In the game proper, Kreia was written by Chris Avellone, who was also lead designer of "The Sith Lords" and created most of the party. Avellone was initially unsure about working on "Star Wars" but after beginning became more "excited" about it. Avellone decided to attempt to create a sympathetic Sith Lord. The character was highly influenced by Ravel Puzzlewell, a "" character which Avellone also wrote, and was intended to tell stories with her he had been unable to do in "Torment". Avellone felt it would be "cool" to be in a party with Ravel. Despite Ravel's influence, the "Star Wars" setting and its elements resulted in Kreia changing heavily.