/* Stops audio playing and Power down the Audio Codec.  */
uint32_t EVAL_AUDIO_Stop(uint32_t Option)
/* Stops audio playing and Power down the Audio Codec.  */
uint32_t EVAL_AUDIO_Stop(uint32_t Option)
{
  if (Codec_Stop(Option) != 0)
  {
    return 1;
  }
  else
  {
    Audio_MAL_Stop();
    AudioRemSize = AudioTotalSize;
    return 0;
  }
}