Players can trigger their own traps, resulting in no harmful effects, but the trap will instantly disappear. If players have too few remaining traps to sufficiently hurt each Bandit, the game will continue, but victory will be impossible. Following a game, players may enter their names into a high score list. The position on the list is determined by whether the game was a win or a loss, by the time taken to defeat the Bandits, and by the total damage the player inflicted.