Gameplay consists primarily of platforming and solving puzzles so that Wayne can avoid the many "Shadows" (zombies) populating the streets of Seattle. The levels are designed in such a way that players are encouraged to avoid Shadows as much as possible, rather than engaging them in combat. When combat is unavoidable, the player can use a fire axe to execute short-range melee attacks, which consumes stamina, or later, a revolver, and subsequently a shotgun, although ammunition for both weapons is extremely limited. The player also gains access to a slingshot. However, this cannot be used in combat, and is instead used for solving puzzles. There are only a few occasions in the game when combat is unavoidable, and generally, the emphasis remains on avoiding and outwitting Shadows. One method of doing so is the "taunt" feature, which allows Wayne to lure Shadows to their death by calling to them, leading them into environmental hazards such as chasms or exposed electricity. Even if the player is armed, if he is attacked by more than three or four Shadows at any one time, it means almost certain death.