At the beginning of every maze, gems are worth 1 point each; this value increases by 1 for every gem Bentley picks up, to a maximum of 99. Each maze also randomly includes a hat or honey pot, which serve the dual purpose of awarding points and providing Bentley with the ability to defeat specific enemies. The hat is worth 500 points and will make Bentley invulnerable for a few seconds and allow him to eliminate Berthilda the witch (3,000), who appears in the last maze of each level. The honey pot is worth 1,000 points, and picking it up can delay the landing of a swarm of bees. If the game is beaten, 10,000 points times lives remaining (up to 6) is awarded, plus time bonus.