"SaGa Frontier" was developed by the then-Square Production Team 2 (referred to as 2nd Division in the game) with Akitoshi Kawazu as director and producer, Koichi Ishii as planning chief, Kenji Ito as composer, and Tomomi Kobayashi as illustrator. Square Production Team 2 included Kyoji Koizumi, Miwa Shoda, Kazuko Shibuya, and Minoru Akao among others. The musical score for "SaGa Frontier" was composed and arranged by Kenji Ito, who provided music for many previous entries in the "SaGa" franchise. When development began, the game's title was intended to be "Romancing SaGa 4". The focus shifted from the traditional SaGa style and began to focus on several different character on their own journeys. Nine stories were crafted, but one of them was dropped during early development because of being too comedic.