Writing for "Weekly Famicom Tsūshin", Isabella Nagano called "Red Alarm"s stereoscopic visuals "amazing", and Sawada Noda recommended the game to all owners of the Virtual Boy. In a more negative review, the publication's Mizu Pin characterized the wire-frame graphics as confusing and frustrating, a criticism echoed by the four reviewers of "Electronic Gaming Monthly". A "GamePro" writer under the pseudonym "Slo Mo" found the visuals confusing as well, but felt that players could adjust to them. Slo Mo and "Electronic Gaming Monthly"s Danyon Carpenter and Al Manuel praised the title's control scheme, and the latter magazine's Andrew Baran summarized "Red Alarm" as "a nifty show-off game".