Some critics were addicted to "Plok!"s gameplay and eulogized its playability, perfect control, and variety. "Super Play"s Jonathan Davies felt it kept adding new concepts as the game went on, and praised some of them, such as patterns of item placements directing the player to off-camera platforms and bouncing off water instead of drowning to death. "Plok!"s difficulty was also highlighted, mostly attributed to lack of a password system, save feature, and requirement for continues to be earned. Other contributors to the challenge included long stage lengths and sudden obstacles such as rolling logs. One "Total!" journalist reported being confused what action to do next in some stages, and another from "HobbyConsolas" disclosed getting lost in levels and unable to look for targets and fleas requried to complete levels. While some reviewers approved how hard "Plok" was, others disliked not being able to save or use passwords, reasoning it was annoying to re-play earlier stages over and over again.