As said earlier, G400 suffered at launch from driver problems. While its Direct3D performance was admirable, its OpenGL installable client driver (ICD) component was very poor. The situation was eerily similar to what had happened with the older G200, with its near-total lack of credible OpenGL support. Matrox made it very clear that they were committed to supporting OpenGL, however, and development rapidly progressed. G400 initially launched with an OpenGL to Direct3D wrapper driver, like G200, that translated an application's OpenGL calls into Direct3D (a slow and buggy solution). Eventually a native OpenGL driver called "TurboGL" was released, but it was only designed to support several popular games of the time (e.g. Quake3). This driver was a precursor to a fully functional OpenGL ICD driver, a quick development to improve performance as fast as possible by offering an interim solution. Since TurboGL didn't support all OpenGL applications, it was essentially a "Mini ICD" much like 3DFX had used with their Voodoo boards. TurboGL included support for then-new SIMD technologies from AMD and Intel, including SSE1 and 3DNow!. In mid-2000 the G400 received a fully compliant OpenGL ICD which offered capable performance in most OpenGL-supporting software. The G400 continually received official driver updates into 2006.