"Eurogamer" Martin Robinson scored it 7 out of 10, praising the graphics and atmosphere; "sense of place is what elevates "Deadlight", and it's intelligently explored by Tequila Works. Abandoned traffic jams on grey-lit freeways give way to rain-specked neon motel signs and then murky edgelands. In the city, Randall leaps across fire escapes and evades chasing helicopters in "Canabalt"-esque rooftop chases, and in the suburbs he bounds from house to house while racing past destroyed domestic scenes. Never has a 2D world felt so believable." However, he was critical of the game's brevity, calling it "an "incredibly" slight experience", and arguing "there's not enough meat to come back to, making this a one-shot affair with a bloated price tag that doesn't quite fit."