On June 14, 2011, the website VideoGamer.com, citing "a high-ranking industry source at Crytek," revealed that the company was working on a new "TimeSplitters" game, to be released on "the next generation of consoles" (the successors to the Xbox 360 and PlayStation 3). The game was expected to utilize CryEngine 3 and DirectX 11 technology. In 2012, Crytek CEO Cevat Yerli expressed desire to work on the project, but also noted concern about its possible reception. He mentioned that crowdfunding a sequel had been suggested to him, but deemed doing so to be inappropriate for a larger company such as Crytek. Yerli's comments about a possible crowdfunding campaign prompted a petition to encourage such a venture, which Yerli himself endorsed; however, as of February 2014, the petition's page had reached only approximately half of the desired 100,000 supporters.