Each turn, a player gets a pre-determined amount of fuel to do their scavenging. Each item is randomly placed on the map and it is up to the player to find that item, some which are even in bodies of water, such as a lake. Each time every player has gone through their respective turns, a special message displays telling the player what advantage they have that turn (e.g. faster movement, free teleports, etc.) or disadvantage (e.g. no new shields, no teleports, etc.). The player's robot can also find the items their opponents have in order to prevent them from winning the game. Opponents may also steal items from the player when they have no shields.