When two rival ships meet on the battlefield, an arcade-style combat sequence begins. The game offers different ships to pilot, which are deliberately imbalanced in ability. Match-ups between these ships have a major influence over combat. There are 14 different ships, with unique abilities for each. Ships typically have a unique firing attack, as well as some kind of secondary ability. Both actions consume the ship's battery, which recharges automatically (with few exceptions). Ships have a limited amount of crew, representing the total damage a ship can take before being destroyed. This ties into the strategic meta-game between combat, where the crew can be replenished at colonies.