In retrospect, producer Kimura questioned some of his gameplay decisions that potentially resulted in the view that the game was too complex or overwhelming, especially how he introduced players to the mechanics of the game. He said he felt he introduced too much of the various gameplay systems onto the player too fast at the beginning and that this was a mistake. He admitted that reception had not been great for the game, and that for those who didn't understand the game systems the game was perplexing.