Entering the queuing area through a pair of ornate gates, guests find themselves in the antebellum-era mansion's well-tended gardens and courtyards. The queuing path leads guests past a pet cemetery, a mausoleum with pun names, a cemetery at the top whose tombstones bear the names of the Imagineers who created this attraction, and a white carriage hearse led by an invisible horse which occasionally nickers. Stepping onto the porch, guests are admitted inside the mansion through a doorway on the far right of the house into the Foyer, lit by a large, flickering, cobweb-covered chandelier and surrounding candelabras.