"Rally-X" has continued to earn praise in retrospective commentary. Writing for "Eurogamer" in 2007, Sir Clive believed the game was unique enough to discern it from "Pac-Man" and similar maze-chasers. He identified its high difficulty and design, and that it gave an adrenaline rush to players. Clive commented: "When you are playing the game, just imaging a yellow circle where your car is and repeat the mantra 'wakawakawakawaka' as you play and you will start to see just how huge this game could have been". "Retro Gamer" staff were positive towards its colorful graphics, smooth scrolling, and increasing level of difficulty, writing it makes for a unique derivative of "Pac-Man" and was worth playing in its own right. "Phosphor Dot Fossils"s Earl Green found its gameplay addictive and commented on its similarities to "Pac-Man". Green believes "Rally-X" failed to catch on as it lacked "Pac-Man"s abstract characters and design, and was too similar to other driving games from the era.