Several laserdisc games added their own innovations to the genre. "Bega's Battle", released by Data East in 1983, introduced "branching paths", in which there were multiple "correct moves" at certain points in the animation, and the move the player chose would affect the order of later scenes. "Space Ace", another Don Bluth animated game released by Cinematronics the following year, also featured a similar branching formula. In 1984, "Super Don Quix-ote", "Esh's Aurunmilla" and "Ninja Hayate" overlaid crude computer graphics on top of the animation to indicate the correct input to the player, which the 1985 games "Time Gal" and "Road Blaster" also featured.