Amarant's reputation as a fighter made him feared in Treno, so King, the owner of one of Treno's waterfront mansions and auction house, hired Amarant as a security guard. When the thief Zidane raids the mansion, he frames Amarant, who becomes a wanted man with a considerable bounty on his head. Subsequently, a wanted poster of Amarant can be seen at the inn in Treno. Amarant does not divulge this information until a conversation with Freya (who finds the story very amusing) outside the auction house in Disc 3, keeping the reasoning for his grudge towards Zidane (who does not remember him) secret for a significant portion of the game. Afterwards, Amarant works as a mercenary for hire. He's summoned by Queen Brahne to retrieve Princess Garnet's pendant and assassinate Vivi, and he takes the job after learning that Zidane is traveling with the two. Another bounty hunter, Lani, arrives first and holds Eiko hostage, demanding that the princess relinquish the pendant. Compelled by a sense of fairness, Amarant drops in on the pair and saves Eiko. He challenges Lani, who gives up the pendant and retreats. He then turns to duel with Zidane. After losing the fight, Amarant returns the pendant and demands that Zidane deliver the finishing blow. Zidane refuses, and, confused by the thief's mercy, Amarant decides to follow Zidane in order to understand his power.