The final credits movie that is in the PlayStation 2 version of the game was removed from the Wii version, much to Kamiya's regret as it removed the "omoi", "a combination of thoughts, emotions, and messages": "staff roll was the "omoi" of everyone who worked on the project, put together in a moment of bliss held out just for those who completed the journey. It was a special staff roll for a special moment. And now it is gone. All of it. ...It's incredibly disappointing and sad". A Capcom representative stated that the credits, a pre-rendered movie, had the Clover Studio logo within it, and they had "no legal right to use the Clover logo in a game they were not involved with directly". Since they also lacked the source to the credits, they opted to remove them entirely from the game. Ready at Dawn's co-founder Didier Malenfant also claimed that the Wii version of "Ōkami" took up much more space on the game media than the PlayStation 2 version, and that the movie was cut in order to fit everything on a single game disc. The credit sequence was restored in the Japanese release of the Wii version and revealed that the port was co-developed by Tose, having provided additional planners, designers, programmers, and test players. The images from the credits, although not the credits themselves, are still available as unlockable art.