The games always feature a number of religious overtones; after the first "Dragon Warrior" game, saving and reviving characters who have died is performed by clergy in churches. Bishops wander around the over-world of "Dragon Quest Monsters" and can heal wounded characters. The final enemy in some of the "Dragon Quest" games is called the Demon Lord; for instance in "Dragon Quest VII", the Demon Lord (known as Orgodemir in that particular game) is the final boss, and there is a sidequest to battle against God. The first four "Dragon Quest" titles were subjected to censorship in their North American localizations, largely in keeping with Nintendo of America's content guidelines at the time that placed severe restrictions on religious iconography and mature content. When these games were remade for the Game Boy Color, most censorship was removed. The translated versions of the games have largely followed the originals since "Dragon Quest VII".