Reviewers praised the game's narrative. "IGN"s Goldstein accepted that the darker tones to the story, a break from series tradition. Jon Hicks of "Official Xbox Magazine" felt surprised by the amount of depth to the story. Reiner of "Game Informer" wrote that the level of freedom in the game contributed to his enjoyment of the story. The morality choices faced by players throughout the narrative were also welcomed. "1UP.com"s Boyer felt that they gave the game an element of "replayability". "Eurogamer"s Tom Bramwell considered the morality choices a fair substitute over "bosses with large health bars".