"Big Buck Hunter"'s concept came from George Petro, the Play Mechanix's founder, while thinking about what to do next with the company. Petro thought that hunting games were popular in homes but there was also a lack of those in arcades. He pitched the idea to the design team, and shortly after started developing the prototype with Incredible Technologies doing the manufacture of the arcade machine. Incredible Technologies partnered with Play Mechanix to create the rest of the games until Call of the Wild in 2005.