Both versions were published by Sega in November 1996, with a Windows port released the following year. "Sonic 3D Blast" was the final "Sonic" game for the Genesis, and has been rereleased through "Sonic" compilations and digital distribution platforms. Though commercially successful, it received mixed reviews. Criticism was directed at its isometric gameplay, controls, and pace, although the visuals and soundtrack were praised. An unofficial director's cut version, featuring adjusted gameplay elements and improved controls, was released by the Genesis version's lead programmer, Jon Burton, in 2017.