Each unit that can be included in a union is composed of a leader, the "head", and as many as seven underlings, or 'members'. For example, in the case of Yggdra's unit, Yggdra is the head, and her five members are Sword Maidens. Each unit has a weapon type, with strengths and weaknesses in a rock-paper-scissors fashion. Each unit comes with six stats: Morale, an indicator with a function similar to Hit points; GEN, generalcy; ATK, attack; TEC, technique; and LUK, luck. The final stat depends on alignment of the unit. Player units have REP, reputation, measuring victory rates, and enemy units have POW.UP, which is a reducible stat that increases card POW upon player victory. Each unit also has the potential for five 'effects', which are strategy altering hooks that do many things, from the in-clash voiding of damage enhanced with a particular element, to out of clash Morale restoration. Up to four effects can be innate to the unit, with one effect coming from the unit's equipped item. Items are multi-purpose in "Yggdra Union"; they can be equipped for stat ups and effects, or they can be consumed to recover Morale. Equipped items cannot be removed, and will disappear after a set amount of battlefields.