IGN rated version 2.0 of the iOS port of "Bike or Die 2" as "decent", while PocketGamer verdict was 4/5 stars. While the game's value for money, range of visual options and large number of player-created levels were praised, The trial-and-error gameplay was criticized, due to the 'springy' and 'floaty' physics of the bike, and the frustration of having to restart a level after making a mistake. Other commentators felt that the precise control required to play the game did not translate well to using on-screen touch controls. It was observed that rather than the speed required in other racing games, a slower, patient problem-solving was often required to progress. However, less than a month after the IGN review, Bike or Die was updated with a new "Save and Resume" feature, in order to make the game "easier and less frustrating for new players". This feature allowed a player to restart the level from a previous save point, so that they do not have to start a level from the beginning each time they crash. Attempts to complete a level using the resume feature were marked as ineligible to submit to the online scoring system.