/* Initialize the menu handling. Clear screen and draw menu.  */
void gfx_mono_menu_init(struct gfx_mono_menu *menu)
/* Initialize the menu handling. Clear screen and draw menu.  */
void gfx_mono_menu_init(struct gfx_mono_menu *menu)
{
	gfx_mono_draw_filled_rect(0, 0,
			GFX_MONO_LCD_WIDTH, GFX_MONO_LCD_HEIGHT, GFX_PIXEL_CLR);
	gfx_mono_draw_progmem_string((char PROGMEM_PTR_T)menu->title,
			0, 0, &sysfont);
	menu_draw(menu, true);
}