The game's visuals and soundtrack were praised very positively. "Game Informer" felt that the mix of protuberant white environments with solid primary colors creates "one of gaming's finest spectacles, and a surreal world for gamers to navigate." The Runner Vision guidance system was said to fit the game's art style, and the setting alone was considered powerful enough to make up the game's story, with "The Guardian" stating that "Mirror's Edge" is more about the environment than the people who inhabit it. Critics remarked that the game's interactive soundtrack makes Faith's runs more fluid, while sound effects such as her breathy heaves and noisy footsteps were said to enhance the sense of speed and tension. The voice acting was also highlighted, with "IGN" noting that characters never sound "cheesy or unbelievable". However, the story was criticized for its confusing plot points and the stylistic choice of animated cutscenes were said to lack the dramatic flair of the gameplay.