In the Battle Game, players agree upon a common total number of points for each fleet and select naval units of varying point values until each fleet has reached its limit. All units are immediately deployed, Arab units forming a line on one side of the mapboard and Israeli units on the other. The rectangular shape of the mapboard, long missile ranges, and the requirement for boats to use their full movement value often lead the two opposing sides into simple head-on charges. The range, large quantity and high degree of destructiveness of the cruise missiles also typically leaves the much shorter range guns and torpedoes to play a minimal role near the end of an engagement, and the confines of the mapboard limit boats trying to maneuver. Most battle games, therefore, are completed in 15–30 minutes or less and involve a significant degree of luck over skill. The winning player is the one with the last surviving boat on the mapboard.