/* Event handler for the library USB Connection event.  */
void EVENT_USB_Device_Connect(void)
/* Event handler for the library USB Connection event.  */
void EVENT_USB_Device_Connect(void)
{
	PulseMSRemaining.PingPongLEDPulse = PING_PONG_LED_PULSE_MS;
	LEDs_SetAllLEDs(LEDMASK_TX);
}