Published by Crave Entertainment on December 14, 1999, "Asteroids Hyper 64" is the Nintendo 64 port of "Asteroids". The game's graphics were upgraded to 3D, with both the ship and asteroids receiving polygon models along static backgrounds, and it was supplemented with weapons and a multiplayer mode. "IGN" writer Matt Casamassina was pleased that the gameplay was faithful to the original but felt the minor additions and constant "repetition" was not enough to make the port "warrant a $50 purchase". He was disappointed about the lack of music and found the sound effects to be of poor quality.