For the next year, Digital Anvil was mostly silent, and many wondered whether any games from the company would see the light of day. Then, in 2001, Digital Anvil revealed a lighter "Freelancer" to the gaming press. Although some of the more ambitious elements were dropped, this act proved "Freelancer" was not vaporware. In March 2003, "Freelancer" was released and immediately became one of the month's top-selling games. In May of the same year, Digital Anvil released "Brute Force" for the Xbox. The game also did quite well, setting first-month sales records for Xbox games. In November 2005, Microsoft redeployed the developer's employees to its Microsoft Studios headquarters. Digital Anvil was officially dissolved on January 31, 2006.