"ScummVM" continues to add new games or game engines, though the process to create these is relatively slow. According to the team's project lead Eugene Sandulenko (as of 2017), game engines are chosen for inclusion into "ScummVM" either if they are given the source code that makes it easy to port into the software's architecture, or if one or more of the team members are passionate about bringing a game engine into the program to do the difficult task of reconstructing the game's code from the compiled versions. The only restriction is that "ScummVM" will only include 2D game engines, leaving 3D games to be handled by the sister project "ResidualVM". The 2.0 version of "ScummVM" was released in December 2017, adding support for several full motion video games and some very obscure titles, such as "Full Pipe" and "Plumbers Don't Wear Ties". With this release, "ScummVM" has support for 64 different game engines.