Discarding the "orbs" of "Fuzion Frenzy", the new game instead directly awards players points after each mini-game based on their performance. Additionally, players who finish first in mini-games are given a special item which increases their attack, defense, or health during the final stage on that particular planet. At the conclusion of this final stage, the player with the highest cumulative point total wins the planet. Afterwards, all point totals are reset and play continues on a different planet. Tournaments end when a pre-determined number of planets (chosen during game setup) have been won by a single player, thus there is no way to end the game in a tie.