The game's weak and inconsistent enemy artificial intelligence was a common subject of criticism. "GameSpot" described the behaviour of enemies as "They see, they run, they shoot - and that's about it", while "N64 Magazine" noted that they regularly fail to spot the player even when standing next to them. The gadgetry was seen as a useful gameplay feature, with AllGame noting that players need to figure out the proper way to use each gadget. Although GameZone highlighted the multiplayer mode for its replay value and teamplay options, critics agreed that the game felt short in comparison to "Perfect Dark". The artificial intelligence of multiplayer bots was also a frequent criticism. According to "GameSpot", "they generally amount to nothing more than fragging". The website would later nominate "The World Is Not Enough" for its annual Most Disappointing Game award, calling it "far from the "GoldenEye 007"/"Perfect Dark" killer that it was made out to be."