Before starting development of "Final Fantasy X-2", Square had planned to make a game following the story of Jecht, Auron and Braska ten years before the events of "Final Fantasy X", but they felt that they would end with a "traditional game." For "Final Fantasy X-2" Tetsu Tsukamoto designed the new costumes used by the main characters in order to distance the game from its prequel while Nomura still remained as the character designer. The outfits are meant to represent the changes from the world of Spira after two years of peace. The use of three female characters was inspired by multiple films that depict strong female leads. To reinforce this concept, the staff made sure to make the protagonists still look feminine while changing into multiple type of warriors such as the Samurai form in which feature the characters having troubles wielding large swords.