In the aftermath of "Freelance Police"s cancellation in 2004, LucasArts dismissed many of their designers who worked on adventure games. Most of the "Freelance Police" development team, including Brendan Q. Ferguson, Dave Grossman and Chuck Jordan, formed Telltale Games in 2005, to continue the development of graphic adventures. Michael Stemmle, the lead designer of "Freelance Police", joined the company in 2008. In 2005, LucasArts' license with Steve Purcell concerning the "Sam & Max" franchise expired. Purcell, who had left LucasArts in 1997, moved the franchise to Telltale Games. The company subsequently released "Sam & Max Save the World" in episodic fashion from late 2006 to early 2007. A second run of "Sam & Max" games, "Sam & Max Beyond Time and Space", was released across late 2007 and early 2008. The third "Sam & Max" season "" was released in 2010. At the Electronic Entertainment Expo in 2009, LucasArts announced a collaboration with Telltale Games to create a new series of episodic adventure games, "Tales of Monkey Island". Development of this project was led by Dave Grossman, with Michael Stemmle assisting with design and story production. The development team also included members with past experience from both "The Curse of Monkey Island" and "Escape from Monkey Island". In addition, series creator Ron Gilbert was involved in the early design of the project. Sam and Max were also included in the casual poker games developed by Telltale Games, Poker Night at the Inventory, released in 2010, and its sequel, Poker Night 2, released in 2013. The company has gone on to develop other episodic adventure games from licensed properties, reaching critical success with their series of "The Walking Dead" games.