The goal is to increase the park's value and available money so that it can be sold and a new lot purchased from another part of the world to start a new theme park. Once enough money has been made, the player can auction the park and move on to newer plots, located worldwide and having different factors affecting gameplay, including the economy, weather, terrain and land value. The Mega Drive and SNES versions feature different settings (e.g. desert and glacier) depending on the park's location.