Magic-using characters use spell points to cast spells, regenerating spell points slowly over time or more rapidly while resting. Spells are gained only at level-up by "purchasing" them using spell selection points, which the character receives a set number of based on their stats (although priestly classes instead gained entire levels of spells at a time with every three level-ups in earlier versions of "Realmz"). When encamped, the party's magic users can store away pre-cast spells for the future by using parchment, a scroll case, and an additional spell point penalty to create scrolls; these scrolls could then be used in the future (even by compatible proto-magical classes like thieves and paladins) without spending spell points.