Combat uses a turn-based system and takes place on a map divided up into squares, although the grid is only shown when moving. The player can bring up to six party members into a battle, while enemies tend to be significantly more numerous. On each character's turn, he or she can perform a limited number of actions based on available action points (AP). Moving consumes a single action point, while hard, medium, and light attacks consume three, two, or one, respectively. Special abilities use one action point, but consume some number of slowly recharging skill points (SP).