The new element of the revivals was the "Password Puzzle". Each password, once revealed, became one of five clues to a puzzle referring to a person, place, or thing. The passwords themselves were not worth any money; only the puzzle affected the scores. Correctly guessing a password allowed that participant one chance to solve the puzzle. If a password was not guessed by either player, it was added to the board without a guess at the puzzle. If that occurred on the final password, the solution was revealed, the puzzle was thrown out, and a new one was played. If a clue-giver said the password or any form of it, or if his/her partner guessed it based on any infraction by the clue-giver, it was added to the board and the guesser on the opposing team was given a chance to solve the puzzle, as a penalty.