text: using UnityEngine;
  
  namespace DefaultNamespace
  {
      public class Test02 : MonoBehaviour
      {
          public void Update()
          {
              Vector2[] calculatedPositions = {};
              Vector2 newPos = (calculatedPositions[0] - (Vector2) this.transform.localPosition) * {caret}10f *
                              Time.deltaTime;
          }
      }
  }