In 2012, Howard also said he was favorable to modding in video games, claiming he did not understand why many developers do not allow it. In 2016, after the release of "Fallout 4", Howard admitted that he was well aware of the criticisms received by the game, especially with regards to the dialogue system, saying: "The way we did some dialogue stuff "Fallout 4", that didn't work as well. But I know the reasons we tried that – to make a nice interactive conversation – but was less successful than some other things in the game."