Designer Andy Ashcraft stated, "Dynamix was a flight sim company, and their engine "Betrayal at Krondor" was a flight sim engine that had been tweaked into an RPG. Our strength is in animation, so we're tweaking an animation engine into an RPG." 7th Level developed the game basics, produced the screen backgrounds and added the character voices. They then turned to Cincinnati-based Pyrotechnix for the more technical aspects of the game development. Pyrotechnix was sold to Sierra On-line in 1997. In 1998 Pyrotechnix completed the game. It was published in November.