Much of the technology that was used to create "F29 Retaliator" had been used to create "Epic". The action is viewed in 3D, with graphics being a mix of uniformly-coloured polygons and bitmaps (featuring 16 colours for Atari ST and 32 colours in the Amiga version, largely shades of grey). Cut-scenes that move the story along vary between the versions; the Atari ST and Amiga versions are largely the same, a combination of pre-rendered 3D artwork overlaid with dynamically generated ships and more conventional artwork where characters are involved. On the Atari ST, some pre-rendered images have been dropped and replaced with similar, animated bitmap versions of the same scene. The PC release, which unlike the Amiga and Atari ST versions was only ever intended to be installed and run from a hard disk, has enhanced cut-scenes reflecting the extra resources available to the developers. Other graphics are more detailed, including the Epic fighter's cockpit and the in-game 3D ship models have been changed subtly. The Rexxon fighters, for example, are less angular.