In another interview with IGN, both Jaffe and Barlog said that they did not view "God of War II" as a sequel, but rather a continuation of the previous game. Jaffe said that they did not want to include the Roman numeral number two (II) in the title for this reason, but they did not want the title to convey the impression it was an expansion pack. Both Jaffe and Barlog said that the reason "God of War II" appeared on the PlayStation 2 instead of the PlayStation 3—which was released four months prior to "God of War II"—was because "there's a 100 million people out there that will be able to play "God of War II" as soon as it launches." Barlog assured that the game would be playable on the newer platform, which had PlayStation 2 backwards-compatibility.