In battle, the "Denjū" have an array of two to four attacks specific to their species. The battles are not strictly turn-based; the Speed stat of a "Denjū" determines how many turns it can take and when. Thus, for example, a "Denjū" with a higher Speed stat could attack twice for every time a "Denjū" with a lower Speed stat goes once, also attacking before the slower "Denjū" can get a hit in. Battles are performed in matches where each team may have anywhere from one to three "Denjū" participating. Losing causes a game over and the player is then returned to the title screen of the games.