The fighting style in the game is unique in many aspects. Movement includes the ability to freely roam the current environment. The X button jumps, while R1 causes the player to dash and L1 blocks. The close range fighting system is like Rock, Paper, Scissors where each type of attack is stronger and weaker than another. The Square button results in a quick (but weak) attack; Triangle a slow and powerful one. Circle allows you to sidestep, allowing an attack by slipping behind your opponent.