By June 1994, very little progress had been made on "Gex", with less than half of the game complete. The multiple art sets were reduced to only one per level, and the Mode 2 section and the sci-fi world in its entirety were scrapped. The team hoped to have the game finished by September so that it could be released for the holiday season in December. However, by September, the game was still vastly incomplete, with unfinished level designs and no in-game audio, and by the end of 1994 it was clear that the game would still need extra time to be finished.