At a press event on July 13, 2006, EA debuted "Mob Wars". The main difference between this version and the others is that "Mob Wars" does not feature an open-world environment in which the player is free to move around and extort whatever businesses they wish. Instead, the game features two distinct game modes; "Story Mode" and "Mob Wars." The "Mob Wars" mode replaces the open world element from the other versions of the game and is played from a top down view in which the player moves units in a turn-based strategy fashion, attempting to capture space owned by the rival families. An important element in this is a card battling mini-game which features a pool of over two-hundred cards with effects such as lowering vendetta levels, strengthening defenses, and allowing extra moves in a given turn.