Reviews for "Overblood" were mixed, with critics generally commenting that it has enough interesting elements to make it respectable, but is ultimately not worth buying. The most frequent criticism was that the game is too slow-paced and lacking in tension, with too much time spent wandering corridors and opening doors, relatively little time spent on puzzles, and far too little time spent on action sequences. Compounding this problem, many critics found the action sequences too simplistic. Joe Fielder elaborated in "GameSpot" that "They entail moving at just the right moment and are more timing than skill-based."