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How do I use import node.js in Unity 3D?
Interesting. Can you explain how to import the node.js modules using C# scripts?
Sure, here's an example: 'using NodeUnity = NodeUnity; using System.Collections; using UnityEngine; public class MyScript : MonoBehaviour { void Start () { var myModule = NodeUnity.Plugin.FindModule ("mymodule"); myModule.CallMethod ("myFunction", "argument1", "argument2"); } }'. This C# script imports a module called "mymodule" from node.js and calls a function called "myFunction" with two string arguments.