Development began after the PlayStation 2 hardware was introduced to Tecmo, using the codename ""Project Zero"". The concept was created by Makoto Shibata based on his own spiritual experiences. Together with producer Keisuke Kikuchi, Shibata worked on creating the scariest gaming experience possible. Multiple aspects of its style and production were influenced by this development wish. Under its working title by then in 2001, it was eventually confirmed for release in Western territories a month after its Japanese release, where it was marketed as being based on a true story. The game received generally positive reviews, while the port drew praise for its improved visuals. As of 2015, four more games in the "Fatal Frame" series have been released.