The next game in the main series, 2007's "Proving Ground" featured a largely similar concept to "Project 8", with an open world and the player able to choose three career paths as a skater. Baltimore, Philadelphia, and Washington, D.C. were established as the three open world areas, with each containing three skateable areas, which also featured an integrated classic mode. The game was the first and only entry of the series to compete with rival skateboarding series "Skate", which also featured an open world but with more advanced controls and a less arcade-style approach. "Skate" outsold "Proving Ground" on a 2:1 ratio, resembling its lackluster reception. With the franchise suffering from product fatigue and appearing to be past its prime, Activision decided to dedicate most of Neversoft's laborforce to the "Guitar Hero" and "Call of Duty" franchises. This development would more and more marginalize Neversoft, which was defunct and completely merged with Infinity Ward by 2014. The control of the "Tony Hawk's" franchise had passed on to Chicago studio Robomodo by 2008.