The main objective of the characters is to reach the surface. Not everyone in the Mesh is friendly; some serve as antagonists to the player's goals, while others can help. The player must be able to interact, take note of clues and find alternative paths to avoid losing a member in the group or other negative phenomena. An example of this is during the events in the Residential Area; if the player chooses to go down in a set of stairs despite warnings, a companion dies and the player is left alone until they find another companion.