Some of the games that made the Saturn popular in Japan, such as "Grandia" and the "Sakura Wars" series, never saw a Western release due to Sega of America's policy of not localizing RPGs and other Japanese games that might have damaged the system's reputation in North America. Despite appearing first on the Saturn, games such as "Dead or Alive", "Grandia", and "" only saw a Western release on the PlayStation. Working Designs localized several Japanese Saturn games before a public feud between Sega of America's Bernie Stolar and Working Designs president Victor Ireland resulted in the company switching their support to the PlayStation. "Panzer Dragoon Saga" was praised as perhaps the finest RPG for the system due to its cinematic presentation, evocative plot, and unique battle system—with a tactical emphasis on circling around opponents to identify weak points and the ability to "morph" the physical attributes of the protagonist's dragon companion during combat—but Sega released fewer than 20,000 retail copies of the game in North America in what IGN's Levi Buchanan characterized as one example of the Saturn's "ignominious send-off" in the region. Similarly, only the first of three installments of "Shining Force III" was released outside Japan. The Saturn's library also garnered criticism for its lack of sequels to high-profile Genesis-era Sega franchises, with Sega of Japan's cancellation of a planned third installment in Sega of America's popular "Eternal Champions" series cited as a significant source of controversy.