One of the main features of the game is the option of realistic ballistics, involving factors such as bullet drop, wind strength, and breathing when attempting a shot. Sniping gameplay is performed in first person scope view, whereas movement and use of all other weapons is in third person view. When the player successfully takes a particularly well-placed sniper shot (such as a head shot or a shot on a moving target), the view follows the path of the bullet in slow motion, while the camera rotates around the bullet.