Critical response to the Sega Saturn version was generally unenthusiastic. GameSpot editor Peter Criscuola referred to it as "a feeble attempt at reviving a legend", "GamePro"s Scary Larry as "a poor addition to the Tetris library", and Stephen Fulljames of "Sega Saturn Magazine" as "certainly nothing to get excited about." The four reviewers of "Electronic Gaming Monthly" were more positive than most, with Dan Hsu deeming it "a good package for even a part-time Tetris fan" and Sushi-X "a rewarding title with multiple levels of fun with the same classic challenge." The Puzzle Mode was met with disapproval for various reasons: Criscuola said it was too easy, Fulljames said it was frustratingly hard, Scary Larry said it didn't differ enough from the original "Tetris", and a "Next Generation" critic said it simply wasn't as appealing as the original. Other frequent criticisms were that the graphics are subpar, and that the controls in all the modes are more difficult and counterintuitive than in previous versions of "Tetris".