Pokémon Colosseum
The concept for Pokémon Colosseum was influenced by RPGs like Final Fantasy VII and Persona 2: Innocent Sin. During an interview with Prima Games, Pokémon director Junichi Masuda was asked why the gameplay did not mirror that of the other games in the series. Masuda said "How players communicate with each other has been key to the Pokémon games – it is the backbone of all Pokémon game designs. I feel that the handheld systems work better than the home-based consoles. It's certainly possible to come up with concepts for home-based consoles, but we might then have to change the core of the game."