At E3 2016 during Sony's press conference, after years of rumors, speculation and outcry, Crash Bandicoot finally made his official return when it was announced, in a timed partnership with Activision, that the first three games from the original PlayStation would be remade from the ground up. Crash would also be a playable character in Activision's then-upcoming toys-to-life game "", released on October 16, 2016. It was announced at Gamescom 2016 that Dr. Neo Cortex would also be playable in "Imaginators", and that a "Crash"-themed level was created for the game, "Thumpin' Wumpa Islands". The remakes of the original trilogy were developed by Vicarious Visions under the title "Crash Bandicoot N. Sane Trilogy" and were released for PlayStation 4 on June 30, 2017. Vicarious Visions had also expressed interest in making a new "Crash Bandicoot" game following the "N. Sane Trilogy"s release. Two additional levels were added as post-launch downloadable content, and the "N. Sane Trilogy" was eventually ported to Nintendo Switch, Xbox One, and Microsoft Windows on June 29, 2018 with assistance from "Skylanders" developer Toys for Bob.