The IMPACT graphics is the first desktop graphics system from SGI to offer texture mapping acceleration, though only the High IMPACT and Maximum IMPACT had this capability, and comes with 1 MB of texture memory as standard. The Solid IMPACT card is named "Solid" due to its applications for solid (non-textured) modeling. When expanded by adding a TRAM (Texture RAM) module to the board, the amount of texture memory can be increased to 4 MB. Maximum IMPACT graphics require two of these modules due its two pixel units, although this does not upgrade them to 8 MB, with the two modules merely working in parallel to render twice as fast. At the time of its release, Maximum IMPACT graphics was the world's fastest available top-end desktop visualization solution. A Maximum IMPACT with 4 MB of texture memory and the correct graphics settings can play id Software's Quake 1, 2 or 3 with acceptable frame rates.