Kenneth Hite has been designing games part-time since 1981 and full-time since 1995. Some of his early design work was featured in the "Nephilim" role-playing game for Chaosium before the line closed down in 1997. After a freelance career, Hite came to Last Unicorn Games and joined the developers working on the "Icon system" for their line of licensed "Star Trek" role-playing games; to get "" ready for GenCon 31, Hite was flown out to Los Angeles for two weeks. After "Icon" was completed, Hite was made the line developer for the "Star Trek: The Original Series" role-playing game, and by 1999 had become a full-time employee of Last Unicorn Games. In February 2001 Decipher, Inc. offered to hire the remaining staff of Last Unicorn after the company's purchase by Wizards of the Coast. Hite eventually left and joined the Steve Jackson Games staff, where he wrote "GURPS WWII: Weird War II" for the Generic Universal RolePlaying System. He later worked on the fourth edition of "RuneQuest". He also did work on some "Unknown Armies" sourcebooks, and on its second edition.