The game's re-releases have been more heavily reviewed. "Famitsu" magazine scored the WonderSwan version of the game a 30 out of 40, and GameSpot noted the "Dawn of Souls" mostly outdated graphics but praised its length and bonus content. IGN noted the great improvement in the translation of the story over "Final Fantasy I" and the addition of later "Final Fantasy" features, such as being able to save anywhere in the overworld map without a tent or cabin. The "Dawn of Souls" release was named the IGN Game Boy "Game of the Month" for March 2004, and the package was rated 76th in "Nintendo Power"s Top 200 Games list. The dialogue system was thought to be time consuming and stilted, but was still a milestone for interactivity. The story was considered to be much more involved and deep than the first "Final Fantasy", as it involved romance and the death of characters. The game's plot was thought by some reviewers to mirror elements of "Star Wars: A New Hope" in its use of an orphan joining a rebellion against an empire that was building a massive ship, with a captive princess inside. GameSpy praised the addition of the ability to save the game at any time, calling the feature crucial for a game on a handheld game console, and in contrast to GameSpot, praised the graphics, saying that while they were primitive, they were "well-suited" to the Game Boy Advance. Game Informer placed the game 40th on their top 100 video games of all time in 2001 praising the original story.