When one player captures another player, both players become immediately inactive or neutral until the captor finishes escorting the captured player to jail. Each team's jail is located in a corner of the field and is represented by a specific marked point on the base line such as a field cone or an article of clothing. The jailed player must be in physical contact with the jail point to be eligible for rescue. They may stretch out or lay down to increase their cross section. If an additional player is captured and brought to jail, that player must be in physical contact with the first player and may also stretch out. As this chain of jailed players gets longer its end gets closer to its players base line. This makes it easier for would-be rescuers to reach the line without being caught themselves.