Every so often, a random battle will occur, heralded by the opening bars to the "Dragnet" theme. The player and enemy take turns attacking one another until one or the other is dead; if the player-character expires (accompanied by a faster version of "Taps" being played), a simple hit of the Reset switch brings him back to life right where he lies, but with all of his collected gold lost and his Strength and Dexterity reset to their normal values. Experience points do not exist in the game, although every so often, items such as staves, potions, or magic rings will be found in the spoils of battle, or inside of the aforementioned buildings. These items have a random chance of either raising or lowering the player's Strength or Dexterity.