There is a different kind of campaign game that does not use a strategic gameboard "per se". One was published in the "Designer's Edition" called the "Captain's Game". There was also such a campaign published as "Operation Unity", the push by the Galactic Powers to destroy the Andromedan starbase in the Lesser Magellanic Cloud. In this type of campaign there are a number of SFB tactical gameboards connected edge-to-edge a certain number of maps wide. These represent a "border" between two neighboring races/empires. The rules specify an order of battle for each side, and how they are to be deployed on each gamemap. A battle is fought on each map, and the victor advances to the next game map closer to his opponent's home starbase (or planet). Between rounds ships are repaired and replenished as usual. The game ends when one player advances to his opponent's home gameboard and vanquishes the enemy starbase (or if the enemy fleet is destroyed).