/* Iconify the window in window managed environments. A successful iconification will result in an SDL_APPACTIVE loss event.  */
int SDL_WM_IconifyWindow(void)
/* Iconify the window in window managed environments. A successful iconification will result in an SDL_APPACTIVE loss event.  */
int SDL_WM_IconifyWindow(void)
{
	SDL_VideoDevice *video = current_video;
	SDL_VideoDevice *this  = current_video;
	int retval;
	retval = 0;
	if ( video->IconifyWindow ) {
		retval = video->IconifyWindow(this);
	}
	return(retval);
}