This attempt at creating a new "Space Quest" was announced on February 7, 2002. Development proceeded for almost a year and a half before the project was cancelled. According to "Space Quest 6" designer Josh Mandel, the "SQVII" designers were forbidden from using story elements from the original "Space Quest" games or from even playing the games. This is disputable, since other sources claimed the developers had played the games before. Website FYI.com, also claimed that this "gutted" "SQVII" would not have been an adventure game at all and would have been released only on game console platforms such as the Xbox rather than the PC. Since then the Vivendi's Product Manager Bruce Goodwill, has confirmed that the title was going to be released only on console platforms.