself: Exploring Pixel-Level Consistency for Unsupervised Visual Representation Learning
Contrastive learning methods for unsupervised visual representation learning have reached remarkable levels of transfer performance. We argue that the power of contrastive learning has yet to be fully unleashed, as current methods are trained only on instance-level pretext tasks, leading to representations that may be sub-optimal for downstream tasks requiring dense pixel predictions. In this paper, we introduce pixel-level pretext tasks for learning dense feature representations. The first task directly applies contrastive learning at the pixel level. We additionally propose a pixel-to-propagation consistency task that produces better results, even surpassing the state-of-the-art approaches by a large margin. Specifically, it achieves 60.2 AP, 41.4 / 40.5 mAP and 77.2 mIoU when transferred to Pascal VOC object detection (C4), COCO object detection (FPN / C4) and Cityscapes semantic segmentation using a ResNet-50 backbone network, which are 2.6 AP, 0.8 / 1.0 mAP and 1.0 mIoU better than the previous best methods built on instance-level contrastive learning. Moreover, the pixel-level pretext tasks are found to be effective for pre-training not only regular backbone networks but also head networks used for dense downstream tasks, and are complementary to instance-level contrastive methods. These results demonstrate the strong potential of defining pretext tasks at the pixel level, and suggest a new path forward in unsupervised visual representation learning. Code is available at https://github.com/zdaxie/PixPro.
KV-Edit: Training-Free Image Editing for Precise Background Preservation
Background consistency remains a significant challenge in image editing tasks. Despite extensive developments, existing works still face a trade-off between maintaining similarity to the original image and generating content that aligns with the target. Here, we propose KV-Edit, a training-free approach that uses KV cache in DiTs to maintain background consistency, where background tokens are preserved rather than regenerated, eliminating the need for complex mechanisms or expensive training, ultimately generating new content that seamlessly integrates with the background within user-provided regions. We further explore the memory consumption of the KV cache during editing and optimize the space complexity to O(1) using an inversion-free method. Our approach is compatible with any DiT-based generative model without additional training. Experiments demonstrate that KV-Edit significantly outperforms existing approaches in terms of both background and image quality, even surpassing training-based methods. Project webpage is available at https://xilluill.github.io/projectpages/KV-Edit
Alchemist: Parametric Control of Material Properties with Diffusion Models
We propose a method to control material attributes of objects like roughness, metallic, albedo, and transparency in real images. Our method capitalizes on the generative prior of text-to-image models known for photorealism, employing a scalar value and instructions to alter low-level material properties. Addressing the lack of datasets with controlled material attributes, we generated an object-centric synthetic dataset with physically-based materials. Fine-tuning a modified pre-trained text-to-image model on this synthetic dataset enables us to edit material properties in real-world images while preserving all other attributes. We show the potential application of our model to material edited NeRFs.
Sem-CS: Semantic CLIPStyler for Text-Based Image Style Transfer
CLIPStyler demonstrated image style transfer with realistic textures using only a style text description (instead of requiring a reference style image). However, the ground semantics of objects in the style transfer output is lost due to style spill-over on salient and background objects (content mismatch) or over-stylization. To solve this, we propose Semantic CLIPStyler (Sem-CS), that performs semantic style transfer. Sem-CS first segments the content image into salient and non-salient objects and then transfers artistic style based on a given style text description. The semantic style transfer is achieved using global foreground loss (for salient objects) and global background loss (for non-salient objects). Our empirical results, including DISTS, NIMA and user study scores, show that our proposed framework yields superior qualitative and quantitative performance. Our code is available at github.com/chandagrover/sem-cs.
Heuristic Vision Pre-Training with Self-Supervised and Supervised Multi-Task Learning
To mimic human vision with the way of recognizing the diverse and open world, foundation vision models are much critical. While recent techniques of self-supervised learning show the promising potentiality of this mission, we argue that signals from labelled data are also important for common-sense recognition, and properly chosen pre-text tasks can facilitate the efficiency of vision representation learning. To this end, we propose a novel pre-training framework by adopting both self-supervised and supervised visual pre-text tasks in a multi-task manner. Specifically, given an image, we take a heuristic way by considering its intrinsic style properties, inside objects with their locations and correlations, and how it looks like in 3D space for basic visual understanding. However, large-scale object bounding boxes and correlations are usually hard to achieve. Alternatively, we develop a hybrid method by leveraging both multi-label classification and self-supervised learning. On the one hand, under the multi-label supervision, the pre-trained model can explore the detailed information of an image, e.g., image types, objects, and part of semantic relations. On the other hand, self-supervised learning tasks, with respect to Masked Image Modeling (MIM) and contrastive learning, can help the model learn pixel details and patch correlations. Results show that our pre-trained models can deliver results on par with or better than state-of-the-art (SOTA) results on multiple visual tasks. For example, with a vanilla Swin-B backbone, we achieve 85.3\% top-1 accuracy on ImageNet-1K classification, 47.9 box AP on COCO object detection for Mask R-CNN, and 50.6 mIoU on ADE-20K semantic segmentation when using Upernet. The performance shows the ability of our vision foundation model to serve general purpose vision tasks.
Tag2Text: Guiding Vision-Language Model via Image Tagging
This paper presents Tag2Text, a vision language pre-training (VLP) framework, which introduces image tagging into vision-language models to guide the learning of visual-linguistic features. In contrast to prior works which utilize object tags either manually labeled or automatically detected with a limited detector, our approach utilizes tags parsed from its paired text to learn an image tagger and meanwhile provides guidance to vision-language models. Given that, Tag2Text can utilize large-scale annotation-free image tags in accordance with image-text pairs, and provides more diverse tag categories beyond objects. As a result, Tag2Text achieves a superior image tag recognition ability by exploiting fine-grained text information. Moreover, by leveraging tagging guidance, Tag2Text effectively enhances the performance of vision-language models on both generation-based and alignment-based tasks. Across a wide range of downstream benchmarks, Tag2Text achieves state-of-the-art or competitive results with similar model sizes and data scales, demonstrating the efficacy of the proposed tagging guidance.
POBEVM: Real-time Video Matting via Progressively Optimize the Target Body and Edge
Deep convolutional neural networks (CNNs) based approaches have achieved great performance in video matting. Many of these methods can produce accurate alpha estimation for the target body but typically yield fuzzy or incorrect target edges. This is usually caused by the following reasons: 1) The current methods always treat the target body and edge indiscriminately; 2) Target body dominates the whole target with only a tiny proportion target edge. For the first problem, we propose a CNN-based module that separately optimizes the matting target body and edge (SOBE). And on this basis, we introduce a real-time, trimap-free video matting method via progressively optimizing the matting target body and edge (POBEVM) that is much lighter than previous approaches and achieves significant improvements in the predicted target edge. For the second problem, we propose an Edge-L1-Loss (ELL) function that enforces our network on the matting target edge. Experiments demonstrate our method outperforms prior trimap-free matting methods on both Distinctions-646 (D646) and VideoMatte240K(VM) dataset, especially in edge optimization.
MatAnyone: Stable Video Matting with Consistent Memory Propagation
Auxiliary-free human video matting methods, which rely solely on input frames, often struggle with complex or ambiguous backgrounds. To address this, we propose MatAnyone, a robust framework tailored for target-assigned video matting. Specifically, building on a memory-based paradigm, we introduce a consistent memory propagation module via region-adaptive memory fusion, which adaptively integrates memory from the previous frame. This ensures semantic stability in core regions while preserving fine-grained details along object boundaries. For robust training, we present a larger, high-quality, and diverse dataset for video matting. Additionally, we incorporate a novel training strategy that efficiently leverages large-scale segmentation data, boosting matting stability. With this new network design, dataset, and training strategy, MatAnyone delivers robust and accurate video matting results in diverse real-world scenarios, outperforming existing methods.
SMITE: Segment Me In TimE
Segmenting an object in a video presents significant challenges. Each pixel must be accurately labelled, and these labels must remain consistent across frames. The difficulty increases when the segmentation is with arbitrary granularity, meaning the number of segments can vary arbitrarily, and masks are defined based on only one or a few sample images. In this paper, we address this issue by employing a pre-trained text to image diffusion model supplemented with an additional tracking mechanism. We demonstrate that our approach can effectively manage various segmentation scenarios and outperforms state-of-the-art alternatives.
PrimeComposer: Faster Progressively Combined Diffusion for Image Composition with Attention Steering
Image composition involves seamlessly integrating given objects into a specific visual context. Current training-free methods rely on composing attention weights from several samplers to guide the generator. However, since these weights are derived from disparate contexts, their combination leads to coherence confusion and loss of appearance information. These issues worsen with their excessive focus on background generation, even when unnecessary in this task. This not only impedes their swift implementation but also compromises foreground generation quality. Moreover, these methods introduce unwanted artifacts in the transition area. In this paper, we formulate image composition as a subject-based local editing task, solely focusing on foreground generation. At each step, the edited foreground is combined with the noisy background to maintain scene consistency. To address the remaining issues, we propose PrimeComposer, a faster training-free diffuser that composites the images by well-designed attention steering across different noise levels. This steering is predominantly achieved by our Correlation Diffuser, utilizing its self-attention layers at each step. Within these layers, the synthesized subject interacts with both the referenced object and background, capturing intricate details and coherent relationships. This prior information is encoded into the attention weights, which are then integrated into the self-attention layers of the generator to guide the synthesis process. Besides, we introduce a Region-constrained Cross-Attention to confine the impact of specific subject-related tokens to desired regions, addressing the unwanted artifacts shown in the prior method thereby further improving the coherence in the transition area. Our method exhibits the fastest inference efficiency and extensive experiments demonstrate our superiority both qualitatively and quantitatively.
UNIP: Rethinking Pre-trained Attention Patterns for Infrared Semantic Segmentation
Pre-training techniques significantly enhance the performance of semantic segmentation tasks with limited training data. However, the efficacy under a large domain gap between pre-training (e.g. RGB) and fine-tuning (e.g. infrared) remains underexplored. In this study, we first benchmark the infrared semantic segmentation performance of various pre-training methods and reveal several phenomena distinct from the RGB domain. Next, our layerwise analysis of pre-trained attention maps uncovers that: (1) There are three typical attention patterns (local, hybrid, and global); (2) Pre-training tasks notably influence the pattern distribution across layers; (3) The hybrid pattern is crucial for semantic segmentation as it attends to both nearby and foreground elements; (4) The texture bias impedes model generalization in infrared tasks. Building on these insights, we propose UNIP, a UNified Infrared Pre-training framework, to enhance the pre-trained model performance. This framework uses the hybrid-attention distillation NMI-HAD as the pre-training target, a large-scale mixed dataset InfMix for pre-training, and a last-layer feature pyramid network LL-FPN for fine-tuning. Experimental results show that UNIP outperforms various pre-training methods by up to 13.5\% in average mIoU on three infrared segmentation tasks, evaluated using fine-tuning and linear probing metrics. UNIP-S achieves performance on par with MAE-L while requiring only 1/10 of the computational cost. Furthermore, UNIP significantly surpasses state-of-the-art (SOTA) infrared or RGB segmentation methods and demonstrates broad potential for application in other modalities, such as RGB and depth. Our code is available at https://github.com/casiatao/UNIP.
MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views
We present a novel appearance model that simultaneously realizes explicit high-quality 3D surface mesh recovery and photorealistic novel view synthesis from sparse view samples. Our key idea is to model the underlying scene geometry Mesh as an Atlas of Charts which we render with 2D Gaussian surfels (MAtCha Gaussians). MAtCha distills high-frequency scene surface details from an off-the-shelf monocular depth estimator and refines it through Gaussian surfel rendering. The Gaussian surfels are attached to the charts on the fly, satisfying photorealism of neural volumetric rendering and crisp geometry of a mesh model, i.e., two seemingly contradicting goals in a single model. At the core of MAtCha lies a novel neural deformation model and a structure loss that preserve the fine surface details distilled from learned monocular depths while addressing their fundamental scale ambiguities. Results of extensive experimental validation demonstrate MAtCha's state-of-the-art quality of surface reconstruction and photorealism on-par with top contenders but with dramatic reduction in the number of input views and computational time. We believe MAtCha will serve as a foundational tool for any visual application in vision, graphics, and robotics that require explicit geometry in addition to photorealism. Our project page is the following: https://anttwo.github.io/matcha/
TKG-DM: Training-free Chroma Key Content Generation Diffusion Model
Diffusion models have enabled the generation of high-quality images with a strong focus on realism and textual fidelity. Yet, large-scale text-to-image models, such as Stable Diffusion, struggle to generate images where foreground objects are placed over a chroma key background, limiting their ability to separate foreground and background elements without fine-tuning. To address this limitation, we present a novel Training-Free Chroma Key Content Generation Diffusion Model (TKG-DM), which optimizes the initial random noise to produce images with foreground objects on a specifiable color background. Our proposed method is the first to explore the manipulation of the color aspects in initial noise for controlled background generation, enabling precise separation of foreground and background without fine-tuning. Extensive experiments demonstrate that our training-free method outperforms existing methods in both qualitative and quantitative evaluations, matching or surpassing fine-tuned models. Finally, we successfully extend it to other tasks (e.g., consistency models and text-to-video), highlighting its transformative potential across various generative applications where independent control of foreground and background is crucial.
MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editing
Despite the success in large-scale text-to-image generation and text-conditioned image editing, existing methods still struggle to produce consistent generation and editing results. For example, generation approaches usually fail to synthesize multiple images of the same objects/characters but with different views or poses. Meanwhile, existing editing methods either fail to achieve effective complex non-rigid editing while maintaining the overall textures and identity, or require time-consuming fine-tuning to capture the image-specific appearance. In this paper, we develop MasaCtrl, a tuning-free method to achieve consistent image generation and complex non-rigid image editing simultaneously. Specifically, MasaCtrl converts existing self-attention in diffusion models into mutual self-attention, so that it can query correlated local contents and textures from source images for consistency. To further alleviate the query confusion between foreground and background, we propose a mask-guided mutual self-attention strategy, where the mask can be easily extracted from the cross-attention maps. Extensive experiments show that the proposed MasaCtrl can produce impressive results in both consistent image generation and complex non-rigid real image editing.
Foreground-aware Image Inpainting
Existing image inpainting methods typically fill holes by borrowing information from surrounding pixels. They often produce unsatisfactory results when the holes overlap with or touch foreground objects due to lack of information about the actual extent of foreground and background regions within the holes. These scenarios, however, are very important in practice, especially for applications such as the removal of distracting objects. To address the problem, we propose a foreground-aware image inpainting system that explicitly disentangles structure inference and content completion. Specifically, our model learns to predict the foreground contour first, and then inpaints the missing region using the predicted contour as guidance. We show that by such disentanglement, the contour completion model predicts reasonable contours of objects, and further substantially improves the performance of image inpainting. Experiments show that our method significantly outperforms existing methods and achieves superior inpainting results on challenging cases with complex compositions.
Cloth2Tex: A Customized Cloth Texture Generation Pipeline for 3D Virtual Try-On
Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel, and cloth animation. It thus necessitates a simple and straightforward pipeline to obtain high-quality texture from simple input, such as 2D reference images. Since traditional warping-based texture generation methods require a significant number of control points to be manually selected for each type of garment, which can be a time-consuming and tedious process. We propose a novel method, called Cloth2Tex, which eliminates the human burden in this process. Cloth2Tex is a self-supervised method that generates texture maps with reasonable layout and structural consistency. Another key feature of Cloth2Tex is that it can be used to support high-fidelity texture inpainting. This is done by combining Cloth2Tex with a prevailing latent diffusion model. We evaluate our approach both qualitatively and quantitatively and demonstrate that Cloth2Tex can generate high-quality texture maps and achieve the best visual effects in comparison to other methods. Project page: tomguluson92.github.io/projects/cloth2tex/
GroundCap: A Visually Grounded Image Captioning Dataset
Current image captioning systems lack the ability to link descriptive text to specific visual elements, making their outputs difficult to verify. While recent approaches offer some grounding capabilities, they cannot track object identities across multiple references or ground both actions and objects simultaneously. We propose a novel ID-based grounding system that enables consistent object reference tracking and action-object linking, and present GroundCap, a dataset containing 52,016 images from 77 movies, with 344 human-annotated and 52,016 automatically generated captions. Each caption is grounded on detected objects (132 classes) and actions (51 classes) using a tag system that maintains object identity while linking actions to the corresponding objects. Our approach features persistent object IDs for reference tracking, explicit action-object linking, and segmentation of background elements through K-means clustering. We propose gMETEOR, a metric combining caption quality with grounding accuracy, and establish baseline performance by fine-tuning Pixtral-12B. Human evaluation demonstrates our approach's effectiveness in producing verifiable descriptions with coherent object references.
MarkupLM: Pre-training of Text and Markup Language for Visually-rich Document Understanding
Multimodal pre-training with text, layout, and image has made significant progress for Visually Rich Document Understanding (VRDU), especially the fixed-layout documents such as scanned document images. While, there are still a large number of digital documents where the layout information is not fixed and needs to be interactively and dynamically rendered for visualization, making existing layout-based pre-training approaches not easy to apply. In this paper, we propose MarkupLM for document understanding tasks with markup languages as the backbone, such as HTML/XML-based documents, where text and markup information is jointly pre-trained. Experiment results show that the pre-trained MarkupLM significantly outperforms the existing strong baseline models on several document understanding tasks. The pre-trained model and code will be publicly available at https://aka.ms/markuplm.
Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4V
We present Set-of-Mark (SoM), a new visual prompting method, to unleash the visual grounding abilities of large multimodal models (LMMs), such as GPT-4V. As illustrated in Fig. 1 (right), we employ off-the-shelf interactive segmentation models, such as SAM, to partition an image into regions at different levels of granularity, and overlay these regions with a set of marks e.g., alphanumerics, masks, boxes. Using the marked image as input, GPT-4V can answer the questions that require visual grounding. We perform a comprehensive empirical study to validate the effectiveness of SoM on a wide range of fine-grained vision and multimodal tasks. For example, our experiments show that GPT-4V with SoM outperforms the state-of-the-art fully-finetuned referring segmentation model on RefCOCOg in a zero-shot setting.
VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control
Video inpainting, which aims to restore corrupted video content, has experienced substantial progress. Despite these advances, existing methods, whether propagating unmasked region pixels through optical flow and receptive field priors, or extending image-inpainting models temporally, face challenges in generating fully masked objects or balancing the competing objectives of background context preservation and foreground generation in one model, respectively. To address these limitations, we propose a novel dual-stream paradigm VideoPainter that incorporates an efficient context encoder (comprising only 6% of the backbone parameters) to process masked videos and inject backbone-aware background contextual cues to any pre-trained video DiT, producing semantically consistent content in a plug-and-play manner. This architectural separation significantly reduces the model's learning complexity while enabling nuanced integration of crucial background context. We also introduce a novel target region ID resampling technique that enables any-length video inpainting, greatly enhancing our practical applicability. Additionally, we establish a scalable dataset pipeline leveraging current vision understanding models, contributing VPData and VPBench to facilitate segmentation-based inpainting training and assessment, the largest video inpainting dataset and benchmark to date with over 390K diverse clips. Using inpainting as a pipeline basis, we also explore downstream applications including video editing and video editing pair data generation, demonstrating competitive performance and significant practical potential. Extensive experiments demonstrate VideoPainter's superior performance in both any-length video inpainting and editing, across eight key metrics, including video quality, mask region preservation, and textual coherence.
MatCha: Enhancing Visual Language Pretraining with Math Reasoning and Chart Derendering
Visual language data such as plots, charts, and infographics are ubiquitous in the human world. However, state-of-the-art vision-language models do not perform well on these data. We propose MatCha (Math reasoning and Chart derendering pretraining) to enhance visual language models' capabilities in jointly modeling charts/plots and language data. Specifically, we propose several pretraining tasks that cover plot deconstruction and numerical reasoning which are the key capabilities in visual language modeling. We perform the MatCha pretraining starting from Pix2Struct, a recently proposed image-to-text visual language model. On standard benchmarks such as PlotQA and ChartQA, the MatCha model outperforms state-of-the-art methods by as much as nearly 20%. We also examine how well MatCha pretraining transfers to domains such as screenshots, textbook diagrams, and document figures and observe overall improvement, verifying the usefulness of MatCha pretraining on broader visual language tasks.
ptt5-v2: A Closer Look at Continued Pretraining of T5 Models for the Portuguese Language
Despite advancements in Natural Language Processing (NLP) and the growing availability of pretrained models, the English language remains the primary focus of model development. Continued pretraining on language-specific corpora provides a practical solution for adapting models to other languages. However, the impact of different pretraining settings on downstream tasks remains underexplored. This work introduces ptt5-v2, investigating the continued pretraining of T5 models for Portuguese. We first develop a baseline set of settings and pretrain models with sizes up to 3B parameters. Finetuning on three Portuguese downstream tasks (assin2 STS, assin2 RTE, and TweetSentBR) yields SOTA results on the latter two. We then explore the effects of different pretraining configurations, including quality filters, optimization strategies, and multi-epoch pretraining. Perhaps surprisingly, their impact remains subtle compared to our baseline. We release ptt5-v2 pretrained checkpoints and the finetuned MonoT5 rerankers on HuggingFace at https://huggingface.co/collections/unicamp-dl/ptt5-v2-666538a650188ba00aa8d2d0 and https://huggingface.co/collections/unicamp-dl/monoptt5-66653981877df3ea727f720d.
LayoutDETR: Detection Transformer Is a Good Multimodal Layout Designer
Graphic layout designs play an essential role in visual communication. Yet handcrafting layout designs is skill-demanding, time-consuming, and non-scalable to batch production. Generative models emerge to make design automation scalable but it remains non-trivial to produce designs that comply with designers' multimodal desires, i.e., constrained by background images and driven by foreground content. We propose LayoutDETR that inherits the high quality and realism from generative modeling, while reformulating content-aware requirements as a detection problem: we learn to detect in a background image the reasonable locations, scales, and spatial relations for multimodal foreground elements in a layout. Our solution sets a new state-of-the-art performance for layout generation on public benchmarks and on our newly-curated ad banner dataset. We integrate our solution into a graphical system that facilitates user studies, and show that users prefer our designs over baselines by significant margins. Our code, models, dataset, graphical system, and demos are available at https://github.com/salesforce/LayoutDETR.
Learning to Customize Text-to-Image Diffusion In Diverse Context
Most text-to-image customization techniques fine-tune models on a small set of personal concept images captured in minimal contexts. This often results in the model becoming overfitted to these training images and unable to generalize to new contexts in future text prompts. Existing customization methods are built on the success of effectively representing personal concepts as textual embeddings. Thus, in this work, we resort to diversifying the context of these personal concepts solely within the textual space by simply creating a contextually rich set of text prompts, together with a widely used self-supervised learning objective. Surprisingly, this straightforward and cost-effective method significantly improves semantic alignment in the textual space, and this effect further extends to the image space, resulting in higher prompt fidelity for generated images. Additionally, our approach does not require any architectural modifications, making it highly compatible with existing text-to-image customization methods. We demonstrate the broad applicability of our approach by combining it with four different baseline methods, achieving notable CLIP score improvements.
MegActor: Harness the Power of Raw Video for Vivid Portrait Animation
Despite raw driving videos contain richer information on facial expressions than intermediate representations such as landmarks in the field of portrait animation, they are seldom the subject of research. This is due to two challenges inherent in portrait animation driven with raw videos: 1) significant identity leakage; 2) Irrelevant background and facial details such as wrinkles degrade performance. To harnesses the power of the raw videos for vivid portrait animation, we proposed a pioneering conditional diffusion model named as MegActor. First, we introduced a synthetic data generation framework for creating videos with consistent motion and expressions but inconsistent IDs to mitigate the issue of ID leakage. Second, we segmented the foreground and background of the reference image and employed CLIP to encode the background details. This encoded information is then integrated into the network via a text embedding module, thereby ensuring the stability of the background. Finally, we further style transfer the appearance of the reference image to the driving video to eliminate the influence of facial details in the driving videos. Our final model was trained solely on public datasets, achieving results comparable to commercial models. We hope this will help the open-source community.The code is available at https://github.com/megvii-research/MegFaceAnimate.
Salient Object-Aware Background Generation using Text-Guided Diffusion Models
Generating background scenes for salient objects plays a crucial role across various domains including creative design and e-commerce, as it enhances the presentation and context of subjects by integrating them into tailored environments. Background generation can be framed as a task of text-conditioned outpainting, where the goal is to extend image content beyond a salient object's boundaries on a blank background. Although popular diffusion models for text-guided inpainting can also be used for outpainting by mask inversion, they are trained to fill in missing parts of an image rather than to place an object into a scene. Consequently, when used for background creation, inpainting models frequently extend the salient object's boundaries and thereby change the object's identity, which is a phenomenon we call "object expansion." This paper introduces a model for adapting inpainting diffusion models to the salient object outpainting task using Stable Diffusion and ControlNet architectures. We present a series of qualitative and quantitative results across models and datasets, including a newly proposed metric to measure object expansion that does not require any human labeling. Compared to Stable Diffusion 2.0 Inpainting, our proposed approach reduces object expansion by 3.6x on average with no degradation in standard visual metrics across multiple datasets.
Self-Supervised Learning of Pretext-Invariant Representations
The goal of self-supervised learning from images is to construct image representations that are semantically meaningful via pretext tasks that do not require semantic annotations for a large training set of images. Many pretext tasks lead to representations that are covariant with image transformations. We argue that, instead, semantic representations ought to be invariant under such transformations. Specifically, we develop Pretext-Invariant Representation Learning (PIRL, pronounced as "pearl") that learns invariant representations based on pretext tasks. We use PIRL with a commonly used pretext task that involves solving jigsaw puzzles. We find that PIRL substantially improves the semantic quality of the learned image representations. Our approach sets a new state-of-the-art in self-supervised learning from images on several popular benchmarks for self-supervised learning. Despite being unsupervised, PIRL outperforms supervised pre-training in learning image representations for object detection. Altogether, our results demonstrate the potential of self-supervised learning of image representations with good invariance properties.
SelfDocSeg: A Self-Supervised vision-based Approach towards Document Segmentation
Document layout analysis is a known problem to the documents research community and has been vastly explored yielding a multitude of solutions ranging from text mining, and recognition to graph-based representation, visual feature extraction, etc. However, most of the existing works have ignored the crucial fact regarding the scarcity of labeled data. With growing internet connectivity to personal life, an enormous amount of documents had been available in the public domain and thus making data annotation a tedious task. We address this challenge using self-supervision and unlike, the few existing self-supervised document segmentation approaches which use text mining and textual labels, we use a complete vision-based approach in pre-training without any ground-truth label or its derivative. Instead, we generate pseudo-layouts from the document images to pre-train an image encoder to learn the document object representation and localization in a self-supervised framework before fine-tuning it with an object detection model. We show that our pipeline sets a new benchmark in this context and performs at par with the existing methods and the supervised counterparts, if not outperforms. The code is made publicly available at: https://github.com/MaitySubhajit/SelfDocSeg
Enhancing Vision-Language Pre-training with Rich Supervisions
We propose Strongly Supervised pre-training with ScreenShots (S4) - a novel pre-training paradigm for Vision-Language Models using data from large-scale web screenshot rendering. Using web screenshots unlocks a treasure trove of visual and textual cues that are not present in using image-text pairs. In S4, we leverage the inherent tree-structured hierarchy of HTML elements and the spatial localization to carefully design 10 pre-training tasks with large scale annotated data. These tasks resemble downstream tasks across different domains and the annotations are cheap to obtain. We demonstrate that, compared to current screenshot pre-training objectives, our innovative pre-training method significantly enhances performance of image-to-text model in nine varied and popular downstream tasks - up to 76.1% improvements on Table Detection, and at least 1% on Widget Captioning.
Blended Diffusion for Text-driven Editing of Natural Images
Natural language offers a highly intuitive interface for image editing. In this paper, we introduce the first solution for performing local (region-based) edits in generic natural images, based on a natural language description along with an ROI mask. We achieve our goal by leveraging and combining a pretrained language-image model (CLIP), to steer the edit towards a user-provided text prompt, with a denoising diffusion probabilistic model (DDPM) to generate natural-looking results. To seamlessly fuse the edited region with the unchanged parts of the image, we spatially blend noised versions of the input image with the local text-guided diffusion latent at a progression of noise levels. In addition, we show that adding augmentations to the diffusion process mitigates adversarial results. We compare against several baselines and related methods, both qualitatively and quantitatively, and show that our method outperforms these solutions in terms of overall realism, ability to preserve the background and matching the text. Finally, we show several text-driven editing applications, including adding a new object to an image, removing/replacing/altering existing objects, background replacement, and image extrapolation. Code is available at: https://omriavrahami.com/blended-diffusion-page/
The effectiveness of MAE pre-pretraining for billion-scale pretraining
This paper revisits the standard pretrain-then-finetune paradigm used in computer vision for visual recognition tasks. Typically, state-of-the-art foundation models are pretrained using large scale (weakly) supervised datasets with billions of images. We introduce an additional pre-pretraining stage that is simple and uses the self-supervised MAE technique to initialize the model. While MAE has only been shown to scale with the size of models, we find that it scales with the size of the training dataset as well. Thus, our MAE-based pre-pretraining scales with both model and data size making it applicable for training foundation models. Pre-pretraining consistently improves both the model convergence and the downstream transfer performance across a range of model scales (millions to billions of parameters), and dataset sizes (millions to billions of images). We measure the effectiveness of pre-pretraining on 10 different visual recognition tasks spanning image classification, video recognition, object detection, low-shot classification and zero-shot recognition. Our largest model achieves new state-of-the-art results on iNaturalist-18 (91.3%), 1-shot ImageNet-1k (62.1%), and zero-shot transfer on Food-101 (96.0%). Our study reveals that model initialization plays a significant role, even for web-scale pretraining with billions of images.
Pix2Cap-COCO: Advancing Visual Comprehension via Pixel-Level Captioning
We present Pix2Cap-COCO, the first panoptic pixel-level caption dataset designed to advance fine-grained visual understanding. To achieve this, we carefully design an automated annotation pipeline that prompts GPT-4V to generate pixel-aligned, instance-specific captions for individual objects within images, enabling models to learn more granular relationships between objects and their contexts. This approach results in 167,254 detailed captions, with an average of 22.94 words per caption. Building on Pix2Cap-COCO, we introduce a novel task, panoptic segmentation-captioning, which challenges models to recognize instances in an image and provide detailed descriptions for each simultaneously. To benchmark this task, we design a robust baseline based on X-Decoder. The experimental results demonstrate that Pix2Cap-COCO is a particularly challenging dataset, as it requires models to excel in both fine-grained visual understanding and detailed language generation. Furthermore, we leverage Pix2Cap-COCO for Supervised Fine-Tuning (SFT) on large multimodal models (LMMs) to enhance their performance. For example, training with Pix2Cap-COCO significantly improves the performance of GPT4RoI, yielding gains in CIDEr +1.4%, ROUGE +0.4%, and SPICE +0.5% on Visual Genome dataset, and strengthens its region understanding ability on the ViP-BENCH, with an overall improvement of +5.1%, including notable increases in recognition accuracy +11.2% and language generation quality +22.2%.
Transparent Image Layer Diffusion using Latent Transparency
We present LayerDiffusion, an approach enabling large-scale pretrained latent diffusion models to generate transparent images. The method allows generation of single transparent images or of multiple transparent layers. The method learns a "latent transparency" that encodes alpha channel transparency into the latent manifold of a pretrained latent diffusion model. It preserves the production-ready quality of the large diffusion model by regulating the added transparency as a latent offset with minimal changes to the original latent distribution of the pretrained model. In this way, any latent diffusion model can be converted into a transparent image generator by finetuning it with the adjusted latent space. We train the model with 1M transparent image layer pairs collected using a human-in-the-loop collection scheme. We show that latent transparency can be applied to different open source image generators, or be adapted to various conditional control systems to achieve applications like foreground/background-conditioned layer generation, joint layer generation, structural control of layer contents, etc. A user study finds that in most cases (97%) users prefer our natively generated transparent content over previous ad-hoc solutions such as generating and then matting. Users also report the quality of our generated transparent images is comparable to real commercial transparent assets like Adobe Stock.
Pinco: Position-induced Consistent Adapter for Diffusion Transformer in Foreground-conditioned Inpainting
Foreground-conditioned inpainting aims to seamlessly fill the background region of an image by utilizing the provided foreground subject and a text description. While existing T2I-based image inpainting methods can be applied to this task, they suffer from issues of subject shape expansion, distortion, or impaired ability to align with the text description, resulting in inconsistencies between the visual elements and the text description. To address these challenges, we propose Pinco, a plug-and-play foreground-conditioned inpainting adapter that generates high-quality backgrounds with good text alignment while effectively preserving the shape of the foreground subject. Firstly, we design a Self-Consistent Adapter that integrates the foreground subject features into the layout-related self-attention layer, which helps to alleviate conflicts between the text and subject features by ensuring that the model can effectively consider the foreground subject's characteristics while processing the overall image layout. Secondly, we design a Decoupled Image Feature Extraction method that employs distinct architectures to extract semantic and shape features separately, significantly improving subject feature extraction and ensuring high-quality preservation of the subject's shape. Thirdly, to ensure precise utilization of the extracted features and to focus attention on the subject region, we introduce a Shared Positional Embedding Anchor, greatly improving the model's understanding of subject features and boosting training efficiency. Extensive experiments demonstrate that our method achieves superior performance and efficiency in foreground-conditioned inpainting.
TextureDiffusion: Target Prompt Disentangled Editing for Various Texture Transfer
Recently, text-guided image editing has achieved significant success. However, existing methods can only apply simple textures like wood or gold when changing the texture of an object. Complex textures such as cloud or fire pose a challenge. This limitation stems from that the target prompt needs to contain both the input image content and <texture>, restricting the texture representation. In this paper, we propose TextureDiffusion, a tuning-free image editing method applied to various texture transfer. Initially, the target prompt is directly set to "<texture>", making the texture disentangled from the input image content to enhance texture representation. Subsequently, query features in self-attention and features in residual blocks are utilized to preserve the structure of the input image. Finally, to maintain the background, we introduce an edit localization technique which blends the self-attention results and the intermediate latents. Comprehensive experiments demonstrate that TextureDiffusion can harmoniously transfer various textures with excellent structure and background preservation.
CustomNet: Zero-shot Object Customization with Variable-Viewpoints in Text-to-Image Diffusion Models
Incorporating a customized object into image generation presents an attractive feature in text-to-image generation. However, existing optimization-based and encoder-based methods are hindered by drawbacks such as time-consuming optimization, insufficient identity preservation, and a prevalent copy-pasting effect. To overcome these limitations, we introduce CustomNet, a novel object customization approach that explicitly incorporates 3D novel view synthesis capabilities into the object customization process. This integration facilitates the adjustment of spatial position relationships and viewpoints, yielding diverse outputs while effectively preserving object identity. Moreover, we introduce delicate designs to enable location control and flexible background control through textual descriptions or specific user-defined images, overcoming the limitations of existing 3D novel view synthesis methods. We further leverage a dataset construction pipeline that can better handle real-world objects and complex backgrounds. Equipped with these designs, our method facilitates zero-shot object customization without test-time optimization, offering simultaneous control over the viewpoints, location, and background. As a result, our CustomNet ensures enhanced identity preservation and generates diverse, harmonious outputs.
FlexEdit: Flexible and Controllable Diffusion-based Object-centric Image Editing
Our work addresses limitations seen in previous approaches for object-centric editing problems, such as unrealistic results due to shape discrepancies and limited control in object replacement or insertion. To this end, we introduce FlexEdit, a flexible and controllable editing framework for objects where we iteratively adjust latents at each denoising step using our FlexEdit block. Initially, we optimize latents at test time to align with specified object constraints. Then, our framework employs an adaptive mask, automatically extracted during denoising, to protect the background while seamlessly blending new content into the target image. We demonstrate the versatility of FlexEdit in various object editing tasks and curate an evaluation test suite with samples from both real and synthetic images, along with novel evaluation metrics designed for object-centric editing. We conduct extensive experiments on different editing scenarios, demonstrating the superiority of our editing framework over recent advanced text-guided image editing methods. Our project page is published at https://flex-edit.github.io/.
Anywhere: A Multi-Agent Framework for Reliable and Diverse Foreground-Conditioned Image Inpainting
Recent advancements in image inpainting, particularly through diffusion modeling, have yielded promising outcomes. However, when tested in scenarios involving the completion of images based on the foreground objects, current methods that aim to inpaint an image in an end-to-end manner encounter challenges such as "over-imagination", inconsistency between foreground and background, and limited diversity. In response, we introduce Anywhere, a pioneering multi-agent framework designed to address these issues. Anywhere utilizes a sophisticated pipeline framework comprising various agents such as Visual Language Model (VLM), Large Language Model (LLM), and image generation models. This framework consists of three principal components: the prompt generation module, the image generation module, and the outcome analyzer. The prompt generation module conducts a semantic analysis of the input foreground image, leveraging VLM to predict relevant language descriptions and LLM to recommend optimal language prompts. In the image generation module, we employ a text-guided canny-to-image generation model to create a template image based on the edge map of the foreground image and language prompts, and an image refiner to produce the outcome by blending the input foreground and the template image. The outcome analyzer employs VLM to evaluate image content rationality, aesthetic score, and foreground-background relevance, triggering prompt and image regeneration as needed. Extensive experiments demonstrate that our Anywhere framework excels in foreground-conditioned image inpainting, mitigating "over-imagination", resolving foreground-background discrepancies, and enhancing diversity. It successfully elevates foreground-conditioned image inpainting to produce more reliable and diverse results.
Predicting What You Already Know Helps: Provable Self-Supervised Learning
Self-supervised representation learning solves auxiliary prediction tasks (known as pretext tasks) without requiring labeled data to learn useful semantic representations. These pretext tasks are created solely using the input features, such as predicting a missing image patch, recovering the color channels of an image from context, or predicting missing words in text; yet predicting this known information helps in learning representations effective for downstream prediction tasks. We posit a mechanism exploiting the statistical connections between certain {\em reconstruction-based} pretext tasks that guarantee to learn a good representation. Formally, we quantify how the approximate independence between the components of the pretext task (conditional on the label and latent variables) allows us to learn representations that can solve the downstream task by just training a linear layer on top of the learned representation. We prove the linear layer yields small approximation error even for complex ground truth function class and will drastically reduce labeled sample complexity. Next, we show a simple modification of our method leads to nonlinear CCA, analogous to the popular SimSiam algorithm, and show similar guarantees for nonlinear CCA.
CLIPAway: Harmonizing Focused Embeddings for Removing Objects via Diffusion Models
Advanced image editing techniques, particularly inpainting, are essential for seamlessly removing unwanted elements while preserving visual integrity. Traditional GAN-based methods have achieved notable success, but recent advancements in diffusion models have produced superior results due to their training on large-scale datasets, enabling the generation of remarkably realistic inpainted images. Despite their strengths, diffusion models often struggle with object removal tasks without explicit guidance, leading to unintended hallucinations of the removed object. To address this issue, we introduce CLIPAway, a novel approach leveraging CLIP embeddings to focus on background regions while excluding foreground elements. CLIPAway enhances inpainting accuracy and quality by identifying embeddings that prioritize the background, thus achieving seamless object removal. Unlike other methods that rely on specialized training datasets or costly manual annotations, CLIPAway provides a flexible, plug-and-play solution compatible with various diffusion-based inpainting techniques.
Beyond Color and Lines: Zero-Shot Style-Specific Image Variations with Coordinated Semantics
Traditionally, style has been primarily considered in terms of artistic elements such as colors, brushstrokes, and lighting. However, identical semantic subjects, like people, boats, and houses, can vary significantly across different artistic traditions, indicating that style also encompasses the underlying semantics. Therefore, in this study, we propose a zero-shot scheme for image variation with coordinated semantics. Specifically, our scheme transforms the image-to-image problem into an image-to-text-to-image problem. The image-to-text operation employs vision-language models e.g., BLIP) to generate text describing the content of the input image, including the objects and their positions. Subsequently, the input style keyword is elaborated into a detailed description of this style and then merged with the content text using the reasoning capabilities of ChatGPT. Finally, the text-to-image operation utilizes a Diffusion model to generate images based on the text prompt. To enable the Diffusion model to accommodate more styles, we propose a fine-tuning strategy that injects text and style constraints into cross-attention. This ensures that the output image exhibits similar semantics in the desired style. To validate the performance of the proposed scheme, we constructed a benchmark comprising images of various styles and scenes and introduced two novel metrics. Despite its simplicity, our scheme yields highly plausible results in a zero-shot manner, particularly for generating stylized images with high-fidelity semantics.
Pretext Training Algorithms for Event Sequence Data
Pretext training followed by task-specific fine-tuning has been a successful approach in vision and language domains. This paper proposes a self-supervised pretext training framework tailored to event sequence data. We introduce a novel alignment verification task that is specialized to event sequences, building on good practices in masked reconstruction and contrastive learning. Our pretext tasks unlock foundational representations that are generalizable across different down-stream tasks, including next-event prediction for temporal point process models, event sequence classification, and missing event interpolation. Experiments on popular public benchmarks demonstrate the potential of the proposed method across different tasks and data domains.
DenseCLIP: Language-Guided Dense Prediction with Context-Aware Prompting
Recent progress has shown that large-scale pre-training using contrastive image-text pairs can be a promising alternative for high-quality visual representation learning from natural language supervision. Benefiting from a broader source of supervision, this new paradigm exhibits impressive transferability to downstream classification tasks and datasets. However, the problem of transferring the knowledge learned from image-text pairs to more complex dense prediction tasks has barely been visited. In this work, we present a new framework for dense prediction by implicitly and explicitly leveraging the pre-trained knowledge from CLIP. Specifically, we convert the original image-text matching problem in CLIP to a pixel-text matching problem and use the pixel-text score maps to guide the learning of dense prediction models. By further using the contextual information from the image to prompt the language model, we are able to facilitate our model to better exploit the pre-trained knowledge. Our method is model-agnostic, which can be applied to arbitrary dense prediction systems and various pre-trained visual backbones including both CLIP models and ImageNet pre-trained models. Extensive experiments demonstrate the superior performance of our methods on semantic segmentation, object detection, and instance segmentation tasks. Code is available at https://github.com/raoyongming/DenseCLIP
Selfie: Self-supervised Pretraining for Image Embedding
We introduce a pretraining technique called Selfie, which stands for SELFie supervised Image Embedding. Selfie generalizes the concept of masked language modeling of BERT (Devlin et al., 2019) to continuous data, such as images, by making use of the Contrastive Predictive Coding loss (Oord et al., 2018). Given masked-out patches in an input image, our method learns to select the correct patch, among other "distractor" patches sampled from the same image, to fill in the masked location. This classification objective sidesteps the need for predicting exact pixel values of the target patches. The pretraining architecture of Selfie includes a network of convolutional blocks to process patches followed by an attention pooling network to summarize the content of unmasked patches before predicting masked ones. During finetuning, we reuse the convolutional weights found by pretraining. We evaluate Selfie on three benchmarks (CIFAR-10, ImageNet 32 x 32, and ImageNet 224 x 224) with varying amounts of labeled data, from 5% to 100% of the training sets. Our pretraining method provides consistent improvements to ResNet-50 across all settings compared to the standard supervised training of the same network. Notably, on ImageNet 224 x 224 with 60 examples per class (5%), our method improves the mean accuracy of ResNet-50 from 35.6% to 46.7%, an improvement of 11.1 points in absolute accuracy. Our pretraining method also improves ResNet-50 training stability, especially on low data regime, by significantly lowering the standard deviation of test accuracies across different runs.
Alpha-CLIP: A CLIP Model Focusing on Wherever You Want
Contrastive Language-Image Pre-training (CLIP) plays an essential role in extracting valuable content information from images across diverse tasks. It aligns textual and visual modalities to comprehend the entire image, including all the details, even those irrelevant to specific tasks. However, for a finer understanding and controlled editing of images, it becomes crucial to focus on specific regions of interest, which can be indicated as points, masks, or boxes by humans or perception models. To fulfill the requirements, we introduce Alpha-CLIP, an enhanced version of CLIP with an auxiliary alpha channel to suggest attentive regions and fine-tuned with constructed millions of RGBA region-text pairs. Alpha-CLIP not only preserves the visual recognition ability of CLIP but also enables precise control over the emphasis of image contents. It demonstrates effectiveness in various tasks, including but not limited to open-world recognition, multimodal large language models, and conditional 2D / 3D generation. It has a strong potential to serve as a versatile tool for image-related tasks.
Token Pruning using a Lightweight Background Aware Vision Transformer
High runtime memory and high latency puts significant constraint on Vision Transformer training and inference, especially on edge devices. Token pruning reduces the number of input tokens to the ViT based on importance criteria of each token. We present a Background Aware Vision Transformer (BAViT) model, a pre-processing block to object detection models like DETR/YOLOS aimed to reduce runtime memory and increase throughput by using a novel approach to identify background tokens in the image. The background tokens can be pruned completely or partially before feeding to a ViT based object detector. We use the semantic information provided by segmentation map and/or bounding box annotation to train a few layers of ViT to classify tokens to either foreground or background. Using 2 layers and 10 layers of BAViT, background and foreground tokens can be separated with 75% and 88% accuracy on VOC dataset and 71% and 80% accuracy on COCO dataset respectively. We show a 2 layer BAViT-small model as pre-processor to YOLOS can increase the throughput by 30% - 40% with a mAP drop of 3% without any sparse fine-tuning and 2% with sparse fine-tuning. Our approach is specifically targeted for Edge AI use cases.
Simple Copy-Paste is a Strong Data Augmentation Method for Instance Segmentation
Building instance segmentation models that are data-efficient and can handle rare object categories is an important challenge in computer vision. Leveraging data augmentations is a promising direction towards addressing this challenge. Here, we perform a systematic study of the Copy-Paste augmentation ([13, 12]) for instance segmentation where we randomly paste objects onto an image. Prior studies on Copy-Paste relied on modeling the surrounding visual context for pasting the objects. However, we find that the simple mechanism of pasting objects randomly is good enough and can provide solid gains on top of strong baselines. Furthermore, we show Copy-Paste is additive with semi-supervised methods that leverage extra data through pseudo labeling (e.g. self-training). On COCO instance segmentation, we achieve 49.1 mask AP and 57.3 box AP, an improvement of +0.6 mask AP and +1.5 box AP over the previous state-of-the-art. We further demonstrate that Copy-Paste can lead to significant improvements on the LVIS benchmark. Our baseline model outperforms the LVIS 2020 Challenge winning entry by +3.6 mask AP on rare categories.
ReMaX: Relaxing for Better Training on Efficient Panoptic Segmentation
This paper presents a new mechanism to facilitate the training of mask transformers for efficient panoptic segmentation, democratizing its deployment. We observe that due to its high complexity, the training objective of panoptic segmentation will inevitably lead to much higher false positive penalization. Such unbalanced loss makes the training process of the end-to-end mask-transformer based architectures difficult, especially for efficient models. In this paper, we present ReMaX that adds relaxation to mask predictions and class predictions during training for panoptic segmentation. We demonstrate that via these simple relaxation techniques during training, our model can be consistently improved by a clear margin without any extra computational cost on inference. By combining our method with efficient backbones like MobileNetV3-Small, our method achieves new state-of-the-art results for efficient panoptic segmentation on COCO, ADE20K and Cityscapes. Code and pre-trained checkpoints will be available at https://github.com/google-research/deeplab2.
Background Activation Suppression for Weakly Supervised Object Localization and Semantic Segmentation
Weakly supervised object localization and semantic segmentation aim to localize objects using only image-level labels. Recently, a new paradigm has emerged by generating a foreground prediction map (FPM) to achieve pixel-level localization. While existing FPM-based methods use cross-entropy to evaluate the foreground prediction map and to guide the learning of the generator, this paper presents two astonishing experimental observations on the object localization learning process: For a trained network, as the foreground mask expands, 1) the cross-entropy converges to zero when the foreground mask covers only part of the object region. 2) The activation value continuously increases until the foreground mask expands to the object boundary. Therefore, to achieve a more effective localization performance, we argue for the usage of activation value to learn more object regions. In this paper, we propose a Background Activation Suppression (BAS) method. Specifically, an Activation Map Constraint (AMC) module is designed to facilitate the learning of generator by suppressing the background activation value. Meanwhile, by using foreground region guidance and area constraint, BAS can learn the whole region of the object. In the inference phase, we consider the prediction maps of different categories together to obtain the final localization results. Extensive experiments show that BAS achieves significant and consistent improvement over the baseline methods on the CUB-200-2011 and ILSVRC datasets. In addition, our method also achieves state-of-the-art weakly supervised semantic segmentation performance on the PASCAL VOC 2012 and MS COCO 2014 datasets. Code and models are available at https://github.com/wpy1999/BAS-Extension.
COCONut-PanCap: Joint Panoptic Segmentation and Grounded Captions for Fine-Grained Understanding and Generation
This paper introduces the COCONut-PanCap dataset, created to enhance panoptic segmentation and grounded image captioning. Building upon the COCO dataset with advanced COCONut panoptic masks, this dataset aims to overcome limitations in existing image-text datasets that often lack detailed, scene-comprehensive descriptions. The COCONut-PanCap dataset incorporates fine-grained, region-level captions grounded in panoptic segmentation masks, ensuring consistency and improving the detail of generated captions. Through human-edited, densely annotated descriptions, COCONut-PanCap supports improved training of vision-language models (VLMs) for image understanding and generative models for text-to-image tasks. Experimental results demonstrate that COCONut-PanCap significantly boosts performance across understanding and generation tasks, offering complementary benefits to large-scale datasets. This dataset sets a new benchmark for evaluating models on joint panoptic segmentation and grounded captioning tasks, addressing the need for high-quality, detailed image-text annotations in multi-modal learning.
Deep Image Harmonization with Globally Guided Feature Transformation and Relation Distillation
Given a composite image, image harmonization aims to adjust the foreground illumination to be consistent with background. Previous methods have explored transforming foreground features to achieve competitive performance. In this work, we show that using global information to guide foreground feature transformation could achieve significant improvement. Besides, we propose to transfer the foreground-background relation from real images to composite images, which can provide intermediate supervision for the transformed encoder features. Additionally, considering the drawbacks of existing harmonization datasets, we also contribute a ccHarmony dataset which simulates the natural illumination variation. Extensive experiments on iHarmony4 and our contributed dataset demonstrate the superiority of our method. Our ccHarmony dataset is released at https://github.com/bcmi/Image-Harmonization-Dataset-ccHarmony.
The Effects of Image Pre- and Post-Processing, Wavelet Decomposition, and Local Binary Patterns on U-Nets for Skin Lesion Segmentation
Skin cancer is a widespread, global, and potentially deadly disease, which over the last three decades has afflicted more lives in the USA than all other forms of cancer combined. There have been a lot of promising recent works utilizing deep network architectures, such as FCNs, U-Nets, and ResNets, for developing automated skin lesion segmentation. This paper investigates various pre- and post-processing techniques for improving the performance of U-Nets as measured by the Jaccard Index. The dataset provided as part of the "2017 ISBI Challenges on Skin Lesion Analysis Towards Melanoma Detection" was used for this evaluation and the performance of the finalist competitors was the standard for comparison. The pre-processing techniques employed in the proposed system included contrast enhancement, artifact removal, and vignette correction. More advanced image transformations, such as local binary patterns and wavelet decomposition, were also employed to augment the raw grayscale images used as network input features. While the performance of the proposed system fell short of the winners of the challenge, it was determined that using wavelet decomposition as an early transformation step improved the overall performance of the system over pre- and post-processing steps alone.
From Pixels to Prose: A Large Dataset of Dense Image Captions
Training large vision-language models requires extensive, high-quality image-text pairs. Existing web-scraped datasets, however, are noisy and lack detailed image descriptions. To bridge this gap, we introduce PixelProse, a comprehensive dataset of over 16M (million) synthetically generated captions, leveraging cutting-edge vision-language models for detailed and accurate descriptions. To ensure data integrity, we rigorously analyze our dataset for problematic content, including child sexual abuse material (CSAM), personally identifiable information (PII), and toxicity. We also provide valuable metadata such as watermark presence and aesthetic scores, aiding in further dataset filtering. We hope PixelProse will be a valuable resource for future vision-language research. PixelProse is available at https://huggingface.co/datasets/tomg-group-umd/pixelprose
ODM: A Text-Image Further Alignment Pre-training Approach for Scene Text Detection and Spotting
In recent years, text-image joint pre-training techniques have shown promising results in various tasks. However, in Optical Character Recognition (OCR) tasks, aligning text instances with their corresponding text regions in images poses a challenge, as it requires effective alignment between text and OCR-Text (referring to the text in images as OCR-Text to distinguish from the text in natural language) rather than a holistic understanding of the overall image content. In this paper, we propose a new pre-training method called OCR-Text Destylization Modeling (ODM) that transfers diverse styles of text found in images to a uniform style based on the text prompt. With ODM, we achieve better alignment between text and OCR-Text and enable pre-trained models to adapt to the complex and diverse styles of scene text detection and spotting tasks. Additionally, we have designed a new labeling generation method specifically for ODM and combined it with our proposed Text-Controller module to address the challenge of annotation costs in OCR tasks, allowing a larger amount of unlabeled data to participate in pre-training. Extensive experiments on multiple public datasets demonstrate that our method significantly improves performance and outperforms current pre-training methods in scene text detection and spotting tasks. Code is available at {https://github.com/PriNing/ODM}.
SegGPT: Segmenting Everything In Context
We present SegGPT, a generalist model for segmenting everything in context. We unify various segmentation tasks into a generalist in-context learning framework that accommodates different kinds of segmentation data by transforming them into the same format of images. The training of SegGPT is formulated as an in-context coloring problem with random color mapping for each data sample. The objective is to accomplish diverse tasks according to the context, rather than relying on specific colors. After training, SegGPT can perform arbitrary segmentation tasks in images or videos via in-context inference, such as object instance, stuff, part, contour, and text. SegGPT is evaluated on a broad range of tasks, including few-shot semantic segmentation, video object segmentation, semantic segmentation, and panoptic segmentation. Our results show strong capabilities in segmenting in-domain and out-of-domain targets, either qualitatively or quantitatively.
Data-Efficient Contrastive Language-Image Pretraining: Prioritizing Data Quality over Quantity
Contrastive Language-Image Pre-training (CLIP) on large-scale image-caption datasets learns representations that can achieve remarkable zero-shot generalization. However, such models require a massive amount of pre-training data. Improving the quality of the pre-training data has been shown to be much more effective in improving CLIP's performance than increasing its volume. Nevertheless, finding small subsets of training data that provably generalize the best has remained an open question. In this work, we propose the first theoretically rigorous data selection method for CLIP. We show that subsets that closely preserve the cross-covariance of the images and captions of the full data provably achieve a superior generalization performance. Our extensive experiments on ConceptualCaptions3M and ConceptualCaptions12M demonstrate that subsets found by \method\ achieve over 2.7x and 1.4x the accuracy of the next best baseline on ImageNet and its shifted versions. Moreover, we show that our subsets obtain 1.5x the average accuracy across 11 downstream datasets, of the next best baseline. The code is available at: https://github.com/BigML-CS-UCLA/clipcov-data-efficient-clip.
Constrained Graphic Layout Generation via Latent Optimization
It is common in graphic design humans visually arrange various elements according to their design intent and semantics. For example, a title text almost always appears on top of other elements in a document. In this work, we generate graphic layouts that can flexibly incorporate such design semantics, either specified implicitly or explicitly by a user. We optimize using the latent space of an off-the-shelf layout generation model, allowing our approach to be complementary to and used with existing layout generation models. Our approach builds on a generative layout model based on a Transformer architecture, and formulates the layout generation as a constrained optimization problem where design constraints are used for element alignment, overlap avoidance, or any other user-specified relationship. We show in the experiments that our approach is capable of generating realistic layouts in both constrained and unconstrained generation tasks with a single model. The code is available at https://github.com/ktrk115/const_layout .
Beyond Image Borders: Learning Feature Extrapolation for Unbounded Image Composition
For improving image composition and aesthetic quality, most existing methods modulate the captured images by striking out redundant content near the image borders. However, such image cropping methods are limited in the range of image views. Some methods have been suggested to extrapolate the images and predict cropping boxes from the extrapolated image. Nonetheless, the synthesized extrapolated regions may be included in the cropped image, making the image composition result not real and potentially with degraded image quality. In this paper, we circumvent this issue by presenting a joint framework for both unbounded recommendation of camera view and image composition (i.e., UNIC). In this way, the cropped image is a sub-image of the image acquired by the predicted camera view, and thus can be guaranteed to be real and consistent in image quality. Specifically, our framework takes the current camera preview frame as input and provides a recommendation for view adjustment, which contains operations unlimited by the image borders, such as zooming in or out and camera movement. To improve the prediction accuracy of view adjustment prediction, we further extend the field of view by feature extrapolation. After one or several times of view adjustments, our method converges and results in both a camera view and a bounding box showing the image composition recommendation. Extensive experiments are conducted on the datasets constructed upon existing image cropping datasets, showing the effectiveness of our UNIC in unbounded recommendation of camera view and image composition. The source code, dataset, and pretrained models is available at https://github.com/liuxiaoyu1104/UNIC.
ArtGPT-4: Artistic Vision-Language Understanding with Adapter-enhanced MiniGPT-4
In recent years, large language models (LLMs) have made significant progress in natural language processing (NLP), with models like ChatGPT and GPT-4 achieving impressive capabilities in various linguistic tasks. However, training models on such a large scale is challenging, and finding datasets that match the model's scale is often difficult. Fine-tuning and training models with fewer parameters using novel methods have emerged as promising approaches to overcome these challenges. One such model is MiniGPT-4, which achieves comparable vision-language understanding to GPT-4 by leveraging novel pre-training models and innovative training strategies. However, the model still faces some challenges in image understanding, particularly in artistic pictures. A novel multimodal model called ArtGPT-4 has been proposed to address these limitations. ArtGPT-4 was trained on image-text pairs using a Tesla A100 device in just 2 hours, using only about 200 GB of data. The model can depict images with an artistic flair and generate visual code, including aesthetically pleasing HTML/CSS web pages. Furthermore, the article proposes novel benchmarks for evaluating the performance of vision-language models. In the subsequent evaluation methods, ArtGPT-4 scored more than 1 point higher than the current state-of-the-art model and was only 0.25 points lower than artists on a 6-point scale. Our code and pre-trained model are available at https://huggingface.co/Tyrannosaurus/ArtGPT-4.
Revisiting Self-Supervised Visual Representation Learning
Unsupervised visual representation learning remains a largely unsolved problem in computer vision research. Among a big body of recently proposed approaches for unsupervised learning of visual representations, a class of self-supervised techniques achieves superior performance on many challenging benchmarks. A large number of the pretext tasks for self-supervised learning have been studied, but other important aspects, such as the choice of convolutional neural networks (CNN), has not received equal attention. Therefore, we revisit numerous previously proposed self-supervised models, conduct a thorough large scale study and, as a result, uncover multiple crucial insights. We challenge a number of common practices in selfsupervised visual representation learning and observe that standard recipes for CNN design do not always translate to self-supervised representation learning. As part of our study, we drastically boost the performance of previously proposed techniques and outperform previously published state-of-the-art results by a large margin.
Diffree: Text-Guided Shape Free Object Inpainting with Diffusion Model
This paper addresses an important problem of object addition for images with only text guidance. It is challenging because the new object must be integrated seamlessly into the image with consistent visual context, such as lighting, texture, and spatial location. While existing text-guided image inpainting methods can add objects, they either fail to preserve the background consistency or involve cumbersome human intervention in specifying bounding boxes or user-scribbled masks. To tackle this challenge, we introduce Diffree, a Text-to-Image (T2I) model that facilitates text-guided object addition with only text control. To this end, we curate OABench, an exquisite synthetic dataset by removing objects with advanced image inpainting techniques. OABench comprises 74K real-world tuples of an original image, an inpainted image with the object removed, an object mask, and object descriptions. Trained on OABench using the Stable Diffusion model with an additional mask prediction module, Diffree uniquely predicts the position of the new object and achieves object addition with guidance from only text. Extensive experiments demonstrate that Diffree excels in adding new objects with a high success rate while maintaining background consistency, spatial appropriateness, and object relevance and quality.
Content-Style Decoupling for Unsupervised Makeup Transfer without Generating Pseudo Ground Truth
The absence of real targets to guide the model training is one of the main problems with the makeup transfer task. Most existing methods tackle this problem by synthesizing pseudo ground truths (PGTs). However, the generated PGTs are often sub-optimal and their imprecision will eventually lead to performance degradation. To alleviate this issue, in this paper, we propose a novel Content-Style Decoupled Makeup Transfer (CSD-MT) method, which works in a purely unsupervised manner and thus eliminates the negative effects of generating PGTs. Specifically, based on the frequency characteristics analysis, we assume that the low-frequency (LF) component of a face image is more associated with its makeup style information, while the high-frequency (HF) component is more related to its content details. This assumption allows CSD-MT to decouple the content and makeup style information in each face image through the frequency decomposition. After that, CSD-MT realizes makeup transfer by maximizing the consistency of these two types of information between the transferred result and input images, respectively. Two newly designed loss functions are also introduced to further improve the transfer performance. Extensive quantitative and qualitative analyses show the effectiveness of our CSD-MT method. Our code is available at https://github.com/Snowfallingplum/CSD-MT.
Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D Objects
The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture generation for 3D objects. Although recent texture generation methods achieve impressive results by using text-to-image networks, the combination of global consistency, quality, and speed, which is crucial for advancing texture generation to real-world applications, remains elusive. To that end, we introduce Meta 3D TextureGen: a new feedforward method comprised of two sequential networks aimed at generating high-quality and globally consistent textures for arbitrary geometries of any complexity degree in less than 20 seconds. Our method achieves state-of-the-art results in quality and speed by conditioning a text-to-image model on 3D semantics in 2D space and fusing them into a complete and high-resolution UV texture map, as demonstrated by extensive qualitative and quantitative evaluations. In addition, we introduce a texture enhancement network that is capable of up-scaling any texture by an arbitrary ratio, producing 4k pixel resolution textures.
Automatic Shortcut Removal for Self-Supervised Representation Learning
In self-supervised visual representation learning, a feature extractor is trained on a "pretext task" for which labels can be generated cheaply, without human annotation. A central challenge in this approach is that the feature extractor quickly learns to exploit low-level visual features such as color aberrations or watermarks and then fails to learn useful semantic representations. Much work has gone into identifying such "shortcut" features and hand-designing schemes to reduce their effect. Here, we propose a general framework for mitigating the effect shortcut features. Our key assumption is that those features which are the first to be exploited for solving the pretext task may also be the most vulnerable to an adversary trained to make the task harder. We show that this assumption holds across common pretext tasks and datasets by training a "lens" network to make small image changes that maximally reduce performance in the pretext task. Representations learned with the modified images outperform those learned without in all tested cases. Additionally, the modifications made by the lens reveal how the choice of pretext task and dataset affects the features learned by self-supervision.
ActAnywhere: Subject-Aware Video Background Generation
Generating video background that tailors to foreground subject motion is an important problem for the movie industry and visual effects community. This task involves synthesizing background that aligns with the motion and appearance of the foreground subject, while also complies with the artist's creative intention. We introduce ActAnywhere, a generative model that automates this process which traditionally requires tedious manual efforts. Our model leverages the power of large-scale video diffusion models, and is specifically tailored for this task. ActAnywhere takes a sequence of foreground subject segmentation as input and an image that describes the desired scene as condition, to produce a coherent video with realistic foreground-background interactions while adhering to the condition frame. We train our model on a large-scale dataset of human-scene interaction videos. Extensive evaluations demonstrate the superior performance of our model, significantly outperforming baselines. Moreover, we show that ActAnywhere generalizes to diverse out-of-distribution samples, including non-human subjects. Please visit our project webpage at https://actanywhere.github.io.
COCO-Stuff: Thing and Stuff Classes in Context
Semantic classes can be either things (objects with a well-defined shape, e.g. car, person) or stuff (amorphous background regions, e.g. grass, sky). While lots of classification and detection works focus on thing classes, less attention has been given to stuff classes. Nonetheless, stuff classes are important as they allow to explain important aspects of an image, including (1) scene type; (2) which thing classes are likely to be present and their location (through contextual reasoning); (3) physical attributes, material types and geometric properties of the scene. To understand stuff and things in context we introduce COCO-Stuff, which augments all 164K images of the COCO 2017 dataset with pixel-wise annotations for 91 stuff classes. We introduce an efficient stuff annotation protocol based on superpixels, which leverages the original thing annotations. We quantify the speed versus quality trade-off of our protocol and explore the relation between annotation time and boundary complexity. Furthermore, we use COCO-Stuff to analyze: (a) the importance of stuff and thing classes in terms of their surface cover and how frequently they are mentioned in image captions; (b) the spatial relations between stuff and things, highlighting the rich contextual relations that make our dataset unique; (c) the performance of a modern semantic segmentation method on stuff and thing classes, and whether stuff is easier to segment than things.
ScatSimCLR: self-supervised contrastive learning with pretext task regularization for small-scale datasets
In this paper, we consider a problem of self-supervised learning for small-scale datasets based on contrastive loss between multiple views of the data, which demonstrates the state-of-the-art performance in classification task. Despite the reported results, such factors as the complexity of training requiring complex architectures, the needed number of views produced by data augmentation, and their impact on the classification accuracy are understudied problems. To establish the role of these factors, we consider an architecture of contrastive loss system such as SimCLR, where baseline model is replaced by geometrically invariant "hand-crafted" network ScatNet with small trainable adapter network and argue that the number of parameters of the whole system and the number of views can be considerably reduced while practically preserving the same classification accuracy. In addition, we investigate the impact of regularization strategies using pretext task learning based on an estimation of parameters of augmentation transform such as rotation and jigsaw permutation for both traditional baseline models and ScatNet based models. Finally, we demonstrate that the proposed architecture with pretext task learning regularization achieves the state-of-the-art classification performance with a smaller number of trainable parameters and with reduced number of views.
Pix2Struct: Screenshot Parsing as Pretraining for Visual Language Understanding
Visually-situated language is ubiquitous -- sources range from textbooks with diagrams to web pages with images and tables, to mobile apps with buttons and forms. Perhaps due to this diversity, previous work has typically relied on domain-specific recipes with limited sharing of the underlying data, model architectures, and objectives. We present Pix2Struct, a pretrained image-to-text model for purely visual language understanding, which can be finetuned on tasks containing visually-situated language. Pix2Struct is pretrained by learning to parse masked screenshots of web pages into simplified HTML. The web, with its richness of visual elements cleanly reflected in the HTML structure, provides a large source of pretraining data well suited to the diversity of downstream tasks. Intuitively, this objective subsumes common pretraining signals such as OCR, language modeling, image captioning. In addition to the novel pretraining strategy, we introduce a variable-resolution input representation and a more flexible integration of language and vision inputs, where language prompts such as questions are rendered directly on top of the input image. For the first time, we show that a single pretrained model can achieve state-of-the-art results in six out of nine tasks across four domains: documents, illustrations, user interfaces, and natural images.
Coherent and Multi-modality Image Inpainting via Latent Space Optimization
With the advancements in denoising diffusion probabilistic models (DDPMs), image inpainting has significantly evolved from merely filling information based on nearby regions to generating content conditioned on various prompts such as text, exemplar images, and sketches. However, existing methods, such as model fine-tuning and simple concatenation of latent vectors, often result in generation failures due to overfitting and inconsistency between the inpainted region and the background. In this paper, we argue that the current large diffusion models are sufficiently powerful to generate realistic images without further tuning. Hence, we introduce PILOT (inPainting vIa Latent OpTimization), an optimization approach grounded on a novel semantic centralization and background preservation loss. Our method searches latent spaces capable of generating inpainted regions that exhibit high fidelity to user-provided prompts while maintaining coherence with the background. Furthermore, we propose a strategy to balance optimization expense and image quality, significantly enhancing generation efficiency. Our method seamlessly integrates with any pre-trained model, including ControlNet and DreamBooth, making it suitable for deployment in multi-modal editing tools. Our qualitative and quantitative evaluations demonstrate that PILOT outperforms existing approaches by generating more coherent, diverse, and faithful inpainted regions in response to provided prompts.
DreamCom: Finetuning Text-guided Inpainting Model for Image Composition
The goal of image composition is merging a foreground object into a background image to obtain a realistic composite image. Recently, generative composition methods are built on large pretrained diffusion models, due to their unprecedented image generation ability. They train a model on abundant pairs of foregrounds and backgrounds, so that it can be directly applied to a new pair of foreground and background at test time. However, the generated results often lose the foreground details and exhibit noticeable artifacts. In this work, we propose an embarrassingly simple approach named DreamCom inspired by DreamBooth. Specifically, given a few reference images for a subject, we finetune text-guided inpainting diffusion model to associate this subject with a special token and inpaint this subject in the specified bounding box. We also construct a new dataset named MureCom well-tailored for this task.
A Benchmark and Baseline for Language-Driven Image Editing
Language-driven image editing can significantly save the laborious image editing work and be friendly to the photography novice. However, most similar work can only deal with a specific image domain or can only do global retouching. To solve this new task, we first present a new language-driven image editing dataset that supports both local and global editing with editing operation and mask annotations. Besides, we also propose a baseline method that fully utilizes the annotation to solve this problem. Our new method treats each editing operation as a sub-module and can automatically predict operation parameters. Not only performing well on challenging user data, but such an approach is also highly interpretable. We believe our work, including both the benchmark and the baseline, will advance the image editing area towards a more general and free-form level.
Alfie: Democratising RGBA Image Generation With No $$$
Designs and artworks are ubiquitous across various creative fields, requiring graphic design skills and dedicated software to create compositions that include many graphical elements, such as logos, icons, symbols, and art scenes, which are integral to visual storytelling. Automating the generation of such visual elements improves graphic designers' productivity, democratizes and innovates the creative industry, and helps generate more realistic synthetic data for related tasks. These illustration elements are mostly RGBA images with irregular shapes and cutouts, facilitating blending and scene composition. However, most image generation models are incapable of generating such images and achieving this capability requires expensive computational resources, specific training recipes, or post-processing solutions. In this work, we propose a fully-automated approach for obtaining RGBA illustrations by modifying the inference-time behavior of a pre-trained Diffusion Transformer model, exploiting the prompt-guided controllability and visual quality offered by such models with no additional computational cost. We force the generation of entire subjects without sharp croppings, whose background is easily removed for seamless integration into design projects or artistic scenes. We show with a user study that, in most cases, users prefer our solution over generating and then matting an image, and we show that our generated illustrations yield good results when used as inputs for composite scene generation pipelines. We release the code at https://github.com/aimagelab/Alfie.
TagAlign: Improving Vision-Language Alignment with Multi-Tag Classification
The crux of learning vision-language models is to extract semantically aligned information from visual and linguistic data. Existing attempts usually face the problem of coarse alignment, e.g., the vision encoder struggles in localizing an attribute-specified object. In this work, we propose an embarrassingly simple approach to better align image and text features with no need of additional data formats other than image-text pairs. Concretely, given an image and its paired text, we manage to parse objects (e.g., cat) and attributes (e.g., black) from the description, which are highly likely to exist in the image. It is noteworthy that the parsing pipeline is fully automatic and thus enjoys good scalability. With these parsed semantics as supervision signals, we can complement the commonly used image-text contrastive loss with the multi-tag classification loss. Extensive experimental results on a broad suite of semantic segmentation datasets substantiate the average 3.65\% improvement of our framework over existing alternatives. Furthermore, the visualization results indicate that attribute supervision makes vision-language models accurately localize attribute-specified objects. Project page and code can be found at https://qinying-liu.github.io/Tag-Align.
Learning Segmentation Masks with the Independence Prior
An instance with a bad mask might make a composite image that uses it look fake. This encourages us to learn segmentation by generating realistic composite images. To achieve this, we propose a novel framework that exploits a new proposed prior called the independence prior based on Generative Adversarial Networks (GANs). The generator produces an image with multiple category-specific instance providers, a layout module and a composition module. Firstly, each provider independently outputs a category-specific instance image with a soft mask. Then the provided instances' poses are corrected by the layout module. Lastly, the composition module combines these instances into a final image. Training with adversarial loss and penalty for mask area, each provider learns a mask that is as small as possible but enough to cover a complete category-specific instance. Weakly supervised semantic segmentation methods widely use grouping cues modeling the association between image parts, which are either artificially designed or learned with costly segmentation labels or only modeled on local pairs. Unlike them, our method automatically models the dependence between any parts and learns instance segmentation. We apply our framework in two cases: (1) Foreground segmentation on category-specific images with box-level annotation. (2) Unsupervised learning of instance appearances and masks with only one image of homogeneous object cluster (HOC). We get appealing results in both tasks, which shows the independence prior is useful for instance segmentation and it is possible to unsupervisedly learn instance masks with only one image.
MixReorg: Cross-Modal Mixed Patch Reorganization is a Good Mask Learner for Open-World Semantic Segmentation
Recently, semantic segmentation models trained with image-level text supervision have shown promising results in challenging open-world scenarios. However, these models still face difficulties in learning fine-grained semantic alignment at the pixel level and predicting accurate object masks. To address this issue, we propose MixReorg, a novel and straightforward pre-training paradigm for semantic segmentation that enhances a model's ability to reorganize patches mixed across images, exploring both local visual relevance and global semantic coherence. Our approach involves generating fine-grained patch-text pairs data by mixing image patches while preserving the correspondence between patches and text. The model is then trained to minimize the segmentation loss of the mixed images and the two contrastive losses of the original and restored features. With MixReorg as a mask learner, conventional text-supervised semantic segmentation models can achieve highly generalizable pixel-semantic alignment ability, which is crucial for open-world segmentation. After training with large-scale image-text data, MixReorg models can be applied directly to segment visual objects of arbitrary categories, without the need for further fine-tuning. Our proposed framework demonstrates strong performance on popular zero-shot semantic segmentation benchmarks, outperforming GroupViT by significant margins of 5.0%, 6.2%, 2.5%, and 3.4% mIoU on PASCAL VOC2012, PASCAL Context, MS COCO, and ADE20K, respectively.
Material Palette: Extraction of Materials from a Single Image
In this paper, we propose a method to extract physically-based rendering (PBR) materials from a single real-world image. We do so in two steps: first, we map regions of the image to material concepts using a diffusion model, which allows the sampling of texture images resembling each material in the scene. Second, we benefit from a separate network to decompose the generated textures into Spatially Varying BRDFs (SVBRDFs), providing us with materials ready to be used in rendering applications. Our approach builds on existing synthetic material libraries with SVBRDF ground truth, but also exploits a diffusion-generated RGB texture dataset to allow generalization to new samples using unsupervised domain adaptation (UDA). Our contributions are thoroughly evaluated on synthetic and real-world datasets. We further demonstrate the applicability of our method for editing 3D scenes with materials estimated from real photographs. The code and models will be made open-source. Project page: https://astra-vision.github.io/MaterialPalette/
FreeCustom: Tuning-Free Customized Image Generation for Multi-Concept Composition
Benefiting from large-scale pre-trained text-to-image (T2I) generative models, impressive progress has been achieved in customized image generation, which aims to generate user-specified concepts. Existing approaches have extensively focused on single-concept customization and still encounter challenges when it comes to complex scenarios that involve combining multiple concepts. These approaches often require retraining/fine-tuning using a few images, leading to time-consuming training processes and impeding their swift implementation. Furthermore, the reliance on multiple images to represent a singular concept increases the difficulty of customization. To this end, we propose FreeCustom, a novel tuning-free method to generate customized images of multi-concept composition based on reference concepts, using only one image per concept as input. Specifically, we introduce a new multi-reference self-attention (MRSA) mechanism and a weighted mask strategy that enables the generated image to access and focus more on the reference concepts. In addition, MRSA leverages our key finding that input concepts are better preserved when providing images with context interactions. Experiments show that our method's produced images are consistent with the given concepts and better aligned with the input text. Our method outperforms or performs on par with other training-based methods in terms of multi-concept composition and single-concept customization, but is simpler. Codes can be found at https://github.com/aim-uofa/FreeCustom.
GMML is All you Need
Vision transformers have generated significant interest in the computer vision community because of their flexibility in exploiting contextual information, whether it is sharply confined local, or long range global. However, they are known to be data hungry. This has motivated the research in self-supervised transformer pretraining, which does not need to decode the semantic information conveyed by labels to link it to the image properties, but rather focuses directly on extracting a concise representation of the image data that reflects the notion of similarity, and is invariant to nuisance factors. The key vehicle for the self-learning process used by the majority of self-learning methods is the generation of multiple views of the training data and the creation of pretext tasks which use these views to define the notion of image similarity, and data integrity. However, this approach lacks the natural propensity to extract contextual information. We propose group masked model learning (GMML), a self-supervised learning (SSL) mechanism for pretraining vision transformers with the ability to extract the contextual information present in all the concepts in an image. GMML achieves this by manipulating randomly groups of connected tokens, ensuingly covering a meaningful part of a semantic concept, and then recovering the hidden semantic information from the visible part of the concept. GMML implicitly introduces a novel data augmentation process. Unlike most of the existing SSL approaches, GMML does not require momentum encoder, nor rely on careful implementation details such as large batches and gradient stopping, which are all artefacts of most of the current self-supervised learning techniques. The source code is publicly available for the community to train on bigger corpora: https://github.com/Sara-Ahmed/GMML.
VLM: Task-agnostic Video-Language Model Pre-training for Video Understanding
We present a simplified, task-agnostic multi-modal pre-training approach that can accept either video or text input, or both for a variety of end tasks. Existing pre-training are task-specific by adopting either a single cross-modal encoder that requires both modalities, limiting their use for retrieval-style end tasks or more complex multitask learning with two unimodal encoders, limiting early cross-modal fusion. We instead introduce new pretraining masking schemes that better mix across modalities (e.g. by forcing masks for text to predict the closest video embeddings) while also maintaining separability (e.g. unimodal predictions are sometimes required, without using all the input). Experimental results show strong performance across a wider range of tasks than any previous methods, often outperforming task-specific pre-training. Code is made available at https://github.com/pytorch/fairseq/tree/main/examples/MMPT.
Unsupervised Universal Image Segmentation
Several unsupervised image segmentation approaches have been proposed which eliminate the need for dense manually-annotated segmentation masks; current models separately handle either semantic segmentation (e.g., STEGO) or class-agnostic instance segmentation (e.g., CutLER), but not both (i.e., panoptic segmentation). We propose an Unsupervised Universal Segmentation model (U2Seg) adept at performing various image segmentation tasks -- instance, semantic and panoptic -- using a novel unified framework. U2Seg generates pseudo semantic labels for these segmentation tasks via leveraging self-supervised models followed by clustering; each cluster represents different semantic and/or instance membership of pixels. We then self-train the model on these pseudo semantic labels, yielding substantial performance gains over specialized methods tailored to each task: a +2.6 AP^{box} boost vs. CutLER in unsupervised instance segmentation on COCO and a +7.0 PixelAcc increase (vs. STEGO) in unsupervised semantic segmentation on COCOStuff. Moreover, our method sets up a new baseline for unsupervised panoptic segmentation, which has not been previously explored. U2Seg is also a strong pretrained model for few-shot segmentation, surpassing CutLER by +5.0 AP^{mask} when trained on a low-data regime, e.g., only 1% COCO labels. We hope our simple yet effective method can inspire more research on unsupervised universal image segmentation.
MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment
We present MatAtlas, a method for consistent text-guided 3D model texturing. Following recent progress we leverage a large scale text-to-image generation model (e.g., Stable Diffusion) as a prior to texture a 3D model. We carefully design an RGB texturing pipeline that leverages a grid pattern diffusion, driven by depth and edges. By proposing a multi-step texture refinement process, we significantly improve the quality and 3D consistency of the texturing output. To further address the problem of baked-in lighting, we move beyond RGB colors and pursue assigning parametric materials to the assets. Given the high-quality initial RGB texture, we propose a novel material retrieval method capitalized on Large Language Models (LLM), enabling editabiliy and relightability. We evaluate our method on a wide variety of geometries and show that our method significantly outperform prior arts. We also analyze the role of each component through a detailed ablation study.
StyleDiffusion: Prompt-Embedding Inversion for Text-Based Editing
A significant research effort is focused on exploiting the amazing capacities of pretrained diffusion models for the editing of images. They either finetune the model, or invert the image in the latent space of the pretrained model. However, they suffer from two problems: (1) Unsatisfying results for selected regions, and unexpected changes in nonselected regions. (2) They require careful text prompt editing where the prompt should include all visual objects in the input image. To address this, we propose two improvements: (1) Only optimizing the input of the value linear network in the cross-attention layers, is sufficiently powerful to reconstruct a real image. (2) We propose attention regularization to preserve the object-like attention maps after editing, enabling us to obtain accurate style editing without invoking significant structural changes. We further improve the editing technique which is used for the unconditional branch of classifier-free guidance, as well as the conditional one as used by P2P. Extensive experimental prompt-editing results on a variety of images, demonstrate qualitatively and quantitatively that our method has superior editing capabilities than existing and concurrent works.
CoRe: Context-Regularized Text Embedding Learning for Text-to-Image Personalization
Recent advances in text-to-image personalization have enabled high-quality and controllable image synthesis for user-provided concepts. However, existing methods still struggle to balance identity preservation with text alignment. Our approach is based on the fact that generating prompt-aligned images requires a precise semantic understanding of the prompt, which involves accurately processing the interactions between the new concept and its surrounding context tokens within the CLIP text encoder. To address this, we aim to embed the new concept properly into the input embedding space of the text encoder, allowing for seamless integration with existing tokens. We introduce Context Regularization (CoRe), which enhances the learning of the new concept's text embedding by regularizing its context tokens in the prompt. This is based on the insight that appropriate output vectors of the text encoder for the context tokens can only be achieved if the new concept's text embedding is correctly learned. CoRe can be applied to arbitrary prompts without requiring the generation of corresponding images, thus improving the generalization of the learned text embedding. Additionally, CoRe can serve as a test-time optimization technique to further enhance the generations for specific prompts. Comprehensive experiments demonstrate that our method outperforms several baseline methods in both identity preservation and text alignment. Code will be made publicly available.
Oscar: Object-Semantics Aligned Pre-training for Vision-Language Tasks
Large-scale pre-training methods of learning cross-modal representations on image-text pairs are becoming popular for vision-language tasks. While existing methods simply concatenate image region features and text features as input to the model to be pre-trained and use self-attention to learn image-text semantic alignments in a brute force manner, in this paper, we propose a new learning method Oscar (Object-Semantics Aligned Pre-training), which uses object tags detected in images as anchor points to significantly ease the learning of alignments. Our method is motivated by the observation that the salient objects in an image can be accurately detected, and are often mentioned in the paired text. We pre-train an Oscar model on the public corpus of 6.5 million text-image pairs, and fine-tune it on downstream tasks, creating new state-of-the-arts on six well-established vision-language understanding and generation tasks.
CLIP meets Model Zoo Experts: Pseudo-Supervision for Visual Enhancement
Contrastive language image pretraining (CLIP) is a standard method for training vision-language models. While CLIP is scalable, promptable, and robust to distribution shifts on image classification tasks, it lacks object localization capabilities. This paper studies the following question: Can we augment CLIP training with task-specific vision models from model zoos to improve its visual representations? Towards this end, we leverage open-source task-specific vision models to generate pseudo-labels for an uncurated and noisy image-text dataset. Subsequently, we train CLIP models on these pseudo-labels in addition to the contrastive training on image and text pairs. This simple setup shows substantial improvements of up to 16.3% across different vision tasks, including segmentation, detection, depth estimation, and surface normal estimation. Importantly, these enhancements are achieved without compromising CLIP's existing capabilities, including its proficiency in promptable zero-shot classification.
Zero-guidance Segmentation Using Zero Segment Labels
CLIP has enabled new and exciting joint vision-language applications, one of which is open-vocabulary segmentation, which can locate any segment given an arbitrary text query. In our research, we ask whether it is possible to discover semantic segments without any user guidance in the form of text queries or predefined classes, and label them using natural language automatically? We propose a novel problem zero-guidance segmentation and the first baseline that leverages two pre-trained generalist models, DINO and CLIP, to solve this problem without any fine-tuning or segmentation dataset. The general idea is to first segment an image into small over-segments, encode them into CLIP's visual-language space, translate them into text labels, and merge semantically similar segments together. The key challenge, however, is how to encode a visual segment into a segment-specific embedding that balances global and local context information, both useful for recognition. Our main contribution is a novel attention-masking technique that balances the two contexts by analyzing the attention layers inside CLIP. We also introduce several metrics for the evaluation of this new task. With CLIP's innate knowledge, our method can precisely locate the Mona Lisa painting among a museum crowd. Project page: https://zero-guide-seg.github.io/.
Demystifying CLIP Data
Contrastive Language-Image Pre-training (CLIP) is an approach that has advanced research and applications in computer vision, fueling modern recognition systems and generative models. We believe that the main ingredient to the success of CLIP is its data and not the model architecture or pre-training objective. However, CLIP only provides very limited information about its data and how it has been collected, leading to works that aim to reproduce CLIP's data by filtering with its model parameters. In this work, we intend to reveal CLIP's data curation approach and in our pursuit of making it open to the community introduce Metadata-Curated Language-Image Pre-training (MetaCLIP). MetaCLIP takes a raw data pool and metadata (derived from CLIP's concepts) and yields a balanced subset over the metadata distribution. Our experimental study rigorously isolates the model and training settings, concentrating solely on data. MetaCLIP applied to CommonCrawl with 400M image-text data pairs outperforms CLIP's data on multiple standard benchmarks. In zero-shot ImageNet classification, MetaCLIP achieves 70.8% accuracy, surpassing CLIP's 68.3% on ViT-B models. Scaling to 1B data, while maintaining the same training budget, attains 72.4%. Our observations hold across various model sizes, exemplified by ViT-H achieving 80.5%, without any bells-and-whistles. Curation code and training data distribution on metadata is made available at https://github.com/facebookresearch/MetaCLIP.
Integrally Pre-Trained Transformer Pyramid Networks
In this paper, we present an integral pre-training framework based on masked image modeling (MIM). We advocate for pre-training the backbone and neck jointly so that the transfer gap between MIM and downstream recognition tasks is minimal. We make two technical contributions. First, we unify the reconstruction and recognition necks by inserting a feature pyramid into the pre-training stage. Second, we complement mask image modeling (MIM) with masked feature modeling (MFM) that offers multi-stage supervision to the feature pyramid. The pre-trained models, termed integrally pre-trained transformer pyramid networks (iTPNs), serve as powerful foundation models for visual recognition. In particular, the base/large-level iTPN achieves an 86.2%/87.8% top-1 accuracy on ImageNet-1K, a 53.2%/55.6% box AP on COCO object detection with 1x training schedule using Mask-RCNN, and a 54.7%/57.7% mIoU on ADE20K semantic segmentation using UPerHead -- all these results set new records. Our work inspires the community to work on unifying upstream pre-training and downstream fine-tuning tasks. Code and the pre-trained models will be released at https://github.com/sunsmarterjie/iTPN.
Text2LIVE: Text-Driven Layered Image and Video Editing
We present a method for zero-shot, text-driven appearance manipulation in natural images and videos. Given an input image or video and a target text prompt, our goal is to edit the appearance of existing objects (e.g., object's texture) or augment the scene with visual effects (e.g., smoke, fire) in a semantically meaningful manner. We train a generator using an internal dataset of training examples, extracted from a single input (image or video and target text prompt), while leveraging an external pre-trained CLIP model to establish our losses. Rather than directly generating the edited output, our key idea is to generate an edit layer (color+opacity) that is composited over the original input. This allows us to constrain the generation process and maintain high fidelity to the original input via novel text-driven losses that are applied directly to the edit layer. Our method neither relies on a pre-trained generator nor requires user-provided edit masks. We demonstrate localized, semantic edits on high-resolution natural images and videos across a variety of objects and scenes.
Contrastive Localized Language-Image Pre-Training
Contrastive Language-Image Pre-training (CLIP) has been a celebrated method for training vision encoders to generate image/text representations facilitating various applications. Recently, CLIP has been widely adopted as the vision backbone of multimodal large language models (MLLMs) to connect image inputs for language interactions. The success of CLIP as a vision-language foundation model relies on aligning web-crawled noisy text annotations at image levels. Nevertheless, such criteria may become insufficient for downstream tasks in need of fine-grained vision representations, especially when region-level understanding is demanding for MLLMs. In this paper, we improve the localization capability of CLIP with several advances. We propose a pre-training method called Contrastive Localized Language-Image Pre-training (CLOC) by complementing CLIP with region-text contrastive loss and modules. We formulate a new concept, promptable embeddings, of which the encoder produces image embeddings easy to transform into region representations given spatial hints. To support large-scale pre-training, we design a visually-enriched and spatially-localized captioning framework to effectively generate region-text pseudo-labels at scale. By scaling up to billions of annotated images, CLOC enables high-quality regional embeddings for image region recognition and retrieval tasks, and can be a drop-in replacement of CLIP to enhance MLLMs, especially on referring and grounding tasks.
LayeringDiff: Layered Image Synthesis via Generation, then Disassembly with Generative Knowledge
Layers have become indispensable tools for professional artists, allowing them to build a hierarchical structure that enables independent control over individual visual elements. In this paper, we propose LayeringDiff, a novel pipeline for the synthesis of layered images, which begins by generating a composite image using an off-the-shelf image generative model, followed by disassembling the image into its constituent foreground and background layers. By extracting layers from a composite image, rather than generating them from scratch, LayeringDiff bypasses the need for large-scale training to develop generative capabilities for individual layers. Furthermore, by utilizing a pretrained off-the-shelf generative model, our method can produce diverse contents and object scales in synthesized layers. For effective layer decomposition, we adapt a large-scale pretrained generative prior to estimate foreground and background layers. We also propose high-frequency alignment modules to refine the fine-details of the estimated layers. Our comprehensive experiments demonstrate that our approach effectively synthesizes layered images and supports various practical applications.
Fast Sprite Decomposition from Animated Graphics
This paper presents an approach to decomposing animated graphics into sprites, a set of basic elements or layers. Our approach builds on the optimization of sprite parameters to fit the raster video. For efficiency, we assume static textures for sprites to reduce the search space while preventing artifacts using a texture prior model. To further speed up the optimization, we introduce the initialization of the sprite parameters utilizing a pre-trained video object segmentation model and user input of single frame annotations. For our study, we construct the Crello Animation dataset from an online design service and define quantitative metrics to measure the quality of the extracted sprites. Experiments show that our method significantly outperforms baselines for similar decomposition tasks in terms of the quality/efficiency tradeoff.
ProtoCLIP: Prototypical Contrastive Language Image Pretraining
Contrastive Language Image Pretraining (CLIP) has received widespread attention, since its learned representations can be transferred well to various downstream tasks. During the training process of the CLIP model, the InfoNCE objective aligns positive image-text pairs and separates negative ones. We show an underlying representation grouping effect during this process: the InfoNCE objective indirectly groups semantically similar representations together via randomly emerged within-modal anchors. Based on this understanding, in this paper, Prototypical Contrastive Language Image Pretraining (ProtoCLIP) is introduced to enhance such grouping by boosting its efficiency and increasing its robustness against the modality gap. Specifically, ProtoCLIP sets up prototype-level discrimination between image and text spaces, which efficiently transfers higher-level structural knowledge. Further, Prototypical Back Translation (PBT) is proposed to decouple representation grouping from representation alignment, resulting in effective learning of meaningful representations under large modality gap. The PBT also enables us to introduce additional external teachers with richer prior language knowledge. ProtoCLIP is trained with an online episodic training strategy, which makes it can be scaled up to unlimited amounts of data. We train our ProtoCLIP on Conceptual Captions and achieved an +5.81% ImageNet linear probing improvement and an +2.01% ImageNet zero-shot classification improvement. On the larger YFCC-15M dataset, ProtoCLIP matches the performance of CLIP with 33% of training time. Codes are available at https://github.com/megvii-research/protoclip.
SPG-Net: Segmentation Prediction and Guidance Network for Image Inpainting
In this paper, we focus on image inpainting task, aiming at recovering the missing area of an incomplete image given the context information. Recent development in deep generative models enables an efficient end-to-end framework for image synthesis and inpainting tasks, but existing methods based on generative models don't exploit the segmentation information to constrain the object shapes, which usually lead to blurry results on the boundary. To tackle this problem, we propose to introduce the semantic segmentation information, which disentangles the inter-class difference and intra-class variation for image inpainting. This leads to much clearer recovered boundary between semantically different regions and better texture within semantically consistent segments. Our model factorizes the image inpainting process into segmentation prediction (SP-Net) and segmentation guidance (SG-Net) as two steps, which predict the segmentation labels in the missing area first, and then generate segmentation guided inpainting results. Experiments on multiple public datasets show that our approach outperforms existing methods in optimizing the image inpainting quality, and the interactive segmentation guidance provides possibilities for multi-modal predictions of image inpainting.
Open-Vocabulary Semantic Segmentation with Mask-adapted CLIP
Open-vocabulary semantic segmentation aims to segment an image into semantic regions according to text descriptions, which may not have been seen during training. Recent two-stage methods first generate class-agnostic mask proposals and then leverage pre-trained vision-language models, e.g., CLIP, to classify masked regions. We identify the performance bottleneck of this paradigm to be the pre-trained CLIP model, since it does not perform well on masked images. To address this, we propose to finetune CLIP on a collection of masked image regions and their corresponding text descriptions. We collect training data by mining an existing image-caption dataset (e.g., COCO Captions), using CLIP to match masked image regions to nouns in the image captions. Compared with the more precise and manually annotated segmentation labels with fixed classes (e.g., COCO-Stuff), we find our noisy but diverse dataset can better retain CLIP's generalization ability. Along with finetuning the entire model, we utilize the "blank" areas in masked images using a method we dub mask prompt tuning. Experiments demonstrate mask prompt tuning brings significant improvement without modifying any weights of CLIP, and it can further improve a fully finetuned model. In particular, when trained on COCO and evaluated on ADE20K-150, our best model achieves 29.6% mIoU, which is +8.5% higher than the previous state-of-the-art. For the first time, open-vocabulary generalist models match the performance of supervised specialist models in 2017 without dataset-specific adaptations.
Playground v3: Improving Text-to-Image Alignment with Deep-Fusion Large Language Models
We introduce Playground v3 (PGv3), our latest text-to-image model that achieves state-of-the-art (SoTA) performance across multiple testing benchmarks, excels in graphic design abilities and introduces new capabilities. Unlike traditional text-to-image generative models that rely on pre-trained language models like T5 or CLIP text encoders, our approach fully integrates Large Language Models (LLMs) with a novel structure that leverages text conditions exclusively from a decoder-only LLM. Additionally, to enhance image captioning quality-we developed an in-house captioner, capable of generating captions with varying levels of detail, enriching the diversity of text structures. We also introduce a new benchmark CapsBench to evaluate detailed image captioning performance. Experimental results demonstrate that PGv3 excels in text prompt adherence, complex reasoning, and accurate text rendering. User preference studies indicate the super-human graphic design ability of our model for common design applications, such as stickers, posters, and logo designs. Furthermore, PGv3 introduces new capabilities, including precise RGB color control and robust multilingual understanding.
Image Captioners Are Scalable Vision Learners Too
Contrastive pretraining on image-text pairs from the web is one of the most popular large-scale pretraining strategies for vision backbones, especially in the context of large multimodal models. At the same time, image captioning on this type of data is commonly considered an inferior pretraining strategy. In this paper, we perform a fair comparison of these two pretraining strategies, carefully matching training data, compute, and model capacity. Using a standard encoder-decoder transformer, we find that captioning alone is surprisingly effective: on classification tasks, captioning produces vision encoders competitive with contrastively pretrained encoders, while surpassing them on vision & language tasks. We further analyze the effect of the model architecture and scale, as well as the pretraining data on the representation quality, and find that captioning exhibits the same or better scaling behavior along these axes. Overall our results show that plain image captioning is a more powerful pretraining strategy than was previously believed.
Video Prediction Models as General Visual Encoders
This study explores the potential of open-source video conditional generation models as encoders for downstream tasks, focusing on instance segmentation using the BAIR Robot Pushing Dataset. The researchers propose using video prediction models as general visual encoders, leveraging their ability to capture critical spatial and temporal information which is essential for tasks such as instance segmentation. Inspired by human vision studies, particularly Gestalts principle of common fate, the approach aims to develop a latent space representative of motion from images to effectively discern foreground from background information. The researchers utilize a 3D Vector-Quantized Variational Autoencoder 3D VQVAE video generative encoder model conditioned on an input frame, coupled with downstream segmentation tasks. Experiments involve adapting pre-trained video generative models, analyzing their latent spaces, and training custom decoders for foreground-background segmentation. The findings demonstrate promising results in leveraging generative pretext learning for downstream tasks, working towards enhanced scene analysis and segmentation in computer vision applications.
RealFill: Reference-Driven Generation for Authentic Image Completion
Recent advances in generative imagery have brought forth outpainting and inpainting models that can produce high-quality, plausible image content in unknown regions, but the content these models hallucinate is necessarily inauthentic, since the models lack sufficient context about the true scene. In this work, we propose RealFill, a novel generative approach for image completion that fills in missing regions of an image with the content that should have been there. RealFill is a generative inpainting model that is personalized using only a few reference images of a scene. These reference images do not have to be aligned with the target image, and can be taken with drastically varying viewpoints, lighting conditions, camera apertures, or image styles. Once personalized, RealFill is able to complete a target image with visually compelling contents that are faithful to the original scene. We evaluate RealFill on a new image completion benchmark that covers a set of diverse and challenging scenarios, and find that it outperforms existing approaches by a large margin. See more results on our project page: https://realfill.github.io
Grounded Language-Image Pre-training
This paper presents a grounded language-image pre-training (GLIP) model for learning object-level, language-aware, and semantic-rich visual representations. GLIP unifies object detection and phrase grounding for pre-training. The unification brings two benefits: 1) it allows GLIP to learn from both detection and grounding data to improve both tasks and bootstrap a good grounding model; 2) GLIP can leverage massive image-text pairs by generating grounding boxes in a self-training fashion, making the learned representation semantic-rich. In our experiments, we pre-train GLIP on 27M grounding data, including 3M human-annotated and 24M web-crawled image-text pairs. The learned representations demonstrate strong zero-shot and few-shot transferability to various object-level recognition tasks. 1) When directly evaluated on COCO and LVIS (without seeing any images in COCO during pre-training), GLIP achieves 49.8 AP and 26.9 AP, respectively, surpassing many supervised baselines. 2) After fine-tuned on COCO, GLIP achieves 60.8 AP on val and 61.5 AP on test-dev, surpassing prior SoTA. 3) When transferred to 13 downstream object detection tasks, a 1-shot GLIP rivals with a fully-supervised Dynamic Head. Code is released at https://github.com/microsoft/GLIP.
Improving Image Captioning with Better Use of Captions
Image captioning is a multimodal problem that has drawn extensive attention in both the natural language processing and computer vision community. In this paper, we present a novel image captioning architecture to better explore semantics available in captions and leverage that to enhance both image representation and caption generation. Our models first construct caption-guided visual relationship graphs that introduce beneficial inductive bias using weakly supervised multi-instance learning. The representation is then enhanced with neighbouring and contextual nodes with their textual and visual features. During generation, the model further incorporates visual relationships using multi-task learning for jointly predicting word and object/predicate tag sequences. We perform extensive experiments on the MSCOCO dataset, showing that the proposed framework significantly outperforms the baselines, resulting in the state-of-the-art performance under a wide range of evaluation metrics.
CSP: Self-Supervised Contrastive Spatial Pre-Training for Geospatial-Visual Representations
Geo-tagged images are publicly available in large quantities, whereas labels such as object classes are rather scarce and expensive to collect. Meanwhile, contrastive learning has achieved tremendous success in various natural image and language tasks with limited labeled data. However, existing methods fail to fully leverage geospatial information, which can be paramount to distinguishing objects that are visually similar. To directly leverage the abundant geospatial information associated with images in pre-training, fine-tuning, and inference stages, we present Contrastive Spatial Pre-Training (CSP), a self-supervised learning framework for geo-tagged images. We use a dual-encoder to separately encode the images and their corresponding geo-locations, and use contrastive objectives to learn effective location representations from images, which can be transferred to downstream supervised tasks such as image classification. Experiments show that CSP can improve model performance on both iNat2018 and fMoW datasets. Especially, on iNat2018, CSP significantly boosts the model performance with 10-34% relative improvement with various labeled training data sampling ratios.
Decoder Denoising Pretraining for Semantic Segmentation
Semantic segmentation labels are expensive and time consuming to acquire. Hence, pretraining is commonly used to improve the label-efficiency of segmentation models. Typically, the encoder of a segmentation model is pretrained as a classifier and the decoder is randomly initialized. Here, we argue that random initialization of the decoder can be suboptimal, especially when few labeled examples are available. We propose a decoder pretraining approach based on denoising, which can be combined with supervised pretraining of the encoder. We find that decoder denoising pretraining on the ImageNet dataset strongly outperforms encoder-only supervised pretraining. Despite its simplicity, decoder denoising pretraining achieves state-of-the-art results on label-efficient semantic segmentation and offers considerable gains on the Cityscapes, Pascal Context, and ADE20K datasets.
LayerFusion: Harmonized Multi-Layer Text-to-Image Generation with Generative Priors
Large-scale diffusion models have achieved remarkable success in generating high-quality images from textual descriptions, gaining popularity across various applications. However, the generation of layered content, such as transparent images with foreground and background layers, remains an under-explored area. Layered content generation is crucial for creative workflows in fields like graphic design, animation, and digital art, where layer-based approaches are fundamental for flexible editing and composition. In this paper, we propose a novel image generation pipeline based on Latent Diffusion Models (LDMs) that generates images with two layers: a foreground layer (RGBA) with transparency information and a background layer (RGB). Unlike existing methods that generate these layers sequentially, our approach introduces a harmonized generation mechanism that enables dynamic interactions between the layers for more coherent outputs. We demonstrate the effectiveness of our method through extensive qualitative and quantitative experiments, showing significant improvements in visual coherence, image quality, and layer consistency compared to baseline methods.
Conditional Balance: Improving Multi-Conditioning Trade-Offs in Image Generation
Balancing content fidelity and artistic style is a pivotal challenge in image generation. While traditional style transfer methods and modern Denoising Diffusion Probabilistic Models (DDPMs) strive to achieve this balance, they often struggle to do so without sacrificing either style, content, or sometimes both. This work addresses this challenge by analyzing the ability of DDPMs to maintain content and style equilibrium. We introduce a novel method to identify sensitivities within the DDPM attention layers, identifying specific layers that correspond to different stylistic aspects. By directing conditional inputs only to these sensitive layers, our approach enables fine-grained control over style and content, significantly reducing issues arising from over-constrained inputs. Our findings demonstrate that this method enhances recent stylization techniques by better aligning style and content, ultimately improving the quality of generated visual content.
RealCustom: Narrowing Real Text Word for Real-Time Open-Domain Text-to-Image Customization
Text-to-image customization, which aims to synthesize text-driven images for the given subjects, has recently revolutionized content creation. Existing works follow the pseudo-word paradigm, i.e., represent the given subjects as pseudo-words and then compose them with the given text. However, the inherent entangled influence scope of pseudo-words with the given text results in a dual-optimum paradox, i.e., the similarity of the given subjects and the controllability of the given text could not be optimal simultaneously. We present RealCustom that, for the first time, disentangles similarity from controllability by precisely limiting subject influence to relevant parts only, achieved by gradually narrowing real text word from its general connotation to the specific subject and using its cross-attention to distinguish relevance. Specifically, RealCustom introduces a novel "train-inference" decoupled framework: (1) during training, RealCustom learns general alignment between visual conditions to original textual conditions by a novel adaptive scoring module to adaptively modulate influence quantity; (2) during inference, a novel adaptive mask guidance strategy is proposed to iteratively update the influence scope and influence quantity of the given subjects to gradually narrow the generation of the real text word. Comprehensive experiments demonstrate the superior real-time customization ability of RealCustom in the open domain, achieving both unprecedented similarity of the given subjects and controllability of the given text for the first time. The project page is https://corleone-huang.github.io/realcustom/.
SVGCraft: Beyond Single Object Text-to-SVG Synthesis with Comprehensive Canvas Layout
Generating VectorArt from text prompts is a challenging vision task, requiring diverse yet realistic depictions of the seen as well as unseen entities. However, existing research has been mostly limited to the generation of single objects, rather than comprehensive scenes comprising multiple elements. In response, this work introduces SVGCraft, a novel end-to-end framework for the creation of vector graphics depicting entire scenes from textual descriptions. Utilizing a pre-trained LLM for layout generation from text prompts, this framework introduces a technique for producing masked latents in specified bounding boxes for accurate object placement. It introduces a fusion mechanism for integrating attention maps and employs a diffusion U-Net for coherent composition, speeding up the drawing process. The resulting SVG is optimized using a pre-trained encoder and LPIPS loss with opacity modulation to maximize similarity. Additionally, this work explores the potential of primitive shapes in facilitating canvas completion in constrained environments. Through both qualitative and quantitative assessments, SVGCraft is demonstrated to surpass prior works in abstraction, recognizability, and detail, as evidenced by its performance metrics (CLIP-T: 0.4563, Cosine Similarity: 0.6342, Confusion: 0.66, Aesthetic: 6.7832). The code will be available at https://github.com/ayanban011/SVGCraft.
A Task is Worth One Word: Learning with Task Prompts for High-Quality Versatile Image Inpainting
Achieving high-quality versatile image inpainting, where user-specified regions are filled with plausible content according to user intent, presents a significant challenge. Existing methods face difficulties in simultaneously addressing context-aware image inpainting and text-guided object inpainting due to the distinct optimal training strategies required. To overcome this challenge, we introduce PowerPaint, the first high-quality and versatile inpainting model that excels in both tasks. First, we introduce learnable task prompts along with tailored fine-tuning strategies to guide the model's focus on different inpainting targets explicitly. This enables PowerPaint to accomplish various inpainting tasks by utilizing different task prompts, resulting in state-of-the-art performance. Second, we demonstrate the versatility of the task prompt in PowerPaint by showcasing its effectiveness as a negative prompt for object removal. Additionally, we leverage prompt interpolation techniques to enable controllable shape-guided object inpainting. Finally, we extensively evaluate PowerPaint on various inpainting benchmarks to demonstrate its superior performance for versatile image inpainting. We release our codes and models on our project page: https://powerpaint.github.io/.
Altogether: Image Captioning via Re-aligning Alt-text
This paper focuses on creating synthetic data to improve the quality of image captions. Existing works typically have two shortcomings. First, they caption images from scratch, ignoring existing alt-text metadata, and second, lack transparency if the captioners' training data (e.g. GPT) is unknown. In this paper, we study a principled approach Altogether based on the key idea to edit and re-align existing alt-texts associated with the images. To generate training data, we perform human annotation where annotators start with the existing alt-text and re-align it to the image content in multiple rounds, consequently constructing captions with rich visual concepts. This differs from prior work that carries out human annotation as a one-time description task solely based on images and annotator knowledge. We train a captioner on this data that generalizes the process of re-aligning alt-texts at scale. Our results show our Altogether approach leads to richer image captions that also improve text-to-image generation and zero-shot image classification tasks.
Pre-training image-language transformers for open-vocabulary tasks
We present a pre-training approach for vision and language transformer models, which is based on a mixture of diverse tasks. We explore both the use of image-text captioning data in pre-training, which does not need additional supervision, as well as object-aware strategies to pre-train the model. We evaluate the method on a number of textgenerative vision+language tasks, such as Visual Question Answering, visual entailment and captioning, and demonstrate large gains over standard pre-training methods.
Scenimefy: Learning to Craft Anime Scene via Semi-Supervised Image-to-Image Translation
Automatic high-quality rendering of anime scenes from complex real-world images is of significant practical value. The challenges of this task lie in the complexity of the scenes, the unique features of anime style, and the lack of high-quality datasets to bridge the domain gap. Despite promising attempts, previous efforts are still incompetent in achieving satisfactory results with consistent semantic preservation, evident stylization, and fine details. In this study, we propose Scenimefy, a novel semi-supervised image-to-image translation framework that addresses these challenges. Our approach guides the learning with structure-consistent pseudo paired data, simplifying the pure unsupervised setting. The pseudo data are derived uniquely from a semantic-constrained StyleGAN leveraging rich model priors like CLIP. We further apply segmentation-guided data selection to obtain high-quality pseudo supervision. A patch-wise contrastive style loss is introduced to improve stylization and fine details. Besides, we contribute a high-resolution anime scene dataset to facilitate future research. Our extensive experiments demonstrate the superiority of our method over state-of-the-art baselines in terms of both perceptual quality and quantitative performance.
Rejuvenating image-GPT as Strong Visual Representation Learners
This paper enhances image-GPT (iGPT), one of the pioneering works that introduce autoregressive pretraining to predict next pixels for visual representation learning. Two simple yet essential changes are made. First, we shift the prediction target from raw pixels to semantic tokens, enabling a higher-level understanding of visual content. Second, we supplement the autoregressive modeling by instructing the model to predict not only the next tokens but also the visible tokens. This pipeline is particularly effective when semantic tokens are encoded by discriminatively trained models, such as CLIP. We introduce this novel approach as D-iGPT. Extensive experiments showcase that D-iGPT excels as a strong learner of visual representations: A notable achievement of D-iGPT is its compelling performance on the ImageNet-1K dataset -- by training on publicly available datasets, D-iGPT achieves 89.5\% top-1 accuracy with a vanilla ViT-Large model. This model also shows strong generalization on the downstream task and robustness on out-of-distribution samples. Code is avaiable at https://github.com/OliverRensu/D-iGPT{https://github.com/OliverRensu/D-iGPT}.
StrucTexTv2: Masked Visual-Textual Prediction for Document Image Pre-training
In this paper, we present StrucTexTv2, an effective document image pre-training framework, by performing masked visual-textual prediction. It consists of two self-supervised pre-training tasks: masked image modeling and masked language modeling, based on text region-level image masking. The proposed method randomly masks some image regions according to the bounding box coordinates of text words. The objectives of our pre-training tasks are reconstructing the pixels of masked image regions and the corresponding masked tokens simultaneously. Hence the pre-trained encoder can capture more textual semantics in comparison to the masked image modeling that usually predicts the masked image patches. Compared to the masked multi-modal modeling methods for document image understanding that rely on both the image and text modalities, StrucTexTv2 models image-only input and potentially deals with more application scenarios free from OCR pre-processing. Extensive experiments on mainstream benchmarks of document image understanding demonstrate the effectiveness of StrucTexTv2. It achieves competitive or even new state-of-the-art performance in various downstream tasks such as image classification, layout analysis, table structure recognition, document OCR, and information extraction under the end-to-end scenario.
Large-Scale Text-to-Image Model with Inpainting is a Zero-Shot Subject-Driven Image Generator
Subject-driven text-to-image generation aims to produce images of a new subject within a desired context by accurately capturing both the visual characteristics of the subject and the semantic content of a text prompt. Traditional methods rely on time- and resource-intensive fine-tuning for subject alignment, while recent zero-shot approaches leverage on-the-fly image prompting, often sacrificing subject alignment. In this paper, we introduce Diptych Prompting, a novel zero-shot approach that reinterprets as an inpainting task with precise subject alignment by leveraging the emergent property of diptych generation in large-scale text-to-image models. Diptych Prompting arranges an incomplete diptych with the reference image in the left panel, and performs text-conditioned inpainting on the right panel. We further prevent unwanted content leakage by removing the background in the reference image and improve fine-grained details in the generated subject by enhancing attention weights between the panels during inpainting. Experimental results confirm that our approach significantly outperforms zero-shot image prompting methods, resulting in images that are visually preferred by users. Additionally, our method supports not only subject-driven generation but also stylized image generation and subject-driven image editing, demonstrating versatility across diverse image generation applications. Project page: https://diptychprompting.github.io/
CCM: Adding Conditional Controls to Text-to-Image Consistency Models
Consistency Models (CMs) have showed a promise in creating visual content efficiently and with high quality. However, the way to add new conditional controls to the pretrained CMs has not been explored. In this technical report, we consider alternative strategies for adding ControlNet-like conditional control to CMs and present three significant findings. 1) ControlNet trained for diffusion models (DMs) can be directly applied to CMs for high-level semantic controls but struggles with low-level detail and realism control. 2) CMs serve as an independent class of generative models, based on which ControlNet can be trained from scratch using Consistency Training proposed by Song et al. 3) A lightweight adapter can be jointly optimized under multiple conditions through Consistency Training, allowing for the swift transfer of DMs-based ControlNet to CMs. We study these three solutions across various conditional controls, including edge, depth, human pose, low-resolution image and masked image with text-to-image latent consistency models.
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
We propose Gaussian Frosting, a novel mesh-based representation for high-quality rendering and editing of complex 3D effects in real-time. Our approach builds on the recent 3D Gaussian Splatting framework, which optimizes a set of 3D Gaussians to approximate a radiance field from images. We propose first extracting a base mesh from Gaussians during optimization, then building and refining an adaptive layer of Gaussians with a variable thickness around the mesh to better capture the fine details and volumetric effects near the surface, such as hair or grass. We call this layer Gaussian Frosting, as it resembles a coating of frosting on a cake. The fuzzier the material, the thicker the frosting. We also introduce a parameterization of the Gaussians to enforce them to stay inside the frosting layer and automatically adjust their parameters when deforming, rescaling, editing or animating the mesh. Our representation allows for efficient rendering using Gaussian splatting, as well as editing and animation by modifying the base mesh. We demonstrate the effectiveness of our method on various synthetic and real scenes, and show that it outperforms existing surface-based approaches. We will release our code and a web-based viewer as additional contributions. Our project page is the following: https://anttwo.github.io/frosting/
Neural Photometry-guided Visual Attribute Transfer
We present a deep learning-based method for propagating spatially-varying visual material attributes (e.g. texture maps or image stylizations) to larger samples of the same or similar materials. For training, we leverage images of the material taken under multiple illuminations and a dedicated data augmentation policy, making the transfer robust to novel illumination conditions and affine deformations. Our model relies on a supervised image-to-image translation framework and is agnostic to the transferred domain; we showcase a semantic segmentation, a normal map, and a stylization. Following an image analogies approach, the method only requires the training data to contain the same visual structures as the input guidance. Our approach works at interactive rates, making it suitable for material edit applications. We thoroughly evaluate our learning methodology in a controlled setup providing quantitative measures of performance. Last, we demonstrate that training the model on a single material is enough to generalize to materials of the same type without the need for massive datasets.
Animated Stickers: Bringing Stickers to Life with Video Diffusion
We introduce animated stickers, a video diffusion model which generates an animation conditioned on a text prompt and static sticker image. Our model is built on top of the state-of-the-art Emu text-to-image model, with the addition of temporal layers to model motion. Due to the domain gap, i.e. differences in visual and motion style, a model which performed well on generating natural videos can no longer generate vivid videos when applied to stickers. To bridge this gap, we employ a two-stage finetuning pipeline: first with weakly in-domain data, followed by human-in-the-loop (HITL) strategy which we term ensemble-of-teachers. It distills the best qualities of multiple teachers into a smaller student model. We show that this strategy allows us to specifically target improvements to motion quality while maintaining the style from the static image. With inference optimizations, our model is able to generate an eight-frame video with high-quality, interesting, and relevant motion in under one second.
Break-A-Scene: Extracting Multiple Concepts from a Single Image
Text-to-image model personalization aims to introduce a user-provided concept to the model, allowing its synthesis in diverse contexts. However, current methods primarily focus on the case of learning a single concept from multiple images with variations in backgrounds and poses, and struggle when adapted to a different scenario. In this work, we introduce the task of textual scene decomposition: given a single image of a scene that may contain several concepts, we aim to extract a distinct text token for each concept, enabling fine-grained control over the generated scenes. To this end, we propose augmenting the input image with masks that indicate the presence of target concepts. These masks can be provided by the user or generated automatically by a pre-trained segmentation model. We then present a novel two-phase customization process that optimizes a set of dedicated textual embeddings (handles), as well as the model weights, striking a delicate balance between accurately capturing the concepts and avoiding overfitting. We employ a masked diffusion loss to enable handles to generate their assigned concepts, complemented by a novel loss on cross-attention maps to prevent entanglement. We also introduce union-sampling, a training strategy aimed to improve the ability of combining multiple concepts in generated images. We use several automatic metrics to quantitatively compare our method against several baselines, and further affirm the results using a user study. Finally, we showcase several applications of our method. Project page is available at: https://omriavrahami.com/break-a-scene/
PatchCraft: Exploring Texture Patch for Efficient AI-generated Image Detection
Recent generative models show impressive performance in generating photographic images. Humans can hardly distinguish such incredibly realistic-looking AI-generated images from real ones. AI-generated images may lead to ubiquitous disinformation dissemination. Therefore, it is of utmost urgency to develop a detector to identify AI generated images. Most existing detectors suffer from sharp performance drops over unseen generative models. In this paper, we propose a novel AI-generated image detector capable of identifying fake images created by a wide range of generative models. We observe that the texture patches of images tend to reveal more traces left by generative models compared to the global semantic information of the images. A novel Smash&Reconstruction preprocessing is proposed to erase the global semantic information and enhance texture patches. Furthermore, pixels in rich texture regions exhibit more significant fluctuations than those in poor texture regions. Synthesizing realistic rich texture regions proves to be more challenging for existing generative models. Based on this principle, we leverage the inter-pixel correlation contrast between rich and poor texture regions within an image to further boost the detection performance. In addition, we build a comprehensive AI-generated image detection benchmark, which includes 17 kinds of prevalent generative models, to evaluate the effectiveness of existing baselines and our approach. Our benchmark provides a leaderboard for follow-up studies. Extensive experimental results show that our approach outperforms state-of-the-art baselines by a significant margin. Our project: https://fdmas.github.io/AIGCDetect
Pseudo-label Alignment for Semi-supervised Instance Segmentation
Pseudo-labeling is significant for semi-supervised instance segmentation, which generates instance masks and classes from unannotated images for subsequent training. However, in existing pipelines, pseudo-labels that contain valuable information may be directly filtered out due to mismatches in class and mask quality. To address this issue, we propose a novel framework, called pseudo-label aligning instance segmentation (PAIS), in this paper. In PAIS, we devise a dynamic aligning loss (DALoss) that adjusts the weights of semi-supervised loss terms with varying class and mask score pairs. Through extensive experiments conducted on the COCO and Cityscapes datasets, we demonstrate that PAIS is a promising framework for semi-supervised instance segmentation, particularly in cases where labeled data is severely limited. Notably, with just 1\% labeled data, PAIS achieves 21.2 mAP (based on Mask-RCNN) and 19.9 mAP (based on K-Net) on the COCO dataset, outperforming the current state-of-the-art model, \ie, NoisyBoundary with 7.7 mAP, by a margin of over 12 points. Code is available at: https://github.com/hujiecpp/PAIS.
GeoGround: A Unified Large Vision-Language Model. for Remote Sensing Visual Grounding
Remote sensing (RS) visual grounding aims to use natural language expression to locate specific objects (in the form of the bounding box or segmentation mask) in RS images, enhancing human interaction with intelligent RS interpretation systems. Early research in this area was primarily based on horizontal bounding boxes (HBBs), but as more diverse RS datasets have become available, tasks involving oriented bounding boxes (OBBs) and segmentation masks have emerged. In practical applications, different targets require different grounding types: HBB can localize an object's position, OBB provides its orientation, and mask depicts its shape. However, existing specialized methods are typically tailored to a single type of RS visual grounding task and are hard to generalize across tasks. In contrast, large vision-language models (VLMs) exhibit powerful multi-task learning capabilities but struggle to handle dense prediction tasks like segmentation. This paper proposes GeoGround, a novel framework that unifies support for HBB, OBB, and mask RS visual grounding tasks, allowing flexible output selection. Rather than customizing the architecture of VLM, our work aims to elegantly support pixel-level visual grounding output through the Text-Mask technique. We define prompt-assisted and geometry-guided learning to enhance consistency across different signals. To support model training, we present refGeo, a large-scale RS visual instruction-following dataset containing 161k image-text pairs. Experimental results show that GeoGround demonstrates strong performance across four RS visual grounding tasks, matching or surpassing the performance of specialized methods on multiple benchmarks. Code available at https://github.com/zytx121/GeoGround
Text-to-Sticker: Style Tailoring Latent Diffusion Models for Human Expression
We introduce Style Tailoring, a recipe to finetune Latent Diffusion Models (LDMs) in a distinct domain with high visual quality, prompt alignment and scene diversity. We choose sticker image generation as the target domain, as the images significantly differ from photorealistic samples typically generated by large-scale LDMs. We start with a competent text-to-image model, like Emu, and show that relying on prompt engineering with a photorealistic model to generate stickers leads to poor prompt alignment and scene diversity. To overcome these drawbacks, we first finetune Emu on millions of sticker-like images collected using weak supervision to elicit diversity. Next, we curate human-in-the-loop (HITL) Alignment and Style datasets from model generations, and finetune to improve prompt alignment and style alignment respectively. Sequential finetuning on these datasets poses a tradeoff between better style alignment and prompt alignment gains. To address this tradeoff, we propose a novel fine-tuning method called Style Tailoring, which jointly fits the content and style distribution and achieves best tradeoff. Evaluation results show our method improves visual quality by 14%, prompt alignment by 16.2% and scene diversity by 15.3%, compared to prompt engineering the base Emu model for stickers generation.
Diagnostic Benchmark and Iterative Inpainting for Layout-Guided Image Generation
Spatial control is a core capability in controllable image generation. Advancements in layout-guided image generation have shown promising results on in-distribution (ID) datasets with similar spatial configurations. However, it is unclear how these models perform when facing out-of-distribution (OOD) samples with arbitrary, unseen layouts. In this paper, we propose LayoutBench, a diagnostic benchmark for layout-guided image generation that examines four categories of spatial control skills: number, position, size, and shape. We benchmark two recent representative layout-guided image generation methods and observe that the good ID layout control may not generalize well to arbitrary layouts in the wild (e.g., objects at the boundary). Next, we propose IterInpaint, a new baseline that generates foreground and background regions in a step-by-step manner via inpainting, demonstrating stronger generalizability than existing models on OOD layouts in LayoutBench. We perform quantitative and qualitative evaluation and fine-grained analysis on the four LayoutBench skills to pinpoint the weaknesses of existing models. Lastly, we show comprehensive ablation studies on IterInpaint, including training task ratio, crop&paste vs. repaint, and generation order. Project website: https://layoutbench.github.io
Controllable Contextualized Image Captioning: Directing the Visual Narrative through User-Defined Highlights
Contextualized Image Captioning (CIC) evolves traditional image captioning into a more complex domain, necessitating the ability for multimodal reasoning. It aims to generate image captions given specific contextual information. This paper further introduces a novel domain of Controllable Contextualized Image Captioning (Ctrl-CIC). Unlike CIC, which solely relies on broad context, Ctrl-CIC accentuates a user-defined highlight, compelling the model to tailor captions that resonate with the highlighted aspects of the context. We present two approaches, Prompting-based Controller (P-Ctrl) and Recalibration-based Controller (R-Ctrl), to generate focused captions. P-Ctrl conditions the model generation on highlight by prepending captions with highlight-driven prefixes, whereas R-Ctrl tunes the model to selectively recalibrate the encoder embeddings for highlighted tokens. Additionally, we design a GPT-4V empowered evaluator to assess the quality of the controlled captions alongside standard assessment methods. Extensive experimental results demonstrate the efficient and effective controllability of our method, charting a new direction in achieving user-adaptive image captioning. Code is available at https://github.com/ShunqiM/Ctrl-CIC .
XGPT: Cross-modal Generative Pre-Training for Image Captioning
While many BERT-based cross-modal pre-trained models produce excellent results on downstream understanding tasks like image-text retrieval and VQA, they cannot be applied to generation tasks directly. In this paper, we propose XGPT, a new method of Cross-modal Generative Pre-Training for Image Captioning that is designed to pre-train text-to-image caption generators through three novel generation tasks, including Image-conditioned Masked Language Modeling (IMLM), Image-conditioned Denoising Autoencoding (IDA), and Text-conditioned Image Feature Generation (TIFG). As a result, the pre-trained XGPT can be fine-tuned without any task-specific architecture modifications to create state-of-the-art models for image captioning. Experiments show that XGPT obtains new state-of-the-art results on the benchmark datasets, including COCO Captions and Flickr30k Captions. We also use XGPT to generate new image captions as data augmentation for the image retrieval task and achieve significant improvement on all recall metrics.
TTD: Text-Tag Self-Distillation Enhancing Image-Text Alignment in CLIP to Alleviate Single Tag Bias
We identify a critical bias in contemporary CLIP-based models, which we denote as single tag bias. This bias manifests as a disproportionate focus on a singular tag (word) while neglecting other pertinent tags, stemming from CLIP's text embeddings that prioritize one specific tag in image-text relationships. When deconstructing text into individual tags, only one tag tends to have high relevancy with CLIP's image embedding, leading to biased tag relevancy. In this paper, we introduce a novel two-step fine-tuning approach, Text-Tag Self-Distillation (TTD), to address this challenge. TTD first extracts image-relevant tags from text based on their similarity to the nearest pixels then employs a self-distillation strategy to align combined masks with the text-derived mask. This approach ensures the unbiased image-text alignment of the CLIP-based models using only image-text pairs without necessitating additional supervision. Our technique demonstrates model-agnostic improvements in multi-tag classification and segmentation tasks, surpassing competing methods that rely on external resources. The code is available at https://github.com/shjo-april/TTD.
Region-Aware Text-to-Image Generation via Hard Binding and Soft Refinement
In this paper, we present RAG, a Regional-Aware text-to-image Generation method conditioned on regional descriptions for precise layout composition. Regional prompting, or compositional generation, which enables fine-grained spatial control, has gained increasing attention for its practicality in real-world applications. However, previous methods either introduce additional trainable modules, thus only applicable to specific models, or manipulate on score maps within cross-attention layers using attention masks, resulting in limited control strength when the number of regions increases. To handle these limitations, we decouple the multi-region generation into two sub-tasks, the construction of individual region (Regional Hard Binding) that ensures the regional prompt is properly executed, and the overall detail refinement (Regional Soft Refinement) over regions that dismiss the visual boundaries and enhance adjacent interactions. Furthermore, RAG novelly makes repainting feasible, where users can modify specific unsatisfied regions in the last generation while keeping all other regions unchanged, without relying on additional inpainting models. Our approach is tuning-free and applicable to other frameworks as an enhancement to the prompt following property. Quantitative and qualitative experiments demonstrate that RAG achieves superior performance over attribute binding and object relationship than previous tuning-free methods.
Outline-Guided Object Inpainting with Diffusion Models
Instance segmentation datasets play a crucial role in training accurate and robust computer vision models. However, obtaining accurate mask annotations to produce high-quality segmentation datasets is a costly and labor-intensive process. In this work, we show how this issue can be mitigated by starting with small annotated instance segmentation datasets and augmenting them to effectively obtain a sizeable annotated dataset. We achieve that by creating variations of the available annotated object instances in a way that preserves the provided mask annotations, thereby resulting in new image-mask pairs to be added to the set of annotated images. Specifically, we generate new images using a diffusion-based inpainting model to fill out the masked area with a desired object class by guiding the diffusion through the object outline. We show that the object outline provides a simple, but also reliable and convenient training-free guidance signal for the underlying inpainting model that is often sufficient to fill out the mask with an object of the correct class without further text guidance and preserve the correspondence between generated images and the mask annotations with high precision. Our experimental results reveal that our method successfully generates realistic variations of object instances, preserving their shape characteristics while introducing diversity within the augmented area. We also show that the proposed method can naturally be combined with text guidance and other image augmentation techniques.
Tokenize Anything via Prompting
We present a unified, promptable model capable of simultaneously segmenting, recognizing, and captioning anything. Unlike SAM, we aim to build a versatile region representation in the wild via visual prompting. To achieve this, we train a generalizable model with massive segmentation masks, e.g., SA-1B masks, and semantic priors from a pre-trained CLIP model with 5 billion parameters. Specifically, we construct a promptable image decoder by adding a semantic token to each mask token. The semantic token is responsible for learning the semantic priors in a predefined concept space. Through joint optimization of segmentation on mask tokens and concept prediction on semantic tokens, our model exhibits strong regional recognition and localization capabilities. For example, an additional 38M-parameter causal text decoder trained from scratch sets a new record with a CIDEr score of 150.7 on the Visual Genome region captioning task. We believe this model can be a versatile region-level image tokenizer, capable of encoding general-purpose region context for a broad range of perception tasks. Code and models are available at https://github.com/baaivision/tokenize-anything.
Product-Level Try-on: Characteristics-preserving Try-on with Realistic Clothes Shading and Wrinkles
Image-based virtual try-on systems,which fit new garments onto human portraits,are gaining research attention.An ideal pipeline should preserve the static features of clothes(like textures and logos)while also generating dynamic elements(e.g.shadows,folds)that adapt to the model's pose and environment.Previous works fail specifically in generating dynamic features,as they preserve the warped in-shop clothes trivially with predicted an alpha mask by composition.To break the dilemma of over-preserving and textures losses,we propose a novel diffusion-based Product-level virtual try-on pipeline,\ie PLTON, which can preserve the fine details of logos and embroideries while producing realistic clothes shading and wrinkles.The main insights are in three folds:1)Adaptive Dynamic Rendering:We take a pre-trained diffusion model as a generative prior and tame it with image features,training a dynamic extractor from scratch to generate dynamic tokens that preserve high-fidelity semantic information. Due to the strong generative power of the diffusion prior,we can generate realistic clothes shadows and wrinkles.2)Static Characteristics Transformation: High-frequency Map(HF-Map)is our fundamental insight for static representation.PLTON first warps in-shop clothes to the target model pose by a traditional warping network,and uses a high-pass filter to extract an HF-Map for preserving static cloth features.The HF-Map is used to generate modulation maps through our static extractor,which are injected into a fixed U-net to synthesize the final result.To enhance retention,a Two-stage Blended Denoising method is proposed to guide the diffusion process for correct spatial layout and color.PLTON is finetuned only with our collected small-size try-on dataset.Extensive quantitative and qualitative experiments on 1024 768 datasets demonstrate the superiority of our framework in mimicking real clothes dynamics.
Generative Image Layer Decomposition with Visual Effects
Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge. Layered representations, which allow for independent editing of image components, are essential for user-driven content creation, yet existing approaches often struggle to decompose image into plausible layers with accurately retained transparent visual effects such as shadows and reflections. We propose LayerDecomp, a generative framework for image layer decomposition which outputs photorealistic clean backgrounds and high-quality transparent foregrounds with faithfully preserved visual effects. To enable effective training, we first introduce a dataset preparation pipeline that automatically scales up simulated multi-layer data with synthesized visual effects. To further enhance real-world applicability, we supplement this simulated dataset with camera-captured images containing natural visual effects. Additionally, we propose a consistency loss which enforces the model to learn accurate representations for the transparent foreground layer when ground-truth annotations are not available. Our method achieves superior quality in layer decomposition, outperforming existing approaches in object removal and spatial editing tasks across several benchmarks and multiple user studies, unlocking various creative possibilities for layer-wise image editing. The project page is https://rayjryang.github.io/LayerDecomp.
Cut-and-Paste: Subject-Driven Video Editing with Attention Control
This paper presents a novel framework termed Cut-and-Paste for real-word semantic video editing under the guidance of text prompt and additional reference image. While the text-driven video editing has demonstrated remarkable ability to generate highly diverse videos following given text prompts, the fine-grained semantic edits are hard to control by plain textual prompt only in terms of object details and edited region, and cumbersome long text descriptions are usually needed for the task. We therefore investigate subject-driven video editing for more precise control of both edited regions and background preservation, and fine-grained semantic generation. We achieve this goal by introducing an reference image as supplementary input to the text-driven video editing, which avoids racking your brain to come up with a cumbersome text prompt describing the detailed appearance of the object. To limit the editing area, we refer to a method of cross attention control in image editing and successfully extend it to video editing by fusing the attention map of adjacent frames, which strikes a balance between maintaining video background and spatio-temporal consistency. Compared with current methods, the whole process of our method is like ``cut" the source object to be edited and then ``paste" the target object provided by reference image. We demonstrate that our method performs favorably over prior arts for video editing under the guidance of text prompt and extra reference image, as measured by both quantitative and subjective evaluations.
Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fields
Text-driven localized editing of 3D objects is particularly difficult as locally mixing the original 3D object with the intended new object and style effects without distorting the object's form is not a straightforward process. To address this issue, we propose a novel NeRF-based model, Blending-NeRF, which consists of two NeRF networks: pretrained NeRF and editable NeRF. Additionally, we introduce new blending operations that allow Blending-NeRF to properly edit target regions which are localized by text. By using a pretrained vision-language aligned model, CLIP, we guide Blending-NeRF to add new objects with varying colors and densities, modify textures, and remove parts of the original object. Our extensive experiments demonstrate that Blending-NeRF produces naturally and locally edited 3D objects from various text prompts. Our project page is available at https://seokhunchoi.github.io/Blending-NeRF/
StyleSSP: Sampling StartPoint Enhancement for Training-free Diffusion-based Method for Style Transfer
Training-free diffusion-based methods have achieved remarkable success in style transfer, eliminating the need for extensive training or fine-tuning. However, due to the lack of targeted training for style information extraction and constraints on the content image layout, training-free methods often suffer from layout changes of original content and content leakage from style images. Through a series of experiments, we discovered that an effective startpoint in the sampling stage significantly enhances the style transfer process. Based on this discovery, we propose StyleSSP, which focuses on obtaining a better startpoint to address layout changes of original content and content leakage from style image. StyleSSP comprises two key components: (1) Frequency Manipulation: To improve content preservation, we reduce the low-frequency components of the DDIM latent, allowing the sampling stage to pay more attention to the layout of content images; and (2) Negative Guidance via Inversion: To mitigate the content leakage from style image, we employ negative guidance in the inversion stage to ensure that the startpoint of the sampling stage is distanced from the content of style image. Experiments show that StyleSSP surpasses previous training-free style transfer baselines, particularly in preserving original content and minimizing the content leakage from style image.
MOSAIC: Multi-Object Segmented Arbitrary Stylization Using CLIP
Style transfer driven by text prompts paved a new path for creatively stylizing the images without collecting an actual style image. Despite having promising results, with text-driven stylization, the user has no control over the stylization. If a user wants to create an artistic image, the user requires fine control over the stylization of various entities individually in the content image, which is not addressed by the current state-of-the-art approaches. On the other hand, diffusion style transfer methods also suffer from the same issue because the regional stylization control over the stylized output is ineffective. To address this problem, We propose a new method Multi-Object Segmented Arbitrary Stylization Using CLIP (MOSAIC), that can apply styles to different objects in the image based on the context extracted from the input prompt. Text-based segmentation and stylization modules which are based on vision transformer architecture, were used to segment and stylize the objects. Our method can extend to any arbitrary objects, styles and produce high-quality images compared to the current state of art methods. To our knowledge, this is the first attempt to perform text-guided arbitrary object-wise stylization. We demonstrate the effectiveness of our approach through qualitative and quantitative analysis, showing that it can generate visually appealing stylized images with enhanced control over stylization and the ability to generalize to unseen object classes.
Diffusion Models for Zero-Shot Open-Vocabulary Segmentation
The variety of objects in the real world is nearly unlimited and is thus impossible to capture using models trained on a fixed set of categories. As a result, in recent years, open-vocabulary methods have attracted the interest of the community. This paper proposes a new method for zero-shot open-vocabulary segmentation. Prior work largely relies on contrastive training using image-text pairs, leveraging grouping mechanisms to learn image features that are both aligned with language and well-localised. This however can introduce ambiguity as the visual appearance of images with similar captions often varies. Instead, we leverage the generative properties of large-scale text-to-image diffusion models to sample a set of support images for a given textual category. This provides a distribution of appearances for a given text circumventing the ambiguity problem. We further propose a mechanism that considers the contextual background of the sampled images to better localise objects and segment the background directly. We show that our method can be used to ground several existing pre-trained self-supervised feature extractors in natural language and provide explainable predictions by mapping back to regions in the support set. Our proposal is training-free, relying on pre-trained components only, yet, shows strong performance on a range of open-vocabulary segmentation benchmarks, obtaining a lead of more than 10% on the Pascal VOC benchmark.
3D Highlighter: Localizing Regions on 3D Shapes via Text Descriptions
We present 3D Highlighter, a technique for localizing semantic regions on a mesh using text as input. A key feature of our system is the ability to interpret "out-of-domain" localizations. Our system demonstrates the ability to reason about where to place non-obviously related concepts on an input 3D shape, such as adding clothing to a bare 3D animal model. Our method contextualizes the text description using a neural field and colors the corresponding region of the shape using a probability-weighted blend. Our neural optimization is guided by a pre-trained CLIP encoder, which bypasses the need for any 3D datasets or 3D annotations. Thus, 3D Highlighter is highly flexible, general, and capable of producing localizations on a myriad of input shapes. Our code is publicly available at https://github.com/threedle/3DHighlighter.