Commodore 64 magazine "Zzap!64" reviewers were mixed. Jaz Rignall said it was among the best arcade adventures on the Commodore 64 since it had the right balance of frustration and addiction to keep him playing the ZX Spectrum version for weeks. Gary Penn, however, considered the game average when it first released for the ZX Spectrum and thought that the port of the year-old game had out-of-date sounds, out-of-tune title music, and was overall not among the Commodore 64's best adventure games. Gary Liddon thought that the Commodore 64 version appeared "crude" compared to other releases for the platform, though perhaps par for the ZX Spectrum. The magazine noted the difficulty of traversing the vertical caverns and found the eagles annoying, especially when they dropped Sabreman to his death. "Zzap!64" critics felt that the game presented well, but was less accessible, overpriced for its age, and poorly animated. Ultimately, they considered the game better than the developer's previous two 1985 releases, but not as good as it could have been. The "Computer and Video Games" review of the Commodore 64 release judged otherwise: that the version was up to the developer's standards and worth the yearlong wait. The magazine praised Firebird's work on the port.