In many cases, however, a directly equivalent instruction does not exist. The workaround might be obvious or it might not. For example, if saturation behavior is required on the SPU, it can be coded by adding additional SPU instructions to accomplish this (with some loss of efficiency). At the other extreme, if Java floating-point semantics are required, this is almost impossible to achieve on the SPU processor. To achieve the same computation on the SPU might require that an entirely different algorithm be written from scratch.