In January 2006, speaking to "GameSpot", De Martini said of the delay, "When you are dealing with a property like "The Godfather", you have to take special care in making sure your work meets the level fans have come to expect from the franchise. With this fiction in our game, we had to hit a home run. I am tremendously thankful that EA gave our team the time we needed to get it right. I think it turned a good game into a great one."