/* Unregisters the function to be called when an interrupt occurs. */
void IntUnregister(uint32_t ui32Interrupt)
/* Unregisters the function to be called when an interrupt occurs. */
void IntUnregister(uint32_t ui32Interrupt)
{
    ASSERT(ui32Interrupt < NUM_INTERRUPTS);
    g_pfnRAMVectors[ui32Interrupt] = _IntDefaultHandler;
}