One piece of research used the game as a "tool for assessing how children worked on computers in social interactions and influence acceptance by peers in classroom interactions." The Times Shepperton felt "4th Grade" did a " nice job of integrating the learning activities into an engaging adventure". Battle Creek Enquirer and The Tennessean felt "4th Grade'"s strong sense of mystery encouraged players to learn academia. Arizona Republic felt "Search and Solve" would intrigue children due to having the right mix of "scariness and intrigue".