Unlike the previous games in the "Zork" franchise, which were text adventures, "Return to Zork" takes place from a first-person perspective and makes use of video-captured actors as well as detailed graphics; a point-and-click interface replaced the text parser for the first time in a "Zork" game. The overall gameplay style was somewhat similar to "Myst", although "Return to Zork" predated "Myst" by a few months. Unlike "Myst", which had no extraspatial dimensions of functionality, "Return to Zork" features multiple ways of interacting with each object in the game world, as well as with several non-player characters also present in the world via a menu which appears on the left side of the screen. It also offers multiple ways to "complete" the game.