Developed in conjunction with "ESP Ra.De." (1998), "Dangun Feveron" began production as a more generic take on the scrolling shooter genre. The disco theme was chosen after Cave received negative feedback from location testing, and wanting the game to have its own unique ideas and mechanics. Critics praised the game's unique scoring system and absurdity, though some questioned the quality of the gameplay itself. "Feveron" did not see any contemporary home ports until it was released for the PlayStation 4 and Xbox One in 2016 by M2.