Marth was redesigned for ' by the game's character artist Katsuyoshi Koya. For the first game's remake, ', Marth underwent a redesign. The staff's main aim for the redesign was to make the character look and feel fresh while not straying too far from what fans had come to expect. His redesign was handled by "Ghost in the Shell" artist Masamune Shirow. He was redesigned once again for the third game's remake, ', by Daisuke Izuka. Marth's design for his appearance in downloadable content for "Fire Emblem Awakening" was by Senri Kita, the character artist for '. This, along with other character redesigns featured in the game's DLC, was dubbed an "underworld" design.