Draft rules for British surrender, with some free British forces potentially fighting on from Canada (ie. the US box), were published in "The General" (Vol 18 No 5). Further draft rule changes by Robert Beyma were also published in that magazine in the mid 1980s, giving the Soviets a few extra air and armour units later in the game, and extra BRPs for control of key cities (several of them in the Urals), and causing the US forcepool to arrive in three annual tranches (1942-4), making a massive landing in France in 1942 as unfeasible as it was in reality. These and other rule changes, including a version of the diplomacy system trailed in the "Gamers' Guide", were developed and incorporated into a new version, "Advanced Third Reich" (1992), designed by Bruce Harper, which also brought together many variants and revised maps. "Empire of the Rising Sun" (1995), a Pacific theater counterpart to "Advanced Third Reich", included rules for aircraft carriers and research (eg. of air ranges, torpedo effectiveness and atomic bombs), as well as rules to combine the games to simulate the whole of World War II around the globe.