Two years after the release of "", Ubisoft had foreseen the development of the sequel: Rayman 4. The initial stages of development began in 2005, with totally different concepts and without the presence of the Rabbids, and were entrusted to the studios of Phoenix Interactive. The programmers created a considerable amount of concept-artworks, of which a good part was gradually revealed to the public in the following years. These artworks show that the game should have 3D features faithful to many environments of "Rayman", such as the "Land of Music" and "Picture City", as well as a new presumed return of Bad Rayman. After four months of initial production, development of the game was canceled. It appears that the game was to be a reboot/retelling of the original Rayman game, and would have involved Rayman revisiting numerous locations from the original game recreated in 3D and to a high level of accuracy.