Yoshiyuki Ike Sato of "GameSpot" noted that the Japanese version may be a title worth introducing the franchise to American audiences, but criticized its graphics for being a notch lower than "Front Mission 2". Sam Bishop of "IGN" lauded the game's battle mechanics as rare in other Square installments since "Final Fantasy Tactics", but cited the graphics transitions between overhead play and individual battles as spotty. "Edge" praised the missions for their varied objectives and special events, but criticized the game's limited tactical possibilities, giving it six out of ten and stating that "there's none of the learning progression of wargames that gradually release more sophisticated units and abilities, so it's simply a matter of grasping the basics and applying them over and over." Adam Pavlacka of "NextGen" called it "A solid game with some engaging RPG elements. Worth your time if you find the idea of realtime strategy exhausting."