Players receive 4 attribute points each time they gain a level, and can add them to the attributes of their choice. the four attributes are strength, constitution, agility and intelligence. Items can also be used to modify attributes. As with most role-playing games, these four attributes have a direct impact on the way the player's character evolves. Spending points in agility will increase their effectiveness with a bow, spending points in strength will increase their damage with melee weapons. Intelligence directly affects the amount of 'Power' the character has to spend on magic and special attacks and Constitution directly affects the amount of health the character has.