In 2002, Apple Computer acquired Nothing Real. A few months later, version 2.5 was released, introducing Mac OS X compatibility. To strengthen the Mac's position in production studios, the Mac version held a price of , and users of the non-Mac operating systems were given the offer of doubling the number of licenses at no extra cost by migrating to Mac OS X. In 2003, version 3 of Shake was announced, which introduced the Qmaster software, discontinued support for Microsoft Windows, and allowed unlimited network render clients at no additional cost. A year later, the release of Shake 3.5 at the National Association of Broadcasters show saw the price drop to $2999 for Mac OS X and $4999 for Linux and IRIX.