Development on "Crash of the Titans", Radical's second title, began after the completion of "Crash Tag Team Racing". The graphics of the Wii version of the game was one of Radical Entertainment's main focuses in the game's development, with Radical stating that the Wii has "a lot of horsepower under the hood" and expressing their desire to make full use of it. They also considered implementing a feature to connect the Wii to DS during gameplay, but stopped due to technical issues and time limitations. The Xbox 360 version got a few extra months of development time to improve its graphics before setting a final release date.