/* a3d_close() is a callback from the input close routine.  */
static void a3d_close(struct input_dev *dev)
/* a3d_close() is a callback from the input close routine.  */
static void a3d_close(struct input_dev *dev)
{
	struct a3d *a3d = input_get_drvdata(dev);
	gameport_stop_polling(a3d->gameport);
}