The gameplay function of "drawing" or "painting" strokes on the screen led several journalists and gamers alike to believe that "Ōkami" would be well-suited for the Nintendo DS or Wii, both of which feature controls capable of creating drawing motions freely. After the game's release, industry rumors of the game being ported to either console persisted, though Atsushi Inaba of Clover Studio said that "Ōkami"s action-based gameplay would not translate well to the console and Capcom stated that there were "no plans for "Ōkami" on Wii".