The redesigned dialogue interface featured in "Fallout 4" received mixed reception by the community. Unsatisfied fans created mods for the game, providing subtitles and allowing the player to know what their character would say before choosing it as it was in previous games in the franchise such as in "Fallout 3" and "Fallout: New Vegas". Though even taking the mods into account, Patricia Hernandez of Kotaku still criticized the writing of the game in her review, describing it as "thin", "You never have particularly long or nuanced conversations with the other characters. I like to play a Charisma-focused character, and I was disappointed."