text: /***************************************************************************/
  /*                                                                         */
  /*  cf2types.h                                                             */
  /*                                                                         */
  /*    Adobe's code for defining data types (specification only).           */
  /*                                                                         */
  /*  Copyright 2011-2013 Adobe Systems Incorporated.                        */
  /*                                                                         */
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  /*  object code form as indicated by the copyright notice(s) included      */
  /*  herein (collectively, the "Work") is made available, and may only be   */
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  /*                                                                         */
  /***************************************************************************/
  
  
  #ifndef __CF2TYPES_H__
  #define __CF2TYPES_H__
  
  #include <ft2build.h>
  #include FT_FREETYPE_H
  
  
  FT_BEGIN_HEADER
  
  
    /*
     * The data models that we expect to support are as follows:
     *
     *   name  char short int long long-long pointer example
     *  -----------------------------------------------------
     *   ILP32  8    16    32  32     64*      32    32-bit MacOS, x86
     *   LLP64  8    16    32  32     64       64    x64
     *   LP64   8    16    32  64     64       64    64-bit MacOS
     *
     *    *) type may be supported by emulation on a 32-bit architecture
     *
     */
  
  
    /* integers at least 32 bits wide */
  #define CF2_UInt  FT_UFast
  #define CF2_Int   FT_Fast
  
  
    /* fixed-float numbers */
    typedef FT_Int32  CF2_F16Dot16;
  
  
  FT_END_HEADER
  
  
  #endif /* __CF2TYPES_H__ */
  
  
  /* END */
  