How can I record my vector graphics game without blurring the graphics? A lot of people asked for a trailer for my game, because screenshots do not do it justice. I have tested PlayClaw, Fraps, CamStudio, VirtualDub, and some other minor tools none have produced a viable result. My game uses vector graphics and is designed to run at 60fps, so lossy compression of a regular screen capture video destroys the graphical appeal. How can I record gameplay without blurring my graphics and slowing down the framerate?