In a guide to ', GameSpy stated that Ibuki has "got some unique strengths and enough versatility that we think she can cope with most opponents. Her damage is a bit lacking, but with enough craftiness in your execution you can make up for it." Listing the biggest mistakes to avoid in the game, GamesRadar advised Ibuki's players to not oversuse her "kunai air-knives", but to rather use them sparingly in not predictably as a tool to help get close to the opponent. According to GamesRadar, "Ibuki makes up for her relatively weak damage by having some of the trickiest mobility in the game, letting a skilled player dash circles around their confused opponent." According to "Edge", "Ultra Street Fighter IVs addition of delayed wakeup, which lets one stay on the floor longer after being knocked down to put an opponent off their rhythm, was "primarily designed to nerf characters like Cammy, Akuma and Ibuki who are at their most effective when an opponent is getting up off the ground." Professional player Sakonoko, whose preferred character in "Super Street Fighter IV" was Ibuki, said in interview for "Famitsu" that Ibuki in "Street Fighter X Tekken" "is ultimately based on her "SSFIV Arcade Edition" version" and so it is easy for people familiar with this game "to jump right in." He noted a few character-specific changes between these games, such as Ibuki's kunai attacks gaining the knock-down ability.