How do I make my foreground tiles stand out more from the background? (the background implemented in the game) In the game that I work on, the background and the map tiles are pretty indistinguishable for new players, probably because they have similar colors and theme. Are there any tips or tricks to make the background more like a background and be distinguishable from the map tiles? The game has motion blur which kinda helps, when the player is running the background gets blurry therefore making it more distinguishable from the map tiles. However, that is clearly not enough. Any suggestions, tips or tricks will be greatly appreciated! (purely the background) EDIT Thank you for the suggestions and the ideas! here are some variations of this background that I came with. (darker and way more blurry) (dawn colors and some blur) (one of the coolest things I've done blur) (one of the coolest things combined with dawn colors blur)