Video game manufacturers used the 68000 as the backbone of many arcade games and home game consoles: Atari's "Food Fight", from 1982, was one of the first 68000-based arcade games. Others included Sega's System 16, Capcom's CP System and CPS-2, and SNK's Neo Geo. By the late 1980s, the 68000 was inexpensive enough to power home game consoles, such as Sega's Mega Drive/Genesis console and also the Mega CD attachment for it (A Mega CD system has three CPUs, two of them 68000s). The 1993 multi-processor Atari Jaguar console used a 68000 as a support chip, although some developers used it as the primary processor due to familiarity. The 1994 multi-processor Sega Saturn console used the 68000 as a sound co-processor (much as the Mega Drive/Genesis uses the Z80 as a co-processor for sound and/or other purposes).