"Edge" reviewed the Dreamcast version and gave it an 8/10, stating "Bouts take place atop sloping downtown rooftops and on flights of steps, in the lapping waters of a desert island and on the Great Wall of China...But "Virtua Fighter" has grown into a highly technical game since the inception of the series in 1993, resulting in the uneven floors of the third game affecting the movement and attacks of the characters...Where once "Tekken"'s approachable 'one button for each limb' system seemed the way forward for the genre, it limits interaction in a true three-dimensional space. "VF"s alternative, with buttons for punch, kick, defend and dodge, while perhaps not offering the same scope for multiple attack movements, allows you to control the characters with unrivalled grace." GameSpot's James Mielke praised the Dreamcast version, awarding it 8.2/10, saying ""Virtua Fighter" fans will find all they need neatly wrapped in this package". Allgame's Cal Nguyen, however, compared the Dreamcast version unfavorably with "Soul Calibur".