How can one add a level to an already published ios android unity3D game on a daily basis? How can one add a level to an already published iOS Android Unity3D game on a daily weekly basis? I know this probably isn't feasible but it won't harm if I just made sure of it. Our game requires to allow access to just one level a day week. You may access levels that were released on previous days and play to your heart's content but all players will get access to a new level every day week. I know this may sound crazy but the concept requires it so just roll with me. Is there anyway to achieve this for iOS Android games built with Unity? Of course, we could package a whole game with 10 levels and allow access to each level after a set time, but the game will need to talk to a back end CMS all the time to allow login and verification of users, make sure they aren't cheating, etc, etc, over proper security and https (proper anti cheat solutions are a must and that's why maybe HTML5 route is better). We are now moving towards doing all this in HTML5 and completely bypass Unity, but was hoping to find a solution with Unity because 3D is better than 2D depending on the situation, and some levels could be 3D while others 2D. Patching updating everyday to upload new levels won't go down well with anyone, the app stores or the users.