"Famitsu" praised "Innocence"s high-polygon character models, and the story and characters, which were generally engaging and entertaining. Gameplay was also praised, with the increased freedom of movement in battle being positively noted, along with the breadth of character customization available. Some minor points came in for criticism, such as parts of the game that would be difficult for newcomers, and a lack of explanation for some parts of the story. The score given by the magazine was noted as being the highest given by "Famitsu" to a "Tales" game up to that point. Paul Koehler of RPGamer, writing up his impression of the game at TGS 2007, was favorably impressed, calling map navigation "fluid" and saying that the graphics were "one of the better offerings at the show on the DS." Cubed3's Adam Riley was generally positive during his hands-on preview. He called the game's quality acting "amazingly high", praised the amount of voice acting, and saw it as "one of the better-rounded titles in the franchise so far." Comparing the game to "Tempest", he said that "Innocence" made the previous DS game "look amateur in nature." RPGFan's Neal Chandran shared many points of praise with Riley, saying that the game promised to be "both a high quality RPG for Nintendo's DS and a high quality entry to this prolific RPG series."