Afterwards, Kojima designed and released "" for the PlayStation 2. Unlike the previous games in the series, which took place in the near future and focused on indoor locations, the game is set in a Soviet jungle during the height of the Cold War in 1964, and features wilderness survival, camouflage, and "James Bond" styled espionage. The North American version was released on November 17, 2004, with the Japanese counterpart following on December 16. The European version was released on March 4, 2005. Critical response to the game was highly favorable. Kojima has said that his mother played it, "It took her an entire year to complete "Metal Gear Solid 3". She would get her friends to help her. When she defeated The End, character the player faces off during the game she called me up and said: 'It is finished'."