In May 2013, a new game by Remedy was announced at the Xbox One event called "Quantum Break", before explaining the following day that a sequel to "Alan Wake" had been postponed. Despite their love of the property and initially beginning work on a sequel, "Alan Wake" was not financially successful enough to receive the funding they needed to continue developing the sequel at the time. In April 2015, Polygon published an article describing the development process of "Alan Wake 2" that started shortly after the first game released. "Alan Wake 2" already had a working prototype and Remedy was prepared to pitch the game to Microsoft. However, according to Sam Lake, Remedy's founder, Microsoft wanted something else and development of the sequel has shifted to "Quantum Break. "Most of the ideas for "Alan Wake 2 "were implemented on "American Nightmare", like the game's location, the Arizona Desert, and the concept of Taken enemies with special abilities.