In a 2007 retrospective of the "Mega Man" series, Jeremy Parish of 1UP.com ranked "Mega Man Legends" as "Worth it!", with praise focused on the setting, the plot, the English voice acting and the boss battles. GamesRadar shared similar opinions, stating "it was a complete overhaul in every way" and noting that its jump to 3D graphics "seems totally lost in this day and age..." On the other hand, ScrewAttack placed "Mega Man Legends" fourth in their article, "Top Ten Worst 2D to 3D Games", with criticism focused in the game controls, the camera, and the main character's voice. "Allgame" mentioned that while the game "had some significant problems that kept it from being anything more than a diversion" with its most notable one being the controls which were improved in the sequel. Mega Man's design was third in "GamePro"s "The 8 Worst Game Character Makeovers Ever" in which the author Patrick Shaw commented that having Mega Man without a helmet "just doesn't work". GamesRadar's article "Gaming's most absurdly oversized limbs" featured the game as an example of games with characters' oversized arms. In 2008, Joystiq's Wesley Fenlon listed "Mega Man Legends" as a potential game to be ported for the Wii with comments focused in the game's and the console's controls. In December 1998, a Capcom representative stated that "Mega Man Legends" became a very popular game.