Instead of meeting the Blitzkrieg head-on, Boyd suggested what he called the "counter-blitz", where small groups of equally mobile forces would pick away at the lines of thrust and then move on to the next in a series of hit-and-run attacks. There was no necessity to retain any sort of front line, and the attacks deliberately moved from point to point in order to avoid being bogged down or getting trapped. The idea was not to force the blitz to lose its ability to maneuver, but instead upset its ability to understand where it should be maneuvering to—the attacker would have no idea which of these counteroffensives represented a real threat, and would have to respond to all of them. The key idea was to "Smash blitz offensive by inconspicuously using fast-tempo/fluidity-of-action and cohesion of counter-blitz combat teams as basis for shifting of forces and quick focus of air and ground effort to throttle momentum, shatter cohesion, and envelop blitz in order to destroy adversary's capacity to resist." The battle was less about the weapons than it was about the ability to command them; it was believed that the U.S.' devolved command structure would be able to react to changes on the battlefield more quickly than their Soviet counterparts, overwhelming the Soviets ability to maintain cohesion as their higher-echelon commanders became overwhelmed with reports from so many small actions.