A retrospective feature by the Australian Broadcasting Corporation's program Good Game highlighted "Red Alarm" as one of the Virtual Boy's most visually impressive games due to its polygonal graphics. The outlet praised it as one of the most entertaining titles on the console. The review concluded that the developers "have created a very detailed setting for which to fight in. Walls have faces stretching out of them like a scene from "The Abyss", there are several interesting bosses to combat, and you'll even hear some speech. Deep down there is a fine shooter that is simply hard to enjoy due to the limitations of the hardware ... and that is truly a shame." -->In 2008, Kolan called it "a really competent shooter" with strong visuals and gameplay. The following year, Damien McFerran of "Retro Gamer" summarized "Red Alarm" as "pretty good fun to play", although inferior to "Star Fox". "Wired"s Chris Kohler later opined that the game "kind of sucked".