{"conversations": [{"from": "user", "value": "Com puc obtenir el vector de menor m\u00f2dul entre 2 vectors a Unity C#, una cosa aix\u00ed com la funci\u00f3 Mathf.Min per\u00f2 per a Vector3"}, {"from": "assistant", "value": "No hi ha cap funci\u00f3 per omissi\u00f3 per obtenir el vector de menor m\u00f2dul entre dos vectors a Unity C#, per\u00f2 es pot implementar f\u00e0cilment de la seg\u00fcent manera: Vector3 minVector = Vector3.zer; float minLength = float.MaxValue; if (Vector3. Magnitude( vector1) < minLength) { minVector = vector1; minLength = Vector3. Magnitude( vector1); } if (Vector3.Magnitude( vector2) < minLength) { minVector = vector2; minLength = Vector3. Magnitude( vector2); } return minVector;"}]}