Kurt's main defense against his enemies is his "Coil Suit", a skin-tight armor made of a Kevlar-like material, and created on a "nuclear-blast proof sewing machine". This suit serves as a bulletproof vest during the combat sections of the game, and also protects Kurt from friction and heat during the atmospheric entry sections. Kurt's weapon is a chain gun, which is attached to his arm, and carries unlimited ammo. The other major weapon in the game is a sniper gun. This is created when Kurt detaches his chain gun from his arm and mounts it onto his helmet. The sniper weapon can zoom up to 100x, and has the capability of supporting five different types of ammunition, including homing missiles and mortar shells. Kurt does not actually see out of the helmet, rather, he sees out of a HUD, which he uses to aim. There are also three "Bullet Cams" that track each projectile and linger briefly after impact, showing any damage done. However, when Kurt is in sniper mode, he is unable to move, and can thus be easily targeted by enemies.