The lack of checkpoints and scarcity of health and ammunition frustrated some critics, who found the game unnecessarily difficult and unforgiving. The poor artificial intelligence of enemies and stealth mechanics were also noted. According to "GameSpot", "in theory you should be sneaking up on enemies, defusing bombs, and saving hostages. In practice, however, enemies turn around and attack even when you're sneaking up on them and defusing bombs requires no effort, so the suggestion of strategy is moot". Although the different mini-games were praised for giving the game variety, some reviewers felt that they were clearly imitative of games such as "Spy Hunter" and "Operation Wolf".