Druids take less damage and appear to be more threatening to monsters while in Bear form, and they can use relatively low damage but high threat physical abilities like Maul or Lacerate, or they can Swipe multiple targets to generate threat on all of them, making Bears suitable for tanking. Cat form is the opposite, but also builds on physical damage abilities, with gameplay mechanics similar to that of rogues, including stealth and alternatives for most of their offensive moves; Cats excel in damage dealing so in cat form the druid assumes the melee damage dealer role. The travel and Cheetah forms gives extra running speed so it is useful for escaping or traveling. The Aquatic form is the same except that it's only usable while underwater, but it provides both extra swimming speed and unlimited breath. The Stormcrow and Swift Stormcrow (or Flight Form and Swift Flight Form) gives the druid the ability to fly at the same speed as that of the level-appropriate flying mounts in the game, with the same restrictions of course. The druids specialized in Balance can shapeshift into a Moonkin, which will enhance the druid's and their group's offensive spells, making them viable as ranged damage dealers and support. Finally, Restoration druids can temporarily assume Tree of Life form, which boosts the strength of their healing spells, their armor, and empowers several of their abilities while they are in the Tree of Life form.