Games first offered over Mplayer were by subscription. In addition to the Gaming Service, Mpath also launched a "preferred" ISP service, WebBullet, reselling InterRamp ISP accounts on the PSINet network, the very backbone which Mplayer.com's production services were hosted on. By 1997, their growth allowed the service to be offered for free through support of its advertising network, which eventually became known as the Mplayer Entertainment Network. However, the subscription model was retained, known as "Plus", and gave special privileges to these member who subscribed. The yearly rate was USD $39.95, or $29.95 for two years; this gave access to certain games, their rating and ranking system in "Quake" and "Quake II", as well as online tournaments. Subscriptions had previously been $20 per month, but upon changing their business model to offer many services for free, MPlayer decided to switch to a yearly rate so that they would not have to market to their subscribers every month in order to keep them.