/* @sdata: mesh interface in which mesh beacons are going to be updated  */
void mesh_accept_plinks_update(struct ieee80211_sub_if_data *sdata)
/* @sdata: mesh interface in which mesh beacons are going to be updated  */
void mesh_accept_plinks_update(struct ieee80211_sub_if_data *sdata)
{
	bool free_plinks;
	free_plinks = mesh_plink_availables(sdata);
	if (free_plinks != sdata->u.mesh.accepting_plinks)
		ieee80211_mesh_housekeeping_timer((unsigned long) sdata);
}