"EverQuest II" is set in what is called the "Age of Destiny" on the world of Norrath, 500 years later than the setting of the original "EverQuest". The game world has been drastically affected by several cataclysms (see Story, above) since the original "EverQuest". The planes have closed, the gods temporarily left, and the moon Luclin has been destroyed (and partially rained onto the face of Norrath). Remnants from the original "EverQuest"s Norrath can be found throughout the Shattered Lands. Players can ride trained griffons on predetermined routes over the Shattered Lands, or acquire a horse, flying carpet, warg, rhino or a floating disk so that they can travel more swiftly throughout much of the game world.