One batsman stands at each end of the pitch, behind the popping crease but ahead of the bowling crease. The bowler also stands at one end of the crease, starting behind the bowling crease, and bowls to the other end. The batsman to whom the bowler bowls is the striker; the batsman at the same end as the bowler is the non-striker.  The wicket-keeper crouches behind the striker's wicket and the bowling crease. Their job is to catch the ball should the striker miss or decline to hit the bowl. When the wicket-keeper successfully catches a ball, the striker is normally declared out. The other 9 members of the fielding team can stand in any configuration at any time, as long as they stay outside the pitch. The bowler starts behind the bowling crease, and bowls the ball before reaching the popping crease by moving forward and throwing the ball. A cricket bowl is always performed over-the-shoulder, with a completely straight arm. The ball is allowed to bounce on the pitch once before reaching the striker, though it doesn't have to.  If the bowler steps past the popping crease during the bowl, the play is called as “no ball” by the umpires. The batsmen can run as though they hit the ball, but can't be out except by a few specific methods. Different bowlers have different movement styles, and may rush forward for a fast bowl, or step forward a couple of times and twist for a trickier bowl. The fastest bowls can fly at up to 90 mph (140 km/h), which given the short length of the pitch, requires a very fast response from the striker. The bowl must reach the striker at or below the waist. If it's higher, or it sails out past the sides of the pitch, it is called a “wide” ball, or a “no ball,” especially in cases where the ball isn't far from the striker but is too high to hit. Using the flat side of the cricket bat, the striker can attempt to hit the ball. There are many different types of strike, each with a different advantage over the others. Once the striker has hit the ball, they and the non-striker can choose to run from end to end of the pitch, exchanging places. If both batsmen manage to run safely to the far side of the pitch, 1 run is declared, and 1 point is scored. If either batsman is declared out while trying to reach the far side of the pitch, no point is scored.  Batsmen don't have to run when they hit the ball. As long as they stay behind their popping lines, they're safe from most outs, so sometimes it's prudent not to run. Batsmen who successfully score a run can turn around immediately and try to score another run, as many times as they think they can get away with it before the fielding team can run one of them out. Taking more than 4 runs on a bowl is very rare, but possible. If a batsman hits the ball out of bounds and the ball bounced at least once on its way out, 4 runs are awarded automatically. If the ball didn't bounce before it landed out of bounds, 6 runs are awarded instead. Play according to whatever type of game you've chosen until the appropriate number of innings has been reached. The team with the highest number of runs is the winner.
ابدأ في تجهيز الملعب. ارم الكرة. اضرب الكرة واركض. أنه المباراة.