Using the same engine with only minor touch-ups, "FIFA 95" introduced club teams to the series within eight national leagues: Brazil, Germany's Bundesliga, Italy's Serie A, Spain's La Liga, England's Premier League, France's Ligue 1, Netherlands' Eredivisie and the United States. Most of the leagues have team lineups based on the 1993–94 season, and the teams, although recognisably real, all still have generic players, many of them even returning from the previous game. The USA League consists of teams and players from the A-League, the country's second division – subsequent editions would feature "artificial" division one leagues, a feature not corrected until the 2000 edition, when Major League Soccer was included for the first time. In addition, the Brazilian league contained only teams from São Paulo and Rio de Janeiro states, with the exception of Internacional, from Rio Grande do Sul—it would not be until "FIFA 07" that Campeonato Brasileiro represented the country. The game eliminates the one-touch passing seen in the original "FIFA International Soccer". This was also the only game in the main series not to be released in more than one platform (counting spin-offs, only "FIFA 64" and certain versions of the "FIFA Manager" series share this distinction).