In the February 1991 edition of "Dragon" (Issue 166), Jim Bambra liked the multi-genre aspect of the game, in which players could be immersed in a medieval fantasy London one session and in a cyberpunk Paris the next. He also liked the quick resolution for skill checks and combat; although it did require some table checking, it was fast and adaptable. He noted that magic and healing were "neatly handled and fit into the system with a minimum of fuss." Bambra criticized the varying quality of the rules, saying, "some places are very clear, but re-readings are needed to grasp to what is being said in other areas." He also found the quality of artwork varied greatly. Overall, Bambra thought "Torg" was "a major addition to the role-playing games currently available."