Klepacki has said that the most rewarding part of composing video game music is working with a team—which he compares to chemistry between band members—and knowing he is part of a greater cause. He believes that game music could improve if artists focused on quality and derived inspiration from playing games. He has expressed interest in having Electronic Arts sell his soundtracks in retail stores, preferably next to video games in electronic departments. He advises those wishing to get in the video game business to attend conventions and investigate developer companies. He also noted in 2008 that "composition and engineering skills are now required," advising upstart composers to ensure their work is film-quality. Klepacki is happy to see older games offered on the Wii, hoping that gamers are "recognizing once again that simple, short fun experiences are just as good as...long, huge-production experiences." Klepacki listed several influences for his style of composition: "John Williams naturally for my love of Star Wars and his style in general, Michael Kamen for his composing diversity, Metallica for sparking my metal influence, Vince Dicola who in my opinion is way under-rated for his great work, Sly & The Family Stone for inspiring funk, syncopation, and positive energy, Larry Graham for inspiring me to play funk bass, Nine Inch Nails for their unique uses of mangled sound, and Rob Zombie for combining music with a theme and persona."