text: Fisherman
  
  The sea can be a daunting foe, but enterprising individuals can find an invaluable ally in the ever-changing landscape of waves, collecting a plentiful bounty that has built cities and spawned industries, and sometimes begun wars for resources that last for generations. A sailor or trader or pirate might live their lives on the sea, but a fisherman owes his or her life to the sea, and is willing to fight to protect it.
  
  (The fisherman background is vaguely based on the sailor, but with some adjustments that make more sense.)
  
  Skill Proficiencies: Athletics, Survival
  
  Tool Proficiencies: Fisherman's Tools, Vehicles (water)
  
  Equipment: A fishing instrument of your choice (net, crab trap, harpoon, oyster knife), a fishing tackle, traveler's clothes and a wide-brimmed hat, and a pouch containing 10gp.
  
  Fishing Technique
  
  Every fisherman knows their way around a pole, line, and lure, but exceptional fishermen have a variety of methods they use to convert the sea's bounty into goods or gold. Choose two fishing techniques or roll on the table below:
  
  d8 Technique 1 Crabbing/Lobster Trapping 2 Spearfishing 3 Noodling 4 Flyfishing 5 Whaling 6 Ice Fishing 7 Netting 8 Oyster/Clam Diving
  
  Feature: Feed Him for a Lifetime
  
  While others would see a body of water as simply a means to sate their thirst and refill their waterskins, you see an endless supply of sustinence for you and your party. Provided the water supports life, you can feed yourself and five other people for as long as you're in the vicinity of the water source, and everyone can carry one ration apiece when you leave.
  
  Alternatively, if you're in range of civilization, and you and your party aren't eating what you catch, you can afford a comfortable lifestyle off your bounty.
  
  Credit: sandara.deviantart.com