There, Murphy is haunted by manifestations due to his guilt in Napier and Coleridge's deaths, as well as being chased by Anne Marie Cunningham, Frank's daughter who blames him for her father's death. As he comes to accept his guilt by defeating the Bogeyman, he attempts to escape by boat, but is stopped at the last minute by Anne, who shoots him. Confronting the Wheelman at a memory of the Ryall State Prison, Murphy then transforms into the Bogeyman, whom the player controls whether to kill or spare Anne, or being killed by her, depending on the progression. If the Bogeyman spares Anne, Murphy is then released and thanked by Anne, who learns that her father's killer was in fact Sewell. If it kills Anne, Murphy will then be sent to prison while being looked over by the Wheelman in the "Full Circle" ending or executed for his killings of Napier and Frank in the "Execution" ending. In the event that Anne kills the Bogeyman, Murphy takes the role of Sewell while his own role is taken by Anne as the game plays on the beginning cutscene. The "Surprise!" ending instead shows Murphy stumbling over a surprise party for himself, attended by various past Silent Hill characters, including the Pyramid Head.