The knight has the same move as its equivalent in shogi. It may move one square forward followed by one square diagonally forward to a square that is either empty or occupied by an opposing piece, jumping over any intervening piece of either side in the first square. If landing on a square occupied by an opposing piece that piece is captured. The knight promotes (optionally) to a gold general when ending a move in the third last rank of the board. If ending its move on either of the final two ranks it must promote.