The magic system itself is based on the premise that the world is resistant to magic (much like in Lion Rampant's "Ars Magica" and White Wolf's ""). A magician must lower the resistance (Basic Magick Resistance or BMR) to "0" in order to learn or cast a spell or enchant an item. Spells and materials have a BMR varies from 1 to 10; the highest BMRs make spells and materials more durable and therefore more difficult to learn or enchant. A magician will then study so they can learn to cast their spells or make it easier to enchant materials. The time spent on these purely magical activities is going to bring in experience, although it can also be earned on an adventure or expedition from killing monsters and finding treasure.