The first original home console game to use pseudo-3D, and also the first to use multiple camera angles mirrored on television sports broadcasts, was "Intellivision World Series Baseball" (1983) by Don Daglow and Eddie Dombrower, published by Mattel. Its television sports style of display was later adopted by 3D sports games and is now used by virtually all major team sports titles. In 1984, Sega ported several pseudo-3D arcade games to the Sega SG-1000 console, including a smooth conversion of the third-person pseudo-3D rail shooter "Buck Rogers: Planet of Zoom".