text: Black Sails Main Theme
  
  You don’t see any parrots, peg legs, or eye patches in the main brands for Black Sails, the new Starz series from executive producer Michael Bay that illustrates the life of a brutal band of pirates running an island into the Caribbean in 1715. Steering clear of the many clichés associated with the style, just like the show aspires to accomplish, the moody 90-second sequence directed by Karin Fong and Michelle Dougherty via imaginative studio Imaginary Forces reveals pirate life—in all its bloody glory—through a few sculptural setups concerning Baroque themes, Gothic structure, and Rococo style.
  
  Fong, who has got since kept Imaginary Forces and joined up with Wonderland Sound and Vision as president, credits Imaginary Forces lead designer Alan Williams with discovering the idea of generating a pirate world out of classic sculpture during a brainstorming session. "He was like, ‘let's say you had this wild pirate civilization but rendered inside language of what would have been the European design in the time—a large amount of Baroque and Rococo?’" Fong recounts.
  
  Both Fong and Dougherty assented it could be interesting to see the dark life of the pirates provided through these types of a beautifully embellished talent, and in addition they understood the approach would offer all of them even more freedom in depicting the nastier aspects of pirate life.
  
  Motivation for sculptural numbers featured inside Black Sails brands fundamentally originated from many sources, like the work of Auguste Rodin and Gian Lorenzo Bernini plus countless anonymous sculptors whose work is entirely on ship carvings, crypts, and gravestones. The projects of contemporary artists such as Kris Kuksi, known for his unique sculptures, and photographer Pablo Genovés, whom floods gorgeous settings in the image collages, had been additionally important.
  
  While the detail by detail alabaster and bronze sculptures, including pirates, ships, skeletons, horses, and an enormous octopus, that populate the Ebony Sails titles convincingly look as though they're without a doubt hand-carved pieces of art, it is all computer-generated imagery, definitely, produced in three months. "We caused an illustrator, and now we composed each chance, then we produced those who work in CG and textured them so they felt like actual things, " Dougherty explains, noting associated with the characters, "We truly labored getting their particular expressions just right then when you saw them because frozen minute you thought this psychological connection to them."
  
  Water—also computer-generated—is another significant take into account the games. It floods some of the scenes, producing "an impending sense of doom which on the basis of the tone of show, " Fong says.
  
  As record shows, it performedn’t end very well for real pirates, although imaginary pirates of Ebony Sails is around for some time: Starz bought an extra season of this show months ahead of the very first period premiere on January 25.