/* Those 2 inline functions generate the spilled versions of the constant floating point registers which can be used with stfX  */
static void float_spill_f0(struct ia64_fpreg *final)
/* Those 2 inline functions generate the spilled versions of the constant floating point registers which can be used with stfX  */
static void float_spill_f0(struct ia64_fpreg *final)
{
	ia64_stf_spill(final, 0);
}