/* Unlink all currently active playback URBs, and wait for finishing.  */
void unlink_wait_clear_audio_out_urbs(struct snd_line6_pcm *line6pcm)
/* Unlink all currently active playback URBs, and wait for finishing.  */
void unlink_wait_clear_audio_out_urbs(struct snd_line6_pcm *line6pcm)
{
	unlink_audio_out_urbs(line6pcm);
	wait_clear_audio_out_urbs(line6pcm);
}