Other features praised include its short loading time, the variety of game modes and characters, the balance between characters' abilities, the response of the controls, its replay value, and variety of features. Dunham even declared it "reads like the bible of fighting game options. Taking a page from every other title out there, there doesn't seem to be a single feature on the horizon that's been left out of "GGX2" for fear of the Completists." In spite of the praise, other criticisms vary from its general difficulty to the lack of an online play mode, position of move list in training mode, and the difficulty to perform moves in Dual Shock.