"Electronic Gaming Monthly" (EGM) and "IGN" both strongly approved of the quality of the PlayStation port, particularly citing the retention of all the content of the PC version and the addition of the new warp rooms. "IGN"s Jay Boor said it "has to be one of the most impressive PC to PlayStation ports I have ever seen." However, "GamePro" noted that the graphics, though outstanding by PlayStation standards, were downgraded from the PC version, and judged that the new content was not enough to merit a replay from those who had already played the PC version. They nonetheless gave the PlayStation version a perfect 5.0 out of 5 in all four categories (fun factor, graphics, sound, and control), remarking, ""MDK" is riveting, combining tensely paced run-n-gun gameplay with the stealthy, strategic stalking that the sniper helmet enables." "EGM" and "GameSpot" were not as convinced, citing polygon breakup, control issues, excessively low difficulty, and the brevity of the game. Crispin Boyer of "EGM" summarized, "This heavily hyped shooter/platform hybrid is intense, fun, funny, over the top - and over way too soon." "GameSpot"s Josh Smith wrote ""MDK" is something of a mixed bag. Amazing graphics style, but little graphical consistency. Awesome combat action, but little combat challenge. Great puzzles, but they're really pretty simple, and the whole game can be solved without using too many brain cells." Reviews widely praised the sniper mode, graphics, and overall unique gameplay and style.