Rob Allsetter of "Sega Saturn Magazine" commented that the 3D concept made the gameplay cumbersome and difficult to master: "Once you've familiarised yourself with the method it's a lot less hassle, but there are still those moments when, with only a split second left, you find yourself changing a camera angle to actually see what's going on rather than choosing lemming roles to save them." He also complained that the puzzles are highly frustrating, but acknowledged, "For the more even tempered among you with craniums the size of the superdome this might just fit the bill".