Interactive fiction became a standard product for many software companies. By 1982 "Softline" wrote that "the demands of the market are weighted heavily toward hi-res graphics" in games like Sierra's "The Wizard and the Princess" and its imitators. Such graphic adventures became the dominant form of the genre on computers with graphics, like the Apple II. By 1982 Adventure International began releasing versions of its games with graphics. The company went bankrupt in 1985. Synapse Software and Acornsoft were also closed in 1985. Leaving Infocom as the leading company producing text-only adventure games on the Apple II with sophisticated parsers and writing, and still advertising its lack of graphics as a virtue. The company was bought by Activision in 1986 after the failure of "Cornerstone", Infocom's database software program, and stopped producing text adventures a few years later. Soon after Telaium/Trillium also closed.