Brett Todd of GameSpot criticized the stealth mode, noting many blind spots, problems with the camera angles and that enemies could be killed in plain view of each other without attracting their attention, concluding "Overall, sneaking around involves more pure chance than skill." He considered the game's story and setting to be its one redeeming feature, saying it stayed faithful to the television series. Scott Alan Marriott of AllGame highlighted controls, camera angles and above average graphics as the game's strengths, although lamented its repetitive nature, "inconsistent level design and challenge" and lack of two-player support. Zach Meston of GameSpy criticized the game's ease, lack of strategy, and the fact that solutions to the game's 'puzzles' were clearly highlighted to the player.