The party has access to mecha, which can be equipped by surrendering a turn. Mecha have their own set of moves and boast more powerful attacks than the main party, but also carry over damage between battles. Following the victory, the party is awarded with in-game currency which can be used to purchase items and accessories at shops. The party is also awarded experience points which raise a character's experience level, along with a variety of skill points. These are divided into EP to fuel Ether abilities, along with Skill Points (SP) and Tech Points (TP). SP are assigned to activate passive effects drawn from different accessories, while Tech Points raise the effectiveness and power of Tech attacks unlocked as the character's experience level rises.