The game's presentation and photorealistic graphics were often praised, with "Computer and Video Games" declaring "There are off-line games equally or even more spectacular in immediate scenery or character models, but what game can offer such outrageous landscapes on such a grandiose scale?" "Computer Games Magazine" similarly felt that the game's setting was "A brilliantly reworked world with technology to die for." According to GameSpot, however, the high system requirements of the title meant that performance issues were common, and that a player would need a "monster system" in order to experience the game in its highest quality. Kasavin would additionally comment that "Presumably, the developers of this engine were thinking ahead toward the computers of the future when they built "EverQuest II"s technology, but this game's visuals aren't so incredibly impressive that they seem to justify the extreme system requirements." Steve Butts of IGN likewise found that attempting to play the game on high graphic settings resulted in "terrible performance," but that a consistent frame-rate with good graphics was possible with an appropriate gaming computer. While the editor was "not as huge a fan" of the title's visual style, he commended its high level of detail, adding "If you like the photorealistic style, you simply can't do better than "EverQuest 2" in terms of graphics."