/* Switch dynamically (while audio file is played) the output target (speaker or headphone).  */
int32_t CS42L51_SetOutputMode(CS42L51_Object_t *pObj, uint32_t Output)
/* Switch dynamically (while audio file is played) the output target (speaker or headphone).  */
int32_t CS42L51_SetOutputMode(CS42L51_Object_t *pObj, uint32_t Output)
{
  (void)(pObj);
  (void)(Output);
  return CS42L51_ERROR;
}