Prior to the rise of modern-day video games, electro-mechanical games were produced that used rear image projection in a manner similar to the ancient zoetrope to produce moving animations on a screen. This technology led to the rise of arcade games, as well as the first simulation video games in the late 1960s. One such electro-mechanical game was "Jet Rocket", a flight simulator released by Sega in 1970 that featured cockpit controls that could move the player's aircraft around a landscape displayed on a screen and shoot missiles at targets that would explode when hit. In 1975, Taito released the arcade video game simulator "Interceptor", an early first-person combat flight simulator that involved piloting a jet fighter using an eight-way joystick to aim and shoot at enemy aircraft.