PVP battles are balanced by forcing each side to have a similar number participants, placing "overflow" players into a queue waiting to enter the battle. Players from the two warring kingdoms receive preference in this queue. A maximum of fifty players are allowed on each sides of the battle. Kingdom-versus-Kingdom battles are all held on the same server. During battles, players must manually aim attacks at their opponent, and are given free movement through the map. Victory for either side is determined by territory controlled and individual enemy players defeated. Experience points are distributed across the victorious player army based on overall performance.