Title: Meta-learning with Auto-generated Tasks for Predicting Human Behaviour in Normal Form Games. Abstract: In recent years, machine learning methods have been successfully applied to predict human behaviour in strategic settings. However, as available data of human behaviour is not always large enough and people's reasoning processes in different types of games are various, it is challenging to acquire a satisfied prediction model. In this paper, we employ a meta-learning method to improve learning performance in predicting human behaviour in normal form games. In particular, we first design a deep neural network that captures mixed human behaviour features to model and be learned to get a underlying behavioural predictor. Then, using a dataset of experimental human behaviour, we apply unsupervised learning to generate tasks and use meta-learning to improve the learning proficiency. Experimental results show that our proposed meta-learning method with the designed neural network and auto-generated tasks considerably increases the prediction accuracy and significantly exceeds the previous state-of-the-art.