Most of the praise the game received was direct at the art design and a rich fairy tale/mythological setting and style. Ryan Clements of IGN was particularly impressed with the game's style over the actual technical graphics engine, noting that ""Folklore"'s sheer visual beauty comes more from the stellar art direction and execution of the artistic design than the amount of processing power it requires,” helped further by the soundtrack described as "poignant and intrinsically atmospheric." This view was further echoed by Gaming Target, summing up with "technically the game looks great, with the realistic style of Doolin, mixed in with the colorful and absurdly Japanese stylings of the Netherworld levels," later including "Folklore" in their "52 Games We'll Still Be Playing From 2007."