Team Fortress 2
Team Fortress 2 became a prominent example of vaporware. It was a long-anticipated game that had seen years of development, and was often mentioned alongside another much-delayed game, Duke Nukem Forever. Walker later stated that Valve built "three to four" different versions of Team Fortress 2 before settling on their final design. Shortly before the release of Half-Life 2 in 2004, Valve's marketing director Doug Lombardi confirmed that Team Fortress 2 was still in development. Valve reintroduced Team Fortress 2 at the July 2006 EA Summer Showcase event with a much different visual design.