The life system was 3-tiered: if the player lost one tier, a break moment would occur and then the fight would resume, much like the life system in "Vampire Savior". However the life system was also linked to the power bar: for each tier lost, a character gained an additional level in the Super Combo gauge (at full life, a character only has single-level super combo moves). Super arts were handled in three tiers, each super costing one, two, or three levels to use them.