The conversation between human and AI assistant.
What area of games programming is most mathematically involved and suited to a math major?
Interesting, I hadn't thought about that. In your opinion, which area of game development do you think is the most challenging from a mathematical standpoint?
Personally, I think graphics programming can be the most challenging. It requires a deep understanding of complex mathematical concepts and the ability to apply them in real-time. However, others may find physics engines or AI more challenging depending on their strengths and interests.