The conversation between human and AI assistant.
What are the most popular RTS games for programming AIs?
That's helpful to know. What kind of algorithms are commonly used in programming AIs for RTS games?
A lot of AI programming in RTS games involves decision-making algorithms, such as minimax, alpha-beta pruning, and Monte Carlo tree search. Pathfinding algorithms can also be important for efficient movement of units. Do you have experience with these kinds of algorithms?