When being attacked by hostile ships, the player may decide to either "run" or "fight". Dropping cargo overboard increases the chance of escaping if the player decides to run. In order to fight, the ship must be equipped with guns. When hit by enemy fire, the ship gets damaged, and occasionally a gun is lost. If the ship's condition reaches zero percent, it will sink, and the game ends. But if the player succeeds in sinking all hostile ships, they earn some booty (cash).