Hudson Soft manufactured the Super Multitap, a multiplayer adapter for the Super NES in 1993. The adapter connects to the second controller port of the SNES control deck (leaving the first one free), resulting in a total of five controller ports (much like the original Multitap for the PC Engine). It was produced primarily for "Super Bomberman", which had a prior installment on the PC Engine (simply titled "Bomberman") that featured a five-player battle mode, although the SNES game only supported up to four players (the series did not support five players on the SNES until "Super Bomberman 3", which was released only in Japan and the PAL region). The Super Multitap has a switch for 2P Mode and 5P Mode, allowing it to remain connected into the console without affecting incompatible games. While no Nintendo-produced version of the peripheral was ever produced (nor were there any first-party games that supported it), various other SNES multitaps were later produced by other companies (both, licensed and unlicensed) such as the Hori Multitap (released by Bulletproof Software in North America as the Super Links) and the Multi-Adaptor Auto. One particular unlicensed model, the Tribal Tap 6 Player Adaptor by Naki, added a fraudulent sixth controller port that was promoted as a selling point against competing multitap models, even though no licensed SNES game ever supported more than five players.