In relation to the game's artistic style, artist Abel Oroz Vincente states "The artistic aspect of "Deadlight" is the foundation upon which the game is largely built. The game is its atmosphere, and the atmosphere is achieved largely thanks to the visuals. The key is in the hyperrealism and the overexposed lighting, which is not hyperrealistic, but we use it as a stylizing tool." 3D artist Pablo Fernández Gómez further explains "It's a pictorial approach to the reality that awakens a certain sensation, and helps the player understand and play the game."