The art was developed by Paul Drummond (lead artist), Kevin Preston (who hand-drew the character art and animation), Maria Drummond, Jeff Wall, and Karen Pinchin. This team were based at a studio in Newcastle, rather than Birmingham, the central studio. Their work included character animations, developed in Autodesk Animator using its language POCO, which the graphics tools were built in. The artwork (including the sprites) was made as a selection of clips, and a final image was formed by pasting them together. The ability to use clips in multiple locations, and the colour information being stored separately and used on an as—needed basis meant that the art took much less space than was usual. The background artwork was sketched in black-and-white, and then scanned into a computer and colourised. The music is credited to Media Sorcery.