In multiplayer games, there are seven different game types available, all of which are provided as standard with the game: "Supremacy"—the standard game mode—includes randomly generated map and all gameplay aspects; "Conquest" is similar to Supremacy, but victory is only possible by defeating all other players; in "Deathmatch" players begin the game with high resources, but the game is otherwise the same as Supremacy; in "Lightning", the gameplay is identical to Supremacy, but the game plays at twice the normal speed; in "Nomad" mode, players start with one civilian unit, and no Town Center, and must build up on a settlement; the goal of "King of the Hill" is to control a monument in the center of the map for a set period of time; and in "Sudden Death", a player loses if their Town Center is destroyed, and they fail to rebuild it within a set period of time.