The designs for Pokémon are often highly analogous to real-life creatures, but also encompass inanimate objects. Director Junichi Masuda and graphic designer Takao Unno have stated that inspiration for Pokémon designs can come from anything. The variety of animals and culture across the world provide the basis for countless ideas to be incorporated into the franchise. The environment a Pokémon would live in is taken into account when they are designed. The lei-like Comfey fits appropriately in the Hawaii-inspired Alola region of "Sun" and "Moon". Masuda has stated that each element of a design has a functioning reason. In some cases, the design team creates a footprint that a Pokémon could make and designs a creature around that. Some designers look to game mechanics for inspiration, seeing where particular typing combinations could be interesting. Typing assignment varies during the design process, sometimes a Pokémon receives a type after it is created and other times they are designed around a particular type. Each Pokémon has a specific height and weight.