The player then proceeds to the "Action Phase", where he or she may purchase a variety of cards to improve personalities he or she controls. These cards, collectively known as attachments, are "items" (such as weapons and armor), "followers" (representing troops and retainers), "spells", and "ancestors" (guiding spirits). During the limited phase, the player may also use certain abilities on cards in play or on "action" cards in hand; the latter are discarded when used. Other players may also take actions during this phase, but the abilities available to them are more limited.