/* We don't actually need to cache the rpc and session headers, so we can allocate a little less for each slot:  */
static int slot_bytes(struct nfsd4_channel_attrs *ca)
/* We don't actually need to cache the rpc and session headers, so we can allocate a little less for each slot:  */
static int slot_bytes(struct nfsd4_channel_attrs *ca)
{
	return ca->maxresp_cached - NFSD_MIN_HDR_SEQ_SZ;
}