High school students Jason Rubin and Andy Gavin, having experimented with Lisp and C++, teamed up to create video games and founded JAM Software (which stood for "Jason and Andy's Magic Software") in 1984. Rubin and Gavin chose to create software for the Apple II and decided to create a skiing game for their second title. During production of the game, Gavin accidentally copied bootleg games over the only copy of the skiing game they had. Rubin then created a new skiing game called "Ski Crazed" (originally titled "Ski Stud") within the weekend. Because the game played slowly, Gavin reprogrammed the game to play quicker. The game was later picked up and published by Baudville, who bought the game from Jam Software for $250. Rubin and Gavin created an Apple IIGS graphic adventure game titled "Dream Zone", which was released in 1988 and ported to the Atari ST, Amiga and personal computer.