Following the success of the first special edition, LucasArts released the sequel, "Monkey Island 2 Special Edition", in the summer of 2010. Like the original special edition, the second special edition used an updated engine that supported high resolution graphics, and utilized the original game's resource files. This time, since the game used the iMuse system, the engine had to be modified to run the new live orchestra music in various arrangements that simulated the shift in tone and pitch from scene to scene that iMuse performed on the original MIDI music. The second special edition featured a change in control scheme as well as a change in art direction due to criticism of the first special edition.