In other words, asynchronous CDMA is ideally suited to a mobile network where large numbers of transmitters each generate a relatively small amount of traffic at irregular intervals. CDM (synchronous CDMA), TDMA, and FDMA systems cannot recover the underutilized resources inherent to bursty traffic due to the fixed number of orthogonal codes, time slots or frequency channels that can be assigned to individual transmitters. For instance, if there are "N" time slots in a TDMA system and 2"N" users that talk half of the time, then half of the time there will be more than "N" users needing to use more than "N" time slots. Furthermore, it would require significant overhead to continually allocate and deallocate the orthogonal-code, time-slot or frequency-channel resources. By comparison, asynchronous CDMA transmitters simply send when they have something to say and go off the air when they do not, keeping the same signature sequence as long as they are connected to the system.