/* Draws a polygon filled with the given texture. 
This standard version is calling multithreaded versions with NULL cache parameters. */
int texturedPolygon(SDL_Surface *dst, const Sint16 *vx, const Sint16 *vy, int n, SDL_Surface *texture, int texture_dx, int texture_dy)
/* Draws a polygon filled with the given texture. 
This standard version is calling multithreaded versions with NULL cache parameters. */
int texturedPolygon(SDL_Surface *dst, const Sint16 *vx, const Sint16 *vy, int n, SDL_Surface *texture, int texture_dx, int texture_dy)
{
	return (texturedPolygonMT(dst, vx, vy, n, texture, texture_dx, texture_dy, NULL, NULL));
}