A popular example of a commercial interactive movie was the 1983 arcade game "Dragon's Lair", featuring an animated full motion video (FMV) by ex-Disney animator Don Bluth, where the player controlled some of the moves of the main character. When in danger, the player was to decide which move, action, or combination to choose. If they chose the wrong move, they would see a 'lose a life' scene, until they found the correct one which would allow them to see the rest of the story. There was only one possible successful storyline in "Dragon's Lair"; the only activity the user had was to choose or guess the move the designers intended them to make. Despite the lack of choice, "Dragon's Lair" was very popular.