Critics highly praised the game's multiplayer mode, especially the then-rare ability to have human and A.I. opponents at the same time. John Ricciardi of "Electronic Gaming Monthly" said this feature made "Automobili Lamborghini" his "favorite N64 racer so far". By contrast, Lucas criticized the "relatively paper thin gameplay", bland colors, and "intolerably stupid" computer opponent. He said that the game should have included more cars and tracks, and criticized the sound effects: "These are sports cars of magnitude. The hums, whines and purrs of these particular 'mobiles should not be taken lightly. However, there are times when it sounds like this is a race of turbo-charged hand blenders". "GamePro" complained at the lack of a reverse gear but found the ability to use both the Rumble Pak and Controller Pak innovative. The reviewer concluded the game to be flawed and lacking in originality, and recommended players instead get "". Though praising almost every aspect of the game, "Next Generation" concluded that "it really needs a better sense of speed and more tension, or at least some unique element besides its dream-car license to set it apart. "AL64" makes a decent rental, but even at Nintendo's recently lowered prices, it's no steal". A majority of reviewers praised the game's sense of speed. Schneider assessed that "although there are a few obvious faults in the game, this sequel to the Euro-hit "Lamborghini American Challenge" for the Super NES does a decent job at bringing street racing home".