/* Draw a character of the currently set font.  */
int characterRGBA(SDL_Surface *dst, Sint16 x, Sint16 y, char c, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
/* Draw a character of the currently set font.  */
int characterRGBA(SDL_Surface *dst, Sint16 x, Sint16 y, char c, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
	return (characterColor(dst, x, y, c, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a));
}