IGN's Ivan Sulic was also impressed, arguing the game features "a level of environmental diversity and intrigue that most titles never come close to approaching ... this plush design is only strengthened by one of the most impressive engines found on PlayStation 2. What "Ghosthunter" does for the eyes and ears, we simply do not see that often. Rare is the PS2 game that is this crisp, this well-defined, this polished, this flicker free, and this extravagantly detailed." He was less impressed with the gameplay, writing "The combat here simply does not match the applied presentation value. What we have in terms of action is an affable, but repetitive affair with marginal challenge attached." However, he concluded by praising the "game's incredible presentation with slick support for progressive scan, widescreen display, and a penchant for utterly astonishing graphics and superlative audio effects." In 2010, IGN placed the game in their list of "The Top 10 Best Looking PS2 Games of All Time".