Real-time strategy
Real-time strategy (RTS) is a genre of computer and video games. In real-time strategy games, every player has an army to attack the other player(s). Every player has a military base and people or vehicles (these are called units). The player also has money to create new units or to build new buildings. These buildings can allow the player to do things, such as creating units or to use new technology. Usually, the player that destroys the base and the units of the other player(s) wins. In Esports, if the game has a time limit, the player with the higher points win.