The great success of "Reese on Play" (an outstanding guide to dummy play and defence) was followed by an even more ambitious work. "The Expert Game" was the book which really made his name. As the title suggests, it dealt with card play at the highest level, including some ideas that were novel at the time, for instance, inferences from events that did not occur, and the principle of restricted choice. Examples of bridge logic abound in Reese, for instance, a player who overcalls but does not lead his suit is likely to lack one or two key honours; this concept is often called 'the dog that did not bark in the night' (after Sherlock Holmes in Arthur Conan Doyle's "The Adventure of Silver Blaze"). Another form of logic can be seen in 'If it must be so, assume it is so'. His examples of "counting" (and other ways of drawing inferences from the bidding and play) spread such ideas from a coterie of masters in London (or New York) to a much wider group of nascent experts. For at least twenty years after this book was published, one could be sure that virtually every top-class player had studied it minutely.