Sprite cut in half after placed on Scene I have noticed a very odd behaviour in Unity 5.2.1. When I drag and drop a Sprite into the Scene, it's cut in half like this I tried with PNG and PSD formats but it didn't help. Although when I flipped an image horizontaly in PS and then imported it, it worked. Is this a Unity bug? Edit It happens only when I set Max Size to 512 or more, but still why?