There’s something very special about getting around the table to role-play with friends, and as a VR studio filled with gamers who’ve been around the block a few times – including some of the most significant creators in multiplayer games like Mike Booth (Left 4 Dead) and Tom Hall (Doom) – we asked ourselves one question: how could we recreate that magic in an immersive experience that captures not just the gameplay, but also the feeling of getting around a table with friends to cast spells and slay monsters?