NPC's offering quests will show up on the mini-map as green dots, and a green arrow on the mini-map will show the direction the player needs to go in to complete the selected secondary quest. Secondary quests are beneficial for the experience the character receives for completing them, the rewards offered, the loyalty shifts between nature and technology and the possibility of companions joining. Campaign quests are given to the character by plot central NPCs, such as the child of the Archmage of "Silverfall" whom the PC meets at the beginning of the game. The arrows for these quests show up as yellow on the mini-map and generally have smaller rewards than those offered by secondary quests.