Melee weapon sometimes have a "Minimum Strength" value. This is an optional rule to add more realism. A character must possess the listed minimum level of STR to fully inflict the weapon's damage. For every point of STR under the minimum, the weapon does one less die of damage. For example: A Battleaxe has a DC 5 and a Minimum STR of 5. A character with an STR 3, that uses the Battleaxe, suffers a -2 penalty to his Attack roll. It will also only inflict DC 3 of damage because the character's STR is 2 less than the minimum of 5. The character also suffers a -2 penalty to any Reflex checks and Reflex-based Skill checks when wielding the weapon.