Ludo
Two, three, or four can play, without partnerships. At the beginning of the game, each player's four tokens are out of play and staged in the player's yard (one of the large corner areas of the board in the player's colour). When able to, the players enter their tokens one per turn on their respective starting squares and move forward to race them clockwise around the board along the game track (the path of squares not part of any player's home column). When reaching the square below their home column, a player continues by moving tokens up the column to the finishing square. The rolls of a single die control the speed of the tokens, and entry to the finishing square needs a  exact roll from the player. The first to bring all their tokens to the finish wins the game. The others often continue to play to decide second-, third-, and fourth-place finishers.