In the October 1983 edition of "White Dwarf" (Issue 46), Marcus Rowland gave the improved production values of the second edition a 10 out of 10, but found various aspects were still overly complex: "Overall, character generation in "C&S" is still extremely complicated and might take inexperienced players several hours, especially if they make the fatal mistake of working in the wrong order... Skill acquisition in "C&S" is almost indescribably complex and involves at least three distinct systems." Rowland did admit that some of the complexity allowed for very unique characters. "Probably the best feature of these rules is their attention to detail... expressed in such minutiae as the table used to develop the exact culinary skills, and... tables for Eye and Hair colour." Rowland concluded by scoring the complexity of the game 10 out of 10 and its playability only 6 out of 10, and expressed reservations about the suitability for new gamers: "I cannot recommend this game to inexperienced referees or players, but anyone with some knowledge of roleplaying games who is looking for a complex system for a prolonged campaign will probably find "Chivalry & Sorcery" ideal. If the rules were slightly better organised and the set gave more aid in character generation and setting up campaigns, I would not have these reservations."