The first incorrect response entitled the player's "vat" above them to fill up with toy items such as plastic frogs, balls, etc. When the second light turned on, the vat would open and spill the contents on the contestant. Once the last of these lights turned on, the contestant's chair would recede behind a wall bringing the contestant with it, locking them out of gameplay for one clue. Unlike its parent show, everyone played “Super Jep!”. Players who had zero or a negative score at the end of “Hyper Jep!” would have their scores raised to 500. When this happened, the amount used to raise that player’s score to 500 was added to the other players' scores to keep the differences the same.