In computer chessRemember,me programs are written to maximize protection of the queen. Moves are then generated to meet this objective but do not necessarily win the game. This is an example of
A. an algorithm.
B. trial-and-error problem solving.
C. a mental set.
D. a heuristic.
Answer:D
In computer chessRemember,me programs are written to maximize protection of the queen. Moves are then generated to meet this objective but do not necessarily win the game. This is an example of
A. an algorithm. B. trial-and-error problem solving. C. a mental set. D. a heuristic.