The American market research firm PC Data reported that "Battlezone" sold 48,000 copies between March and November 1998. Sales in the United States totaled 65,716 copies during 1998, which accounted for $2.45 million in revenue. This number had risen 73,324 copies by April 1999, while global sales totaled 200,000 copies by June. Pandemic head Andrew Goldman said that the game "did not do as well as we would have liked at retail", which the company's Josh Resnick blamed on its branding, marketing and unusual design.