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arxiv:2404.18192

Block-Map-Based Localization in Large-Scale Environment

Published on Apr 28, 2024
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Abstract

A block map-based localization system reduces computational load in large-scale environments through local map loading, branch-and-bound search for global localization, and dynamic sliding window graph optimization.

AI-generated summary

Accurate localization is an essential technology for the flexible navigation of robots in large-scale environments. Both SLAM-based and map-based localization will increase the computing load due to the increase in map size, which will affect downstream tasks such as robot navigation and services. To this end, we propose a localization system based on Block Maps (BMs) to reduce the computational load caused by maintaining large-scale maps. Firstly, we introduce a method for generating block maps and the corresponding switching strategies, ensuring that the robot can estimate the state in large-scale environments by loading local map information. Secondly, global localization according to Branch-and-Bound Search (BBS) in the 3D map is introduced to provide the initial pose. Finally, a graph-based optimization method is adopted with a dynamic sliding window that determines what factors are being marginalized whether a robot is exposed to a BM or switching to another one, which maintains the accuracy and efficiency of pose tracking. Comparison experiments are performed on publicly available large-scale datasets. Results show that the proposed method can track the robot pose even though the map scale reaches more than 6 kilometers, while efficient and accurate localization is still guaranteed on NCLT and M2DGR.

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