The game, however, was unable to gain an increase in its already small market share and player base, in large part because of the lack of a coordinated release of supplemental products such as modules, source books, and campaign settings- most especially during the months after release. While a variety of products were released years after the game launched at retailers (as "C&S4"), those products were too often thought to be lacking in material and production quality, and a very few were released in a timely fashion to allow for "C&S3" or "C&S4" to interest new players, who generally saw the lack of materials as a barrier to entry into the game. The "Bestiary", a collection of monsters and mundane creatures, was considered by many of the players to be an example of what they wanted and needed for their campaigns; unfortunately, it was released almost a year after the game launched.