Though it was a failure for the company, designers Jervis Johnson and Andy Chambers still maintain that it was the best set of rules they ever conceived, as it was the game that most rewarded good tactics over luck and special abilities. This was achieved by streamlining the game mechanics and abstracting many of the areas which the previous editions had dealt with in specific detail. The current 4th edition of "Epic" still retains some of the third edition's streamlined game mechanics.