"Teleroboxer" received mixed to positive reviews. On release, "Famicom Tsūshin" gave the game a score of 23 out of 40. Author Steve L. Kent noted that players of it at an early show were unimpressed with it. He added that these players also complained about headaches, though adding that it made the best use of the 3D capabilities of all the Virtual Boy games shown. It was featured on GamesRadar's list of the five best Virtual Boy games, noting that people were excited to play it when the platform launched. "Chicago Tribune"s David Jones also compared it to the "Punch-Out!!" series, noting that it has an edge due to its fun and competitive atmosphere. ABC Good Game made a similar comparison, though noting that it was less fun. He cited its "stupid hard" difficulty, feeling that the fights were so in favor of the opponents that players "couldn’t help but shout obscenities at it". The "Los Angeles Times" Aaron Curtiss called it a traditional game, though they don't feel traditional on the Virtual Boy. "Electronic Entertainment"s Steve Klett called its controls "kludged". They also gave good impressions of it before its release, calling it cool. Wired's Chris Kohler called it "too difficult for its own good." 1UP.com's Neal Ronaghan praised it for its graphics and its gameplay, which he calls intense, but criticized the controls as convoluted. WGRD 97.9 wrote that it was a game that people should "play before they die," noting that it's not the best game ever, but its use of the Virtual Boy's technology makes it interesting.