IGN was pleased with "Age of Mythology"s campaign, and not bothered by its length. Instead, they stated that "the meaningful and engaging single player campaign provides a nearly flawless experience." However, GameSpot was slightly critical of it, claiming that "while some of the campaign missions do feature some unusual circumstances or objectives that change, the game's story isn't incredibly engaging." This was compromised by stating that "Age of Empires" fans wouldn't expect an amazing campaign; they would "make a beeline for the game's random map mode, anyway." PC Gamer elaborated more on the campaign however, saying: "many of the missions are extremely well-crafted", and that "sprinkled throughout these encounters are moments of genuine comedy — a truly delightful surprise." However, they still found reasons to criticize: "Regrettably, most of "AoM"s missions suffer from one recurring, frustrating problem: a severe case of 'build base-itis.'" The reviewer elaborated: "I know base-building is inherent to the genre, but even the most ardent fan will be put off by just how much there is. What's most disappointing is that "AoM"s setting really lends itself to imaginative mission design — and I don't think the designers took full advantage of the backdrop, which is a shame."