As the Hero and his companions drift on the open sea, they come across one of the militaristic Kooluk nation's merchant ships, which takes them on board. However, the Hero discovers that the ship is actually a military vessel, captained by the Kooluk hero Troy, and that the Hero's former charge Ramada had been a Kooluk spy. Troy catches the Hero eavesdropping, draws steel and easily defeats him in a fight, but then allows the banished knight and his friends to flee. Adrift again, the companions wash up on a deserted island, where they forage for materials and eventually build a raft to leave. This time, they encounter a ship from the friendly kingdom of Obel, and are welcomed as guests.