Kelly Moorman reviewed "Stellar Conquest" in "The Space Gamer" No. 6. Moorman commented that "in the interests of fair play, I think I should point out that in a basic game of "Stellar Conquest", Player #3 has a distinct advantage over the other players regarding the amount of intelligence he can accumulate and utilize in making the decision about where to place his first colony -- which is one of the most vital decisions in the game for any player, no matter what his position." Moorman commented in a second review in "The Space Gamer" No. 6 that "One obvious fault in the rules and play of "Stellar Conquest" is the fact that all of the other players can 'see' the other player's units, even though they don't know the types or numbers of the units. Of course, the entire form of play must be changed, and actually should be, in order to achieve maximum realism in playing "SC".