The second title to use GrimE and the final original LucasArts adventure game to be released was "Escape from Monkey Island". Released in 2000, the game is the fourth installment in the "Monkey Island" series. The game's development was led by Sean Clark and Michael Stemmle. The GrimE technology was slightly modified for the game, although "Escape from Monkey Island" was in most respects similar to "Grim Fandango" in both graphics and gameplay. "Escape from Monkey" again follows Guybrush Threepwood, this time attempting to deal with an Australian land developer attempting to eradicate piracy through a voodoo talisman. The game's music was created by five different composers: Michael Land, a different composer coincidentally named Michael Land, Bajakian, McConnell, and Anna Karney. In addition to the Windows version, support was added for Mac OS 9 and a PlayStation 2 version was released in 2001.