Players are able to choose a class at the start of a match, or between dying and respawn. Players can also change their class by picking up a "kit" from the body of an incapacitated soldier, friendly or otherwise. Hence, an Assault soldier can become a Medic if they come across a fallen Medic. Player classes are divided in 'Heavy' (with reduced damage done to the torso, but lower stamina) and 'Light' (with standard multipliers, but higher stamina, thus able to sprint for a longer time).