There were also two "capturable" warzone cities known as Newman and Richmond. Helping capture or defend these cities would result in medals for the player that would allow them to purchase special "gold" versions of certain weapons at each of the two cities, depending on their medal count per city. These warzones would be initiated by the attacking faction starting the war, an hour of wartime, and then a "peace" timer after a successful capture or defense, after the peace timer had depleted, the war-zone would be in a "truce" status again.