Regarding BGE (Blender Game Engine), is it possible to generate a single .exe file from multiple files linked together? Would any of you guys or gals know the answer, please? I know one can generate a .exe (windows executable) file from a single blend file. My question is very simple Can anyone generate a single .exe file from multiple blender files of a same project? For instance, say I have a project folder with several subfolders and files from my project game. Each folder has specific elements like scenes, models, textures, etc. They are all linked together to form the final game. Now I want to generate a single .exe file for my game. Is this possible? Or, rather, should I make an entire game inside a single .blend file? (It seems like a very unlikely arrangement, maybe even impossible, but I rather ask). Or maybe even create a master .blend file from where to link all data and when project is finished pack everything before generating the executable (.exe)?