Home game consoles may present the player with the opportunity for storing game positions and original user-generated content such as custom game levels. Based on the read-only memory cartridge medium, the premium cost of easy-to-use solid-state data storage technology, such as battery-backed memory, drove the 1980s market to seek cheaper compromises. Utilizing standard compact cassette tapes, Nintendo began with the Famicom Data Recorder. A compatible game runs on cartridge and optionally allows the creation of user-generated content to be saved onto cassette tapes using this tape drive.