As traditional for role-playing video games, experience points are awarded after an enemy is defeated, ultimately increasing the character's abilities with a level up. With each level up a character gains Status Points and Skill Points. Status Points increase a character's attributes. Skill Points can unlock new skills or level up previously obtained skills. Rather than obtaining new weapons, each character's starting weapon is modified and improved using materials that are awarded at the end of missions, found in chests, hidden around maps, and randomly dropped from monsters.