Midna has received mostly positive reception from both the video game press and the public for her role in "Twilight Princess". "Game Informer" editor Andrew Reiner stated that she, along with Link's wolf transformation, had incredible effects on "Twilight Princess" gameplay. Fellow Game Informer editor Billy Berghammer stated that he loved Midna, describing her as a cool character due to how she messed with Link throughout the game. 1UP.com editor Jeremy Parish stated that the supporting characters of "Twilight Princess" make up for Link's laconic nature, Midna more so than others. He described her as being acerbic and thoughtful, as well as an intricate character who moves the plot forward for her own means. While America's Intelligence Wire editor Dave Arey described her as intriguing, he felt that she could have been more so if Nintendo had developed her further. GamesRadar listed her as one of the 25 best new characters of the decade, stating that before Midna, the only characters they could relate to were Link, Princess Zelda, and Ganon. RPGamer editor Matthew Rickert stated that he found nothing intriguing or likable about her, complaining about how much more plot time she receives in spite of this, arguing that she offers little help to Link and that it felt like she had replaced Zelda in "Twilight Princess".