Five days before the first PS2 release for "Kanon", a PS2 printer called Tapis MPR-505 went on sale which enabled the user to print out game screens. "Kanon" was one of the three games supported at launch, the other two being "America Ōden Ultra Quiz" from DigiCube and "Marle de Jigsaw" from Nippon Ichi Software. The first PS2 release in 2002 was reviewed by the Japanese video game magazine "Famitsu" where the game received an overall score of 29/40 (out of the four individual review scores of 7, 8, 7, and 7). Yūichi Suzumoto commented in an interview in March 2001 that he felt the end of "Kanon"'s story could be summed up as "the prince and princess live happily ever after. The end," resulting in an ending that does not expand on what could possibly happen afterwards. In the October 2007 issue of "Dengeki G's Magazine", poll results for the 50 best bishōjo games were released. Out of 249 titles, "Kanon" ranked fifth with 71 votes.