The game does not use statistics or dice to define a character. Instead, players must choose a general template of a hero (Heroic, Tragic, Flawed, Innocent, Clever, or Fallen). The player then chooses an archetypal career from a long list including Anarchist, Diplomat, Dashing Hussar, Mad Scientist, and Steam Engineer. Each archetype comes with a set of possessions and a few "Strong Suits" (aptitudes) and Skills. The player then starts a character diary to record the details of adventures, beginning with the character’s background and present situation.