To fulfill Capcom's sales plan of two million copies, director Kamiya tried to attract new customers with a more ostentatious and Hollywood-like story presentation. As Okamoto did not want to simply enforce the new direction, he had Sugimura discuss the plot revisions with Mikami and the development staff. The planners redesigned the game from the ground up to fit the changes, and the programmers and other remaining members of the team were sent to work on "Resident Evil Director's Cut", which was shipped with a playable preview disc of the new "Resident Evil 2" version in order to promote the sequel and to apologize to the players for its belated release.